Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.01 @ 22:25:24 Player: Murmillo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (728) 728 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4793 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 512/850 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Heat Sink Sensor Array Signal Interpreter Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Matter Pod Structural Scanner Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Sensor Array Signal Interpreter Reaction Control System [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Small Matter Pod Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 3 | . 1 1 . 1 . . Utility 3 | . . 1 1 . . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 37 | 8 1 9 3 . 12 4 Power 5 | 2 . . 1 . 2 . Engine 3 | 2 . . 1 . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 17 | 2 1 7 1 . 6 . Treads . | . . . . . . . Leg 6 | 2 1 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . 4 1 . 6 . Utility 7 | 2 . 2 . . 1 2 Device 1 | 1 . . . . . . Storage 1 | . . . . . 1 . Processor 5 | 1 . 2 . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 1 . 3 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 . . 2 Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 13 | . . . . . . 13 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 97 83 87 . 94 80 Engine 9 | . 12 10 12 . 10 . Core 1 | . . . . . 3 7 Leg 7 | . 34 6 . . . . Flight 19 | . . 18 33 . 35 23 Device 9 | . 12 10 8 . 7 5 Storage 1 | . . . . . 4 5 Processor 17 | . 12 18 16 . 14 17 Ballistic Gun 16 | . 25 20 16 . 4 2 Ballistic Cannon 3 | . . . . . 14 15 Naked Turns . | . . . . . . . Heaviest Build 35 | 10 10 10 15 15 30 35 Greatest Support 33 | 20 30 33 17 17 30 30 Greatest Overweight (x) 2 | . . 2 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 Class Distribution -------------------- 85% | Hacker-Mutant 11% | Hacker-Sprinter 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 972 | 150 121 217 222 . 73 189 Remotely . | . . . . . . . Salvage Created 656 | . . 287 215 . 15 139 Parts 62 | . . 29 19 . 5 9 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 20 | . . 7 6 . 2 5 Guns 13 | . . 7 6 . . . Cannons 7 | . . . . . 2 5 Classes Destroyed 9 | . . 6 1 . 1 1 Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 6 | . . 3 1 . . 2 Swarmer 10 | . . 3 5 . . 2 Cutter 2 | . . . . . 2 . Grunt 4 | . . 3 1 . . . Sentry 1 | . . 1 . . . . Hunter 3 | . . . . . . 3 Best Kill Streak 7 | . . 7 7 . 1 2 Combat Bots Only 5 | . . 5 3 . 1 2 Max Kills in Single Turn 2 | . . 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 178 | . . 42 19 . 7 110 Missed 60 | . . 16 10 . 4 30 Damage Taken 1499 | . . 169 67 . 126 1137 Core 412 | . . 41 9 . 24 338 Absorbed by Shields . | . . . . . . . Ignored by Resistances 805 | . . 113 42 . 72 578 Core Remaining (%) 96 | 100 100 89 98 . 96 . Volleys Fired 81 | . 1 31 18 . 4 27 Largest 4 | . 2 2 2 . 3 4 Hottest 174 | . 40 40 40 . 144 174 Shots Fired 169 | . 2 62 36 . 12 57 Gun 107 | . 2 62 36 . . 7 Cannon 62 | . . . . . 12 50 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 169 | . 2 62 36 . 12 57 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . . 39 5 . 6 21 Robot Miss Streak 3 | . 2 3 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 130 | . . 53 23 . 7 47 Core Hits 46 | . . 17 13 . 2 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 2 4 Blast 6 | . . . . . 2 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2267 | . . 728 304 . 204 1031 Guns 1121 | . . 728 304 . . 89 Cannons 1146 | . . . . . 204 942 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2267 | . . 728 304 . 204 1031 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact . | . . . . . . . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 599 | . . 19 18 . 127 599 Average Temperature 167 | . . 8 6 . 54 194 Received Heat Transfer 252 | . . 117 54 . . 81 Effects 20 | . . . . . . 20 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Damage (major) 9 | . . . . . . 9 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 343 | . 21 172 343 112 160 267 Initial 112 | . . 6 51 112 60 62 Average 34 | . 12 42 151 112 111 206 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 94 | 100 100 100 64 100 100 36 Level 1 5 | . . . 35 . . 63 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 2 . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 1 13 18 . 6 15 Peak Tracking Total 7 | . 1 5 7 . 4 5 Tactical Retreats 8 | . . . 3 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . . 6 . . . 6 Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 16 | . 3 5 4 1 . 3 Terminals 16 | . 3 5 4 1 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 9 18 10 1 . 6 Successful 33 | . 6 12 8 1 . 6 Failed 11 | . 3 6 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 9 18 10 1 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 6 12 8 1 . 6 Record 1 | . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . Open DSF 2 | . . . . 1 . 1 Level Access Points 2 | . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . . . 1 . . 1 Reprogram Traps 2 | . . 1 . . . 1 Dispatch Records 2 | . 1 1 . . . . Surveillance Status 2 | . . 1 1 . . . Transport Status 2 | . . . 1 . . 1 Investigation Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 Registered Components 2 | . 1 1 . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 5 | . 2 1 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 2 3 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3249 | 1862 168 759 163 4 100 193 Spaces Moved 1633 | 446 134 339 337 12 103 262 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 689 | 427 134 128 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 925 | . . 211 337 12 103 262 Fastest Speed 27 | 50 120 31 29 29 27 28 Average Speed 76 | 117 120 100 30 29 28 35 Slowest Speed 200 | 120 120 200 31 29 29 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . 5 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 47 23 42 38 1 83 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 3464 | 1785 139 696 355 11 165 313 Wait 1653 | 1321 . 307 2 . 3 20 Move 1614 | 445 133 338 327 11 102 258 Hop 6 | . . . 4 . . 2 Pick Up 18 | 11 3 3 . . . 1 Fast Attach 16 | . . 7 1 . 7 1 Attach 10 | 7 1 1 . . . 1 Detach . | . . . . . . . Swap 11 | 1 . 1 2 . 5 2 Drop 19 | . 1 8 1 . 8 1 Fire 81 | . 1 31 18 . 4 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . 36 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 1863 | -11/Scrapyard | Entered Materials 1863 | -10/Materials | Evolved 1 slot: Propulsion x1 1864 | -10/Materials | Build established: Hacker-Mutant 1961 | -10/Materials | Identified exit to Materials 1961 | -10/Materials | Discovered exit to Materials (range 16) 2031 | -10/Materials | Entered another Materials area 2031 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2384 | -9/Materials | Identified exit to Materials 2790 | -9/Materials | Entered another Materials area 2790 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2884 | -8/Materials | Identified exit to Factory 2953 | -8/Materials | Entered Factory 2953 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2957 | -7/Factory | Identified exit to DSF 2957 | -7/Factory | Entered DSF 2984 | -7/DSF | Additional patrols routed to DSF 2990 | -7/DSF | Identified exit to Factory 2990 | -7/DSF | Discovered exit to Factory (range 17) 3057 | -7/DSF | Entered Factory 3057 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3082 | -6/Factory | Spotted B-75 Beast 3092 | -6/Factory | Build established: Hacker-Sprinter 3112 | -6/Factory | Identified exit to Extension 3112 | -6/Factory | Discovered exit to Extension (range 12) 3250 | -6/Factory | Self-destructed Last Messages --------------- Adv. Assault Cannon destroyed. Penetrated by Slug. Xenon Bombardment Thruster destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. H-66 Slayer suffers critical hit (Blast). Destroyed Targeting Computer. Penetrated by Slug. Slug penetrates R-10 Processor. Coil Gun destroyed. Structural Scanner destroyed. Penetrated by Slug. Slug penetrates R-10 Processor. H-66 Slayer destroyed. G-50 Soldier destroyed. G-67 Veteran suffers critical hit (Blast). G-67 Veteran knocked back. Adv. Assault Cannon destroyed. Sml. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ############### ???????????????? | | ]]! *! # ???????????????? | | """" """" """ ]= ! # ???????????????? | | """" """" """ ]= !! # ???????????????? | | """" """" """ ^ # ???????????????? | | """" """" """ ^ ^ # ???????????????? | | """" """" ^ + ???????????????? | | """" """" """ """ # ????? #???????? | | """ """ #######+##???????? | | ^ """ """ ####### ##???????? | | ## ??????? | | ## ??????? | | # ??????? | | # ???? | | ############ ! || + ????? | | ############ R ![ """ || # ??? | | ##????????## R [[ """ || !######??? | | ##????########### """ | | ###################### u w | | ###### "" """ """ | | ?????????? + %%" """ """ ?? | | ?????????? ###### %"" """ """ ? | | ?????????? ########+## ##? | | ??????????????? # ##? | | ???????????????????? # ############+#####? ##? | | ???????????????????? # @ ######## #????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # %%% # ????????????????????? | | ????????????????????##%% # ????????????????????? | | ???????????????????? g# ????????????????????? | | ???????????????????? %+ ????????????????????? | | ??????????????????? # ????????????????????? | | ??????????????????? # ????????????????????? | | ??????????????????" # ????????????????????? | | ??????????????????Ag ####### ????????????????????? | | ????????????????? ####### ????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????" ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????""" ?????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostWeaponsFilter Manual? 0 Play Time 00:46:23 Cumulative 8.7 hours Start 2024.06.01 @ 00:47:20 End 2024.06.01 @ 22:25:24 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3526fb98-53ed-48fe-9bd6-e6480425fd3c