Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 18:56:21 Player: Perseus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (899) 899 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 2264 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 301/400 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Carbon-fiber Leg Flight Unit Flight Unit Heat Sink Improved Terrain Scanner [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 . 17 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads . | . . . . Leg 11 | 2 . 6 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 8 1 Energy Gun 6 | 1 . 5 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 9 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 7 | . . 6 1 Highest Loss Streak 4 | . . 4 1 Average Slot Usage (%) 90 | . 85 93 85 Engine 13 | . 14 14 11 Leg 28 | . 28 27 31 Device 10 | . . 13 11 Storage 13 | . 14 14 11 Energy Gun 11 | . 14 13 4 Ballistic Gun 10 | . 14 7 16 Naked Turns . | . . . . Heaviest Build 20 | 11 11 20 18 Greatest Support 41 | 20 20 25 41 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 7 | 5 6 7 8 Most Carried 8 | 4 5 8 8 Average Carried 5 | 1 2 6 7 Final Capacity 8 | 6 6 8 8 Final Carried 8 | 2 5 8 7 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 550 | 266 10 147 127 Remotely . | . . . . Salvage Created 1203 | 127 119 462 495 Parts 73 | 10 7 32 24 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 3 12 11 Melee 2 | . . 2 . Guns 24 | . 3 10 11 Classes Destroyed 5 | 2 1 1 1 Builder 1 | . . . 1 Tunneler 5 | 3 . 2 . Recycler 2 | 1 . . 1 Swarmer 4 | . . 4 . Grunt 22 | . 3 8 11 Best Kill Streak 4 | 3 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1541 | . 117 887 537 Core 310 | . 10 201 99 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 110 | 6 10 48 46 Largest 2 | 2 2 2 2 Hottest 95 | 60 60 95 85 Shots Fired 195 | 12 19 75 89 Gun 189 | 12 19 69 89 Cannon . | . . . . Launcher . | . . . . Special 6 | . . 6 . Kinetic 111 | 6 10 19 76 Thermal 84 | 6 9 56 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 5 8 8 Robot Miss Streak 5 | 2 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 126 | 7 10 48 61 Core Hits 62 | 5 6 24 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1304 | 65 97 599 543 Guns 1282 | 65 97 577 543 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 567 | 22 41 100 404 Thermal 730 | 43 56 492 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 5 | . 1 4 . Message Errors 4 | . 1 3 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 5 | . . 5 . Targets Rammed 8 | . . 8 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 149 | 40 70 149 48 Average Temperature 45 | 17 28 65 21 Received Heat Transfer 723 | . 48 420 255 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1667 | 100 125 1109 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 400 | 20 103 234 400 Initial 91 | . 13 39 91 Average 122 | 7 48 104 242 Maximum Alert Level 2 | . . 1 2 Low Security (%) 76 | 100 100 82 43 Level 1 22 | . . 17 53 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 1 2 Investigation 6 | . 4 . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 7 18 21 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 10 | . 6 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 5 . Successful 7 | . 4 3 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 4 5 . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 2 | . . 2 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 3 | . 2 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 8 Highest-Rated Ally 31 | . . 31 8 Total Orders . | . . . . Ally Attacks 38 | . . 30 8 Total Damage 323 | . . 256 67 Kills 7 | . . 5 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1343 | 80 193 762 308 Spaces Moved 760 | 45 134 472 109 Core 6 | 6 . . . Treads . | . . . . Legs 754 | 39 134 472 109 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 36 98 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1022 | 64 149 596 213 Wait 71 | . 3 22 46 Move 757 | 44 133 471 109 Hop . | . . . . Pick Up 33 | 8 3 19 3 Fast Attach 2 | . . 2 . Attach 17 | 6 . 9 2 Detach . | . . . . Swap 9 | . . 6 3 Drop 15 | . . 11 4 Fire 110 | 6 10 48 46 Melee . | . . . . Ram . | . . . . Kick 8 | . . 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 335 | -10/Mines | Lost 4 parts (1n3w) 442 | -10/Mines | Learned 2 Materials zone layouts 452 | -10/Mines | Learned Materials security intel 456 | -10/Mines | Discovered new exit (range 15) 463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Core integrity fell below 50% 545 | -10/Mines | Lost 3 parts (1n2w) 681 | -10/Mines | Met a Derelict testing a Signal Generator 754 | -10/Mines | Core integrity fell below 20% 817 | -10/Mines | Build established: Scavenger-Mutant 843 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 989 | -10/Mines | Discovered new exit (range 10) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Accompanied by 1 ally 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Self-destructed Last Messages --------------- 01295_ Carbon-fiber Leg destroyed. 01296_ R-06 Scavenger collects Aluminum Leg. 01297_ G-34 Mercenary destroyed. 01298_ Acquired 2 matter. 01299_ R-06 Scavenger collects Aluminum Leg. 01313_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01314_ Recycling unit begins recycling process. 01314_ R-06 Scavenger collects Lgt. Ion Engine. 01316_ R-06 Scavenger inserts Ion Engine into recycling unit. 01318_ K-01 Serf collects debris. 01319_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01320_ Recycling unit begins recycling process. 01321_ Recycling unit begins matter transfer process. 01323_ Triggered Explosive Trap. 01323_ An explosion rips through the floor. 01323_ Recycling Unit disabled. 01332_ K-01 Serf collects debris. 01338_ C-30 ARC bursts open, deploying its payload. 01338_ G-34 Mercenary unfolds itself. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????# """ [ #?? | | ???????????????????????????????# """ # ##?? | | ???????????????????????????????# """ # #??? | | ???????????????????????????????# !# #??? | | ??????????????????????####?###?# # #??? | | ?????????????????????? ######?# #??? | | ?????????????????????? #??????# #??? | | ?????????????????????# #??????# #??? | | ?????????????????????# """ """ #??????# #??? | | ?????????????????????# """ """ #??????# #??? | | ?????????????????????? """ """ #??????# #??? | | ???????? #############?? #??????# #??? | | ???????? +???? ???????# #??? | | ???????? #######+########## #??? | | ???????? " % #??? | | ??????????# %" ^ % %%#??? | | ??????????# ^ %%% #??? | | ???????????#######^ ##############/###?? | | ??????????? ?# #??????????#%%%% #? | | ??????????? """"?# " #??????????#=!""" #? | | ????????? """" # Y" ###????"???# ^""" #? | | ????????# """" # "" # """ ?# """ #? | | ????????# + + ??# #? | | ????????# """" # #????????# """ #? | | ????????? """" # ###+####????????# ^""" #? | | ??????????? """"?# # @ #?????????# ""??#? | | ??????????? ?# # #?????????#^ ^????? | | ???????????####??# # """ #?????????#^ "????? | | ?????????????????# # """ #?????????# "????? | | ?????????????????# # """ #?????????# ^"????? | | ?????????????????# # #?????????# ?????? | | ?????????????????# # #??????????##?????? | | ?????????????????# #######?????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????+ #???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????+ ????????????????????????? | | ??????????????????##+????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ Trapped Game ------ Seed PointyCloakAutogun Manual? 0 Play Time 00:15:48 Cumulative 160.7 hours Start 2020.12.07 @ 18:39:22 End 2020.12.07 @ 18:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 27 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be47d76d-f3b4-4c12-b3bc-8217e17d324b