Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 18:27:32 Player: raddakar Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (201) 1005 Value Destroyed (8314) 8314 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5193) 5193 TOTAL SCORE: 22952 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 177 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/1300 Matter 106/300 Energy 98/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Tactical Coordination Suite Improved Core Shielding Long-range Tractor Beam Coil Gun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Autogun Coil Gun Coil Gun Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Tactical Coordination Suite Improved Kinecellerator Improved Core Shielding Layered Light Armor Plating Graphene Brace Improved Dynamic Insulation System Long-range Tractor Beam Improved Arc Projector Enhanced Gauss Cannon Improved Remote Datajack [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Layered Light Armor Plating Weapon Autogun Energy Gun Improved Arc Projector Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . . . . 4 . . 2 . 2 . . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . Utility 7 | . . . . . . . . 2 . 2 . . . . . . 1 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 174 | . 4 3 . 1 8 1 11 10 2 4 3 1 2 . 2 16 6 16 57 22 5 . Power 16 | . . . . 1 1 . . 1 . . 2 . . . . . 1 1 5 3 1 . Engine 6 | . . . . 1 . . . 1 . . 1 . . . . . 1 1 1 . . . Core 6 | . . . . . 1 . . . . . 1 . . . . . . . 2 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . Propulsion 42 | . 2 1 . . 5 1 7 1 . . 1 . . . 2 4 . 1 10 4 3 . Treads 26 | . 1 1 . . 3 1 6 1 . . 1 . . . 2 4 . 1 2 . 3 . Leg 14 | . . . . . 2 . . . . . . . . . . . . . 8 4 . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Utility 77 | . 1 . . . 1 . 4 8 2 4 . 1 . . . 8 1 8 29 9 1 . Device 54 | . . . . . . . 2 7 . 2 . 1 . . . 8 1 4 22 6 1 . Storage 4 | . . . . . . . 1 . . 2 . . . . . . . . . 1 . . Processor 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 1 . 1 1 2 . . . . . . . . 4 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . 1 2 . . 1 . . . . . . . 2 . . 4 4 6 13 6 . . Energy Gun 10 | . . . . . . . . . . . . . . . . 4 1 4 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 20 | . 1 . . . 1 . . . . . . . 1 . . . 3 1 7 6 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Parts Lost 28 | . 1 2 . . . . . . . . . . . . . . . 5 4 4 12 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 12 | . 1 1 . . . . . . . . . . . . . . . 2 3 1 4 . Utility 7 | . . . . . . . . . . . . . . . . . . 1 . 2 4 . Weapon 7 | . . 1 . . . . . . . . . . . . . . . 2 1 . 3 . Highest Loss Streak 8 | . 1 2 . . . . . . . . . . . . . . . 3 2 4 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 99 100 100 66 63 68 69 73 76 80 80 80 80 82 85 100 92 89 85 56 9 Engine 5 | . 14 14 14 14 5 . . 1 7 6 6 6 6 6 5 5 10 9 3 . . . Core 2 | . . . . . 3 9 9 5 . . . . . . . . . . 5 2 4 . Treads 23 | . 1 27 28 28 24 36 36 30 30 26 26 26 26 26 35 35 31 27 13 8 2 . Leg 3 | . 25 . . . 11 . . . . . . . . . . . . . 9 12 14 . Device 12 | . . . . . . . 4 7 7 16 20 20 20 20 17 17 21 17 18 14 10 4 Storage 6 | . 14 14 14 14 4 . 5 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 3 | . 11 14 14 14 4 . . . . . . . . . . . . . 3 8 4 4 Protection 7 | . . . . . 4 9 4 7 12 13 13 13 13 13 11 11 10 9 6 5 2 . Energy Gun 1 | . 6 . . . . . . . . . . . . . . 4 15 7 . . . . Ballistic Gun 9 | . 21 4 . . 8 9 9 7 7 6 6 6 5 6 5 3 5 11 17 14 9 . Launcher 2 | . . 23 28 28 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 12 16 16 16 42 42 50 72 72 68 68 68 68 68 68 74 90 105 105 75 61 1 Greatest Support 205 | 20 20 20 40 40 80 80 80 80 80 80 83 83 83 83 125 143 143 173 173 140 205 3 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 5 15 15 15 30 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 8 8 8 8 6 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 8 8 8 8 8 5 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 5 Average Carried 12 | 6 7 7 7 7 5 5 10 14 14 14 14 15 14 15 13 14 14 14 14 14 13 5 Final Capacity 15 | 8 8 8 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 8 7 5 5 15 15 15 15 15 15 15 15 14 15 15 15 15 15 5 5 Class Distribution -------------------- 45% | Scavenger-Tank 22% | Scavenger-Skirmisher 12% | Mutant 11% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Matter Collected 7602 | 189 255 40 . 30 317 220 630 570 505 68 227 280 20 330 20 831 . 513 1885 643 29 . Remotely 1315 | . . . . . . . . 360 . . . . . . . 404 . . 327 224 . . Salvage Created 10823 | . 338 71 . . 298 434 1340 870 649 68 382 548 . 397 . 1022 . 838 3039 500 29 . Parts 504 | . 18 2 . . 21 18 70 39 28 6 18 26 . 16 . 40 . 49 127 21 5 . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Recyclers Shooed 6 | . . . . . . . . 1 . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 15 25 . 16 . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 163 | . 9 2 . . 4 10 19 11 11 1 7 10 . 6 . 15 . 16 27 15 . . Melee 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Guns 146 | . 9 . . . 4 10 19 11 11 1 7 10 . 6 . 13 . 14 24 7 . . Cannons 10 | . . . . . . . . . . . . . . . . . . . 2 8 . . AOE 4 | . . 2 . . . . . . . . . . . . . 2 . . . . . . Classes Destroyed 18 | . 3 . . . 3 3 4 1 . . . . . . . 1 . 2 1 . . . Worker 10 | . . . . . . . 2 2 . . . . . . . . . . 5 . 1 . Builder 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycler 15 | . 1 . . . . . 2 3 . . . . . . . . . . 9 . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . Swarmer 35 | . 3 . . . . 3 . . . . 2 3 . . . 3 . 6 4 11 . . Cutter 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 63 | . 6 2 . . 2 2 11 4 5 . 2 4 . 2 . 6 . 3 11 3 . . Brawler 15 | . . . . . . 2 1 3 4 . 1 2 . . . 1 . 1 . . . . Duelist 8 | . . . . . . 1 1 . . . 1 . . 1 . 1 . 1 2 . . . Sentry 11 | . . . . . . 2 4 . 1 1 1 1 . 1 . . . . . . . . Specialist 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . Hunter 5 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . Programmer 13 | . . . . . . . . 4 1 . . . . . . . . . 7 1 . . Heavy 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Best Kill Streak 12 | . 10 12 . . 5 5 11 5 4 1 7 4 . 3 . 8 . 7 7 4 1 . Combat Bots Only 9 | . 9 2 . . 4 5 8 4 4 1 7 4 . 3 . 8 . 7 4 4 . . Max Kills in Single Turn 4 | . 1 2 . . 2 1 2 1 1 1 1 2 . 1 . 2 . 2 4 2 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Damage Taken 14656 | . 387 157 . 66 304 71 362 213 154 61 191 107 . 157 . 677 . 2733 2926 1693 4168 229 Core 2025 | . 71 8 . . . . . . . 11 . 31 . . . 20 . 143 267 160 1121 193 Absorbed by Shields 232 | . . . . . . . . . . . . . . . . . . 39 181 . . 12 Regen/Repaired (Parts) 412 | . . . . . . . . . . . . . . . . . . . . . 412 . Core Remaining (%) 87 | 100 . . . 68 . . 100 . 100 . . . . 95 . 98 . . . 50 . . Volleys Fired 460 | . 31 4 . 1 16 14 37 30 31 3 12 18 . 22 . 48 . 48 108 35 2 . Largest 4 | . 2 2 . 2 1 1 1 1 1 1 1 1 . 1 . 3 . 4 4 4 1 . Hottest 250 | . 40 40 . 60 60 60 60 60 60 60 60 60 . 60 . 195 . 193 250 140 23 . Shots Fired 985 | . 62 7 . 2 16 14 37 30 31 3 12 18 . 22 . 54 . 183 382 110 2 . Gun 927 | . 62 6 . . 16 14 37 30 31 3 12 18 . 22 . 54 . 183 362 75 2 . Cannon 55 | . . . . . . . . . . . . . . . . . . . 20 35 . . Launcher 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 864 | . 62 6 . . 16 14 37 30 31 3 12 18 . 22 . 45 . 101 355 110 2 . Thermal 22 | . . . . . . . . . . . . . . . . . . 2 20 . . . Explosive 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 96 | . . . . . . . . . . . . . . . . 9 . 80 7 . . . Robot Hit Streak 34 | . 19 3 . . 6 6 8 8 8 5 11 11 . 12 . 11 . 34 14 9 1 . Robot Miss Streak 7 | . 3 2 . . 4 4 5 4 4 4 4 3 . 5 . 4 . 5 7 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 9 | . 4 . . . . . . . . . . . . . . . . 2 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 742 | . 49 3 . . 16 14 35 30 31 2 12 18 . 21 . 52 . 141 249 68 1 . Core Hits 412 | . 22 4 . . 10 13 42 28 22 2 12 16 . 16 . 37 . 49 109 29 1 . Critical Kills 9 | . . . . . . . . . . . . . . . . . . . 8 1 . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . 7 3 . . Critical Strikes 27 | . . . . . . . . . . . . . . . . . . 2 17 8 . . Destroy 19 | . . . . . . . . . . . . . . . . . . . 15 4 . . Blast 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Sever 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . Melee Attacks 28 | . . . . . . . . . . . . . 1 . . . . 14 13 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . 1 . . . . 14 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24696 | . 412 125 . . 865 590 2136 1926 1801 102 704 1080 . 1221 . 3131 . 2739 5831 1927 102 4 Guns 21584 | . 410 45 . . 861 590 2136 1857 1801 102 704 1080 . 1221 . 2963 . 2150 4664 987 13 . Cannons 1447 | . . . . . . . . . . . . . . . . . . . 507 940 . . Explosions 643 | . . 80 . . . . . 69 . . . . . . . 168 . 91 235 . . . Melee 923 | . . . . . . . . . . . . . . . . . . 498 425 . . . Ramming 99 | . 2 . . . 4 . . . . . . . . . . . . . . . 89 4 Kinetic 21516 | . 410 45 . . 861 590 2136 1857 1801 102 704 1080 . 1221 . 2852 . 1333 4584 1927 13 . Thermal 820 | . . . . . . . . . . . . . . . . 168 . 145 507 . . . Explosive 315 | . . 80 . . . . . . . . . . . . . . . . 235 . . . Electromagnetic 1023 | . . . . . . . . 69 . . . . . . . 111 . 763 80 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 923 | . . . . . . . . . . . . . . . . . . 498 425 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 1 . . . . . . 1 . . 9 10 3 3 Average Corruption 4 | . . . . . . . . 1 1 . . . . . . 1 . . 6 9 2 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 2 3 . . . . . . 7 . . 56 22 4 1 Message Errors 21 | . . . . . . . . . 2 . . . . . . 1 . . 10 8 . . Matter Fused 17 | . . . . . . . . 1 . . . . . . . 1 . . 10 4 1 . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . 1 . . 6 3 . . Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . Data Loss (minor) 14 | . . . . . . . . 1 1 . . . . . . 3 . . 5 4 . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . 1 . . 5 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . . . . . . . . . . . 44 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . . . . . . . . . . 44 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . 11 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . 24 . 67 . . . . . . . . . . . . . 79 . . . 2 Shots 4 | . . 1 . 2 . . . . . . . . . . . . . 1 . . . . Rammed 18 | . . . . . 1 . . . . . . . . . . . . . . . 16 1 Targets Rammed 26 | . 1 . . . 1 . . . . . . . . . . . . . . . 23 1 Kicked 7 | . 1 . . . . . . . . . . . . . . . . . . . 6 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 307 | . 15 30 . . 182 225 307 288 228 48 32 28 . 21 . 165 . 256 302 228 25 . Average Temperature 77 | . 8 20 . . 72 96 107 94 78 26 12 11 . 12 . 90 . 85 82 48 25 . Received Heat Transfer 2866 | . 153 75 . . 36 18 99 54 87 12 27 24 . 36 . 225 . 213 332 386 1068 21 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 718 | . . . . . . . . . . . . . . . . 50 . 150 518 . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Peak Influence 781 | . 250 145 . 48 338 441 701 505 468 291 . . . . 49 443 232 521 707 781 477 252 Initial 450 | . . 97 . . 18 222 214 318 193 245 . . . . 44 34 232 162 273 450 438 222 Average 376 | . 52 143 . 39 173 378 434 389 364 248 . . . . 44 220 232 369 507 648 396 228 Maximum Alert Level 3 | . 1 . . . 1 2 3 2 2 1 . . . . . 2 1 2 3 3 2 1 Low Security (%) 16 | 100 89 100 . 100 52 . . . 18 9 . . . . 100 36 . 7 . . . . Level 1 36 | . 10 . . . 47 72 46 51 35 90 . . . . . 41 100 53 25 . 27 100 Level 2 41 | . . . . . . 27 52 48 46 . . . . . . 22 . 39 64 62 72 . Level 3 5 | . . . . . . . . . . . . . . . . . . . 10 37 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 22 | . 2 . . . 2 . 3 4 . . . . . . . 2 . . 5 . 4 . Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . 3 . . . . . . . . . . 4 . . . Reinforcement 12 | . 2 . . . 2 . 2 1 . . . . . . . 2 . . 1 . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Distress Signals 9 | . 2 . . . 2 . 2 . . . . . . . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 16 2 . . 11 10 23 14 10 1 8 10 . 6 . 22 . 25 33 19 37 6 Peak Tracking Total 27 | . 9 2 . . 4 4 9 4 4 1 7 4 . 3 . 8 . 8 4 7 27 3 Tactical Retreats 13 | . . . . . . . 1 . 1 . 1 . . . . 2 . 2 3 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Traps Triggered 9 | . . . . . . . 2 . 2 1 . . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Machines Disabled 13 | . . . . . . . 2 4 . . . . . . . . . . 6 1 . . Max in Single Turn 2 | . . . . . . . 1 2 . . . . . . . . . . 2 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Machines Accessed 12 | . . . 1 . 1 . . 1 . . . 1 . . 1 . 1 . 3 . 3 . Terminals 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 2 . Total Hacks 17 | . . . 1 . 2 . . 1 . . . 1 . . 1 . 1 . 6 . 4 . Successful 15 | . . . 1 . 1 . . 1 . . . 1 . . 1 . 1 . 5 . 4 . Failed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Terminals 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . 1 . . . . . . . . 1 . 1 . 2 . Terminal Hacks 7 | . . . 1 . . . . . . . . 1 . . 1 . . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 2 . Unlock Access 5 | . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 . . . . . . . . . . . 1 . 3 . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Used RIF Installer 5 | . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Total Allies 5 | . . 3 . . . . . . . . 2 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 2 . . . . 2 2 . . . . . . . . . . Highest-Rated Group 49 | . . 40 40 40 40 32 . . . . 49 49 . . . . . . . . . . Highest-Rated Ally 29 | . . 16 16 16 16 16 . . . . 29 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . 41 3 . . . . . 8 . . . . . . . . . . Total Damage 616 | . . . . . 458 18 . . . . . 140 . . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Turns Passed 11545 | 3 269 400 351 302 301 375 627 1216 449 444 415 646 565 468 55 480 143 678 2041 728 548 41 Spaces Moved 5908 | 3 150 241 218 185 157 218 329 697 246 261 234 362 334 271 33 172 80 247 793 291 306 80 Core 138 | . . . . . . . . . . . . . . . . . . . . . 58 80 Treads 5469 | . . 241 218 185 157 218 329 697 246 261 234 362 334 271 33 172 80 247 793 291 100 . Legs 289 | 3 138 . . . . . . . . . . . . . . . . . . . 148 . Wheels 12 | . 12 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 160 160 160 160 165 165 165 165 165 165 165 165 165 160 160 164 163 160 160 50 50 Average Speed 161 | 120 118 160 160 160 162 165 165 165 165 165 165 165 165 165 160 162 164 163 179 160 138 50 Slowest Speed 250 | 120 120 160 160 160 166 165 165 165 165 165 165 165 165 165 160 164 164 165 250 160 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 34 62 60 55 19 51 41 23 44 8 44 65 14 57 1 74 4 52 17 58 14 22 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 3 . . . . . . 1 1 1 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 140 | . . 6 . 17 12 . 30 5 . . 1 1 . 3 . 2 . 14 43 6 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 59 | . . . . . 12 . 30 5 . . 1 1 . 3 . . . . 1 6 . . AOE 81 | . . 6 . 17 . . . . . . . . . . . 2 . 14 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac DSF Fac Gar Fac Gar Res Gar Total 7569 | 2 193 250 222 190 207 235 422 769 291 276 264 411 350 292 35 373 93 445 1267 483 418 81 Wait 654 | . . . . 3 . 1 2 11 4 2 1 30 . . . 103 . 105 211 114 67 . Move 5890 | 2 149 240 217 184 157 216 328 697 245 260 233 361 333 270 32 171 80 246 793 290 306 80 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | . 6 2 1 . 12 1 25 7 5 4 1 . 6 . 1 15 3 7 29 10 4 . Fast Attach 50 | . . 1 . . 2 1 2 1 . . 1 . 1 . . 6 . 5 19 9 2 . Attach 110 | . 4 2 . 1 6 . 9 8 2 4 1 . 1 . 2 8 6 8 34 11 3 . Detach 37 | . . . . . 2 . 3 6 . 1 . . 1 . . 4 3 3 11 3 . . Swap 14 | . . . . . . . . 1 . . 1 1 . . . 2 . 3 4 2 . . Drop 150 | . 2 1 4 1 11 2 16 8 4 2 3 1 7 . . 16 1 6 45 9 11 . Fire 460 | . 31 4 . 1 16 14 37 30 31 3 12 18 . 22 . 48 . 48 108 35 2 . Melee 28 | . . . . . . . . . . . . . 1 . . . . 14 13 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . 1 . . . . . . . . . . . . . . . . . . . 6 . Crush 18 | . . . . . 1 . . . . . . . . . . . . . . . 17 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 14) 172 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Destroyed 9 combat bots 273 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 311 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 395 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -10/Mines | Discovered new exit (range 3) 667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 667 | -10/Mines | Discovered new exit (range 5) 673 | -10/Mines | Entered Exiles 673 | -10/Exiles | Accompanied by 3 allies 715 | -10/Exiles | Met 8R-AWN 741 | -10/Exiles | Met EX-HEX 789 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 813 | -10/Exiles | Given EX-Vault access code 857 | -10/Exiles | Opened EX-Vault 871 | -10/Exiles | Found XL Autogun Array 907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 925 | -10/Exiles | Exiles lab attacked by MAIN.C 1006 | -10/Exiles | Discovered new exit (range 12) 1024 | -10/Exiles | Left Exiles lab with XL Autogun Array 1024 | -10/Exiles | Entered Mines 1024 | -9/Mines | Accompanied by 3 allies 1046 | -9/Mines | Met a Derelict bent on vengeance 1304 | -9/Mines | Discovered new exit (range 15) 1326 | -9/Mines | Entered Materials 1326 | -8/Materials | Accompanied by 3 allies 1326 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1627 | -8/Materials | Identified exit to Garrison 1627 | -8/Materials | Entered Garrison 1627 | -8/Garrison | Accompanied by 2 allies 1696 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Build established: Scavenger-Skirmisher 1806 | -8/Garrison | Discovered new exit (range 15) 1898 | -8/Garrison | Triggered checkpoint 1958 | -8/Garrison | Discovered new exit (range 15) 1994 | -8/Garrison | Installed Relay Interface Framework 2002 | -8/Garrison | Entered Materials 2340 | -8/Materials | Destroyed 8 combat bots 2529 | -8/Materials | Discovered new exit (range 15) 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Utility x2 3485 | -7/Factory | Found Prototype Launcher 3845 | -7/Factory | Identified exit to Garrison 3845 | -7/Factory | Entered Garrison 3924 | -7/Garrison | Triggered checkpoint 4034 | -7/Garrison | Discovered new exit (range 10) 4148 | -7/Garrison | Triggered checkpoint 4252 | -7/Garrison | Discovered new exit (range 15) 4287 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4292 | -7/Garrison | Build established: Tank 4294 | -7/Garrison | Entered Factory 4294 | -6/Factory | Evolved 2 slots: Utility x2 4609 | -6/Factory | Build established: Scavenger-Tank 4721 | -6/Factory | Discovered new exit (range 9) 4738 | -6/Factory | Entered Lower Caves 4786 | -6/Lower Caves | Encountered a Warlord checkpoint 5040 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5092 | -6/Lower Caves | Destroyed 7 combat bots 5145 | -6/Lower Caves | Discovered new exit (range 5) 5153 | -6/Lower Caves | Entered another Lower Caves area 5153 | -6/Lower Caves | Accompanied by 2 allies 5191 | -6/Lower Caves | Discovered new exit (range 8) 5547 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5701 | -6/Lower Caves | Encountered a Warlord checkpoint 5787 | -6/Lower Caves | Discovered new exit (range 6) 5799 | -6/Lower Caves | Entered Zion 5857 | -6/Zion | Discovered new exit (range 11) 6364 | -6/Zion | Entered Proximity Caves 6409 | -5/Proximity Caves | Learned Factory terminal intel 6684 | -5/Proximity Caves | Learned location of Armory (-4) 6733 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6811 | -5/Proximity Caves | Discovered new exit (range 15) 6832 | -5/Proximity Caves | Entered Factory 6832 | -5/Factory | Evolved 2 slots: Propulsion x2 6833 | -5/Factory | Loaded intel: 28 terminal locations 6885 | -5/Factory | Identified exit to DSF 6887 | -5/Factory | Entered DSF 6965 | -5/DSF | Additional patrols routed to DSF 7245 | -5/DSF | Sterilization system engaged 7265 | -5/DSF | Ambient heat levels rising (+10) 7280 | -5/DSF | Ambient heat levels rising (+10) 7281 | -5/DSF | Destroyed 8 combat bots 7295 | -5/DSF | Ambient heat levels rising (+10) 7310 | -5/DSF | Ambient heat levels rising (+10) 7325 | -5/DSF | Ambient heat levels rising (+10) 7340 | -5/DSF | Ambient heat levels rising (+10) 7346 | -5/DSF | Discovered new exit (range 14) 7355 | -5/DSF | Ambient heat levels rising (+10) 7367 | -5/DSF | Entered Factory 7367 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7510 | -4/Factory | Identified exit to Garrison 7510 | -4/Factory | Entered Garrison 7519 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 7730 | -4/Garrison | Triggered checkpoint 7730 | -4/Garrison | Spotted B-86 Titan 7834 | -4/Garrison | Destroyed B-86 Titan 7858 | -4/Garrison | Lost 3 parts (2n1w) 7858 | -4/Garrison | Found Hvy. Reflective Plating 7962 | -4/Garrison | Destroyed 7 combat bots 8016 | -4/Garrison | Triggered checkpoint 8171 | -4/Garrison | Discovered new exit (range 12) 8188 | -4/Garrison | Entered Factory 9217 | -4/Factory | Spotted B-86 Titan 9232 | -4/Factory | Destroyed B-86 Titan 9409 | -4/Factory | Build established: Scavenger-Gunner 9899 | -4/Factory | Discovered new exit (range 5) 10151 | -4/Factory | Build established: Scavenger-Tank 10229 | -4/Factory | Identified exit to Garrison 10229 | -4/Factory | Entered Garrison 10246 | -4/Garrison | Triggered checkpoint 10356 | -4/Garrison | Triggered checkpoint 10455 | -4/Garrison | Discovered new exit (range 15) 10644 | -4/Garrison | Triggered checkpoint 10679 | -4/Garrison | Triggered checkpoint 10727 | -4/Garrison | System corruption reached 10% 10762 | -4/Garrison | Lost 4 parts (1p1n2u) 10842 | -4/Garrison | Spotted B-86 Titan 10889 | -4/Garrison | Discovered new exit (range 15) 10921 | -4/Garrison | Expanded RIF knowledge: Robot Detection 10957 | -4/Garrison | Entered Research 10957 | -3/Research | Evolved 2 slots: Utility x2 11061 | -3/Research | Build established: Scavenger-Gunner 11112 | -3/Research | Repaired Hvy. Treads 11207 | -3/Research | First assault squad dispatched 11444 | -3/Research | Lost 8 parts (1p2n3u2w) 11476 | -3/Research | Core integrity fell below 50% 11488 | -3/Research | Spotted B-86 Titan 11502 | -3/Research | Core integrity fell below 20% 11505 | -3/Research | Identified exit to Garrison 11505 | -3/Research | Entered Garrison 11508 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 11546 | -3/Garrison | Triggered checkpoint 11546 | -3/Garrison | Spotted B-86 Titan 11546 | -3/Garrison | Triggered checkpoint 11546 | -3/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 11503_ Slug penetrates Door. 11505_ Connecting with Garrison Access... >>Unlock Access door unlocked. 11505_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 11505_ Receiving FarCom transmissions... 11506_ RIF reveals location of phase wall. 11508_ Initiating installation procedure... 11508_ Expanded RIF knowledge: Watcher Feeds. 11510_ RIF reveals location of phase wall. 11534_ System corrupted: IFF burst signal emitted. 11537_ RIF reveals location of phase wall. 11540_ Slammed into S-43 Plague. 11540_ Destabilizing: System interference. 11540_ Adv. Coolant Injector temporarily disabled. 11544_ RIF reveals location of phase wall. 11546_ Beams of light sweep through the air. An alarm sounds. 11546_ RIF reveals location of phase wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????g??????????? | | ????????????????YY??#????????????????????????????? | | ????????????????"""## ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????? ???? ??????????????????????????? | | ??????????????# ???# ?????????????????????????? | | ??????????? ## ## ###??????????????????????? | | ????????g? #??????????????????????? | | ????????g? BB g#??????????????????????? | | ?????????? BB @#######????????????????? | | ????????g? g+ ss #????????????????? | | ?????????????## ## ####### #????????????????? | | ??????????????#????## #######+##??????????###??? | | ???????????????? s #?????????#] !#?? | | ???????????????? #?????????#] !#?? | | ???????????????? ####### #??????????] !??? | | ??????????????? ##?????????# #??????????# #??? | | ??????????????#CCCC???????????# ############ #### | | ??????????????#+##????????????# + + | | ??????????????????????????????# ##### ######+#### | | ??????????????????????????????# #???# #????# #??? | | ??????????????????????????????# #???# #????# #??? | | ??????????????????????????????# #???# #????# #??? | | ??????????????????????????????# #???# #?####+#??? | | ?????????????????????????????? ?? ? #??? | | ?????????????????????????????? #??? | | ??????????????????????????????# #####+## ## #??? | | ??????????????????????????????# #???????### #??? | | ??????????????????????????????# #?????????# #### | | ??????????????????????????????# ??????????+ + | | ??????????????????????????????# ??????????# #### | | ??????????????????????????????? ??????????# #### | | ??????????????????????????????? ??????????# #" | | ??????????????????????????????? ??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 44 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Item Schematics ----------------- Phasing Sabre | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Railgun | -6/Zion | Archive Energy Well | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ G-73 Enforcer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassWeightCanceller Manual? 0 Play Time 02:43:43 Cumulative 127.7 hours Start 2022.05.28 @ 21:20:39 End 2022.06.26 @ 18:27:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35bc350b-9592-43a9-a77a-0ecf59eda110