Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.18 @ 22:41:40 Player: Apothem Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1441) 1441 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 4466 Bonus ------- Pacifist 200 High Alert Combat Kills 45 Cogmind --------- Core Integrity 700/700 Matter 7/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Improved Heat Sink Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light EM Pulse Cannon Assault Cannon > --- INVENTORY (4) ---- Cesium-ion Thruster Improved Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Hacking Suite Heavy Assault Rifle [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 60 | 6 3 6 32 8 5 Power 15 | 1 . 1 10 2 1 Engine 12 | 1 . 1 7 2 1 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 15 | 2 . . 8 3 2 Treads . | . . . . . . Leg 3 | . . . 3 . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 9 | . . . 4 3 2 Utility 12 | 1 3 2 2 3 1 Device 4 | . . . 2 2 . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware 2 | . . 1 . . 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 3 12 . 1 Energy Gun 8 | 1 . 1 6 . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon 4 | . . 1 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 24 | . . 2 17 . 5 Power 9 | . . 1 6 . 2 Propulsion 6 | . . 1 3 . 2 Utility 2 | . . . 1 . 1 Weapon 7 | . . . 7 . . Highest Loss Streak 9 | . . 2 9 . 5 Average Slot Usage (%) 83 | . 97 83 79 100 96 Engine 12 | . 14 10 12 15 13 Leg 3 | . . . 6 . . Wheel 10 | . 28 19 3 . . Flight 3 | . . . 1 30 28 Device 4 | . . . 6 15 14 Storage 9 | . 14 11 9 2 . Processor 12 | . 12 15 11 7 7 Hackware 7 | . . 4 9 7 15 Energy Gun 7 | . 14 11 4 . . Ballistic Gun 4 | . 14 7 2 . . Ballistic Cannon 6 | . . 3 9 7 7 Naked Turns . | . . . . . . Heaviest Build 41 | 13 25 29 41 26 23 Greatest Support 30 | 26 26 26 30 24 24 Greatest Overweight (x) 11 | 1 . 1 11 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 4 Average Capacity 9 | 4 9 10 10 5 4 Most Carried 10 | 4 8 10 10 9 4 Average Carried 8 | 2 6 9 9 4 3 Final Capacity 10 | 6 10 10 10 4 4 Final Carried 10 | 4 8 10 10 4 3 Class Distribution -------------------- 65% | Hacker-Mutant 27% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 1050 | 235 . 277 538 . . Remotely . | . . . . . . Salvage Created 1733 | . . 551 1182 . . Parts 108 | . . 44 64 . . Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 34 | . . 10 24 . . Guns 17 | . . 7 10 . . Cannons 12 | . . 3 9 . . AOE 4 | . . . 4 . . Classes Destroyed 9 | . . 7 2 . . Builder 3 | . . 1 2 . . Hauler 4 | . . 3 1 . . Recycler 1 | . . . 1 . . Operator 3 | . . 1 2 . . Watcher 3 | . . 2 1 . . Swarmer 9 | . . 6 3 . . Grunt 16 | . . 1 15 . . Sentry 7 | . . 3 4 . . Hunter 2 | . . . 2 . . Best Kill Streak 10 | . . 4 10 . . Combat Bots Only 10 | . . 3 10 . . Max Kills in Single Turn 3 | . . 2 3 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 2430 | . . 420 1938 . 72 Core 466 | . . 76 390 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 100 81 29 . . Volleys Fired 136 | . . 48 87 . 1 Largest 2 | . . 2 2 . 2 Hottest 109 | . . 94 109 . 100 Shots Fired 251 | . . 93 156 . 2 Gun 162 | . . 76 86 . . Cannon 89 | . . 17 70 . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 154 | . . 46 107 . 1 Thermal 4 | . . . 4 . . Explosive . | . . . . . . Electromagnetic 93 | . . 47 45 . 1 Robot Hit Streak 16 | . . 9 16 . 3 Robot Miss Streak 5 | . . 5 3 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 183 | . . 59 122 . 2 Core Hits 78 | . . 21 56 . 1 Critical Hits 2 | . . . 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3810 | . . 943 2845 . 22 Guns 1881 | . . 685 1196 . . Cannons 1443 | . . 208 1213 . 22 Explosions 485 | . . 50 435 . . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 2115 | . . 459 1636 . 20 Thermal 547 | . . 50 497 . . Explosive . | . . . . . . Electromagnetic 1147 | . . 434 711 . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Effects 7 | . . 7 . . . Energy Discharges 2 | . . 2 . . . Targeting Errors 2 | . . 2 . . . Weapon Failures 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 53 | . . 6 47 . . Projectiles 29 | . . 6 23 . . Explosions 24 | . . . 24 . . Melee . | . . . . . . Knockbacks 13 | . . 1 12 . . Impact . | . . . . . . Kinetic 12 | . . 1 11 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 28 | . . 14 14 . . Shots 2 | . . 1 1 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 483 | . . 81 483 . 42 Average Temperature 117 | . . 18 157 . 28 Received Heat Transfer 1248 | . . 96 1152 . . Effects 9 | . . . 9 . . Shutdowns 5 | . . . 5 . . Interference 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 848 | . . 100 748 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 450 | . 4 246 450 100 59 Initial 100 | . . 1 67 100 29 Average 200 | . 2 141 300 100 44 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 54 | 100 100 72 27 100 100 Level 1 28 | . . 27 39 . . Level 2 16 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 4 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . . 2 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 2 16 38 . 5 Peak Tracking Total 13 | . 3 5 13 . 5 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 5 | . 1 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 5 | . . 1 4 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 8 | . 2 5 1 . . Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 13 4 . . Successful 18 | . 3 11 4 . . Failed 3 | . 1 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 4 5 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 3 4 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 3 | . 1 1 1 . . Locate Traps 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Hauler Manifests 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 15 | . . . 15 . . Highest-Rated Ally 15 | . . . 15 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 1732 | 58 134 530 880 35 95 Spaces Moved 1099 | 49 136 314 358 27 215 Core 42 | 25 . . 17 . . Treads . | . . . . . . Legs 161 | . . . 161 . . Wheels 642 | 24 136 314 168 . . Hover . | . . . . . . Flight 254 | . . . 12 27 215 Fastest Speed 28 | 50 90 90 110 28 28 Average Speed 101 | 86 90 96 158 86 28 Slowest Speed 600 | 100 90 110 600 103 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 34 39 36 2 80 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 13 6 . . Melee . | . . . . . . Projectile 9 | . . 6 3 . . AOE 10 | . . 7 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 1465 | 63 147 452 518 40 245 Wait 84 | . . 55 5 . 24 Move 1095 | 48 135 313 357 27 215 Hop . | . . . . . . Pick Up 49 | 9 7 16 17 . . Fast Attach 17 | 1 . 3 8 2 3 Attach 31 | 5 1 2 18 4 1 Detach 2 | . . . 2 . . Swap 12 | . 2 1 6 2 1 Drop 29 | . 2 14 8 5 . Fire 136 | . . 48 87 . 1 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 8 | . . . 8 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 192 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Utility x2 252 | -9/Materials | Repaired Hover Unit 307 | -9/Materials | Build established: Mutant 468 | -9/Materials | Discovered new exit (range 9) 480 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Discovered new exit (range 5) 722 | -9/Materials | Identified exit to Materials 723 | -9/Materials | Entered another Materials area 723 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 780 | -8/Materials | Build established: Hacker-Mutant 859 | -8/Materials | Lost 3 parts (1p1n1w) 1191 | -8/Materials | Destroyed 10 combat bots 1251 | -8/Materials | Lost 9 parts (4p1n1u3w) 1275 | -8/Materials | Core integrity fell below 50% 1350 | -8/Materials | Lost 4 parts (1p1n2w) 1534 | -8/Materials | Discovered new exit (range 11) 1601 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -7/Factory | Sucked down chute 1638 | -7/Factory | Entered Waste 1656 | -7/Waste | Spotted C-40 Crusher 1656 | -7/Waste | Spotted C-40 Crusher 1671 | -7/Waste | Spotted C-40 Crusher 1676 | -7/Waste | Spotted C-40 Crusher 1677 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | Discovered new exit (range 10) 1685 | -7/Waste | Spotted C-40 Crusher 1687 | -7/Waste | Identified exit to Factory 1724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1727 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1733 | -7/Waste | Self-destructed Last Messages --------------- 01616_ Dropped Imp. Heat Sink. 01616_ Acquired Imp. Light Armor Plating. 01638_ Triggered Chute Trap. 01638_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01685_ EXIT=FOUND 01687_ EXIT=IDENTIFIED: FACTORY 01695_ Adv. Thermal Shield crushed. 01724_ Deuterium Engine crushed. 01724_ Lgt. Ion Engine crushed. 01724_ Cesium-ion Thruster crushed. 01726_ Acquired Cesium-ion Thruster. 01727_ Acquired Lgt. Ion Engine. 01727_ Lgt. Ion Engine crushed. 01727_ Lgt. EM Pulse Cannon crushed. 01727_ Cesium-ion Thruster destroyed. 01727_ Adv. Sensor Array destroyed. 01727_ Cesium-ion Thruster destroyed. 01729_ Acquired Lgt. EM Pulse Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????? ???????????????????????????????????? | | #??????? ??????######??????######???????????? | | #??????# #??????# #??????# #???????????? | | #??????# #??????# #??????# #???????????? | | #??????# #??????# #??????# #???????????? | | #??????# #??????# #??????# #???????????? | | ######## ######## ######## ###?????????? | | @ CC #?????????? | | CC CC #?????????? | | ! CC #?????????? | | #?????????? | | ######## ######## ######## ###?????????? | | #??????# #??????# CC #??????# #???????????? | | #??????# #??????# CC #??????# #???????????? | | #??????# #??????# #??????# #???????????? | | ######## #??????# #??????# ###?????????? | | #??????# #??????# #?????????? | | #??????# #??????# #?????????? | | #??????# #??????# #?????????? | | #??????# #??????# #?????????? | | ######## #??????# #??????# ###?????????? | | #??????# #??????# #??????# #??########## | | #??????# #??????# #??????# #??# | | #??????# #??????# ???????# #??# = | | #??????# #??????# ######## #### [ | | #??????# #??????# = | | #??????# #??????# | | #??????# #??????# < | | #??????# #??????# | | =#??????# #??????# ######## #### | | #??????# #??????# ????????# #??# | | #??????# #??????# ??????????# !#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumInsulatedCycler Manual? 0 Play Time 00:25:16 Cumulative 133.6 hours Start 2021.10.18 @ 21:47:32 End 2021.10.18 @ 22:41:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 0 Adventurer 89 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4634b85-10fb-4c27-8565-37a96cf58fb1