Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 21:34:14 Player: Kat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (5206) 5206 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2916) 2916 TOTAL SCORE: 13087 Bonus ------- High Alert Combat Kills 1209 Follower Combat Kills 582 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 346/700 Matter 175/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Relay Coupler [NC] (8) Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Heat Sink Kinecellerator Sensor Drone Bay (20/20) Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Weapon Shielding Weapon Shielding Reactive Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Sensor Drone Bay Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Proton Missile Launcher [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Weapon Shielding Weapon YOLO Cannon Energy Gun Shock Rifle Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 91 | 7 23 5 5 3 5 1 18 3 6 10 5 Power 14 | 1 6 . 1 . . . 2 . 2 2 . Engine 9 | 1 4 . 1 . . . 2 . . 1 . Core 5 | . 2 . . . . . . . 2 1 . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 9 . 1 . . . 5 2 . 4 . Treads 11 | . 2 . 1 . . . 5 2 . 1 . Leg 12 | 2 7 . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 2 2 3 2 . 2 1 8 1 2 2 1 Device 14 | 1 2 2 2 . 2 . 2 . 1 1 1 Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . . . . 2 . . . . Hackware 2 | . . . . . . . . . 1 1 . Protection 7 | . . 1 . . . 1 4 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 6 2 1 3 3 . 3 . 2 2 4 Energy Gun 4 | 2 . 1 . . 1 . . . . . . Energy Cannon 3 | . . . 1 . 1 . 1 . . . . Ballistic Gun 7 | . 4 . . . 1 . . . 2 . . Ballistic Cannon 4 | . 1 . . . . . . . . 1 2 Launcher 8 | . 1 1 . 3 . . 2 . . . 1 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . . . . . . . 1 Parts Lost 15 | . 1 . . . . . 3 . 4 2 5 Power . | . . . . . . . . . . . . Propulsion 8 | . . . . . . . 1 . 2 2 3 Utility 7 | . 1 . . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . . . . 2 . 2 2 4 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 100 99 100 95 88 80 85 77 83 78 Engine 7 | . 12 14 11 11 11 11 8 7 . . 6 Core 2 | . 1 . . . . . . . 6 6 . Treads 16 | . . 28 22 22 22 22 16 24 18 13 . Leg 4 | . 27 . . . . . . . . . 17 Device 10 | . 13 9 21 22 22 11 8 7 6 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 3 | . . . . . . . 8 7 7 7 7 Hackware 2 | . . . . . . . . . 1 12 15 Protection 12 | . . 4 11 11 11 21 20 23 17 9 2 Energy Gun 2 | . 7 4 11 6 6 . . . . . . Energy Cannon 4 | . . . 11 7 3 11 9 7 4 . . Ballistic Gun 5 | . 19 . . . 6 . . . 5 5 . Ballistic Cannon 1 | . . 9 . . . . . . . 3 9 Launcher 1 | . . 14 . 7 1 . . . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 15 21 33 23 25 48 48 52 41 41 32 39 Greatest Support 80 | 20 40 40 43 43 43 43 43 80 80 48 48 Greatest Overweight (x) 10 | 1 1 . . . 1 1 2 . . 10 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 8 8 7 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 6 6 7 7 8 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 4 8 7 8 8 8 8 8 7 7 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 1891 | 270 471 151 50 . . 156 97 . 113 450 133 Remotely 371 | . . . . . . . . . . 238 133 Salvage Created 4469 | 126 977 186 218 25 . 291 1397 131 697 178 243 Parts 251 | 8 58 10 14 4 . 14 74 5 38 11 15 Haulers Intercepted 6 | . 2 . 1 . . . 2 1 . . . Recyclers Shooed 3 | 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 108 | . 16 5 3 2 . 7 31 4 26 2 12 Guns 19 | . 16 2 1 . . . . . . . . Cannons 38 | . . 2 1 . . 3 12 1 5 2 12 AOE 41 | . . 1 . 2 . 4 14 2 18 . . Classes Destroyed 17 | 2 5 . 1 1 . 2 5 . . 1 . Worker 4 | . . . . . . . 3 . . 1 . Builder 1 | . . . . . . . 1 . . . . Tunneler 4 | 2 . . . 1 . . 1 . . . . Hauler 6 | . 2 . 1 . . . 2 1 . . . Recycler 9 | 1 3 . . . . . 4 . . 1 . Operator 2 | . 1 . 1 . . . . . . . . Watcher 9 | . 2 . . . . . 4 1 . 2 . Swarmer 39 | . 3 . . . . 3 4 3 15 . 11 Grunt 48 | . 13 5 1 . . 2 19 . 8 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . . . . . . 2 . . 1 . Protector 1 | . . . . . . . 1 . . . . Sentry 10 | . . . 2 . . . 3 1 3 . 1 Hunter 2 | . . . . . . 1 1 . . . . Programmer 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 10 | 3 4 3 2 2 . 3 10 4 8 1 7 Combat Bots Only 8 | . 3 3 2 2 . 3 6 4 8 1 7 Max Kills in Single Turn 5 | 1 1 1 1 2 . 3 4 2 5 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 1 . 2 . 2 3 2 5 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 433 | . 72 20 25 . . 12 77 14 126 9 78 Missed 136 | . 20 6 8 . . 5 24 7 35 3 28 Damage Taken 4616 | . 476 146 244 . . 169 1139 270 1167 225 780 Core 573 | . 56 11 . . . 65 87 24 57 70 203 Absorbed by Shields 114 | . 92 22 . . . . . . . . . Redirected to Shielding 235 | . . . 49 . . 20 80 1 49 12 24 Ignored by Resistances 104 | . . . . . . . . 15 89 . . Regen/Repaired (Parts) 393 | . 32 . . . . . 361 . . . . Core Remaining (%) 85 | 100 . 73 . . . 83 84 . . . . Volleys Fired 245 | 7 65 16 17 4 . 6 41 6 34 27 22 Largest 2 | 2 2 1 2 2 . 1 1 1 2 2 2 Hottest 110 | 80 80 50 110 93 . 100 100 100 100 56 96 Shots Fired 378 | 14 130 16 34 8 . 6 41 6 48 35 40 Gun 205 | 14 130 6 17 . . . . . 28 10 . Cannon 156 | . . 10 17 2 . 6 41 6 20 21 33 Launcher 11 | . . . . 6 . . . . . . 5 Special 6 | . . . . . . . . . . 4 2 Kinetic 206 | . 104 10 . . . . . . 28 31 33 Thermal 92 | . . . 17 2 . 6 41 6 20 . . Explosive 6 | . . . . 6 . . . . . . . Electromagnetic 68 | 14 26 6 17 . . . . . . . 5 Robot Hit Streak 14 | 5 10 13 14 . . 4 8 8 4 7 4 Robot Miss Streak 4 | 1 3 1 1 . . 1 4 1 2 3 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 216 | 9 82 14 27 . . 3 27 4 7 24 19 Core Hits 142 | 4 32 7 6 5 . 8 32 4 21 10 13 Critical Kills 11 | . . . . . . . 7 1 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . 7 1 3 1 2 Meltdown 11 | . . . . . . . 7 1 3 . . Blast 3 | . . . . . . . . . . 1 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14020 | 112 1249 306 498 165 . 1072 6201 759 2456 565 637 Guns 1826 | 112 1216 114 245 . . . . . 19 120 . Cannons 6378 | . . 148 210 . . 493 3129 442 965 435 556 Explosions 5796 | . 30 41 43 165 . 575 3072 317 1472 . 81 Melee . | . . . . . . . . . . . . Ramming 20 | . 3 3 . . . 4 . . . 10 . Kinetic 2303 | . 1025 148 . . . . . . 19 555 556 Thermal 10789 | . 30 41 253 . . 1068 6201 759 2437 . . Explosive 165 | . . . . 165 . . . . . . . Electromagnetic 743 | 112 191 114 245 . . . . . . . 81 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 15 2 Message Errors 4 | . . . . . . . . . . 4 . Matter Fused 3 | . . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 . Misfires 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1698 | . . . . . . 274 952 68 388 . 16 Projectiles 1237 | . . . . . . 99 738 67 322 . 11 Explosions 461 | . . . . . . 175 214 1 66 . 5 Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 5 3 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 5 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1040 | . . . . . . 71 401 222 309 . 37 Shots 19 | . . . . . . 1 7 3 6 . 2 Rammed 5 | . . 1 . . . 1 . . . 3 . Targets Rammed 8 | . 2 1 . . . 1 . . . 4 . Kicked 3 | . 2 . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 192 | 108 108 102 36 . . 9 33 20 50 109 192 Average Temperature 40 | 58 38 34 16 . . 9 9 12 25 51 62 Received Heat Transfer 945 | . 206 91 75 . . . 342 . 204 9 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 4 | 2 1 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 11 | . . . . . . . 7 1 3 . . Combat Hostiles 9 | . . . . . . . 5 1 3 . . Parts Melted 33 | . . . 5 . . 1 19 5 3 . . Heat Transferred 10078 | . 50 50 494 . . 1120 5644 720 2000 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 1 . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1746 | 15 197 89 188 111 . 246 1056 762 1746 1084 991 Initial 916 | . 9 33 34 73 . . 17 480 533 916 749 Average 614 | 5 103 66 115 82 . 160 668 539 1309 973 851 Maximum Alert Level 5 | . . . . . . 1 3 3 5 3 3 Low Security (%) 37 | 100 100 100 100 100 . 47 3 . . . . Level 1 6 | . . . . . . 52 16 . . . . Level 2 9 | . . . . . . . 33 77 4 . . Level 3 30 | . . . . . . . 46 22 24 100 100 Level 4 10 | . . . . . . . . . 48 . . Level 5 5 | . . . . . . . . . 23 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 2 1 . . 4 . . 6 . Investigation 7 | . 2 1 . . . . 3 . . 1 . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 6 | . 1 . 2 1 . . . . . 2 . Assault 2 | . . . . . . . 1 . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 5 | . . . . . . . 4 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 20 5 4 . . 3 41 5 29 19 14 Peak Tracking Total 8 | . 3 3 2 . . 3 8 4 8 4 5 Tactical Retreats 7 | . . . 1 . . . 3 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 6 | . 1 . . . . . 1 . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 23 | . . 1 . . . . 8 3 8 2 1 Max in Single Turn 3 | . . 1 . . . . 2 3 2 . 1 Garrison Relay 4 | . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 22 | . 6 3 1 . 3 . 4 1 1 3 . Terminals 11 | . 5 1 1 . . . 1 . 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 86 | . 18 4 3 . 33 . 21 1 1 5 . Successful 70 | . 13 3 . . 33 . 16 1 1 3 . Failed 16 | . 5 1 3 . . . 5 . . 2 . Catastrophic 5 | . . . 1 . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 12 2 3 . 1 . 5 . . 3 . Terminals 28 | . 13 2 3 . . . 5 . 1 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . 5 . . . . . 13 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Terminal Hacks 42 | . 4 2 . . 33 . . . 1 2 . Record 32 | . . . . . 32 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 16 | . 3 . . . . . 13 . . . . Scan Component 9 | . 2 . . . . . 7 . . . . Repair 7 | . 1 . . . . . 6 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 7 | . 6 1 . . . . . . . . . Terminals 7 | . 6 1 . . . . . . . . . Botnet 6 | . 5 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 1 1 . . . 4 1 1 2 . Full Trace Events 5 | . 1 . 1 . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 6 . . . . Time 254 | . 26 . . . . . 228 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . . . 4 2 Non-combat 4 | . . . . . . . . . . 4 . Combat 2 | . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . . . . . . . 4 2 drop_inventory 1 | . . . . . . . . . . 1 . link_fov 2 | . . . . . . . . . . 2 . formatsys_low 1 | . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . 2 Relay Couplers Released 18 | . . . . . . . . . 18 . . Machine Destruction 18 | . . . . . . . . . 18 . . Attached 2 | . . . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 5 | . . . . . . . . . 2 1 2 Largest Group 3 | . . . . . . . . . 2 3 1 Highest-Rated Group 148 | . . . . . . . . . 142 148 16 Highest-Rated Ally 80 | . . . . . . . . . 80 80 16 Total Orders 5 | . . 3 . . . . . . . 2 . ROAM 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . EXPLORE 2 | . . 2 . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . Ally Attacks 52 | . . . . . . . . . 14 38 . Total Damage 2292 | . . . . . . . . . 571 1721 . Kills 18 | . . . . . . . . . 3 15 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . Drone Launches 2 | . . 2 . . . . . . . . . Drone Recoveries 2 | . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 8405 | 99 1290 728 245 208 702 624 1169 377 1682 1072 209 Spaces Moved 3995 | 51 696 288 91 117 383 371 338 200 872 522 66 Core 30 | 6 . . . . . . . . . 3 21 Treads 3161 | . 23 288 91 117 383 371 338 200 872 478 . Legs 804 | 45 673 . . . . . . . . 41 45 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 170 167 167 105 50 Average Speed 161 | 119 125 160 160 160 180 160 204 169 169 168 95 Slowest Speed 550 | 190 190 160 160 160 240 240 320 170 170 550 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 92 74 11 41 71 83 44 5 72 16 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 33 | . . . . . . . . . 33 . . Terrain Destroyed 865 | . 2 4 7 54 . 91 373 98 225 3 8 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . 2 9 2 12 3 1 AOE 836 | . 2 4 7 54 . 89 364 96 213 . 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 5415 | 71 986 539 156 128 394 381 695 223 986 684 172 Wait 965 | 4 170 221 41 4 . 1 277 1 68 105 73 Move 3985 | 50 695 287 90 116 382 370 337 199 871 522 66 Hop . | . . . . . . . . . . . . Pick Up 48 | 3 9 5 1 1 2 1 11 7 2 6 . Fast Attach 37 | 7 6 1 . . 2 . 10 2 2 6 1 Attach 13 | . . . 2 . . . 7 1 2 . 1 Detach 7 | . 2 . . . . . 2 . . . 3 Swap 41 | . 17 4 3 3 3 1 1 . 2 4 3 Drop 64 | . 20 4 2 . 5 1 9 7 4 10 2 Fire 245 | 7 65 16 17 4 . 6 41 6 34 27 22 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . 1 . Crush 5 | . . 1 . . . 1 . . . 3 . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 9) 907 | -10/Materials | Discovered new exit (range 14) 1173 | -10/Materials | Repaired Broken Lgt. Nuclear Core 1315 | -10/Materials | Discovered new exit (range 11) 1390 | -10/Materials | Entered Mines 1392 | -10/Mines | Met a Derelict bent on vengeance 1485 | -10/Mines | Found the Drone Emporium 1493 | -10/Mines | Found Prototype Device 1510 | -10/Mines | Learned 2 Materials zone layouts 1512 | -10/Mines | Identified Sensor Drone Bay 1551 | -10/Mines | Discovered new exit (range 53) 1607 | -10/Mines | Discovered new exit (range 30) 1609 | -10/Mines | Identified exit to Materials 1820 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1887 | -10/Mines | Met a Derelict shopkeep closing up shop 1888 | -10/Mines | Learned Materials garrison access intel 2118 | -10/Mines | Entered Materials 2118 | -9/Materials | Evolved 2 slots: Utility x2 2119 | -9/Materials | Identified exit to Materials 2161 | -9/Materials | Discovered new exit (range 11) 2322 | -9/Materials | Met 8R-AWN 2363 | -9/Materials | Entered Mines 2364 | -9/Mines | Followed 8R-AWN into the Mines 2394 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2419 | -9/Mines | Learned location of 1 exit from Materials 2465 | -9/Mines | Learned location of Storage (-8) 2491 | -9/Mines | Excavation squad dispatched 2491 | -9/Mines | A large section of the Mines collapsed 2563 | -9/Mines | Discovered new exit (range 5) 2571 | -9/Mines | Entered Exiles 2595 | -9/Exiles | Discovered new exit (range 15) 2613 | -9/Exiles | Welcomed by 8R-AWN 2643 | -9/Exiles | Met EX-HEX 2707 | -9/Exiles | Met EX-DEC 2792 | -9/Exiles | Discovered new exit (range 14) 2858 | -9/Exiles | Learned location of Zion (-7) 2933 | -9/Exiles | Met EX-BIN 2957 | -9/Exiles | Aligned with FarCom system 2958 | -9/Exiles | Given EX-Vault access code 3016 | -9/Exiles | Opened EX-Vault 3030 | -9/Exiles | Found YOLO Cannon 3100 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3273 | -9/Exiles | Left Exiles lab with YOLO Cannon 3273 | -9/Exiles | Entered Mines 3328 | -8/Mines | Discovered exit to Materials (range 6) 3897 | -8/Mines | Entered Materials 3897 | -8/Materials | Evolved 2 slots: Utility x2 3898 | -8/Materials | Identified exit to Storage 3899 | -8/Materials | Loaded intel: 1 garrison access location 4297 | -8/Materials | First assault squad dispatched 4621 | -8/Materials | Repaired Arm. Treads 4660 | -8/Materials | Repaired Arm. Treads 4773 | -8/Materials | Discovered new exit (range 16) 4911 | -8/Materials | Repaired Lgt. Deuterium Engine 4971 | -8/Materials | Repaired Imp. Heat Sink 5010 | -8/Materials | Repaired Imp. Heat Sink 5049 | -8/Materials | Repaired Arm. Treads 5066 | -8/Materials | Entered Factory 5066 | -7/Factory | Evolved 2 slots: Propulsion x2 5438 | -7/Factory | Identified exit to Garrison 5443 | -7/Factory | Entered Garrison 5575 | -7/Garrison | Triggered checkpoint 5583 | -7/Garrison | Triggered checkpoint 5599 | -7/Garrison | Triggered checkpoint 5624 | -7/Garrison | Destroyed 8 combat bots 5668 | -7/Garrison | Discovered new exit (range 13) 5745 | -7/Garrison | Triggered checkpoint 5980 | -7/Garrison | Found embedded Infiltrators 6015 | -7/Garrison | Destroyed 8 combat bots 6031 | -7/Garrison | Triggered checkpoint 6085 | -7/Garrison | Discovered new exit (range 13) 6255 | -7/Garrison | Triggered checkpoint 6435 | -7/Garrison | Installed Relay Interface Framework 6466 | -7/Garrison | Discovered new exit (range 10) 6507 | -7/Garrison | Triggered checkpoint 6536 | -7/Garrison | Garrison Relay disabled 6641 | -7/Garrison | Triggered checkpoint 6735 | -7/Garrison | Garrison Relay disabled 6891 | -7/Garrison | Garrison Relay disabled 7051 | -7/Garrison | Garrison Relay disabled 7125 | -7/Garrison | Entered Factory 7125 | -7/Factory | Accompanied by 2 allies 7925 | -7/Factory | First assault squad dispatched 8197 | -7/Factory | Identified exit to Garrison 8197 | -7/Factory | Entered Garrison 8239 | -7/Garrison | Triggered checkpoint 8278 | -7/Garrison | Triggered checkpoint 8361 | -7/Garrison | Core integrity fell below 50% 8388 | -7/Garrison | Destroyed 7 combat bots 8393 | -7/Garrison | Lost 4 parts (3n1u) 8401 | -7/Garrison | Triggered checkpoint 8406 | -7/Garrison | Self-destructed Last Messages --------------- Installing primary routines, ETC: 6. [Achievement: Assimilation Complete] 08373_ Discarded Gauss Cannon. 08374_ Trooper 4a destroyed. 08375_ System corrupted: Energy discharge (-26). 08375_ Dropped Sml. Storage Unit. 08376_ Acquired Prototype Ballistic Cannon. 08376_ Identified Mni. Assault Cannon. 08377_ Dropped Mni. Assault Cannon. 08389_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08395_ Trooper 4b reactivates. 08401_ Beams of light sweep through the air. An alarm sounds. 08405_ Triggered Stasis Trap. 08405_ A bubble of rippling energy engulfs the area. 08405_ Field strength at 94. 08405_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????????????? ????????# ???###### | | ????????????????????????????# ???????# #???????# | | ????????????????????????????# ???????# #???????# | | ????????????????????????????# #??????# #???????# | | ????????????????????????????# ######## #???????# | | ????????????????????????????# ## ## #???????# | | ???????????????????????????## ## ## ##??????# | | ???????????????????????????# [=%[ ######## | | ???????????????????????????# [%% * = | | ???????????????????????????# *= ! | | ???????????????????????????# =## #" ="####### | | ?????????????????????????### ## #"]!=###????? | | ?????????????????????????# ] #????? | | ?????????????????????????# #????? | | ?????????????????????????# ####?? | | ?????????????????????????# #?? | | ?????????????????????????### ## [%## #### #?? | | ?????????????????########### ##g !## #????#?? | | ?????????????????# #??????? | | ?????????????????# @ " ?????? | | ?????????????????# ######## ##????? | | ???????????????????????????###### # ##?????? | | ????????????????????????????????# # #??????? | | ????????????????????????????????#######% #?????? | | ??????????????????????????????????????#=% ##?????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Relay Coupler Types 2 Relay Coupler Value 55 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed MachineEfficiencyFalx Manual? 0 Play Time 01:01:18 Cumulative 32.5 hours Start 2024.06.11 @ 20:13:52 End 2024.06.11 @ 21:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 752cf000-8ef7-4372-bb22-334a8cd59635