Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 13:59:56 Player: oshi0ne1 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1350) 1350 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2760 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Drone Bay (2/2) Drone Bay (2/2) Improved Heavy Laser Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved Heavy Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Drone Bay Drone Bay Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Katana [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 35 | 7 2 14 12 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 8 | 2 . . 6 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 4 1 Device 2 | . . 2 . Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 . 6 4 Energy Gun 7 | 3 . 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 9 | . . 3 6 Power 1 | . . 1 . Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes 1 | . . . 1 Average Backups 10 | 1 3 6 13 Power 2 | . 1 1 3 Propulsion 3 | . 2 2 3 Utility 1 | . . . 2 Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 90 79 92 Engine 11 | . 14 11 11 Treads 16 | . 28 7 18 Wheel 5 | . . 12 3 Device 11 | . . 5 15 Storage 11 | . 19 11 11 Processor 9 | . . 10 11 Energy Gun 4 | . 28 7 . Energy Cannon 8 | . . 5 10 Ballistic Gun 8 | . . 5 11 Peak Build Rating 20 | 6 7 16 20 Average Rating 13 | 4 6 11 15 On Entrance 7 | . 6 7 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 95 | 13 33 57 95 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 15 20 25 Average Capacity 19 | 7 10 15 22 Most Carried 22 | 3 4 11 22 Average Carried 10 | 1 3 6 13 Final Capacity 25 | 8 15 20 25 Final Carried 22 | 3 3 10 22 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 901 | 227 63 184 427 Remotely . | . . . . Salvage Created 1890 | . 258 516 1116 Parts 111 | . 17 26 68 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 4 11 21 Melee 3 | . . 3 . Guns 15 | . 4 5 6 Cannons 18 | . . 3 15 Classes Destroyed 9 | . 4 2 3 Worker 1 | . . . 1 Tunneler 2 | . 1 1 . Hauler 2 | . . . 2 Recycler 2 | . 1 . 1 Watcher 2 | . . . 2 Swarmer 4 | . 1 . 3 Grunt 21 | . 3 7 11 Duelist 1 | . . 1 . Sentry 10 | . . 3 7 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 223 | . 16 76 131 Missed 76 | . 3 19 54 Hits 147 | . 13 57 77 Melee 8 | . . 6 2 Projectile 139 | . 13 51 75 Critical Strikes 4 | . . 2 2 Damage Taken 1937 | . 157 855 925 Core 422 | . 15 247 160 Absorbed by Shields 2 | . . . 2 Regen/Repaired (Parts) 29 | . . 29 . Core Remaining (%) 97 | 100 94 . . Volleys Fired 133 | . 21 41 71 Largest 2 | . 2 2 2 Hottest 105 | . 90 105 91 Shots Fired 248 | . 40 70 138 Gun 168 | . 40 57 71 Cannon 80 | . . 13 67 Launcher . | . . . . Special . | . . . . Kinetic 84 | . . 13 71 Thermal 164 | . 40 57 67 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 10 7 14 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 179 | . 29 60 90 Core Hits 60 | . 12 18 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 1 | . 1 . . Destroy 1 | . . . 1 Sever 1 | . . 1 . Melee Attacks 17 | . . 12 5 Impact . | . . . . Slashing 17 | . . 12 5 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3235 | . 343 1065 1827 Guns 1554 | . 343 512 699 Cannons 1291 | . . 225 1066 Explosions . | . . . . Melee 390 | . . 328 62 Ramming . | . . . . Kinetic 802 | . . 103 699 Thermal 2043 | . 343 634 1066 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 390 | . . 328 62 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 65 | . . 23 42 Projectiles 20 | . . . 20 Explosions . | . . . . Melee 45 | . . 23 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 224 | . 204 224 98 Average Temperature 60 | . 65 94 33 Received Heat Transfer 627 | . 72 267 288 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 3 2 3 Heat Transferred 4316 | . 979 1413 1924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 98 Level 1 1 | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 213 | . 95 160 213 Initial 36 | . . 25 36 Average 92 | . 46 100 103 Influence Increases 1175 | . 140 370 665 Destroy 0b10 Robot/C 740 | . 80 220 440 Destroy 0b10 Robot/NC 45 | . 10 5 30 Destroy Leader 208 | . 20 50 138 Allied During Kill 3 | . . . 3 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 11 | . . 4 7 Disable Machine 15 | . . . 15 Destroy Structure 8 | . . 1 7 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 120 | . 30 90 . Influence Decreases 1092 | . 80 343 669 Entered New Map 86 | . . 35 51 Time Decay 896 | . 80 278 538 Lost Part 90 | . . 30 60 Lost Ally 20 | . . . 20 Squads Dispatched 12 | . 1 . 11 Investigation 4 | . . . 4 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . . 2 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 7 15 39 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 9 | . 1 4 4 ECM-based Alert Blocks 9 | . . . 9 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 2 3 6 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 21 | . 3 7 11 Successful 14 | . 2 6 6 Failed 7 | . 1 1 5 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 3 5 8 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 11 | . 2 4 5 Record 1 | . . 1 . Open Door 2 | . . . 2 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 2 | . . 2 . Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 1 4 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 264 | . . . 264 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 692 | . . 6 686 ECM 692 | . . 6 686 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2546 | 111 235 601 1599 Spaces Moved 1010 | 59 103 321 527 Core 4 | 4 . . . Treads 616 | 55 103 71 387 Legs . | . . . . Wheels 390 | . . 250 140 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 110 Average Speed 190 | 152 160 119 244 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 24 23 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 1 4 Terrain Destroyed 5 | . . 1 4 Melee 5 | . . 1 4 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1354 | 77 133 446 698 Wait 103 | 8 7 41 47 Move 1007 | 58 102 320 527 Hop . | . . . . Pick Up 25 | 3 . 8 14 Fast Attach 18 | 7 1 8 2 Attach 9 | . . 4 5 Detach 2 | . . 2 . Swap 18 | . 1 6 11 Drop 9 | 1 1 4 3 Fire 133 | . 21 41 71 Melee 17 | . . 12 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 12 | . . . 12 Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x2 659 | -9/Materials | Core integrity fell below 50% 860 | -9/Materials | Repaired Heat Sink 931 | -9/Materials | Discovered new exit (range 8) 948 | -9/Materials | Entered Storage 1174 | -9/Storage | Garrison activated, responded to threat 1207 | -9/Storage | Discovered new exit (range 12) 1244 | -9/Storage | Core integrity fell below 20% 1457 | -9/Storage | Build established: Scavenger-Mutant 1637 | -9/Storage | Discovered new exit (range 16) 1665 | -9/Storage | Lost 3 parts (1n1u1w) 2407 | -9/Storage | Garrison activated, responded to threat 2482 | -9/Storage | Met a pair of Derelict thieves 2528 | -9/Storage | Garrison activated, responded to threat 2547 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired 32 matter. A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." ALERT: Breach in storage area. Dispatching assault force. PD-DL6(g): "So much for stealth, let's take what we have and get out of here before it's too late." Acquired Lgt. Treads. O7IFFF3=HS,&G5SP5SYNRG>AX Acquired Lgt. Treads. Acquired Imp. Aluminum Leg. ALERT: Activating Garrison Access S001. PD-DL6(g) destroyed. Acquired 8 matter. 4Q-RVV(g) destroyed. Imp. Ion Engine severed. 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[[[##??????????????????????????????????# #??? | | "Y" [[ #???????????????????????????????????# #??? | | """ #???????????????????????????????????? ???? | | #########???????????????????????????????????? ???? | | #???????????????????????????????????? ???? | | " #???????????????????????????????????? ???? | | T #???????????????????????????????????? ???? | | """ " #???????????????????????????????????? ???? | | """ #???????????????????????????????????? ???? | | """ %[ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###### ##????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 3% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed StasisFactoryCartridge Manual? 0 Play Time 00:17:44 Cumulative 22.8 hours Start 2025.11.19 @ 13:42:14 End 2025.11.19 @ 13:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 10 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c177f2d-58f0-43c7-99e8-94683c2815ba