Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:04:23 Player: Drosophila Result: Destroyed by as-87622 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1229) 1229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 2765 Bonus ------- Friendly Fire -84 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY (20) --- Light Nuclear Core Improved Treads Improved Treads Combat Airjet Medium Storage Unit Signal Interpreter Improved Terrain Scanner Field Laser Field Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Decoy Drone Bay > --- WEAPON ----------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Combat Airjet Signal Interpreter Improved Terrain Scanner Field Laser Field Laser [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Authchip [Propulsion] Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 8 1 5 22 17 Power 7 | 1 . 1 3 2 Engine 5 | 1 . . 2 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 11 | 2 1 1 5 2 Treads 1 | 1 . . . . Leg 7 | . . . 5 2 Wheel 3 | 1 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 . 1 9 7 Device 10 | 1 . . 5 4 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware 1 | . . 1 . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 16 | 3 . 2 5 6 Energy Gun 10 | 1 . 2 4 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . 1 . . System Corruption 6 | . . 6 . . Parts Lost 18 | . . 10 2 6 Power 4 | . . 2 1 1 Propulsion 4 | . . 3 . 1 Utility 4 | . . 1 1 2 Weapon 6 | . . 4 . 2 Highest Loss Streak 6 | . . 6 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 91 95 93 Engine 7 | . 14 1 4 10 Core 3 | . . 11 4 . Treads 1 | . 14 1 . . Leg 17 | . . . 21 21 Wheel 3 | . 14 23 . . Device 18 | . 14 12 19 21 Storage 11 | . 14 14 11 11 Hackware 1 | . . . 1 . Protection 7 | . . . 10 5 Energy Gun 15 | . . 22 21 8 Ballistic Gun 2 | . 28 2 . . Launcher 1 | . . . . 6 Slashing Weapon 1 | . . . . 6 Peak Build Rating 35 | 7 8 11 24 35 Average Rating 19 | 4 7 9 22 22 On Entrance 8 | . 7 8 5 23 Naked Turns . | . . . . . Heaviest Build 54 | 13 13 16 27 54 Greatest Support 32 | 20 20 32 24 24 Greatest Overweight (x) 6 | 1 . 4 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 Average Capacity 9 | 5 8 8 9 11 Most Carried 10 | 5 8 8 10 10 Average Carried 8 | 3 5 6 9 7 Final Capacity 20 | 8 8 8 10 20 Final Carried 10 | 3 8 6 10 10 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 878 | 248 134 36 230 230 Remotely . | . . . . . Salvage Created 1864 | 84 232 108 1161 279 Parts 137 | 9 16 9 81 22 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 39 | . 6 2 16 15 Melee 2 | . . . . 2 Guns 29 | . 6 2 16 5 AOE 8 | . . . . 8 Classes Destroyed 10 | 1 4 . 3 2 Worker 2 | . . . . 2 Tunneler 8 | 4 . 1 . 3 Hauler 5 | . 1 . 4 . Recycler 2 | . . . 2 . Operator 2 | . 1 . 1 . Watcher 3 | . . . 3 . Swarmer 10 | . 3 . . 7 Grunt 19 | . 3 2 11 3 Sentry 5 | . . . 5 . Assembled 5 | . . . . 5 Best Kill Streak 5 | 2 3 2 5 4 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 232 | . 20 82 62 68 Missed 55 | . 2 19 13 21 Damage Taken 2332 | . 190 653 702 787 Core 577 | . 29 138 174 236 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . 54 48 Regen/Repaired (Parts) 258 | . . . 258 . Core Remaining (%) 66 | 100 . 33 . . Volleys Fired 138 | 20 28 20 47 23 Largest 2 | 2 2 2 2 2 Hottest 126 | 60 40 105 126 126 Shots Fired 264 | 40 56 36 92 40 Gun 258 | 40 56 36 92 34 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 108 | 36 56 16 . . Thermal 134 | . . 8 92 34 Explosive 6 | . . . . 6 Electromagnetic 16 | 4 . 12 . . Robot Hit Streak 13 | 6 12 13 10 8 Robot Miss Streak 5 | 5 1 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 187 | 23 47 25 62 30 Core Hits 89 | 8 17 6 35 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 4 1 Burn 5 | . . . 4 1 Corrupt 1 | . . 1 . . Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3394 | 206 383 306 1052 1447 Guns 2328 | 206 383 306 1038 395 Cannons . | . . . . . Explosions 633 | . . . . 633 Melee 410 | . . . . 410 Ramming 23 | . . . 14 9 Kinetic 644 | 179 383 82 . . Thermal 1551 | . . 118 1038 395 Explosive 633 | . . . . 633 Electromagnetic 133 | 27 . 106 . . Impact . | . . . . . Slashing 410 | . . . . 410 Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . . . 106 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 4 | . . . 2 2 Kicked 4 | . . . 2 2 Crushed . | . . . . . Highest Temperature 196 | 40 15 66 196 144 Average Temperature 41 | 27 7 27 56 46 Received Heat Transfer 837 | . 60 198 363 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 4 3 Heat Transferred 3774 | . . 259 2590 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 395 | 20 227 118 395 248 Initial 88 | . 13 88 39 72 Average 167 | 6 132 98 201 160 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 63 | 100 98 100 45 70 Level 1 36 | . 1 . 54 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 9 11 30 35 Peak Tracking Total 20 | . 4 6 4 20 Tactical Retreats 11 | . 1 2 4 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 2 . 10 1 Terminals 8 | . 1 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 47 | . 8 . 38 1 Successful 29 | . 6 . 22 1 Failed 18 | . 2 . 16 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 22 | . 4 . 18 . Terminals 23 | . 3 . 20 . Fabricators . | . . . . . Repair Stations 15 | . . . 15 . Recycling Units 5 | . 5 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Robot Analysis 2 | . . . 2 . Open Door 1 | . . . . 1 Fabricator Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . . . 14 . Scan Component 7 | . . . 7 . Repair 7 | . . . 7 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . 4 . Terminals 6 | . 2 . 4 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 . 10 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . . . 7 . Time 236 | . . . 236 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 10 31 Highest-Rated Ally 31 | . . . 10 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 64 | . . . . 64 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3779 | 144 361 312 1935 1027 Spaces Moved 2031 | 54 180 214 859 724 Core 49 | 11 . 9 29 . Treads 71 | 43 28 . . . Legs 1554 | . . . 830 724 Wheels 357 | . 152 205 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 90 Average Speed 127 | 138 109 104 146 115 Slowest Speed 350 | 160 160 250 350 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 6 32 38 56 98 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . . 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2957 | 89 299 269 1433 867 Wait 673 | . 82 28 486 77 Move 2027 | 53 179 213 858 724 Hop . | . . . . . Pick Up 37 | 8 7 3 11 8 Fast Attach 18 | 2 . . 14 2 Attach 20 | 5 . 5 2 8 Detach 1 | . . . . 1 Swap 15 | 1 1 . 6 7 Drop 14 | . 2 . 7 5 Fire 138 | 20 28 20 47 23 Melee 10 | . . . . 10 Ram . | . . . . . Kick 4 | . . . 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Entered Mines 576 | -10/Mines | Lost 4 parts (1p1n2w) 594 | -10/Mines | Learned Materials terminal intel 612 | -10/Mines | Found a hidden stash of uninstalled traps 736 | -10/Mines | Discovered new exit (range 13) 814 | -10/Mines | Core integrity fell below 50% 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Utility x2 819 | -9/Materials | Loaded intel: 12 terminal locations 847 | -9/Materials | Lost 6 parts (1p2n1u2w) 1224 | -9/Materials | Discovered new exit (range 12) 1448 | -9/Materials | Repaired VSS Leg 1487 | -9/Materials | Repaired Field Laser 1571 | -9/Materials | Repaired Imp. Heat Sink 1599 | -9/Materials | Repaired Weapon Shielding 1663 | -9/Materials | Discovered new exit (range 16) 1953 | -9/Materials | Discovered new exit (range 12) 2557 | -9/Materials | Repaired VSS Leg 2591 | -9/Materials | Repaired Weapon Shielding 2632 | -9/Materials | Repaired Cooling System 2753 | -9/Materials | Entered Mines 2760 | -9/Mines | Core integrity fell below 50% 2780 | -9/Mines | Met a Derelict bent on vengeance 2876 | -9/Mines | Lost 5 parts (1p1n1u2w) 2921 | -9/Mines | Discovered new exit (range 6) 3031 | -9/Mines | Assembled infested the area 3063 | -9/Mines | Core integrity fell below 20% 3103 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3358 | -9/Mines | Discovered new exit (range 8) 3469 | -9/Mines | Build established: Scavenger-Mutant 3503 | -9/Mines | Received a Mining Laser from a helpful Derelict 3619 | -9/Mines | Found the Drone Emporium 3627 | -9/Mines | Found Prototype Device 3635 | -9/Mines | Identified Decoy Drone Bay 3780 | -9/Mines | Destroyed by as-87622 with Assembled Maul Last Messages --------------- ready to tell them where they can shove that C&D." 03621_ 7D-7XF(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 03626_ Dropped Imp. Ion Engine. 03626_ Dropped VSS Leg. 03627_ Acquired Prototype Device. 03634_ Dropped Seismic Detector. 03635_ Dropped Imp. Light Armor Plating. 03635_ Identified Decoy Drone Bay. 03636_ Dropped Decoy Drone Bay. 03637_ Acquired Seismic Detector. 03639_ Acquired Imp. Light Armor Plating. 03668_ Acquired 24 matter. 03674_ Acquired Hcp. Storage Unit. 03682_ Acquired 26 matter. 03741_ Acquired Grenade Launcher. 03774_ BN-H3W(g): "You look like you can take it from here!" 03774_ BN-H3W(g) slips back into the shadows. 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