Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 19:19:30 Player: f_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (756) 756 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2796 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Battle Rifle Great Maul > --- INVENTORY (10) --- Heat Sink Sensor Array Decoy Drone Bay (16/16) Shock Rifle Small Laser Particle Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Signal Interpreter Small Laser Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 6 11 11 1 5 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 2 . 1 Treads 1 | . . . . 1 Leg 6 | 2 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 4 . 1 Device 2 | . . 2 . . Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 6 4 . 2 Energy Gun 4 | . 1 3 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 4 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . 2 5 2 2 Power 3 | . 1 1 . 1 Propulsion 4 | . 1 1 1 1 Utility . | . . . . . Weapon 4 | . . 3 1 . Highest Loss Streak 3 | . 1 3 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 84 95 99 64 Engine 13 | . 13 13 14 14 Leg 26 | . 27 27 27 5 Device 3 | . . 7 . . Storage 13 | . 14 14 14 9 Processor 3 | . . 3 14 9 Energy Gun 18 | . 5 26 27 5 Ballistic Gun 8 | . 20 1 . 8 Naked Turns . | . . . . . Heaviest Build 24 | 13 18 22 23 24 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 Most Carried 9 | 5 8 9 8 8 Average Carried 5 | 2 4 6 7 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 2 6 6 8 8 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 783 | 249 210 268 10 46 Remotely 30 | . . 30 . . Salvage Created 1022 | . 458 342 86 136 Parts 71 | . 40 17 9 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 25 | . 14 6 2 3 Melee 2 | . . . . 2 Guns 19 | . 13 4 2 . AOE 3 | . 1 2 . . Classes Destroyed 9 | . 6 2 1 . Worker 4 | . 1 3 . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 11 | . 9 2 . . Grunt 12 | . 5 4 . 3 Subdweller 2 | . . . 2 . Best Kill Streak 5 | . 4 5 1 3 Combat Bots Only 4 | . 4 2 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 141 | . 65 43 17 16 Missed 34 | . 18 9 3 4 Damage Taken 1560 | . 498 515 362 185 Core 252 | . 81 69 73 29 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 122 | . 60 40 20 2 Largest 2 | . 2 2 2 2 Hottest 140 | . 60 80 140 90 Shots Fired 202 | . 112 56 30 4 Gun 195 | . 108 53 30 4 Cannon . | . . . . . Launcher 7 | . 4 3 . . Special . | . . . . . Kinetic 99 | . 90 7 . 2 Thermal 96 | . 18 46 30 2 Explosive 7 | . 4 3 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 12 7 . Robot Miss Streak 7 | . 7 3 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 112 | . 55 42 10 5 Core Hits 59 | . 32 21 4 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 1 1 Burn 4 | . . 3 1 . Smash 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1937 | . 759 828 127 223 Guns 1267 | . 603 537 127 . Cannons . | . . . . . Explosions 439 | . 156 283 . . Melee 223 | . . . . 223 Ramming 8 | . . 8 . . Kinetic 599 | . 516 83 . . Thermal 668 | . 87 454 127 . Explosive 439 | . 156 283 . . Electromagnetic . | . . . . . Impact 223 | . . . . 223 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 15 . 7 Projectiles . | . . . . . Explosions 15 | . . 15 . . Melee 7 | . . . . 7 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 142 | . 86 56 . . Shots 5 | . 3 2 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 269 | . 12 144 269 75 Average Temperature 54 | . 7 48 86 40 Received Heat Transfer 807 | . 66 252 381 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 1714 | . 200 1181 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 204 | . 204 156 . 60 Initial 60 | . . 60 . . Average 52 | . 103 22 . 20 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 93 100 . 100 Level 1 2 | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 20 6 4 5 Peak Tracking Total 4 | . 4 2 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 4 1 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 7 1 . . Successful 6 | . 5 1 . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3377 | 48 1153 1742 287 147 Spaces Moved 1909 | 38 777 921 121 52 Core 18 | 15 . . . 3 Treads 19 | . . . . 19 Legs 1872 | 23 777 921 121 30 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 160 Average Speed 152 | 92 120 173 190 217 Slowest Speed 350 | 120 190 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 85 99 10 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 31 13 . . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 31 13 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2164 | 50 892 1005 148 69 Wait 48 | . 27 16 5 . Move 1905 | 37 776 920 120 52 Hop . | . . . . . Pick Up 38 | 7 12 13 2 4 Fast Attach 1 | 1 . . . . Attach 21 | 5 3 9 . 4 Detach . | . . . . . Swap 12 | . 8 2 1 1 Drop 10 | . 6 4 . . Fire 122 | . 60 40 20 2 Melee 6 | . . . . 6 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Identified exit to Mines 917 | -10/Materials | Discovered new exit (range 13) 1202 | -10/Materials | Entered Mines 1226 | -10/Mines | Met a Derelict bent on vengeance 1244 | -10/Mines | Found the Drone Emporium 1249 | -10/Mines | Found Prototype Device 1251 | -10/Mines | Identified Decoy Drone Bay 1336 | -10/Mines | Build established: Scavenger-Mutant 1519 | -10/Mines | Core integrity fell below 50% 1584 | -10/Mines | Lost 3 parts (1n2w) 1665 | -10/Mines | Learned Materials trap positions 1680 | -10/Mines | Discovered new exit (range 15) 2317 | -10/Mines | Discovered new exit (range 8) 2535 | -10/Mines | Identified exit to Materials 2932 | -10/Mines | Discovered new exit (range 6) 2942 | -10/Mines | Identified exit to Subcaves 2944 | -10/Mines | Entered Subcaves 2990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2995 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3168 | -10/Subcaves | Discovered new exit (range 13) 3185 | -10/Subcaves | Identified exit to Materials 3212 | -10/Subcaves | A Subdweller sparked back to life 3212 | -10/Subcaves | A Subdweller sparked back to life 3212 | -10/Subcaves | A Subdweller sparked back to life 3230 | -10/Subcaves | Core integrity fell below 20% 3231 | -10/Subcaves | Entered Materials 3231 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3232 | -8/Materials | Loaded intel: 8 trap records 3378 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M011. 03282_ K-01 Serf collects debris. 03310_ Acquired Great Maul. 03317_ Aluminum Leg destroyed. 03318_ G-47 Trooper destroyed. 03320_ Sub. Power Source destroyed. 03321_ Destroyed Imp. Heat Sink. 03321_ G-47 Trooper system corrupted by crushing effect. 03321_ G-47 Trooper knocked back. 03324_ Acquired 36 matter. 03328_ G-47 Trooper knocked back. 03337_ G-47 Trooper suffers critical hit (Smash). 03337_ G-47 Trooper destroyed. 03344_ Acquired Lgt. Treads. 03347_ Acquired 10 matter. 03355_ Acquired Shock Rifle. 03358_ Acquired Sensor Array. 03378_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????###+###?????? | | ?????###?########+## #?????? | | ?????? # #?????? | | ???????? #?????? | | ?????????# #?????? | | ???????????# #?????? | | ???????????# #?????? | | #########??# ####??? | | #### ! ###? | | ! ""#? | | ############ Y"#? | | ##### #???######## ""#? | | ????# #???# *% # """" ###? | | ????# #???# ==#%="""" #??? | | ????# ##### % %+! """" #??? | | ????# # # #??? | | ????# # # #??? | | ????# # # @ #??? | | ????################ [ "T" #??? | | ?????????????????# """ T#?? | | ?????????????????# ##?? | | ?????????????????# ] #??? | | ?????????????????# ###### #??? | | ?????????????????# ?????? #??? | | ?????????????????# ??????###??? | | ????????????????? ???????????? | | ????????????????####???????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayNullDevice Manual? 0 Play Time 00:33:14 Cumulative 41.2 hours Start 2024.03.23 @ 18:33:15 End 2024.03.23 @ 19:19:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a341106-f4d0-438a-8e6f-45287efa3da5