Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 18:41:43 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (814) 814 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2735 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Sensor Array Improved ECM Suite Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved ECM Suite Rocket Launcher Chainsword [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 34 | . 1 27 6 Power 3 | . . 3 . Engine 2 | . . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | . . 9 . Treads 4 | . . 4 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 4 . Utility 10 | . 1 8 1 Device 6 | . . 6 . Storage . | . . . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | . . 7 5 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . . 4 . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 2 | . . 2 . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 87 | . 97 93 51 Engine 9 | . 14 9 5 Core 1 | . . 1 . Treads 10 | . . 14 . Leg 11 | . 28 10 . Flight 5 | . . 5 11 Device 4 | . . 3 10 Storage 9 | . 14 10 . Processor 8 | . . 9 9 Hackware 1 | . . . 8 Protection 7 | . 11 8 . Energy Gun 10 | . 28 9 . Ballistic Gun 4 | . . 6 . Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 18 | 9 10 18 10 Greatest Support 63 | 20 20 63 13 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 5 | 6 6 5 4 Most Carried 6 | 6 6 6 4 Average Carried 5 | 6 5 5 3 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 6 5 3 3 Class Distribution -------------------- 84% | Mutant 9% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 614 | 200 10 374 30 Remotely . | . . . . Salvage Created 1009 | . 56 851 102 Parts 70 | . 6 52 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 1 21 4 Melee 1 | . . . 1 Guns 16 | . 1 15 . AOE 9 | . . 6 3 Classes Destroyed 10 | . 2 7 1 Builder 2 | . . 1 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . 1 1 Swarmer 10 | . . 7 3 Grunt 12 | . 1 11 . Brawler 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 7 | . 1 7 5 Combat Bots Only 6 | . 1 6 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1739 | . 36 890 813 Core 705 | . 11 140 554 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 95 65 . Volleys Fired 90 | . 8 77 5 Largest 2 | . 2 2 1 Hottest 100 | . 80 100 63 Shots Fired 158 | . 16 137 5 Gun 141 | . 16 125 . Cannon 1 | . . . 1 Launcher 7 | . . 3 4 Special 9 | . . 9 . Kinetic 79 | . . 79 . Thermal 71 | . 16 55 . Explosive 6 | . . 3 3 Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | . 10 11 4 Robot Miss Streak 8 | . 1 8 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 98 | . 14 77 7 Core Hits 52 | . 5 39 8 Critical Hits 2 | . . 2 . Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | . 168 1360 620 Guns 1178 | . 163 1015 . Cannons 28 | . . . 28 Explosions 713 | . . 266 447 Melee 144 | . . . 144 Ramming 13 | . 5 7 1 Kinetic 713 | . . 713 . Thermal 537 | . 163 374 . Explosive 692 | . . 266 426 Electromagnetic 49 | . . . 49 Impact . | . . . . Slashing 144 | . . . 144 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 152 | . 2 11 139 Shots 4 | . . 1 3 Rammed 6 | . 1 4 1 Targets Rammed 6 | . 1 4 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 72 63 18 Average Temperature 22 | . 28 20 13 Received Heat Transfer 627 | . 18 348 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1272 | . 375 897 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 518 | . 65 515 518 Initial 217 | . . 27 217 Average 173 | . 39 174 294 Maximum Alert Level 2 | . . 2 2 Low Security (%) 68 | 100 100 75 . Level 1 16 | . . 7 78 Level 2 15 | . . 16 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 4 42 18 Peak Tracking Total 11 | . 1 7 11 Tactical Retreats 8 | . . 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 7 . Successful 4 | . 1 3 . Failed 7 | . 3 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Prototype ID Bank 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1610 | 3 197 1195 215 Spaces Moved 1104 | 3 135 758 208 Core 85 | . . . 85 Treads 133 | . . 133 . Legs 514 | 3 135 376 . Wheels . | . . . . Hover . | . . . . Flight 372 | . . 249 123 Fastest Speed 34 | 120 120 34 34 Average Speed 94 | 120 120 100 56 Slowest Speed 280 | 120 120 280 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 7 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 26 62 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . 11 5 Terrain Destroyed 56 | . . 23 33 Melee 5 | . . . 5 Projectile 5 | . . 5 . AOE 46 | . . 18 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1466 | 2 155 1025 284 Wait 186 | . 6 139 41 Move 1085 | 2 134 743 206 Hop 8 | . . 7 1 Pick Up 9 | . 2 4 3 Fast Attach 21 | . 1 17 3 Attach 5 | . . 3 2 Detach 5 | . . 3 2 Swap 8 | . . 7 1 Drop 30 | . 3 21 6 Fire 90 | . 8 77 5 Melee 13 | . . . 13 Ram 1 | . . . 1 Kick 3 | . 1 2 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 4) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 466 | -9/Materials | Discovered new exit (range 15) 1392 | -9/Materials | Discovered new exit (range 11) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Utility x2 1558 | -8/Materials | Core integrity fell below 50% 1583 | -8/Materials | Core integrity fell below 20% 1611 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01551_ S-10 Pest destroyed. 01551_ U-05 Engineer destroyed. 01552_ K-01 Serf collects debris. 01553_ Destroyed Lgt. Ion Engine. 01553_ S-10 Pest destroyed. 01555_ R-06 Scavenger collects Structural Scanner. 01556_ K-01 Serf collects debris. 01556_ Acquired EM Pulse Cannon. 01557_ Nuclear Reactor explodes. 01557_ Repair Station disabled. 01559_ Dropped EM Pulse Cannon. 01559_ K-01 Serf collects debris. 01560_ The unstable cave ceiling collapses. 01562_ K-01 Serf collects debris. 01566_ U-05 Engineer builds a Wall. 01570_ Dropped Rocket Launcher. 01570_ Acquired Shock Bomb Launcher. 01578_ T-07 Excavator is excavating. 01585_ Y-45 Defender misfires. 01610_ Y-45 Defender destroyed. 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