Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 10:06:47 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (3226) 3226 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 9016 Bonus ------- Follower Combat Kills 125 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer Chainsword > --- INVENTORY (10) --- Micro Nuclear Core Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Heat Sink Enhanced Optical Array Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Makeshift Hammer Chainsword > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink Enhanced Optical Array Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 92 | 7 9 3 19 5 22 15 . . . 1 11 Power 14 | 1 2 2 2 1 2 2 . . . . 2 Engine 9 | 1 1 2 2 1 . 1 . . . . 1 Core 5 | . 1 . . . 2 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 . 8 2 8 6 . . . . 5 Treads 16 | 2 2 . 8 2 2 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . 5 1 . . . . . Flight 11 | . . . . . 1 5 . . . . 5 Utility 25 | 2 2 1 3 1 6 6 . . . 1 3 Device 7 | 1 . 1 1 . 1 2 . . . . 1 Storage 5 | 1 2 . . . 1 1 . . . . . Processor 3 | . . . . . 1 1 . . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 8 | . . . 2 1 3 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 3 . 6 1 6 1 . . . . 1 Energy Gun 2 | . . . 1 . 1 . . . . . . Energy Cannon 9 | . 2 . 2 . 5 . . . . . . Ballistic Gun 7 | 2 1 . 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 4 2 . . . . . Parts Lost 12 | . 2 . 2 1 6 1 . . . . . Power 5 | . 2 . 1 . 2 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . . 1 1 2 . . . . . . Weapon 2 | . . . . . 1 1 . . . . . Highest Loss Streak 3 | . 1 . 1 1 3 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 11 16 19 19 17 9 10 10 10 10 9 Power . | . . . . . . . 1 1 1 1 1 Propulsion 4 | . 5 6 5 5 4 1 2 2 2 2 2 Utility 6 | . 3 7 9 9 8 5 6 6 6 6 5 Weapon 3 | . 2 3 4 5 4 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 2 . 4 1 5 1 . . . . 8 Power . | . . . . . . . . . . . . Propulsion 7 | . . . 1 . 2 1 . . . . 3 Utility 11 | . . . 2 1 3 . . . . . 5 Weapon 3 | . 2 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 89 90 92 92 92 92 90 Engine 8 | . 9 12 10 11 7 2 . . . . . Core 2 | . 4 1 . . 1 4 7 7 7 7 6 Treads 24 | . 28 28 32 33 21 . . . . . . Hover 2 | . . . . . 13 5 . . . . . Flight 5 | . . . . . . 32 38 38 38 38 33 Device 12 | . 14 14 11 11 8 13 15 15 15 15 13 Storage 11 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 1 | . . . . . 1 7 7 7 7 7 6 Protection 5 | . . . 10 10 9 7 7 7 7 7 6 Energy Cannon 13 | . 4 28 20 10 17 . . . . . . Ballistic Gun 6 | . 23 . . 11 . . . . . . . Impact Weapon 1 | . . . . . . 6 7 7 7 7 6 Peak Build Rating 72 | 7 11 12 21 21 39 58 58 58 58 59 72 Average Rating 22 | 5 8 10 18 20 28 53 58 58 58 58 65 On Entrance 33 | . 7 11 12 21 20 36 58 58 58 58 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 12 52 52 64 64 60 33 24 24 24 25 29 Greatest Support 86 | 40 40 40 66 66 86 36 30 30 30 30 30 Greatest Overweight (x) 3 | . 1 1 1 . 1 3 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 10 10 10 10 10 Average Capacity 17 | 7 18 20 20 20 18 10 10 10 10 10 10 Most Carried 20 | 3 16 18 20 20 20 12 10 10 10 10 10 Average Carried 15 | 1 11 16 19 19 17 9 10 10 10 10 9 Final Capacity 20 | 8 20 20 20 20 15 10 10 10 10 10 10 Final Carried 20 | 3 16 18 20 18 11 10 10 10 10 10 10 Class Distribution -------------------- 83% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 2021 | 298 530 30 348 250 275 150 10 . . 10 120 Remotely . | . . . . . . . . . . . . Salvage Created 5293 | 117 803 571 908 542 1286 515 32 38 . 85 396 Parts 285 | 11 53 33 54 40 61 17 . . . . 16 Haulers Intercepted 12 | . 2 . 2 . 5 3 . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 90 | . 17 14 18 20 16 3 . . . 2 . Melee 2 | . . . . . . 1 . . . 1 . Guns 31 | . 16 . 6 9 . . . . . . . Cannons 52 | . 1 14 12 9 16 . . . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 17 | 2 6 1 1 1 2 2 1 . . 1 . Worker 13 | . 1 . . 1 1 7 . . . . 3 Builder 4 | . . . . . 2 1 . . . . 1 Tunneler 7 | 2 . 3 . 2 . . . . . . . Hauler 12 | . 2 . 2 . 5 3 . . . . . Recycler 9 | 1 . 1 2 . 2 1 . . . . 2 Minesweeper 2 | . . . . . . . 1 1 . . . Operator 4 | . 1 . 1 . . 2 . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 13 | . 3 . 3 . 2 1 . . . 2 2 Swarmer 29 | . 3 3 9 12 2 . . . . . . Grunt 45 | . 14 10 4 7 9 1 . . . . . Brawler 2 | . . . . 1 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 8 | . . . 5 . 3 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | 3 3 5 6 6 4 7 1 1 . 2 4 Combat Bots Only 5 | . 3 5 4 3 4 1 . . . 1 . Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 518 | . 83 54 109 69 110 38 9 2 . 44 . Missed 158 | . 26 9 29 15 26 19 7 2 . 25 . Hits 360 | . 57 45 80 54 84 19 2 . . 19 . Melee 3 | . . . . 2 1 . . . . . . Projectile 357 | . 57 45 80 52 83 19 2 . . 19 . Critical Strikes 9 | . . . 1 1 5 1 . . . 1 . Damage Taken 4262 | . 630 413 841 572 1286 268 10 . . 242 . Core 628 | . 118 27 109 111 166 51 5 . . 41 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 67 | . . . 67 . . . . . . . . Core Remaining (%) 68 | 100 . 42 . 45 69 . . . . 86 . Volleys Fired 307 | 7 84 44 67 41 64 . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . Hottest 150 | 40 120 120 150 150 150 . . . . . . Shots Fired 614 | 14 168 88 134 82 128 . . . . . . Gun 228 | 14 158 . 16 40 . . . . . . . Cannon 386 | . 10 88 118 42 128 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 228 | 14 158 . 16 40 . . . . . . . Thermal 386 | . 10 88 118 42 128 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 4 9 14 11 14 10 . . . . . . Robot Miss Streak 6 | 1 6 2 5 4 4 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 418 | 9 103 54 84 54 75 22 1 1 . 4 11 Core Hits 159 | 5 42 19 26 21 36 4 . . . 1 5 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 8 | . 1 . . 1 . 4 . 1 . 1 . Critical Strikes 10 | . 1 . . 1 . 5 . 1 . 1 1 Destroy 2 | . 1 . . 1 . . . . . . . Smash 8 | . . . . . . 5 . 1 . 1 1 Melee Attacks 91 | . . . . . . 42 7 3 . 20 19 Impact 78 | . . . . . . 42 7 3 . 20 6 Slashing 13 | . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 15 1 1 . 2 7 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10702 | 97 1296 967 1951 1292 2014 1840 74 80 . 285 806 Guns 1921 | 97 1232 . 120 472 . . . . . . . Cannons 5547 | . 55 967 1831 680 2014 . . . . . . Explosions 140 | . . . . 140 . . . . . . . Melee 3085 | . . . . . . 1840 74 80 . 285 806 Ramming 9 | . 9 . . . . . . . . . . Kinetic 1921 | 97 1232 . 120 472 . . . . . . . Thermal 5687 | . 55 967 1831 820 2014 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2508 | . . . . . . 1840 74 80 . 285 229 Slashing 577 | . . . . . . . . . . . 577 Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1693 | . . 40 79 65 25 924 54 80 . 118 308 Projectiles 192 | . . 40 79 48 25 . . . . . . Explosions 17 | . . . . 17 . . . . . . . Melee 1484 | . . . . . . 924 54 80 . 118 308 Knockbacks 5 | . . . . . . 3 1 . . . 1 Impact 5 | . . . . . . 3 1 . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . 29 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 132 330 230 174 356 . . . . 7 . Average Temperature 71 | . 40 68 62 69 86 . . . . 7 . Received Heat Transfer 1458 | . 303 108 180 90 720 6 . . . 51 . Effects 7 | . . 1 . . 6 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 2 | . . 1 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 8 1 1 . 2 1 Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 25 | . . . . . . 15 3 1 . 3 3 Impact Corruptions 36 | . . . . . . 24 2 3 . 4 3 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 1 3 1 4 . . . . . . Heat Transferred 8993 | . 111 1998 2812 1112 2960 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 100 71 . . . . 100 Level 1 1 | . . . . . . 28 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 246 | 10 126 173 148 187 155 246 . . . . 178 Initial 178 | . . 31 39 22 22 63 . . . . 178 Average 74 | 1 62 58 72 93 70 135 . . . . 155 Influence Increases 3688 | 15 599 362 636 542 708 405 20 50 . 95 256 Destroy 0b10 Robot/C 1820 | . 340 300 360 400 380 40 . . . . . Destroy 0b10 Robot/NC 335 | 15 35 20 40 15 60 80 5 5 . 20 40 Destroy Leader 386 | . 90 10 100 60 104 18 . . . . 4 Allied During Kill 24 | . . 2 . . 22 . . . . . . Successful Hack 61 | . 25 . 5 . . . . . . . 31 Select Force Hacks 90 | . 60 . 30 . . . . . . . . Disable Machine 165 | . . 15 45 30 45 . . . . . 30 Destroy Structure 102 | . 4 . 26 22 37 12 . . . . 1 Advance Influence 150 | . . . . . . . . . . . 150 Partial Spotted 60 | . . . . . . 60 . . . . . Lose Combat Pursuer 495 | . 45 15 30 15 60 195 15 45 . 75 . Influence Decreases 3554 | 15 516 343 681 541 625 358 203 50 5 50 167 Entered New Map 359 | . . 52 63 35 36 78 71 2 5 . 17 Time Decay 3003 | 15 496 279 598 496 469 270 132 48 . 50 150 Lost Part 120 | . 20 . 20 10 60 10 . . . . . Lost Ally 72 | . . 12 . . 60 . . . . . . Squads Dispatched 22 | . 5 . 4 . 3 7 . . . 1 2 Investigation 9 | . 3 . 2 . 1 2 . . . 1 . Extermination 3 | . . . . . . 2 . . . . 1 Reinforcement 10 | . 2 . 2 . 2 3 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . 1 2 . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 30 14 34 22 32 21 1 3 . 20 4 Peak Tracking Total 14 | . 5 4 5 3 4 8 1 3 . 14 1 Tactical Retreats 18 | . 3 1 1 1 3 5 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 11 | . . 1 3 2 3 . . . . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 35 | . 8 . 9 . 2 3 1 1 4 1 6 Terminals 17 | . 6 . 5 . 2 . . . . 1 3 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 3 | . . . 1 . . . . . . . 2 Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 99 | . 22 . 17 . 3 10 1 1 30 3 12 Successful 69 | . 14 . 12 . 2 6 1 1 30 1 2 Failed 29 | . 7 . 5 . 1 4 . . . 2 10 Catastrophic 7 | . 1 . . . . 2 . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 42 | . 18 . 11 . 3 5 . . . . 5 Terminals 36 | . 17 . 9 . 3 . . . . 3 4 Fabricators 10 | . . . . . . 10 . . . . . Repair Stations 7 | . . . 1 . . . . . . . 6 Recycling Units 10 | . 5 . 5 . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 2 . . . . . 1 1 30 1 . Record 11 | . . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 3 | . . . . . . . 1 1 . 1 . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 3 | . . . . . . 3 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . Retrieve Components 4 | . 2 . 2 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 22 | . 10 . 8 . 2 2 . . . . . Terminals 16 | . 8 . 6 . 2 . . . . . . Botnet 5 | . 4 . 1 . . . . . . . . Skim 11 | . 4 . 5 . 2 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Recompile 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Patch 1 | . . . 1 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 . 3 . 2 2 . . . 1 6 Full Trace Events 2 | . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 10 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 204 | . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . 8 . 13 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . 1 . 3 . . . . . . . Largest Group 3 | . . 1 . 3 3 . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . 15 . . 38 . . . . . . Total Damage 531 | . . 228 . . 303 . . . . . . Kills 5 | . . 2 . . 3 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 5535 | 41 2534 1319 . . . 479 352 205 19 267 319 Sensors 1641 | . . . . . . 479 352 205 19 267 319 Seismic 3894 | 41 2534 1319 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 11488 | 118 2534 2251 1905 1407 1526 585 352 205 19 267 319 Spaces Moved 8578 | 60 888 637 770 784 897 1173 1066 733 81 620 869 Core 9 | 9 . . . . . . . . . . . Treads 3632 | 51 888 637 770 784 502 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 544 | . . . . . 395 149 . . . . . Flight 4393 | . . . . . . 1024 1066 733 81 620 869 Fastest Speed 23 | 50 160 240 160 160 103 23 23 23 23 23 23 Average Speed 100 | 143 215 240 204 160 134 25 23 23 23 23 25 Slowest Speed 240 | 160 240 240 240 160 160 230 23 23 23 23 27 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 11 . . . 5 . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 4 96 98 61 99 60 31 91 80 69 58 26 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . 2 1 4 . . . 1 . 1 . . Known Exits Taken 7 | . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . 1 . Scrap Searched 15 | . . 1 . 3 . . 7 2 . 2 . Spaces Dug 31 | . . . 2 . 2 12 5 2 . 7 1 Terrain Destroyed 110 | . . . 22 23 38 12 5 2 . 7 1 Melee 27 | . . . . . . 12 5 2 . 7 1 Projectile 74 | . . . 22 14 38 . . . . . . AOE 9 | . . . . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 10683 | 76 1345 1272 963 852 1093 1407 1165 765 80 719 946 Wait 1451 | . 340 584 64 10 66 154 93 30 . 83 27 Move 8536 | 59 887 636 769 783 896 1150 1065 732 80 610 869 Hop 15 | . . . . . . 11 . . . 4 . Pick Up 61 | 3 17 3 13 1 12 5 . . . . 7 Fast Attach 38 | 7 1 . 5 . 13 7 . . . . 5 Attach 22 | . 1 . 3 1 10 4 . . . . 3 Detach 5 | . . . . . 2 3 . . . . . Swap 62 | . 8 3 23 12 6 5 . . . 1 4 Drop 80 | . 6 2 19 4 24 11 . . . 1 13 Fire 307 | 7 84 44 67 41 64 . . . . . . Melee 90 | . . . . . . 42 7 3 . 20 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 671 | -10/Materials | Central database locked down 1180 | -10/Materials | Discovered new exit (range 15) 1399 | -10/Materials | Discovered new exit (range 9) 1825 | -10/Materials | Discovered new exit (range 5) 2184 | -10/Materials | Discovered new exit (range 10) 2653 | -10/Materials | Entered Mines 2676 | -10/Mines | Core integrity fell below 50% 3147 | -10/Mines | Identified exit to Subcaves 3173 | -10/Mines | Found a hidden stash of uninstalled traps 3205 | -10/Mines | Received a Mining Laser from a helpful Derelict 3308 | -10/Mines | Discovered new exit (range 12) 3339 | -10/Mines | Learned location of Zion (-6) 3377 | -10/Mines | Identified exit to Materials 3411 | -10/Mines | Excavation squad dispatched 3411 | -10/Mines | A large section of the Mines collapsed 3661 | -10/Mines | Excavation squad dispatched 3911 | -10/Mines | Excavation squad dispatched 4061 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4515 | -10/Mines | Found Prototype Device 4904 | -10/Mines | Entered Materials 4904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5333 | -9/Materials | Discovered new exit (range 3) 6203 | -9/Materials | Discovered new exit (range 16) 6332 | -9/Materials | Learned location of 1 exit from Recycling 6442 | -9/Materials | Learned location of 1 exit from Recycling 6460 | -9/Materials | Identified exit to Storage 6466 | -9/Materials | Identified exit to Materials 6509 | -9/Materials | Learned Materials emergency access door positions 6597 | -9/Materials | Identified Exp. Sensor Array 6767 | -9/Materials | Discovered new exit (range 9) 6809 | -9/Materials | Entered Mines 7022 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7412 | -9/Mines | Core integrity fell below 50% 7610 | -9/Mines | Learned 4 Materials zone layouts 7642 | -9/Mines | Discovered exit to Materials (range 5) 7708 | -9/Mines | Discovered exit to Materials (range 8) 7851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7851 | -9/Mines | Discovered new exit (range 5) 7904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8216 | -9/Mines | Entered Materials 8216 | -8/Materials | Accompanied by 3 allies 8216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8217 | -8/Materials | Identified exit to Factory 8938 | -8/Materials | Discovered exit to Factory (range 9) 9602 | -8/Materials | Lost 3 parts (1p1n1w) 9682 | -8/Materials | Discovered exit to Factory (range 15) 9742 | -8/Materials | Entered Factory 9742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10117 | -7/Factory | Build established: Sprinter 10192 | -7/Factory | Discovered new exit (range 5) 10193 | -7/Factory | Identified exit to Lower Caves 10318 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10327 | -7/Factory | Entered Lower Caves 10457 | -7/Lower Caves | Discovered new exit (range 14) 10477 | -7/Lower Caves | Encountered a Warlord checkpoint 10541 | -7/Lower Caves | Identified exit to Lower Caves 10581 | -7/Lower Caves | Spotted B-75 Beast 10645 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10679 | -7/Lower Caves | Entered another Lower Caves area 10862 | -7/Lower Caves | Discovered new exit (range 10) 10864 | -7/Lower Caves | Identified exit to Data Miner 10884 | -7/Lower Caves | Entered Data Miner 10884 | -7/Data Miner | Discovered new exit (range 6) 10889 | -7/Data Miner | Met Data Miner 10893 | -7/Data Miner | Learned location of Section 7 (-2) 10893 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10897 | -7/Data Miner | Received God Mode back door access code from Data Miner 10903 | -7/Data Miner | Identified exit to Proximity Caves 10903 | -7/Data Miner | Entered Proximity Caves 10906 | -6/Proximity Caves | Spotter reported a threat 10994 | -6/Proximity Caves | Learned Factory emergency access door positions 11087 | -6/Proximity Caves | Spotted B-75 Beast 11094 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11169 | -6/Proximity Caves | Discovered new exit (range 5) 11170 | -6/Proximity Caves | Entered Factory 11170 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11171 | -6/Factory | Identified exit to Lower Caves 11448 | -6/Factory | Discovered exit to Lower Caves (range 8) 11489 | -6/Factory | Self-destructed Last Messages --------------- 11404_ Assembly Bed disabled. 11408_ Connecting with Repair Station... >>Scan(Exp. Sensor Array) Scanning Exp. Sensor Array... Ready to Repair: Exp. Sensor Array Rating: 8p Time: 54 11411_ K-01 Serf collects debris. 11414_ U-05 Engineer works on Matter Pump. 11415_ K-01 Serf collects debris. 11419_ U-05 Engineer works on Matter Pump. 11447_ K-01 Serf collects debris. 11448_ EXIT=FOUND: LOWER CAVES 11464_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8C. 11465_ Sneak attack on R-10 Processor. 11465_ Destroyed Hpw. Tractor Beam. 11465_ R-10 Processor destroyed. 11468_ Acquired 30 matter. 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"" "" | | " / #???????# # """ """ | | # #???????# # """ """ | | " # """ """ #???????# # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineForceMicroactuators Manual? 0 Play Time 01:06:01 Cumulative 441.3 hours Start 2026.10.07 @ 04:13:58 End 2026.10.07 @ 10:06:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 33 Types 19/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c640df41-85f9-439d-a137-97dcbafca16c