Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 19:32:25 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (3797) 3797 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (881) 881 TOTAL SCORE: 15113 Bonus ------- Follower Combat Kills 85 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -304 Cogmind --------- Core Integrity 693/1450 Matter 175/300 Energy 4/100 System Corruption 7% Temperature Cool (0) Movement Hovering (56) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (11) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- Light Particle Reactor Advanced Point Defense System Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Particle Reactor Advanced Point Defense System Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Enhanced Force Lance [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Medium Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Heavy Pick Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . 1 1 . . . . Utility 9 | . . . . . 2 1 . . . . . . . 2 1 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 8 9 3 . 2 12 7 1 13 . 3 3 3 21 8 13 13 9 16 15 6 Power 25 | 1 1 . . 1 . 1 . 2 . . . 1 1 3 3 3 1 3 3 1 Engine 6 | 1 1 . . 1 . . . . . . . . . 1 1 . . . . 1 Core 10 | . . . . . . 1 . 2 . . . 1 1 2 2 . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . 3 . 3 3 . Propulsion 49 | 4 1 1 . . 5 1 1 4 . . . 1 9 . 1 4 6 8 . 3 Treads 8 | 2 . . . . 2 1 . 3 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . Wheel 9 | 2 1 1 . . 3 . 1 1 . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . 6 1 . 2 Flight 22 | . . . . . . . . . . . . . 9 . 1 4 . 7 . 1 Utility 60 | 1 3 1 . . 5 1 . 5 . 2 . . 6 5 8 5 2 5 9 2 Device 32 | . 1 1 . . 1 . . 2 . 2 . . 2 4 5 3 2 4 5 . Storage 4 | 1 1 . . . . . . . . . . . . . 1 . . 1 . . Processor 9 | . . . . . 1 . . 1 . . . . 2 . 1 1 . . 2 1 Hackware 4 | . . . . . . 1 . . . . . . 1 1 . . . . 1 . Protection 9 | . 1 . . . 3 . . 2 . . . . 1 . 1 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . 1 1 Weapon 31 | 2 4 1 . 1 2 4 . 2 . 1 3 1 5 . 1 1 . . 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 2 . 1 . . . 1 2 . . . . . 1 . Ballistic Gun 6 | 2 3 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 1 1 . . 2 1 . 1 . 1 1 . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 2 . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 . . . . 2 . 1 1 . 3 . . 3 3 Parts Lost 60 | . 5 . . 2 1 . . 5 1 . 1 5 3 . 2 2 13 2 8 10 Power 11 | . 1 . . 1 . . . 1 . . . 1 1 . 2 . 3 . . 1 Propulsion 25 | . 2 . . . 1 . . 1 1 . . 3 1 . . 1 5 2 3 5 Utility 19 | . . . . 1 . . . 2 . . . . 1 . . 1 5 . 5 4 Weapon 5 | . 2 . . . . . . 1 . . 1 1 . . . . . . . . Highest Loss Streak 13 | . 3 . . 1 1 . . 3 1 . 1 4 3 . 2 1 13 2 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 19 20 18 18 17 18 17 18 18 18 18 13 4 4 9 9 5 9 9 Power . | . . 1 1 1 1 1 1 . 1 1 1 . . . . . . . 1 1 Propulsion 3 | 1 3 6 4 3 1 2 3 4 5 5 5 4 3 1 1 2 2 . . . Utility 5 | . 3 7 8 8 8 8 8 7 7 7 7 7 5 1 1 4 4 3 2 1 Weapon 4 | . 1 4 6 4 7 4 6 4 5 5 5 6 4 1 1 1 2 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 1 2 1 8 6 . 2 . . . . 4 1 7 1 1 . 2 6 Power 4 | . . . . 1 1 1 . . . . . . . . . . . . . 1 Propulsion 11 | . 2 . 2 . . . . . . . . . 1 1 5 . . . . . Utility 15 | . . 1 . . 1 3 . 1 . . . . 3 . 2 1 1 . 1 1 Weapon 10 | . . . . . 6 2 . 1 . . . . . . . . . . . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 90 | . 99 100 75 95 92 95 92 91 92 92 85 84 82 98 96 93 78 56 81 64 Engine 3 | . 14 14 14 13 9 4 . . . . . . . . . . . . . . Core 4 | . . . . . . 2 7 5 7 7 7 6 10 10 8 3 . . . . Treads 10 | . 19 12 . . 5 21 10 17 19 23 23 7 . . . . . . . . Wheel 9 | . 8 15 28 28 29 15 21 15 10 7 7 12 7 . . . . . . . Flight 9 | . . . . . . . . . . . . . 14 35 34 34 29 26 27 13 Device 9 | . 7 10 14 4 8 7 7 9 7 10 7 7 5 15 13 14 15 2 17 7 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 3 . 1 4 3 1 4 4 Processor 6 | . . . . . 8 7 7 7 7 7 7 7 6 11 10 9 9 8 11 13 Hackware 5 | . . . . . . 4 7 7 7 7 7 7 12 5 5 4 4 4 6 8 Protection 5 | . 6 3 . 9 9 7 7 4 7 3 7 7 2 5 9 6 2 . . . Energy Cannon 2 | . . . . . . 5 5 4 7 7 . 4 3 . . . . . . . Ballistic Gun 3 | . 21 14 2 24 5 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 6 14 2 . 6 8 7 9 2 6 8 10 3 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 4 11 9 8 4 4 4 4 Peak Build Rating 149 | 6 11 12 12 19 37 46 45 48 50 50 51 54 78 91 105 133 138 98 123 149 Average Rating 53 | 4 8 10 9 16 30 42 43 43 49 49 46 51 57 87 97 118 107 71 107 113 On Entrance 49 | . 6 10 12 9 19 31 45 40 48 50 50 51 54 76 87 103 122 42 98 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 52 52 50 58 69 71 66 68 69 70 70 71 75 25 37 47 47 47 55 32 Greatest Support 84 | 40 40 22 22 22 48 24 52 56 40 28 28 56 56 40 49 55 84 50 55 43 Greatest Overweight (x) 5 | . 5 5 2 2 2 2 2 5 2 2 2 2 1 . 1 . 1 1 . . Average Overweight (x) . | . 2 4 1 1 1 2 1 1 1 2 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 Average Capacity 15 | 6 15 20 20 20 20 20 20 20 20 20 20 20 14 5 6 10 9 7 10 10 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 19 20 20 20 5 10 10 10 9 10 10 Average Carried 14 | 3 9 19 19 18 19 19 19 18 19 19 19 18 13 4 5 9 9 5 9 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 5 10 10 10 Final Carried 20 | 4 19 20 20 20 20 20 20 20 19 19 20 18 5 5 9 10 5 9 10 10 Class Distribution -------------------- 63% | Mutant 9% | Ninja 8% | Infiltrator-Ninja 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Ninja | -3/Research Infiltrator-Ninja | -3/Armory Scavenger-Sprinter | -2/Research Scavenger-Scout | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Matter Collected 4675 | 292 303 341 36 90 100 874 . 570 111 242 54 154 121 322 364 202 . 290 86 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4369 | 83 257 258 . 138 77 615 . 395 218 79 . 57 234 348 736 305 18 418 133 . Parts 240 | 1 13 19 . 3 6 35 . 18 8 . . 7 16 20 43 15 1 25 10 . Haulers Intercepted 6 | . 1 . . . 1 1 . 1 . . . . 1 . . 1 . . . . Recyclers Shooed 5 | . 1 . . . . 2 . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 . . 10 . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Combat Hostiles Destroyed 74 | . 10 8 . 3 2 15 . 8 7 . . 2 7 . 6 . 1 5 . . Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . . Guns 13 | . 5 5 . 3 . . . . . . . . . . . . . . . . Cannons 37 | . 5 3 . . 2 13 . 8 . . . 2 4 . . . . . . . AOE 22 | . . . . . . 2 . . 7 . . . 3 . 6 . . 4 . . Classes Destroyed 17 | 1 4 1 . . 1 4 . 1 1 . . . . . 2 . 1 . 1 . Worker 13 | . 2 2 . . . 3 . 1 . . . . 1 . . 2 . 1 1 . Builder 6 | . . . . . . . . 1 . . . . . 2 . . . 2 1 . Tunneler 4 | . . 1 . . . . . . . . . . . 1 2 . . . . . Hauler 6 | . 1 . . . 1 1 . 1 . . . . 1 . . 1 . . . . Recycler 10 | 1 . 1 . . . . . 1 . . . . . 2 3 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 . . . . . . . . . 2 1 . . . . Watcher 7 | . . . . . . 2 . . . . . . . 1 1 1 . 1 1 . Swarmer 37 | . 6 6 . . . 3 . 3 4 . . 1 6 . 4 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 22 | . 4 2 . 3 2 6 . 2 3 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . . 3 . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . Programmer 7 | . . . . . . 1 . 1 . . . 1 1 . 2 . . 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 7 3 . 2 2 7 . 4 4 . . 1 5 2 4 2 1 4 1 . Combat Bots Only 7 | . 5 3 . 2 2 7 . 4 4 . . 1 4 . 4 . 1 4 . . Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 . 2 4 1 . 1 2 1 3 1 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . 4 . . . 2 . 3 . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Hostile Shots Fired 992 | . 119 22 . 12 12 88 1 132 8 . . 62 40 1 43 24 202 21 54 151 Missed 403 | . 38 6 . . 3 34 . 39 1 . . 19 13 1 20 16 105 9 24 75 Hits 589 | . 81 16 . 12 9 54 1 93 7 . . 43 27 . 23 8 97 12 30 76 Melee 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Projectile 586 | . 81 16 . 12 9 54 . 93 7 . . 43 27 . 23 8 95 12 30 76 Critical Strikes 15 | . 1 . . . . 2 1 2 . . . . . . . . 7 . 1 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 10096 | . 753 172 . 185 333 815 38 1172 149 52 . 743 528 . 646 159 1618 205 504 2024 Core 2337 | . 136 60 . . 16 48 . 178 . 26 . . 65 . 115 . 753 66 . 874 Absorbed by Shields 130 | . . . . . . . . . . . . . . . . . 130 . . . Redirected to Shielding 191 | . . . . . . . . . . . . . . . 143 48 . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . . . . 38 . . . . . . . Core Remaining (%) 75 | 100 . . . 21 97 . . . . . . 64 92 100 90 . 42 . . . Volleys Fired 311 | 5 53 19 . 10 27 62 . 45 7 35 1 9 23 . 9 . . 1 5 . Largest 2 | 2 2 2 . 2 1 2 . 2 2 1 1 2 2 . 1 . . 1 1 . Hottest 125 | 40 53 53 . 46 50 105 . 105 105 65 40 88 125 . 43 . . 43 120 . Shots Fired 506 | 10 105 38 . 20 27 110 . 86 9 35 1 18 32 . 9 . . 1 5 . Gun 114 | 10 65 19 . 20 . . . . . . . . . . . . . . . . Cannon 367 | . 40 19 . . 27 105 . 86 4 34 1 18 30 . . . . . 3 . Launcher 25 | . . . . . . 5 . . 5 1 . . 2 . 9 . . 1 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | 10 105 38 . 20 27 69 . 49 2 . 1 18 9 . . . . . . . Thermal 132 | . . . . . . 36 . 37 2 34 . . 20 . . . . . 3 . Explosive 25 | . . . . . . 5 . . 5 1 . . 2 . 9 . . 1 2 . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 13 | 4 13 11 . 5 6 13 . 9 4 4 . 5 3 . 6 . . 4 7 . Robot Miss Streak 9 | 2 9 4 . 2 4 6 . 5 1 . . 4 2 . 2 . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 314 | 6 52 16 . 13 14 59 . 46 7 1 . 8 17 6 32 10 3 13 10 1 Core Hits 195 | 2 17 12 . 6 4 62 . 17 11 1 . 2 10 5 22 7 1 11 5 . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 22 | . 1 1 . 1 1 1 . 3 . . . 5 . 1 5 1 . 1 1 . Destroy 5 | . . . . 1 . . . . . . . 4 . . . . . . . . Blast 8 | . 1 1 . . 1 1 . 3 . . . 1 . . . . . . . . Impale 9 | . . . . . . . . . . . . . . 1 5 1 . 1 1 . Melee Attacks 228 | . . . . . . . . . . . . . 14 32 61 41 34 17 23 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . . . . . . Piercing 226 | . . . . . . . . . . . . . 12 32 61 41 34 17 23 6 Sneak Attacks 35 | . . . . . . . . . . . . . 1 5 15 5 1 4 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 9 | . . . . . . . . . . . . . 3 . 3 2 . 1 . . Damage Inflicted 12685 | 74 814 275 . 187 735 1877 . 1538 566 54 . 313 888 456 2397 592 146 1012 669 92 Guns 839 | 74 413 165 . 187 . . . . . . . . . . . . . . . . Cannons 4669 | . 391 103 . . 727 1200 . 1427 79 . . 313 363 . . . . . 66 . Explosions 2933 | . . . . . . 677 . 109 487 54 . . 233 . 911 . . 304 158 . Melee 4217 | . . . . . . . . . . . . . 292 456 1486 592 146 708 445 92 Ramming 27 | . 10 7 . . 8 . . 2 . . . . . . . . . . . . Kinetic 4163 | 74 804 268 . 187 727 789 . 777 53 . . 313 171 . . . . . . . Thermal 1596 | . . . . . . 411 . 759 26 . . . 192 . 142 . . . 66 . Explosive 2668 | . . . . . . 677 . . 487 54 . . 233 . 755 . . 304 158 . Electromagnetic 14 | . . . . . . . . . . . . . . . 14 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 4217 | . . . . . . . . . . . . . 292 456 1486 592 146 708 445 92 Highest Corruption 16 | . 1 2 2 2 3 1 11 16 16 16 16 . 1 . 5 . 5 1 7 7 Average Corruption 7 | . 1 1 2 2 3 1 9 12 16 16 16 . 1 . 4 . 4 1 4 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 164 | . 2 5 4 4 7 6 3 49 14 39 3 . 1 . 8 . 4 1 9 5 Message Errors 41 | . . 2 . . 4 2 1 10 8 8 1 . . . 1 . 1 . 3 . Matter Fused 44 | . . 1 1 . . 1 . 15 2 16 . . . . 3 . . 1 3 1 Heat Flow Errors 16 | . . 1 . 1 2 . . 5 1 3 . . . . 2 . . . . 1 Energy Discharges 18 | . . . 2 1 . 1 1 3 . 5 1 . 1 . . . . . 1 2 Parts Rejected 4 | . . . . . . . 1 2 . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Data Loss (minor) 21 | . . 1 1 2 1 1 . 4 1 3 . . . . 1 . 3 . 2 1 Data Loss (major) 7 | . 1 . . . . . . 3 1 2 . . . . . . . . . . Misfires 4 | . 1 . . . . . . 2 . 1 . . . . . . . . . . Alerts 4 | . . . . . . . . 3 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 1001 | . . . . . 87 27 . 60 . . . . 63 126 267 48 3 167 101 52 Projectiles 151 | . . . . . 87 . . 57 . . . . 7 . . . . . . . Explosions 130 | . . . . . . 27 . 3 . . . . 17 . 83 . . . . . Melee 720 | . . . . . . . . . . . . . 39 126 184 48 3 167 101 52 Knockbacks 24 | . 4 . . . 3 5 . 11 . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 4 . . . 3 5 . 11 . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . 5 3 . . 4 . . 128 32 52 . . 114 . 96 . . . . . Shots 11 | . . . . . . . . 2 1 1 . . 3 . 4 . . . . . Rammed 5 | 1 1 1 . . 1 . . 1 . . . . . . . . . . . . Targets Rammed 5 | 1 1 1 . . 1 . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 68 90 . 219 275 189 . 256 98 269 . 84 350 . 273 48 3 18 24 144 Average Temperature 66 | . 29 20 . 60 63 63 . 94 33 74 . 38 114 . 120 16 2 7 14 58 Received Heat Transfer 1579 | . 135 57 . 105 72 171 . 351 45 . . 117 . . . 45 211 . . 270 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Heat Transferred 1839 | . . . . . . 555 . 901 37 . . . 222 . 50 . . . 74 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Maximum Alert Level 2 | . . . . . . 1 . . . . . . 1 . 1 . 1 1 1 2 Low Security (%) 86 | 100 100 100 . 100 100 63 100 100 . . . . 98 100 75 100 95 6 40 27 Level 1 13 | . . . . . . 36 . . . . . . 1 . 24 . 4 93 59 41 Level 2 . | . . . . . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 640 | 5 87 60 . 40 34 285 81 141 . . . . 206 49 341 175 243 277 307 640 Initial 175 | . . . . . . . 81 35 . . . . . 15 . 175 80 127 138 144 Average 80 | . 20 25 . 6 8 106 66 44 . . . . 87 4 128 115 124 248 196 357 Influence Increases 5296 | 5 274 240 . 101 132 488 . 425 160 . . 191 366 125 701 205 579 230 438 636 Destroy 0b10 Robot/C 1580 | . 200 160 . 80 40 300 . 160 140 . . 80 140 . 140 . 20 100 20 . Destroy 0b10 Robot/NC 260 | 5 15 20 . . 10 30 . 20 . . . . 10 30 50 30 . 25 15 . Destroy Leader 318 | . 32 30 . 20 12 56 . 52 20 . . 10 32 2 24 4 . 22 2 . Allied During Kill 33 | . . . . 1 . . . . . . . 26 . . 6 . . . . . Successful Hack 49 | . 11 . . . 5 7 . . . . . . 2 10 4 . . 8 2 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 765 | . 15 . . . 15 15 . 135 . . . . 90 . 180 . 150 15 105 45 Destroy Structure 656 | . 1 . . . 20 35 . 58 . . . . 62 38 222 36 34 45 99 6 Partial Spotted 195 | . . . . . . . . . . . . . . . 75 15 60 15 30 . Lose Combat Pursuer 1410 | . . 30 . . . 45 . . . . . 75 30 45 . 120 315 . 165 585 Influence Decreases 4716 | 5 274 206 34 101 132 254 183 415 194 27 . 191 334 157 366 386 490 226 427 314 Entered New Map 823 | . . . 34 . . . 153 16 24 6 . . . 17 . 160 74 116 109 114 Time Decay 3158 | 5 194 206 . 80 122 254 30 351 160 21 . 137 304 118 336 206 206 90 238 100 Lost Part 525 | . 40 . . 1 10 . . 48 10 . . 16 30 . 20 20 130 20 80 100 Lost Ally 170 | . . . . 20 . . . . . . . 38 . 22 10 . 80 . . . Purge Threat 40 | . 40 . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 2 1 . 7 . . . . 2 2 4 2 6 . 5 1 Investigation 9 | . 1 . . . 1 . . 1 . . . . . 1 2 . 2 . . 1 Extermination 13 | . . . . . . 1 . 2 . . . . 1 1 2 1 2 . 3 . Reinforcement 6 | . . . . . 1 . . 1 . . . . 1 . . 1 . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Distress Signals 12 | . . . . . 1 2 . 1 . . . . . 1 . . 1 1 1 4 Communications Jammed 18 | . . . . . . . . . . . . . . . . 1 17 . . . Distress Signals 18 | . . . . . . . . . . . . . . . . 1 17 . . . Times Spotted 267 | . 17 10 . 3 7 21 6 16 7 . . 7 11 6 12 14 43 16 22 49 Peak Tracking Total 25 | . 7 3 . 2 3 5 6 4 4 . . 6 4 3 4 9 23 7 7 25 Tactical Retreats 34 | . . 1 . . . 3 . . . . . 2 1 1 1 4 8 . 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Traps Triggered 21 | . 1 . . . 1 1 . 3 . . . . . . 2 . 10 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Machines Disabled 51 | . 1 . . . 1 1 . 9 . . . . 6 . 12 . 10 1 7 3 Max in Single Turn 6 | . 1 . . . 1 1 . 6 . . . . 6 . 3 . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . 2 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Machines Accessed 37 | . 5 . 1 1 2 5 . 1 . . . . 4 2 4 2 5 2 2 1 Terminals 15 | . 4 . . . 1 4 . . . . . . . . . . 4 . 2 . Fabricators 4 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . 2 1 1 1 . 1 . 1 Total Hacks 67 | . 14 . 1 1 3 9 . 3 . . . . 7 4 8 2 9 3 2 1 Successful 34 | . 4 . 1 1 2 6 . . . . . . 5 2 4 2 3 1 2 1 Failed 33 | . 10 . . . 1 3 . 3 . . . . 2 2 4 . 6 2 . . Catastrophic 5 | . 1 . . . . . . 2 . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 3 . . . 2 . . . . . . . 12 16 16 9 15 2 26 6 Terminals 28 | . 11 . . . 1 7 . . . . . . . . . . 7 . 2 . Fabricators 9 | . . . . . . 2 . . . . . . 2 . 3 . 2 . . . Repair Stations 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . Recycling Units 10 | . 3 . . . 2 . . . . . . . . . 4 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 3 . . . . 3 2 1 1 . 1 . 1 Terminal Hacks 17 | . 4 . 1 1 1 5 . . . . . . . . . . 3 . 2 . Record 5 | . . . 1 . . 1 . . . . . . . . . . 1 . 2 . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . 1 . 3 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . Scan Component 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . 2 1 1 1 . . . 1 Seal Access 6 | . . . . . . . . . . . . . 2 1 1 1 . . . 1 Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 1 3 . 1 . . . . 1 1 3 1 4 2 . . Full Trace Events 4 | . 1 . . . . . . 1 . . . . . . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . . . . . 15 . 12 . . . . . 18 . Parts Built 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . 128 . 152 . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . 16 . 5 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Total Allies 14 | . . . . 1 . . . . . . 4 . . 3 2 . 4 . . . Largest Group 4 | . . . . 1 . . . . . . 4 4 . 3 1 . 4 . . . Highest-Rated Group 156 | . . . . 31 . . . . . . 156 156 . 84 31 . 156 . . . Highest-Rated Ally 40 | . . . . 31 . . . . . . 40 40 . 28 31 . 39 . . . Zionite Dispatches 4 | . . . . . . . . . . . . . . 1 2 . 1 . . . Fire 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 10 | . . . . 3 . . . . . . . 5 . . 2 . . . . . Total Damage 177 | . . . . 63 . . . . . . . 93 . . 21 . . . . . Kills 5 | . . . . 1 . . . . . . . 2 . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Active Infowar (turns) 10962 | . 601 407 255 136 404 973 75 950 329 949 1348 458 825 634 850 421 434 197 504 212 Optics 3317 | . . . . . . . . . . . . . 65 634 850 421 434 197 504 212 Sensors 8661 | . . 2 . . 404 973 75 950 329 949 1348 458 825 634 751 421 362 . 180 . IFF 1 | . . . . . . . . . . . . . . 1 . . . . . . Terrain 1631 | . . . . . . . . . . 444 . . . . . 171 306 90 502 118 Structural 1490 | . . . . . . . . . . . . . . 304 631 . . . 387 168 Seismic 1825 | . 601 405 255 136 . . . . . . . . . . . . . 10 418 . Cloaking 10 | . . . . . . . . . . . . . . . . . 10 . . . Jamming 1953 | . . . . . . . . . . . . . . 584 638 392 339 . . . ECM 89 | . . . . . . . . . . . . . . . 13 14 . . 62 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 2 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . 3 3 3 2 2 . 7 1 Main Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Turns Passed 12345 | 110 1162 564 255 424 407 973 75 1076 329 949 1348 552 869 634 850 421 434 197 504 212 Spaces Moved 12040 | 55 604 351 249 328 273 605 64 704 255 404 1001 319 696 1123 1399 857 830 360 1059 504 Core 4 | 3 . . . . . . . . . . . . . . . . 1 . . . Treads 349 | 44 230 . . . 1 . . 74 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 5185 | 8 374 351 249 328 272 605 64 630 255 404 1001 319 325 . . . . . . . Hover 47 | . . . . . . . . . . . . . . . . . 6 . . 41 Flight 6385 | . . . . . . . . . . . . . 371 1123 1399 857 823 360 1059 393 Fastest Speed 8 | 50 140 115 100 100 102 120 108 108 110 130 115 115 23 25 17 8 11 19 22 28 Average Speed 71 | 142 153 141 101 112 108 120 109 125 120 130 129 120 66 25 23 18 23 25 24 32 Slowest Speed 320 | 160 240 155 115 115 320 120 120 240 130 130 130 130 115 25 109 21 157 104 31 56 Overloaded Moves 35 | . . . . . . . . . . . . . . . 10 6 19 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . . . . 2 1 22 6 1 5 12 Potential Cave-ins 15 | . . . . . . . . . . 15 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Microwarps 7 | . . . . . . . . . . . . . . . . . . . . 7 Exploration Rate (%) 46 | 5 83 66 67 69 22 19 73 21 52 47 89 47 26 28 35 31 65 11 95 33 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 12 | . . 1 1 . 1 . . . 1 . . 1 . 5 . . 2 . . . Known Exits Taken 14 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . 1 3 5 1 . . . . . . . . Spaces Dug 103 | . . . . . 1 3 . . . 5 . . 8 19 21 18 17 . 9 2 Terrain Destroyed 517 | . . . . . 21 41 . 69 57 40 . 9 62 19 111 18 17 14 37 2 Melee 89 | . . . . . . . . . . . . . 3 19 21 18 17 . 9 2 Projectile 89 | . . . . . 21 16 . 5 . 24 . 9 13 . . . . . 1 . AOE 339 | . . . . . . 25 . 64 57 16 . . 46 . 90 . . 14 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Arm Res Qua Sec Total 14785 | 73 733 379 254 362 349 744 69 814 265 790 1050 466 1046 1416 1792 1034 999 426 1248 476 Wait 1752 | . 37 . . 15 . 45 . 23 . 347 38 134 255 247 277 118 48 20 117 31 Move 11878 | 55 603 350 248 327 272 605 63 703 254 403 1000 318 695 1118 1396 825 818 357 1050 418 Hop 32 | . . . . . . . . . . . . . . 2 1 9 5 1 3 11 Pick Up 134 | 5 21 2 1 4 16 11 2 8 . . . . 12 3 16 11 9 3 10 . Fast Attach 108 | 5 2 . . 1 6 1 1 5 . . 5 2 13 4 9 7 14 15 11 7 Attach 66 | 1 5 . . 3 5 5 1 8 1 . . 2 8 2 3 7 7 3 5 . Detach 32 | . 1 . 2 . 1 . . 3 . . 2 . 5 1 2 4 2 6 2 1 Swap 68 | 2 6 5 . . 3 5 . 3 3 5 1 1 7 3 12 4 . 1 7 . Drop 145 | . 4 2 3 2 18 10 2 7 . . 3 . 17 8 16 17 17 3 14 2 Fire 311 | 5 53 19 . 10 27 62 . 45 7 35 1 9 23 . 9 . . 1 5 . Melee 201 | . . . . . . . . . . . . . 11 28 51 32 34 16 23 6 Ram 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 8 . . . . . . . . 45 . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 752 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Lost 3 parts (2n1w) 838 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Discovered new exit (range 9) 1064 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Entered Mines 1388 | -10/Mines | Discovered new exit (range 9) 1475 | -10/Mines | Discovered new exit (range 10) 1514 | -10/Mines | Learned location of 1 exit from Materials 1555 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1558 | -10/Mines | Found Prototype Device 1653 | -10/Mines | Learned location of Storage (-9) 1824 | -10/Mines | Discovered new exit (range 8) 1832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -10/Mines | Discovered new exit (range 5) 1837 | -10/Mines | Entered Exiles 1867 | -10/Exiles | Met 8R-AWN 1884 | -10/Exiles | Met EX-HEX 1913 | -10/Exiles | Met EX-BIN 1928 | -10/Exiles | Met EX-DEC 1932 | -10/Exiles | Learned location of Zion (-7) 1978 | -10/Exiles | Visited The Gauntlet 2080 | -10/Exiles | Discovered new exit (range 14) 2092 | -10/Exiles | Entered Mines 2095 | -9/Mines | Received a Mining Laser from a helpful Derelict 2178 | -9/Mines | Learned 8 Materials zone layouts 2279 | -9/Mines | Found the Drone Emporium 2292 | -9/Mines | Found Prototype Device 2514 | -9/Mines | Discovered new exit (range 3) 2516 | -9/Mines | Entered Materials 2516 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2517 | -8/Materials | Identified exit to Factory 2709 | -8/Materials | Crushed by falling debris 2750 | -8/Materials | Discovered exit to Factory (range 10) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3580 | -7/Factory | Destroyed 7 combat bots 3673 | -7/Factory | Identified exit to Lower Caves 3896 | -7/Factory | Sucked down chute 3896 | -7/Factory | Entered Waste 3911 | -7/Waste | EMP discharged 3911 | -7/Waste | System corruption reached 10% 3911 | -7/Waste | Spotted C-40 Crusher 3929 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3940 | -7/Waste | Spotted C-40 Crusher 3940 | -7/Waste | Spotted C-40 Crusher 3951 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3960 | -7/Waste | Discovered new exit (range 10) 3969 | -7/Waste | Identified exit to Factory 3971 | -7/Waste | Entered Factory 4342 | -7/Factory | Lost 3 parts (1n1u1w) 4389 | -7/Factory | Allied Derelicts emerged from ambush trap array 4596 | -7/Factory | Garrison activated, responded to threat 4656 | -7/Factory | Lost 3 allies 4823 | -7/Factory | Discovered exit to Lower Caves (range 14) 5047 | -7/Factory | Entered Lower Caves 5114 | -7/Lower Caves | Encountered a Warlord checkpoint 5319 | -7/Lower Caves | Learned Factory emergency access door positions 5366 | -7/Lower Caves | Discovered new exit (range 9) 5375 | -7/Lower Caves | Identified exit to Lower Caves 5376 | -7/Lower Caves | Entered another Lower Caves area 5383 | -7/Lower Caves | Learned Factory terminal intel 5860 | -7/Lower Caves | Build established: Skirmisher 6096 | -7/Lower Caves | Learned Factory stockpile data 6312 | -7/Lower Caves | Discovered new exit (range 9) 6323 | -7/Lower Caves | Build established: Mutant 6324 | -7/Lower Caves | Identified exit to Zion 6325 | -7/Lower Caves | Entered Zion 6395 | -7/Zion | System corruption cleaned by Quarantine Array 6447 | -7/Zion | Discovered new exit (range 10) 6814 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6861 | -7/Zion | Learned Factory emergency access door positions 6956 | -7/Zion | Met Imprinter 6975 | -7/Zion | Imprinted 6978 | -7/Zion | Declared Zion's savior 7212 | -7/Zion | Found Prototype Launcher 7212 | -7/Zion | Identified Rocket Array 7525 | -7/Zion | Learned 4 Factory zone layouts 7672 | -7/Zion | Identified exit to Proximity Caves 7673 | -7/Zion | Entered Proximity Caves 7673 | -6/Proximity Caves | Accompanied by 4 allies 7795 | -6/Proximity Caves | Spotted B-75 Beast 7853 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7883 | -6/Proximity Caves | Lost 4 allies 7887 | -6/Proximity Caves | Found DCF Scrap (12 items) 7894 | -6/Proximity Caves | Lost 4 parts (1p3n) 8212 | -6/Proximity Caves | Discovered new exit (range 4) 8216 | -6/Proximity Caves | Identified exit to Factory 8221 | -6/Proximity Caves | Learned location of Extension (-4) 8225 | -6/Proximity Caves | Entered Factory 8225 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8229 | -6/Factory | Loaded intel: 26 terminal locations 8435 | -6/Factory | Retrieved Zion intel report: Main Access 8435 | -6/Factory | Identified exit to Factory 8546 | -6/Factory | Build established: Hacker-Mutant 8639 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8643 | -6/Factory | Lost 3 parts (1p1n1u) 8817 | -6/Factory | Retrieved Zion intel report: Trap Installations 9013 | -6/Factory | Fabricated Q-thruster (x2) 9075 | -6/Factory | Repaired Lgt. Nuclear Core 9094 | -6/Factory | Entered another Factory area 9094 | -5/Factory | Evolved 2 slots: Utility x2 9234 | -5/Factory | Retrieved Zion intel report: Branch Access 9234 | -5/Factory | Identified exit to Upper Caves 9279 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9397 | -5/Factory | Spotted B-75 Beast 9518 | -5/Factory | Discovered new exit (range 11) 9520 | -5/Factory | Zion Fire squad teleported in 9618 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9647 | -5/Factory | Discovered new exit (range 9) 9695 | -5/Factory | Identified exit to Factory 9722 | -5/Factory | Build established: Infiltrator-Ninja 9728 | -5/Factory | Entered another Factory area 9728 | -4/Factory | Accompanied by 1 ally 9728 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9903 | -4/Factory | Retrieved Zion intel report: Main Access 9903 | -4/Factory | Identified exit to Research 9960 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10105 | -4/Factory | Retrieved Zion intel report: Active Terminals 10307 | -4/Factory | Zion Explosive Resupply teleported in 10328 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 10468 | -4/Factory | Zion Hover Resupply teleported in 10578 | -4/Factory | Entered Research 10578 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10662 | -3/Research | Build established: Ninja 10696 | -3/Research | Spotted B-86 Titan 10767 | -3/Research | Retrieved Zion intel report: Emergency Access 10771 | -3/Research | Retrieved Zion intel report: Active Garrisons 10795 | -3/Research | Spotted B-86 Titan 10812 | -3/Research | Found Prototype Device 10812 | -3/Research | Identified Exp. Thermal Defense Suite 10913 | -3/Research | Found Prototype Processor 10913 | -3/Research | Identified Exp. Target Analyzer 10989 | -3/Research | Discovered new exit (range 8) 10998 | -3/Research | Identified exit to Armory 10999 | -3/Research | Entered Armory 11285 | -3/Armory | Retrieved Zion intel report: Depthwide Sectors/-2 11308 | -3/Armory | Zion Fire squad teleported in 11313 | -3/Armory | Retrieved Zion intel report: Emergency Access 11324 | -3/Armory | Spotted B-86 Titan 11327 | -3/Armory | Spotted Armor Guard 11327 | -3/Armory | Spotted Armor Guard 11331 | -3/Armory | Spotted Armor Guard 11331 | -3/Armory | Spotted Armor Guard 11340 | -3/Armory | Breached Obliterator storage 11354 | -3/Armory | Lost 4 allies 11395 | -3/Armory | Core integrity fell below 50% 11432 | -3/Armory | Discovered new exit (range 4) 11433 | -3/Armory | Identified exit to Research 11433 | -3/Armory | Entered Research 11433 | -2/Research | Evolved 2 slots: Utility x2 11453 | -2/Research | Lost 13 parts (3p5n5u) 11625 | -2/Research | Discovered new exit (range 7) 11628 | -2/Research | Identified exit to Quarantine 11630 | -2/Research | Entered Quarantine 11636 | -2/Quarantine | Found Alien Artifact 11636 | -2/Quarantine | Identified Phase Redirector 11735 | -2/Quarantine | Build established: Scavenger-Sprinter 11810 | -2/Quarantine | Discovered new exit (range 9) 11825 | -2/Quarantine | Identified exit to Access 11826 | -2/Quarantine | Scanned by Researcher 11854 | -2/Quarantine | Found Alien Artifact 11854 | -2/Quarantine | Identified Terrabomb 11854 | -2/Quarantine | Used Terrabomb 11861 | -2/Quarantine | Found Terrabomb 11874 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 11876 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 11883 | -2/Quarantine | Found Alien Energy Cannon 11895 | -2/Quarantine | Found Alien Artifact 11895 | -2/Quarantine | Identified Subatomic Replicator 11929 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 11930 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 11956 | -2/Quarantine | Found Alien Artifact 11961 | -2/Quarantine | Found Alien Artifact 11968 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 12010 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 12020 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 12109 | -2/Quarantine | Spotted Fortress 12130 | -2/Quarantine | Discovered new exit (range 14) 12132 | -2/Quarantine | Discovered new exit (range 6) 12133 | -2/Quarantine | Identified exit to Protoforge 12134 | -2/Quarantine | Identified exit to Section 7 12134 | -2/Quarantine | Entered Section 7 12137 | -2/Section 7 | Lost 4 parts (2n2u) 12156 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 12188 | -2/Section 7 | Spotted S7 Guard 12195 | -2/Section 7 | Found Alien Artifact 12195 | -2/Section 7 | Identified Core Regenerator 12195 | -2/Section 7 | Used Core Regenerator, restored core integrity (+183) 12204 | -2/Section 7 | Spotted S7 Guard 12214 | -2/Section 7 | Found Alien Artifact 12214 | -2/Section 7 | Identified Microwarp Drive 12224 | -2/Section 7 | Spotted S7 Guard 12304 | -2/Section 7 | Spotted B-90 Cyclops 12321 | -2/Section 7 | Lost 4 parts (4n) 12346 | -2/Section 7 | Core integrity fell below 50% 12346 | -2/Section 7 | Self-destructed Last Messages --------------- 12285_ System corrupted: Heat flow error (+181). 12289_ C-65 Expert calibrates the Hypermatter Reactor. 12290_ Field Propulsion Array destroyed. 12294_ C-65 Expert calibrates the Hypermatter Reactor. 12301_ ALERT: Suspicious activity at Terminal 7022. Dispatching Investigation squad. 12305_ System corrupted: Component data lost. 12308_ C-65 Expert calibrates the Hypermatter Reactor. 12321_ Penetrated by Slug. 12323_ K-01 Serf destroyed. 12323_ Penetrated by Slug. 12325_ C-65 Expert calibrates the Hypermatter Reactor. 12326_ Q-thruster destroyed. 12330_ Adv. Signal Interpreter destroyed. 12332_ Acquired Lgt. Ion Engine. 12333_ Lgt. Ion Engine destroyed. 12335_ Structural Scanner destroyed. 12342_ Penetrated by Slug. 12342_ Microwarp Drive destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ? ?????? ???????????????? ???????????????????????? | | ? ##?? ???????????????? #??????????????????????? | | ??####?? ???????????????? #??????????????????????? | | #### ???????????????? #??????????????????????? | | "T #### ???????????????? #??????????????????????? | | "" #### ???????????????# ##?????????????????????? | | #### ?????#########?# ##?????????????????????? | | #### ##???#########?# ##?????????????????????? | | # ###### ##??? #### ##?????????????????????? | | # ###### ##??? "" ####h##?????????????????????? | | # ???? # ##?? "" # Y##?????????????????????? | | # #??? # ##?? 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""""" ?????? | | ########+###########;#;##############+#####??????? | | ##### ####### #######???????????????? | | ???## """ ##????# ???????????????????????????? | | ???## """ ##????# ????????????????????????????? | | ??### """ ##????#?????????????????????????????? | | #??## """ ##??????????????????????????????????? | | ???##* """ ##??????????????????????????????????? | | ??### """ ##??????????????????????????????????? | | ???## ""?? ##??????????????????????????????????? | | ??### ??? ##??????????????????????????????????? | | #??######???###??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 51 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive System Guard | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Arc Projector | -7/Zion | Archive Cold Fusion Reactor | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Adv. Energy Well | -2/Quarantine | Z-intel Exp. Reaction Control System | -2/Quarantine | Z-intel Exp. Shield Generator | -2/Quarantine | Z-intel Hds. Centrium Wheel | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Shock Maul | -2/Quarantine | Z-intel Plasma Lance | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Z-intel Exp. Target Analyzer | -2/Quarantine | Z-intel Exp. Focal Shield | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Enh. Armored Medium Treads | -2/Quarantine | Z-intel Exp. Myomer Leg | -2/Quarantine | Z-intel Hvy. Gatling Laser | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory Repaired ---------- Lgt. Nuclear Core | 24% | -6/Factory Alien Tech Used ----------------- Phase Redirector Terrabomb Subatomic Replicator Core Regenerator Microwarp Drive Achievements -------------- Freeware Maybe Next Time I'll Detach My Launcher Tester Challenges ------------ None Game ------ Seed WeaponFlyingNeutralizer Manual? 0 Play Time 03:03:13 Cumulative 65.5 hours Start 2025.06.01 @ 11:54:04 End 2025.06.01 @ 19:32:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/1/0/1/0/0/0/0/1 Lore% 54 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80c0e6f2-2803-4dfc-a3f1-24c54cb410d6