Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 19:23:02 Player: Terminus Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (270) 1350 Value Destroyed (8555) 8555 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 15465 Bonus ------- High Alert Combat Kills 1033 Follower Combat Kills 158 Friendly Fire -151 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 16/100 System Corruption 10% Temperature Hot (270) Movement Flying (18) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Field Propulsion Drive Diametric Drive Experimental Q-thruster Experimental Q-thruster > --- UTILITY (6) ------ Armored Scrap Engine Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Hacking Suite Plasma Cannon Assault Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter > --- WEAPON ----------- Experimental Thermic Cannon > --- INVENTORY -------- Core Analyzer Hacking Suite Plasma Cannon Assault Cannon Improved Plasma Cutter [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Experimental Q-thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . 4 Power . | . . . . . . . . Propulsion 4 | . . . 1 2 . . 1 Utility 4 | . . . 2 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 121 | 7 6 1 39 16 22 10 20 Power 11 | 1 . . 3 2 3 1 1 Engine 8 | 1 . . 3 2 2 . . Core 2 | . . . . . 1 1 . Reactor 1 | . . . . . . . 1 Propulsion 40 | 2 . . 14 4 8 5 7 Treads 22 | 2 . . 13 2 5 . . Leg 5 | . . . . . . 5 . Wheel 2 | . . . 1 . . . 1 Hover 2 | . . . . 1 1 . . Flight 9 | . . . . 1 2 . 6 Utility 29 | 1 5 . 9 8 1 1 4 Device 16 | . 1 . 6 5 . 1 3 Storage 5 | 1 3 . 1 . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 7 | . 1 . 2 2 1 . 1 Artifact . | . . . . . . . . Weapon 41 | 3 1 1 13 2 10 3 8 Energy Gun 12 | 1 . . 5 . 4 1 1 Energy Cannon 7 | . . . 2 . 1 1 3 Ballistic Gun 15 | 2 . . 5 1 4 . 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . 1 . 1 1 . . . Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 23 | . . . 7 3 8 1 4 Parts Lost 44 | . . . 8 1 7 2 26 Power 7 | . . . 1 1 1 . 4 Propulsion 14 | . . . 2 . 3 2 7 Utility 7 | . . . 1 . . . 6 Weapon 16 | . . . 4 . 3 . 9 Highest Loss Streak 24 | . . . 5 1 2 2 24 To Critical Strikes . | . . . . . . . . Average Backups 22 | 1 15 22 24 24 24 23 22 Power . | . 1 1 . . . . 1 Propulsion 2 | . 1 2 4 4 4 . . Utility 7 | . 3 5 6 8 7 10 8 Weapon 10 | . 8 12 10 10 11 11 10 Tool/Special . | . . . . . . . . Unused Backups 60 | . 2 2 16 5 4 14 17 Power 7 | . . . 1 1 1 1 3 Propulsion 5 | . . . . 1 1 3 . Utility 17 | . . . 6 2 1 2 6 Weapon 29 | . 2 2 8 1 1 8 7 Tool/Special 2 | . . . 1 . . . 1 Average Slot Usage (%) 86 | . 99 100 99 99 98 63 50 Engine 6 | . 14 14 9 6 1 . . Core 2 | . . . . . 5 6 4 Treads 21 | . 28 28 26 37 36 4 . Leg 3 | . . . . . . 13 4 Device 10 | . 7 . 17 7 7 7 13 Storage 8 | . 14 14 9 7 7 7 4 Processor 3 | . . . . 6 7 7 5 Protection 5 | . 6 14 8 7 7 . 1 Energy Gun 3 | . . . 9 . 4 2 . Energy Cannon 3 | . . . 4 6 2 4 1 Ballistic Gun 12 | . 27 25 13 15 14 1 . Ballistic Cannon 1 | . . . . . . 2 7 Peak Build Rating 85 | 6 9 12 41 51 55 66 85 Average Rating 40 | 4 8 10 32 48 49 57 68 On Entrance 28 | . 6 9 12 41 49 53 57 Naked Turns . | . . . . . . . . Heaviest Build 119 | 14 92 93 110 112 111 110 119 Greatest Support 124 | 40 40 40 68 124 124 124 66 Greatest Overweight (x) 6 | 2 2 2 2 1 1 3 6 Average Overweight (x) 1 | . . 2 1 . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 22 Most Carried 25 | 2 21 25 25 25 25 25 25 Average Carried 22 | 1 15 23 24 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 2 21 25 25 25 25 25 5 Scrap Engine Consumption 66 | . . . . . . 46 20 Constructs Created 5 | . . . . . . 3 2 Constructs Modified 18 | . . . . . . 14 4 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Tank 15% | Tank 12% | Construct 11% | Skirmisher 10% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Matter Collected 5774 | 261 620 208 982 1199 1216 798 490 Remotely . | . . . . . . . . Salvage Created 12456 | . 621 141 3192 1973 2179 2674 1676 Parts 533 | . 51 8 158 83 90 59 84 Haulers Intercepted 22 | . 2 . 6 4 5 2 3 Recyclers Shooed 21 | . 1 . 3 8 2 7 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 162 | . 10 4 45 27 31 11 34 Guns 87 | . 10 3 34 16 18 4 2 Cannons 43 | . . . 10 6 2 7 18 AOE 29 | . . 1 . 3 11 . 14 Classes Destroyed 20 | . 8 1 5 1 2 1 2 Worker 17 | . 1 . 1 3 6 . 6 Builder 17 | . 2 . 4 1 1 2 7 Hauler 22 | . 2 . 6 4 5 2 3 Recycler 32 | . 1 . 7 6 6 12 . Mechanic 1 | . . . . . 1 . . Operator 6 | . 1 . 2 1 1 . 1 Watcher 13 | . 2 . 5 1 2 . 3 Swarmer 19 | . 2 . 3 4 4 . 6 Saboteur 2 | . . . . . . . 2 Grunt 79 | . 8 . 30 16 12 1 12 Brawler 2 | . . . 1 . 1 . . Duelist 3 | . . . 1 . 1 1 . Protector 3 | . . . . . 2 1 . Sentry 25 | . . . 8 4 7 3 3 Demolisher 1 | . . . . . . 1 . Specialist 2 | . . . . . . . 2 Hunter 10 | . . . 1 1 3 . 5 Programmer 11 | . . . . 2 1 4 4 Heavy 1 | . . . 1 . . . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 22 | . 3 2 5 12 13 7 22 Combat Bots Only 18 | . 2 2 4 5 9 3 18 Max Kills in Single Turn 7 | . 2 1 2 3 7 1 6 Gunslinging 1 | . . . 1 . . . . Exploded 5 | . . 1 . 2 5 . 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Hostile Shots Fired 1090 | . 46 8 197 183 301 76 279 Missed 378 | . 15 3 60 73 107 25 95 Hits 712 | . 31 5 137 110 194 51 184 Melee 1 | . . . 1 . . . . Projectile 711 | . 31 5 136 110 194 51 184 AOE 1 | . . . . 1 . . . Critical Strikes 24 | . 1 . 5 3 4 . 11 Part Disruptions 1 | . . . . . 1 . . Damage Taken 12124 | . 342 130 2396 1479 2059 498 5220 Core 1751 | . 45 . 317 133 162 77 1017 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1287 | . . . 162 185 588 183 169 Core Remaining (%) 67 | 100 . 82 42 . . 46 . Volleys Fired 654 | . 54 13 176 90 110 120 91 Largest 4 | . 2 2 3 3 3 2 4 Hottest 196 | . 40 40 180 114 119 117 196 Shots Fired 1405 | . 105 20 466 262 293 150 109 Gun 980 | . 103 14 377 187 240 40 19 Cannon 403 | . . . 89 71 50 110 83 Launcher 21 | . 2 6 . 4 3 . 6 Special 1 | . . . . . . . 1 Kinetic 794 | . 103 14 183 187 198 36 73 Thermal 589 | . . . 283 71 92 114 29 Explosive 17 | . 2 6 . . 3 . 6 Electromagnetic 4 | . . . . 4 . . . Robot Hit Streak 28 | . 10 10 16 28 26 18 18 Robot Miss Streak 7 | . 6 1 7 4 4 4 6 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 9 | . 1 . 5 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 886 | . 57 12 273 171 179 113 81 Core Hits 625 | . 32 13 129 68 139 93 151 Critical Kills 4 | . . . 2 1 1 . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 21 | . . . 13 2 3 3 . Burn 14 | . . . 11 . . 3 . Meltdown 2 | . . . 1 1 . . . Destroy 5 | . . . 1 1 3 . . Melee Attacks 4 | . . 1 3 . . . . Impact 4 | . . 1 3 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 25199 | . 779 356 4595 3736 5079 3421 7233 Guns 9698 | . 762 146 3570 1920 2504 533 263 Cannons 9657 | . . . 959 1109 777 2886 3926 Explosions 5668 | . . 210 . 616 1798 . 3044 Melee . | . . . . . . . . Ramming 176 | . 17 . 66 91 . 2 . Kinetic 10676 | . 762 146 1771 1920 1982 672 3423 Thermal 8971 | . . . 2758 1401 1299 2747 766 Explosive 5052 | . . 210 . . 1798 . 3044 Electromagnetic 324 | . . . . 324 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 2 2 1 . 5 9 10 Average Corruption 5 | . 2 2 1 . 4 8 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 170 | . 31 6 1 . 11 112 9 Message Errors 44 | . 6 1 . . 6 31 . Matter Fused 38 | . 7 2 . . 2 25 2 Heat Flow Errors 26 | . 5 1 . . 2 17 1 Energy Discharges 18 | . 5 1 . . 1 10 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 21 | . 4 1 1 . . 12 3 Data Loss (major) 6 | . . . . . . 6 . Misfires 5 | . 1 . . . . 3 1 Alerts 6 | . 1 . . . . 5 . Weapon Failures 5 | . 2 . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 251 | . . 37 6 35 5 54 114 Projectiles 141 | . . . 1 . 5 54 81 Explosions 99 | . . 37 . 29 . . 33 Melee 11 | . . . 5 6 . . . Knockbacks 20 | . 1 . 2 . . 5 12 Impact 3 | . 1 . 2 . . . . Kinetic 17 | . . . . . . 5 12 Secondary . | . . . . . . . . Self-Inflicted Damage 244 | . . . . . 15 . 229 Shots 7 | . . . . . 1 . 6 Rammed 20 | . 4 . 6 9 . . 1 Targets Rammed 23 | . 4 . 6 11 . 1 1 Kicked 1 | . . . . . . 1 . Crushed 2 | . . . . 2 . . . Highest Temperature 389 | . 271 66 338 359 192 365 389 Average Temperature 76 | . 113 48 81 64 46 80 105 Received Heat Transfer 2739 | . 153 42 990 357 663 120 414 Effects 5 | . 2 . 1 . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 3 | . 2 . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 2 | . . . 1 1 . . . Robots Melted 4 | . . . 3 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 40 | . . 1 18 5 2 12 2 Heat Transferred 18553 | . . . 6956 2211 2368 5882 1136 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Maximum Alert Level 3 | . . . 2 2 3 1 3 Low Security (%) 67 | 100 100 . 56 39 . 94 67 Level 1 14 | . . . 27 18 25 5 7 Level 2 16 | . . . 16 42 71 . 4 Level 3 1 | . . . . . 2 . 20 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 997 | . 91 . 579 589 779 266 997 Initial 265 | . . . . 190 265 252 195 Average 187 | . 25 . 205 312 510 71 329 Influence Increases 6107 | . 447 . 1526 935 1106 536 1557 Destroy 0b10 Robot/C 3180 | . 200 . 900 540 620 240 680 Destroy 0b10 Robot/NC 675 | . 45 . 125 80 120 190 115 Destroy Leader 750 | . 68 . 252 120 174 . 136 Allied During Kill 80 | . . . . . 34 34 12 Successful Hack 194 | . 37 . 53 24 23 43 14 Select Force Hacks 90 | . 60 . 30 . . . . Disable Machine 300 | . . . 30 75 60 15 120 Destroy Structure 478 | . 22 . 16 51 75 14 300 Advance Influence 150 | . . . . . . . 150 Lose Combat Pursuer 210 | . 15 . 120 45 . . 30 Influence Decreases 5213 | . 379 68 1107 769 1044 1074 772 Entered New Map 1041 | . . 33 . 229 320 395 64 Time Decay 3150 | . 364 35 720 530 464 639 398 Lost Part 437 | . . . 77 10 70 20 260 Lost Ally 120 | . . . 10 . 40 20 50 Purge Threat 465 | . 15 . 300 . 150 . . Squads Dispatched 42 | . 3 . 10 8 7 . 14 Investigation 10 | . 2 . 5 1 1 . 1 Extermination 4 | . . . . 2 1 . 1 Reinforcement 14 | . 1 . 3 4 2 . 4 Assault 5 | . . . . . 2 . 3 Garrison 9 | . . . 2 1 1 . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 Haulers Reinforced 3 | . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Distress Signals 17 | . 1 . 5 1 5 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 228 | . 18 5 64 39 44 11 47 Peak Tracking Total 12 | . 4 2 5 5 11 4 12 Tactical Retreats 12 | . 1 1 5 3 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Traps Triggered 3 | . 1 . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Disabled 21 | . . . 2 5 4 2 8 Max in Single Turn 4 | . . . 1 4 1 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Accessed 46 | . 10 . 10 5 9 9 3 Terminals 33 | . 8 . 8 3 8 5 1 Fabricators 2 | . . . . 1 . . 1 Repair Stations 3 | . . . 1 1 1 . . Recycling Units 7 | . 2 . 1 . . 3 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 134 | . 32 . 33 14 26 23 6 Successful 62 | . 20 . 14 8 11 8 1 Failed 71 | . 11 . 19 6 15 15 5 Catastrophic 16 | . 1 . 5 1 4 5 . Database Lockouts 1 | . 1 . . . . . . Manual 79 | . 27 . 21 8 6 16 1 Terminals 100 | . 30 . 29 11 19 10 1 Fabricators 4 | . . . . 2 . . 2 Repair Stations 11 | . . . 3 1 7 . . Recycling Units 17 | . 2 . 1 . . 11 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 6 . 5 4 5 2 . Record 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . Open Door 3 | . . . . . 3 . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 4 | . 1 . 2 . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 1 | . . . . . 1 . . Release Object 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . . 2 . 6 . . Scan Component 4 | . . . 1 . 3 . . Repair 4 | . . . 1 . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 31 | . 14 . 7 4 . 6 . Terminals 23 | . 12 . 6 3 . 2 . Track 1 | . . . 1 . . . . Assimilate 2 | . 1 . . 1 . . . Botnet 9 | . 4 . 3 2 . . . Operators 1 | . 1 . . . . . . Skim 10 | . 6 . 2 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 7 | . 2 . 1 . . 4 . Reject 2 | . . . . . . 2 . Mask 2 | . . . . . . 2 . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 38 | . 7 . 8 4 8 8 3 Full Trace Events 6 | . . . 3 . . 3 . Feedback Events 2 | . . . 1 . . 1 . Corruption 2 | . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 4 | . . . 1 . 3 . . Time 164 | . . . 38 . 126 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 5 . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total Allies 8 | . 1 . . . 2 5 . Largest Group 4 | . 1 1 1 . 2 4 4 Highest-Rated Group 102 | . 10 10 8 . 62 102 102 Highest-Rated Ally 40 | . 10 10 8 . 31 40 40 Total Orders . | . . . . . . . . Ally Attacks 54 | . . . . . 20 5 29 Total Damage 854 | . . . . . 315 39 500 Kills 8 | . . . . . 2 2 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Active Infowar (turns) 2216 | . . . . 932 595 . 689 Sensors 2216 | . . . . 932 595 . 689 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Turns Passed 13375 | 57 2079 444 3597 1497 1179 3574 948 Spaces Moved 4515 | 34 773 120 1109 617 379 1103 380 Core 14 | 11 . . . . . . 3 Treads 3251 | 23 773 120 1109 617 379 230 . Legs 1124 | . . . . . . 816 308 Wheels 32 | . . . . . . . 32 Hover 57 | . . . . . . 57 . Flight 37 | . . . . . . . 37 Fastest Speed 18 | 50 160 320 240 164 162 162 18 Average Speed 215 | 133 238 320 242 164 173 227 150 Slowest Speed 368 | 160 320 320 320 242 245 368 350 Overloaded Moves 17 | . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 8 | . . 4 2 . . . 2 Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 49 | 4 93 6 87 21 69 99 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 4 | . . 4 . . . . . Spaces Dug 23 | . . 1 4 . 1 3 14 Terrain Destroyed 449 | . 20 56 13 54 93 6 207 Melee 3 | . . 1 2 . . . . Projectile 63 | . . . 11 . 5 6 41 AOE 381 | . 20 55 . 54 87 . 165 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total 7037 | 42 900 159 1663 899 678 2041 655 Wait 1297 | . 37 15 234 103 102 679 127 Move 4507 | 33 772 119 1108 616 378 1102 379 Hop . | . . . . . . . . Pick Up 128 | 2 20 5 38 15 14 23 11 Fast Attach 52 | 6 1 . 10 4 16 5 10 Attach 41 | . . . 12 3 7 5 14 Detach 5 | . . . . . . 4 1 Swap 104 | 1 8 4 26 36 19 2 8 Drop 149 | . 4 2 50 21 24 36 12 Fire 654 | . 54 13 176 90 110 120 91 Melee 4 | . . 1 3 . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . 1 . Crush 21 | . 4 . 6 11 . . . Escape Stasis 1 | . . . . . . . 1 Rewire 64 | . . . . . . 64 . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Central database locked down 938 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Identified exit to Materials 1193 | -10/Materials | Identified exit to Subcaves 1193 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Learned location of 1 exit from Recycling 1304 | -10/Materials | Learned Recycling recycling unit intel 1323 | -10/Materials | Learned Storage stockpile data 1353 | -10/Materials | Learned location of 2 exits from Subcaves 2137 | -10/Materials | Entered Subcaves 2137 | -10/Subcaves | Accompanied by 1 ally 2138 | -10/Subcaves | Approached by a straggling Scientist 2138 | -10/Subcaves | Identified exit to Materials 2263 | -10/Subcaves | A Subdweller sparked back to life 2263 | -10/Subcaves | A Subdweller sparked back to life 2279 | -10/Subcaves | Found Prototype Power Core 2425 | -10/Subcaves | Ambushed by Subdweller buried in earth 2432 | -10/Subcaves | Ambushed by Subdweller buried in earth 2518 | -10/Subcaves | Disturbed a concealed Subdweller 2581 | -10/Subcaves | Entered Materials 2581 | -8/Materials | Accompanied by 1 ally 2581 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2706 | -8/Materials | Lost 5 parts (1p2n2w) 2962 | -8/Materials | Build established: Scavenger-Tank 3863 | -8/Materials | Repaired Hrd. Medium Armor Plating 4764 | -8/Materials | Discovered new exit (range 13) 5149 | -8/Materials | Discovered new exit (range 12) 5371 | -8/Materials | Core integrity fell below 50% 5830 | -8/Materials | Build established: Tank 6035 | -8/Materials | Garrison activated, responded to threat 6102 | -8/Materials | Discovered new exit (range 16) 6178 | -8/Materials | Entered Factory 6178 | -7/Factory | Evolved 2 slots: Propulsion x2 6273 | -7/Factory | Garrison activated, responded to threat 6531 | -7/Factory | Discovered new exit (range 15) 6541 | -7/Factory | Allied Derelicts emerged from ambush trap array 6616 | -7/Factory | Identified exit to Lower Caves 6741 | -7/Factory | Build established: Skirmisher 7081 | -7/Factory | Identified exit to Storage 7137 | -7/Factory | Found Prototype Launcher 7138 | -7/Factory | Identified Rocket Array 7675 | -7/Factory | Entered Storage 7797 | -7/Storage | Garrison activated, responded to threat 8080 | -7/Storage | Repaired Arm. Treads? 8148 | -7/Storage | Repaired Med. Treads 8196 | -7/Storage | Repaired Med. Treads 8262 | -7/Storage | Met a pair of Derelict thieves 8344 | -7/Storage | Destroyed 9 combat bots 8840 | -7/Storage | Build established: Tank 8846 | -7/Storage | Used back door to open Recycling access 8846 | -7/Storage | Discovered new exit (range 5) 8851 | -7/Storage | Identified exit to Recycling 8854 | -7/Storage | Entered Recycling 8855 | -7/Recycling | Identified exit to Factory 8856 | -7/Recycling | Loaded intel: 3 recycling unit locations 9002 | -7/Recycling | Found Prototype Device 9002 | -7/Recycling | Identified Scrap Engine 9293 | -7/Recycling | Build established: Mutant 9524 | -7/Recycling | Entered Scraplab 9796 | -7/Recycling | Build established: Construct 10024 | -7/Recycling | Core integrity fell below 50% 10391 | -7/Recycling | Build established: Mutant 10954 | -7/Recycling | Build established: Construct 11663 | -7/Recycling | Build established: Commander-Construct 12428 | -7/Recycling | Entered Factory 12428 | -5/Factory | Accompanied by 4 allies 12428 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12816 | -5/Factory | Fabricated Adv. Plasma Cannon (x2) 12944 | -5/Factory | Garrison activated, responded to threat 12959 | -5/Factory | Lost 3 allies 13068 | -5/Factory | Crushed by falling debris 13099 | -5/Factory | Build established: Construct 13173 | -5/Factory | Destroyed 8 combat bots 13175 | -5/Factory | Cargo convoy interrupted 13255 | -5/Factory | Garrison activated, responded to threat 13275 | -5/Factory | Crushed by falling debris 13282 | -5/Factory | Core integrity fell below 50% 13293 | -5/Factory | Destroyed 18 combat bots 13328 | -5/Factory | First assault squad dispatched 13337 | -5/Factory | Found Prototype Energy Cannon 13337 | -5/Factory | Identified Exp. Thermic Cannon 13346 | -5/Factory | Core integrity fell below 20% 13354 | -5/Factory | System corruption reached 10% 13376 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13356_ Arm. Scrap Engine consumes Prototype Energy Gun. 13358_ Penetrated by Slug. 13359_ P-70 Sage destroyed. 13360_ K-01 Serf collects debris. 13362_ System corrupted: Cld. Field Propulsion Drive rejected. 13363_ K-01 Serf collects debris. 13363_ Acquired Cld. Field Propulsion Drive. 13363_ Penetrated by Slug. <x2> 13367_ Slug penetrates Wall. 13367_ Antimatter Reactor destroyed. 13367_ Exp. Thermic Cannon blasted off. 13368_ K-01 Serf collects debris. 13370_ Arm. Scrap Engine consumes Exp. Thermic Cannon. 13371_ Slug penetrates Wall. 13371_ K-01 Serf collects debris. 13372_ Arm. Scrap Engine consumes Prototype Energy Gun. <x2> 13373_ Slug penetrates Door. 13373_ Penetrated by Slug. 13374_ Wall collapses. 13375_ Arm. Scrap Engine consumes Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????# ###%| #??????? | | ????????????????????????????#=###= """" #??????? | | ????????????????????????????#%#?# """" #??????? | | ????????????????????????????#*#?# """" #?#????? | | ????????????????????????????#=#?# """" # #????? | | ???????????????????????#+#??=![?# # #????? | | ???????????????????? %% ##+######## #????? | | ???????????????????? #????? | | ?????????????????? ? ### #????? | | ???????????????# ????#+##? ???# """ #????? | | ??????????????# ????? ###+##??# """ ###??? | | ??????????????? * "" ""!* =??# """ #### | | ???????????????? ""S"[%= ???# | | ????????????????! """"=%! ???# | | ?????????? ##???? *%= ""??## | | ???????? ###########+### ""??#" #### | | ????????? % %|*!!# "???##########+###??? | | ???????? T ==% # ?????## # #?????????? | | ??????? "" #####?## ## #?????????? | | ???????? =%= # # ####### #?????????? | | ????????? ! * # # #?????????? | | ??????????? """""##!#*== # = # #?????????? | | ??????####### = "#%![=!# ! ##?????????? | | ??????# % "#!!%[=# #??????????? | | ??????# " [ "#[!== +! ###?????????? | | ??????# # %=@ # # #?????????? | | ??????# " ! # # # #?????????? | | ??????# %[ #% # # #?????????? | | ???#######+" *%= # ########### #?????????? | | [ # # #?????????? | | ???#######!# *! % % "# # # #?????????? | | ????##??## # !*! "# Y ; # #?????????? | | ????# # #[ ! % "# % # # #?????????? | | ????# # # " "# # #????????? | | ????# ?# # " "# # ##????????? | | ????# ?# # """"""""# ! #[ " #????????? | | ????# # ### # k!#% " ##????????? | | ????# # #?##### # %;= " ##?????????? | | ????# + #?????## # ;#######"" #??????????? | | ????# # #?????# ; ! ## ## # ##??????????? | | # ###### ###########%! =#?????#####???????????? | | # " H=% =!#?????????????????????? | | # ######+########+"#"#" ##?????????????????????? | | ???????? ????? %%% ?????????????????????? | | ???????# ""???# ????????????????????? | | ???????# "T???# """"" ???????????????????? | | ???????# ???# """""" T"?????????????????? | | ???????# ??# """"" " "" ????????????????? | | ???????# ??# """"""" "" ????????????????? | | ????????#####??# ? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 54 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 32% | -8/Materials Arm. Treads | 6% | -7/Storage Med. Treads | 12% | -7/Storage Med. Treads | 21% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPiercingBallwheel Manual? 0 Play Time 01:32:17 Cumulative 2165.1 hours Start 2025.05.18 @ 17:48:20 End 2025.05.18 @ 19:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 730 Rogue 730 Adventurer 0 Explorer 0 Win Type - Total 162 Types 31/15/65/7/1/2/39/1/1/0 Lore% 97 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a139de10-39c5-4057-821a-74d46275f2e7