Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 22:21:15 Player: FrigidRock Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (329) 1645 Value Destroyed (14252) 14252 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (5200) 5200 TOTAL SCORE: 29337 Bonus ------- High Alert Combat Kills 1797 Follower Combat Kills 216 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -613 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 98/100 System Corruption 3% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Improved Utility Shielding Hacking Drone Bay (1/1) Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Zionite Biocell Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Utility Shielding Dynamic Insulation System Hacking Drone Bay > --- WEAPON ----------- Disruptor Cannon Enhanced Gauss Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Coolant Injector Encrypted Comm Array Trap Reconfigurator Phasing AFG Variable Charge Gun Advanced Plasma Cannon Heavy Phase Cannon Autogun KE Penetrator [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Core Shielding Weapon Ionic Axe Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . . 2 . . 2 . . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 Utility 6 | . . . . . 2 . . 1 . . 1 . . . . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 282 | 8 7 1 1 8 16 19 7 45 1 . 13 1 38 5 . 8 15 2 60 1 1 25 Power 40 | 1 2 . . 1 1 6 1 3 . . 2 . 10 1 . . 1 . 8 . 1 2 Engine 23 | 1 2 . . 1 1 2 1 2 . . 1 . 7 1 . . . . 3 . 1 . Core 13 | . . . . . . 4 . 1 . . . . 2 . . . . . 5 . . 1 Reactor 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 Propulsion 65 | 2 3 . . 3 2 2 1 9 . . 2 . 13 . . . 2 1 14 . . 11 Treads 15 | . . . . . 2 1 . 5 . . 1 . 4 . . . . . 2 . . . Leg 14 | 2 3 . . 2 . . 1 1 . . . . 1 . . . . 1 3 . . . Wheel 18 | . . . . 1 . 1 . 3 . . 1 . 8 . . . 2 . 2 . . . Hover 18 | . . . . . . . . . . . . . . . . . . . 7 . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 . . . 1 6 9 1 16 1 . 8 . 8 2 . 4 7 1 18 1 . 7 Device 41 | 1 . . . . 1 6 1 6 1 . 4 . 3 1 . 2 1 . 10 . . 4 Storage 6 | 1 . . . 1 1 . . . . . 1 . . . . . 1 . 1 . . . Processor 9 | . . . . . 1 . . 3 . . 1 . . . . 1 . 1 1 . . 1 Hackware 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Protection 33 | . . . . . 3 3 . 7 . . 1 . 5 1 . 1 5 . 4 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 3 2 1 1 3 7 2 4 17 . . 1 1 7 2 . 4 5 . 20 . . 5 Energy Gun 27 | 3 . . . 2 3 . 3 5 . . . . 2 . . 1 3 . 5 . . . Energy Cannon 7 | . . . . . . 1 . 2 . . . . . . . . . . 3 . . 1 Ballistic Gun 19 | . . . . . 3 1 . 2 . . 1 . 1 . . 2 . . 8 . . 1 Ballistic Cannon 6 | . 1 . . . . . . . . . . . 2 . . . . . 2 . . 1 Launcher 11 | . 1 1 . 1 1 . 1 1 . . . . 1 2 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 Slashing Weapon 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 22 | . . . . . 2 . . 4 . . . 1 1 . . 2 8 1 3 . . . Parts Lost 118 | . 4 . . 1 2 10 1 11 1 2 2 2 26 1 1 . 6 6 19 4 . 19 Power 17 | . 1 . . . . 1 1 . 1 . . . 7 . . . . . 3 1 . 2 Propulsion 30 | . . . . . . 2 . 2 . 1 1 . 8 . . . . 1 4 . . 11 Utility 39 | . . . . 1 1 4 . 6 . . . 1 6 . 1 . 4 2 8 1 . 4 Weapon 32 | . 3 . . . 1 3 . 3 . 1 1 1 5 1 . . 2 3 4 2 . 2 Highest Loss Streak 10 | . 2 . . 1 1 5 1 2 1 2 1 2 8 1 1 . 3 5 7 3 . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 12 | . 7 8 8 8 9 13 14 13 11 10 13 14 11 11 11 12 13 10 12 12 11 13 Power . | . . . . . 1 1 . . . . . . . 1 2 . . . . . . . Propulsion 1 | . 1 2 2 1 3 1 1 . 1 . 1 1 1 2 2 2 1 1 . 1 1 . Utility 4 | . 2 3 4 3 2 4 7 3 1 2 3 4 3 2 3 4 5 5 5 4 4 5 Weapon 5 | . 1 1 1 1 1 5 5 7 7 6 6 7 5 3 3 4 4 2 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . . 2 2 1 3 3 . . . . 4 . . 1 2 . 5 . . 3 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . 1 1 . . . . . . . 2 . . . . . 2 . . 1 Utility 7 | . . . . 1 . . . 2 . . . . 1 . . . 1 . 2 . . . Weapon 10 | . . . . . 1 1 3 1 . . . . . . . . 1 . 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 90 80 88 89 88 83 83 85 81 87 78 76 84 79 70 78 81 82 80 Engine 6 | . 14 14 14 14 9 5 6 5 6 7 6 6 6 6 6 6 6 6 2 2 . 1 Core 1 | . . . . . . 3 2 1 . . . . 2 . . . . . 5 . . . Reactor 2 | . . . . . . . . . . . 5 6 2 6 6 6 6 6 . . . 4 Treads 4 | . . . . . 8 9 9 11 . 6 4 8 5 . . . . . 3 . . . Leg 4 | . 28 28 28 21 . . . . . . . . . . . . . . 6 . . . Wheel 7 | . . . . 3 9 8 9 8 15 7 8 6 10 13 13 13 13 12 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 5 29 29 26 Device 12 | . 14 14 14 8 5 17 16 16 7 7 11 6 10 7 6 6 5 5 12 17 17 18 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 6 6 6 6 6 5 6 11 7 Processor 7 | . . . . . . 2 . 4 15 15 17 20 15 6 6 12 6 11 7 5 5 9 Protection 6 | . . . . . 13 6 10 7 7 7 3 1 5 10 12 12 13 . 2 7 5 3 Energy Gun 7 | . 18 14 14 19 11 4 21 9 6 22 4 . 5 9 6 5 8 5 2 . . . Ballistic Gun 2 | . . . . . 7 16 1 . . . . . . . . 6 2 . 6 . . . Ballistic Cannon 1 | . 8 . . . . . . . . . . . . 6 5 . . . 2 3 5 1 Launcher 1 | . 1 14 1 4 6 . . . . . . . . 2 1 . 4 11 . 1 . . Slashing Weapon 3 | . . . . . . . . 11 16 . 15 15 7 . . . . . . . . . Peak Build Rating 109 | 7 8 8 8 16 37 40 44 65 64 57 78 77 77 73 71 71 84 60 99 91 83 109 Average Rating 53 | 5 7 7 8 12 30 35 42 54 60 52 71 67 61 70 63 58 73 58 65 77 81 86 On Entrance 45 | . 7 8 8 8 16 34 40 39 61 57 53 77 68 54 71 50 59 48 40 83 78 83 Avg Prop Armor Cover (%) 11 | . . . . . 7 9 9 15 . 8 14 12 9 . . . 10 7 6 6 . 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 14 13 13 24 44 47 47 60 51 45 63 63 59 82 82 61 84 60 68 72 54 83 Greatest Support 71 | 20 20 20 20 28 28 28 28 68 56 28 56 28 56 56 56 56 56 56 60 55 55 71 Greatest Overweight (x) 14 | 3 . . . . 1 1 1 2 . 1 2 2 5 1 1 1 1 1 5 14 . 2 Average Overweight (x) . | . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 Most Carried 15 | 2 8 8 8 9 15 15 15 15 13 13 15 15 15 15 15 15 15 13 15 15 11 15 Average Carried 12 | . 7 7 8 8 10 14 14 14 12 11 14 15 13 14 14 14 14 10 12 12 11 13 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 9 15 15 14 12 13 11 15 15 15 14 14 15 13 9 15 11 11 5 Class Distribution -------------------- 21% | Mutant 14% | Scavenger-Mutant 11% | Gladiator 11% | Tank 10% | Scavenger-Gunner 7% | Infiltrator-Mutant 6% | Gunner 3% | Scavenger-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Derelict-Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Infiltrator-Mutant | -7/Factory Gladiator | -7/Lower Caves Gunner | -7/Lower Caves Gladiator | -6/Factory Gladiator | -6/Waste Scavenger-Gladiator | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Infiltrator-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Matter Collected 8588 | 272 206 48 . 125 514 834 149 1067 155 5 238 . 755 385 5 138 748 155 1549 330 39 871 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13661 | 77 625 . . 44 708 1238 393 2377 77 63 688 . 2379 407 171 . 1103 485 1620 307 . 899 Parts 640 | 11 43 . . . 52 58 16 117 4 7 49 . 82 18 4 . 18 21 80 13 . 47 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 4 7 . . . 12 2 . . . . 11 . . Prevented 27 | . . . . . . . . . . . . . . 6 2 . . 19 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Combat Hostiles Destroyed 290 | . 17 . . 9 24 34 9 46 4 3 10 . 37 10 3 . 17 10 31 9 . 17 Melee 53 | . . . . . . . . 22 . . 9 . 22 . . . . . . . . . Guns 111 | . 9 . . . 8 27 6 20 4 3 1 . 11 6 . . 5 . 10 . . 1 Cannons 49 | . 6 . . . . 6 . 1 . . . . 3 3 . . . . 16 3 . 11 AOE 66 | . 2 . . 9 16 . 3 3 . . . . . 1 3 . 9 6 4 5 . 5 Classes Destroyed 21 | 1 4 . . 1 3 2 1 5 . . . . . 1 . . 3 . . . . . Worker 9 | . . . . . 1 . . . . . 2 . 3 . . . . . 2 . . 1 Builder 11 | . 1 . . . 4 . . . . . 2 . 2 . . . . . 1 . . 1 Tunneler 7 | 4 . . . . . . . 1 . . . . 1 . . . . . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 12 | . . . . . . . . 2 . . . . 5 . . . . . 2 . . 3 Operator 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Watcher 12 | . 3 . . . . . 2 1 . . 2 . 1 . . . . . 2 . . 1 Swarmer 83 | . 6 . . . 9 6 3 6 4 3 2 . 14 3 1 . . 3 10 . . 13 Grunt 83 | . 11 . . . 10 13 3 15 . . 3 . 13 3 1 . . 3 5 3 . . Brawler 7 | . . . . . . 2 . 2 . . . . 1 1 . . . 1 . . . . Duelist 5 | . . . . . . . . 2 . . . . 1 1 . . . . . 1 . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 28 | . . . . . 4 4 2 6 . . 2 . 4 1 1 . . . 3 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 15 | . . . . . 1 1 1 3 . . 2 . 2 . . . . 3 2 . . . Programmer 37 | . . . . . . 8 . 9 . . 1 . 2 . . . . . 10 3 . 4 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Assembled 17 | . . . . 9 . . . . . . . . . . . . 8 . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 4 4 . . 9 8 7 4 10 4 3 3 . 8 6 3 . 5 4 5 3 . 7 Combat Bots Only 9 | . 4 . . 9 5 7 4 8 4 3 3 . 6 6 3 . 5 4 5 3 . 6 Max Kills in Single Turn 4 | 2 2 . . 3 3 1 3 1 1 2 1 . 2 1 2 . 3 2 3 2 . 4 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Exploded 3 | . 1 . . 3 3 . 3 1 . . . . . 1 2 . 3 2 2 2 . 3 Melee 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Hostile Shots Fired 2067 | . 73 . . 4 105 189 39 342 30 11 63 1 370 59 31 . 81 49 250 80 . 290 Missed 610 | . 17 . . 1 24 59 5 103 11 2 16 . 95 22 16 . 25 17 51 28 . 118 Hits 1457 | . 56 . . 3 81 130 34 239 19 9 47 1 275 37 15 . 56 32 199 52 . 172 Melee 28 | . . . . 2 . 3 . 8 . . . 1 6 2 . . 6 . . . . . Projectile 1429 | . 56 . . 1 81 127 34 231 19 9 47 . 269 35 15 . 50 32 199 52 . 172 Critical Strikes 52 | . 2 . . . 1 5 1 11 . . 1 1 8 1 1 . . 2 9 3 . 6 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Damage Taken 23401 | . 694 . . 120 1198 1865 525 3330 286 139 794 42 3335 657 179 . 1507 569 3780 1192 . 3189 Core 4266 | . 133 . . 32 186 185 55 606 57 32 106 . 401 43 33 . 152 90 902 86 . 1167 Absorbed by Shields 325 | . . . . . . . . 12 . . . . 217 . . . 96 . . . . . Redirected to Shielding 514 | . . . . . . . . 39 . . . . 100 . . . 287 3 . 57 . 28 Ignored by Resistances 142 | . . . . . 50 . . . . . . . . 70 22 . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . . . . 124 . . . . . . Core Remaining (%) 26 | 100 . . . 34 . . 22 . . . . . . . . . . 2 . . 1 . Volleys Fired 634 | 3 56 . . 4 48 107 19 50 5 3 3 . 39 26 6 . 50 23 103 37 . 52 Largest 3 | 2 2 . . 1 3 3 3 3 3 3 3 . 3 3 1 . 3 1 3 2 . 3 Hottest 290 | 80 80 . . 30 111 155 240 240 240 240 240 . 220 189 43 . 151 43 290 145 . 203 Shots Fired 1220 | 6 106 . . 4 79 260 45 110 14 10 9 . 77 51 6 . 79 23 217 39 . 85 Gun 763 | 6 69 . . . 54 201 42 97 14 10 9 . 58 25 . . 42 . 126 2 . 8 Cannon 311 | . 32 . . . . 58 3 8 . . . . 14 14 . . . . 89 20 . 73 Launcher 146 | . 5 . . 4 25 1 . 5 . . . . 5 12 6 . 37 23 2 17 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 447 | . 32 . . . 17 150 . 16 . . 1 . 14 14 . . 26 . 153 6 . 18 Thermal 477 | . 14 . . . 23 109 45 86 14 10 8 . 39 13 . . 14 . 38 2 . 62 Explosive 85 | . 5 . . 4 25 1 . 5 . . . . . 10 . . 9 3 2 17 . 4 Electromagnetic 209 | 6 55 . . . 14 . . 3 . . . . 24 14 6 . 28 20 24 14 . 1 Phasic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 19 | 3 8 . . 1 7 17 11 19 3 5 9 . 19 13 2 . 5 4 16 7 . 16 Robot Miss Streak 9 | 1 4 . . 1 3 5 3 7 5 9 3 . 5 5 1 . 8 3 5 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 20 | . 2 . . . . 6 . 1 2 2 . . 4 . . . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 1 . . 1 . . . 1 . 1 . . . Shots Hit Robots 975 | 4 62 . 40 1 49 157 31 158 11 7 35 . 144 36 3 . 40 4 129 23 . 41 Core Hits 652 | 4 29 . . 16 58 66 21 112 8 7 20 . 86 33 4 . 65 17 55 21 . 30 Critical Kills 8 | . . . . . . 1 . . . . . . 1 . . . . . 4 . . 2 Critical Parts Destroyed 5 | . . . . . . 1 . . . . . . 2 . . . . . 2 . . . Critical Strikes 63 | . 2 . . . . 5 1 13 . . 6 . 15 3 . . . . 15 1 . 2 Burn 7 | . . . . . . 3 1 . . . . . 1 2 . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Destroy 7 | . . . . . . 1 . . . . . . . . . . . . 5 . . 1 Blast 10 | . . . . . . . . . . . . . . . . . . . 9 1 . . Corrupt 4 | . 2 . . . . . . . . . . . 1 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Sever 28 | . . . . . . . . 13 . . 6 . 9 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 383 | . . . 40 . . . . 155 . . 38 . 108 . 4 1 4 . 22 4 . 7 Impact 29 | . . . . . . . . 7 . . . . 17 . 4 1 . . . . . . Slashing 251 | . . . . . . . . 146 . . 38 . 67 . . . . . . . . . Piercing 61 | . . . . . . . . 2 . . . . 24 . . . 2 . 22 4 . 7 Sneak Attacks 58 | . . . 40 . . . . 2 . . 4 . 10 . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 54 | . . . . . . . . 22 . . 8 . 24 . . . . . . . . . Damage Inflicted 34892 | 65 1083 . . 400 2188 3523 1019 5850 186 106 1727 . 6171 1361 166 . 2281 1297 4381 1206 . 1882 Guns 10828 | 65 576 . . . 654 2715 689 1860 186 106 109 . 1218 332 . . 527 . 1721 . . 70 Cannons 5144 | . 328 . . . . 730 50 85 . . . . 266 209 . . . . 1813 414 . 1249 Explosions 9025 | . 179 . . 398 1515 78 280 258 . . . . 223 820 166 . 1754 1297 707 792 . 558 Melee 9857 | . . . . . . . . 3635 . . 1618 . 4464 . . . . . 140 . . . Ramming 38 | . . . . 2 19 . . 12 . . . . . . . . . . . . . 5 Kinetic 6490 | . 328 . . . 233 2193 . 92 . . . . 266 209 . . 320 . 2572 186 . 91 Thermal 8892 | . 89 . . . 278 1252 1019 1793 186 106 109 . 1053 165 . . 207 108 1274 42 . 1211 Explosive 5906 | . 155 . . 398 1476 78 . 258 . . . . . 638 . . 1025 430 98 792 . 558 Electromagnetic 3709 | 65 511 . . . 182 . . 60 . . . . 388 349 166 . 729 759 297 186 . 17 Impact 611 | . . . . . . . . . . . . . 611 . . . . . . . . . Slashing 8286 | . . . . . . . . 3635 . . 1618 . 3033 . . . . . . . . . Piercing 960 | . . . . . . . . . . . . . 820 . . . . . 140 . . . Highest Corruption 15 | . . . . 2 5 15 15 10 6 6 2 2 5 7 7 7 . . 5 3 3 3 Average Corruption 5 | . . . . 2 3 10 15 6 6 6 1 2 3 5 7 7 . . 4 2 3 1 Corruption Purged 10 | . . . . . . . . 5 . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 309 | . . . . 1 12 59 22 102 14 8 4 . 26 14 8 1 . . 24 10 . 4 Message Errors 69 | . . . . . 2 13 2 25 5 2 1 . 7 2 5 1 . . 4 . . . Matter Fused 77 | . . . . . 5 8 2 34 4 1 2 . 7 1 2 . . . 6 4 . 1 Heat Flow Errors 41 | . . . . . 3 11 4 12 2 1 . . 2 1 1 . . . 3 1 . . Energy Discharges 32 | . . . . . 1 4 4 10 . 1 1 . 1 6 . . . . 3 1 . . Parts Rejected 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 1 . . . 2 . . . . . . . . . . 1 . . . Data Loss (minor) 34 | . . . . . . 6 3 10 1 1 . . 5 2 . . . . 4 1 . 1 Data Loss (major) 13 | . . . . . . 5 1 2 2 . . . . 1 . . . . 1 . . 1 Misfires 11 | . . . . . . 4 1 1 . 2 . . 1 . . . . . 1 1 . . Alerts 5 | . . . . . . . . 2 . . . . 1 1 . . . . 1 . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 17 | . . . . . . 6 5 2 . . . . 2 . . . . . . 2 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1576 | . 13 . . . 17 18 140 116 . . 187 . 605 . . . 63 47 242 8 . 120 Projectiles 226 | . . . . . . 18 . . . . . . . . . . . . 172 7 . 29 Explosions 573 | . 13 . . . 17 . 140 48 . . . . 83 . . . 63 47 70 1 . 91 Melee 777 | . . . . . . . . 68 . . 187 . 522 . . . . . . . . . Knockbacks 38 | . 5 . . . . . . . . . . . 12 7 . . . . 12 1 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 32 | . 5 . . . . . . . . . . . 8 7 . . . . 11 1 . . Secondary 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . . Self-Inflicted Damage 597 | . 3 . . 49 100 18 26 171 . . . . 30 . . . 25 86 87 . . 2 Shots 22 | . 1 . . 2 6 1 1 3 . . . . 2 . . . 1 4 1 . . . Rammed 5 | . . . . 1 2 . . 1 . . . . . . . . . . . . . 1 Targets Rammed 7 | . 1 1 . 1 2 . . 1 . . . . . . . . . . . . . 1 Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 54 264 . . 16 354 372 309 350 416 148 102 . 250 391 107 . 216 174 442 179 . 384 Average Temperature 104 | 29 65 . . 10 170 114 109 98 162 74 45 . 82 115 38 . 65 65 153 67 . 82 Received Heat Transfer 4194 | . 372 . . 20 531 450 198 817 . . 66 . 686 135 51 . 241 18 318 174 . 117 Effects 16 | . . . . . . . . 2 3 . . . . 2 . . . . 9 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Interference 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 1 . . . 3 4 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . . . 3 4 . . . . Parts Fried 13 | . 2 . . . . . . . . . . . 1 . 1 . . 8 1 . . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 42 | . . . . . 1 7 5 14 . . . . 7 1 . . 1 . 4 . . 2 Heat Transferred 14847 | . 200 . . . 555 2107 1834 3596 425 250 250 . 1950 550 . . 405 100 1211 50 . 1364 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 . . . . . . . . 1 . . 1 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Maximum Alert Level 4 | . . . . . 2 4 3 4 . . 1 . 2 . . . . . 3 . . 2 Low Security (%) 38 | 100 100 100 . 100 31 . . . . . 81 100 56 . . . . . 59 . . 9 Level 1 21 | . . . . . 43 13 . 19 . . 18 . 36 . . . . . 23 . . 43 Level 2 18 | . . . . . 25 15 . 39 . . . . 6 . . . . . 11 . . 46 Level 3 16 | . . . . . . 41 99 36 . . . . . . . . . . 5 . . . Level 4 3 | . . . . . . 29 . 3 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1511 | 15 170 54 . 6 535 1511 945 1112 . . 239 25 523 . . . . . 903 . . 580 Initial 736 | . 6 54 . . . 234 736 429 . . 237 25 . . . . . . 54 . . 249 Average 394 | 3 76 8 . . 264 896 838 647 . . 105 6 228 . . . . . 242 . . 367 Influence Increases 10096 | 20 616 . . 16 917 1377 477 1520 105 70 428 . 1309 220 69 . . 245 1665 250 . 792 Destroy 0b10 Robot/C 5340 | . 340 . . . 480 680 260 900 80 60 200 . 740 200 60 . . 200 620 180 . 340 Destroy 0b10 Robot/NC 290 | 20 20 . . . 25 . 25 35 . . 35 . 60 . . . . . 35 . . 35 Destroy Leader 1010 | . 76 . . . 110 30 80 212 10 10 64 . 142 20 . . . 30 134 40 . 52 Allied During Kill 53 | . . . . . . 15 29 . . . . . . . 9 . . . . . . . Successful Hack 321 | . 8 . . . 12 21 . 127 . . 22 . 89 . . . . . 32 . . 10 Select Force Hacks 150 | . 60 . . . 30 . . 60 . . . . . . . . . . . . . . Disable Machine 345 | . 30 . . . 15 45 15 30 . . . . 30 . . . . . 165 . . 15 Anti-Garrison Action 650 | . . . . . . 450 . . . . . . . . . . . . 200 . . . Destroy Structure 842 | . 37 . . 16 155 61 23 81 . . 2 . 23 . . . . . 284 . . 160 Partial Spotted 90 | . 15 . . . . . . . . . . . . . . . . . 45 . . 30 Lose Combat Pursuer 1005 | . 30 . . . 90 75 45 75 15 . 105 . 225 . . . . 15 150 30 . 150 Influence Decreases 9661 | 10 485 141 . 16 556 227 1043 1355 675 233 732 73 809 449 213 127 . 158 853 659 94 753 Entered New Map 3183 | . 4 87 . . . 127 775 516 411 103 140 48 . 185 53 127 . . 33 333 94 147 Time Decay 5013 | 10 441 54 . 16 386 . 198 729 254 110 432 10 549 254 130 . . 108 630 286 . 416 Lost Part 1095 | . 40 . . . 20 100 10 110 10 20 20 15 260 10 10 . . 50 190 40 . 190 Lost Ally 90 | . . . . . . . 60 . . . 10 . . . 20 . . . . . . . Purge Threat 280 | . . . . . 150 . . . . . 130 . . . . . . . . . . . Squads Dispatched 60 | . 3 . . . 6 . 5 16 . . 4 . 9 . . . . . 11 . . 6 Investigation 12 | . 2 . . . 1 . . 2 . . 2 . 3 . . . . . 2 . . . Extermination 22 | . . . . . . . . 9 . . 2 . 3 . . . . . 5 . . 3 Reinforcement 14 | . 1 . . . 4 . 1 2 . . . . 1 . . . . . 2 . . 3 Assault 6 | . . . . . 1 . 1 3 . . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . 3 . . . . . 2 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Distress Signals 15 | . 2 . . 1 3 . 1 1 . . 4 . 1 . . . . . 1 . . 1 Communications Jammed 17 | . . . . . . . 5 11 . . . . . . . . . . . . . 1 Distress Signals 16 | . . . . . . . 5 10 . . . . . . . . . . . . . 1 Times Spotted 476 | . 22 . . 10 46 39 17 66 5 3 30 4 56 11 4 . 31 12 56 14 . 50 Peak Tracking Total 19 | . 4 . . 14 9 8 6 6 4 3 5 4 6 7 3 . 13 5 6 5 . 19 Tactical Retreats 46 | . 2 . . 1 4 4 1 3 1 . 4 . 10 . . . 1 1 5 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Traps Triggered 31 | . 1 . . . 4 9 . 9 . . 1 . 3 . . . . . 1 . . 3 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 11 | . . . . . . . . . . . . . . . . . . . 4 . . 7 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Machines Disabled 34 | . 2 . . . 1 11 1 2 . . . . 2 . . . 3 . 11 . . 1 Max in Single Turn 5 | . 1 . . . 1 1 1 2 . . . . 2 . . . 1 . 5 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Garrison Relay 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Machines Accessed 61 | . 8 . 1 1 8 2 . 16 . . 7 . 9 . . 1 . . 6 . . 2 Terminals 35 | . 6 . . . 5 2 . 9 . . 5 . 5 . . . . . 3 . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . . 3 . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . 1 . . 1 . . 1 . 1 . . . . . 1 . . 1 Garrison Access 8 | . . . . . 1 . . 2 . . 1 . 2 . . . . . 2 . . . Total Hacks 132 | . 17 . 4 1 20 4 . 32 . . 15 . 19 . . 5 . . 12 . . 3 Successful 71 | . 8 . 4 1 14 2 . 14 . . 4 . 10 . . 5 . . 7 . . 2 Failed 61 | . 9 . . . 6 2 . 18 . . 11 . 9 . . . . . 5 . . 1 Catastrophic 11 | . . . . . . . . 4 . . 3 . 2 . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 12 . . . 11 . . 16 . . 7 . 7 . . 6 . . 5 . . . Terminals 81 | . 14 . . . 14 4 . 22 . . 11 . 10 . . . . . 6 . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . 1 . . 3 . . . . . . . . . . . . . 1 Scanalyzers 14 | . . . . . 3 . . 2 . . 1 . 3 . . . . . 3 . . 2 Garrison Access 16 | . . . . . 2 . . 3 . . 3 . 5 . . . . . 3 . . . Terminal Hacks 21 | . 1 . 4 1 3 2 . 2 . . 1 . 2 . . 5 . . . . . . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . . . 3 . . 1 . . 1 . 1 . . . . . 3 . . 1 Retrieve Study 10 | . . . . . 3 . . 1 . . 1 . 1 . . . . . 3 . . 1 Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 34 | . 7 . . . 7 . . 9 . . 2 . 6 . . . . . 3 . . . Terminals 28 | . 5 . . . 6 . . 7 . . 2 . 6 . . . . . 2 . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Botnet 7 | . . . . . 3 . . 2 . . . . 2 . . . . . . . . . Skim 18 | . 5 . . . 3 . . 5 . . 1 . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Used 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 7 1 . 13 . . 6 . 7 . . . . . 5 . . 1 Full Trace Events 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . . . 19 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 2 . . 1 . . 1 . 1 . . . . . 3 . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 5 . . . . . . . . . . . . . 1 . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 42 | . . . 40 . . . . . . . . . . . . . 2 . . . . . parse_system 42 | . . . 40 . . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 34 | . . . . . . 34 . . . . . . . . . . . . . . . . Machine Destruction 34 | . . . . . . 34 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Total Allies 18 | . . 5 . . . 3 . . . . 1 . . 2 . 6 . . 1 . . . Largest Group 6 | . . 5 5 3 . 3 3 . . . 1 . . 2 2 6 6 . 1 . . . Highest-Rated Group 291 | . . 86 86 40 . 87 87 . . . 10 . . 61 61 291 291 . 26 . . . Highest-Rated Ally 96 | . . 31 31 16 . 31 31 . . . 10 . . 32 32 96 96 . 26 . . . Initial Warlord ECA Mod 14 | . . . . . . . 14 13 13 13 12 10 10 9 9 9 9 8 8 8 8 7 Warlord Squad Rendezvous 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . Muscle 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 1 . . 5 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 Ally Attacks 119 | . . . . 3 . . 42 . . . . . . . 11 . 63 . . . . . Total Damage 2067 | . . . . 27 . . 608 . . . . . . . 262 . 1170 . . . . . Kills 17 | . . . . . . . 6 . . . . . . . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Active Infowar (turns) 11508 | 9 1233 389 576 112 . . 186 2573 . . 428 . 466 129 221 1617 802 397 1055 464 10 841 Sensors 1540 | . . . . . . . . . . . . . . . . . . . 348 464 10 718 Terrain 428 | . . . . . . . . . . . 428 . . . . . . . . . . . Structural 7258 | . . . . . . . . 2091 . . . . 466 129 221 1617 802 397 845 . . 690 Seismic 2319 | 9 1233 389 576 112 . . . . . . . . . . . . . . . . . . Jamming 3024 | . . . . . . . 186 2573 . . . . . . . . . . . . . 265 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Turns Passed 20469 | 76 1233 389 576 187 900 1324 412 3576 552 230 1093 91 1642 547 261 1617 1519 403 2195 625 10 1011 Spaces Moved 14058 | 40 475 308 414 133 616 714 272 2364 465 189 774 76 964 373 175 1282 1138 306 1392 391 24 1173 Core 116 | 10 . . . . . . . . . . . . . . . . . . 6 4 . 96 Treads 612 | . . . . . . . . 241 . . . . 101 . . . . . 270 . . . Legs 1611 | 30 475 308 414 94 . . . . . . . . . . . . . . 290 . . . Wheels 9680 | . . . . 39 616 714 272 2123 465 189 774 76 863 373 175 1282 1138 306 275 . . . Hover 2039 | . . . . . . . . . . . . . . . . . . . 551 387 24 1077 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 100 100 115 115 100 100 115 100 115 86 100 100 100 100 100 34 34 34 30 Average Speed 106 | 135 120 120 120 114 113 115 115 118 100 115 115 118 112 113 113 114 114 113 113 46 34 38 Slowest Speed 750 | 200 120 120 120 120 115 115 115 250 100 115 130 130 240 115 115 115 115 115 310 750 34 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 75 70 64 27 61 90 29 65 69 20 22 72 22 53 35 86 76 58 41 53 6 37 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 13 | . 2 1 1 . 1 . . 3 2 . . . . . . 3 . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . 1 . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 . 1 . . . 1 1 1 1 1 1 . . . . Scrap Searched 12 | . . 2 . 1 . . . . 2 . . . . 1 . 2 . 1 . 2 1 . Spaces Dug 204 | . . . . . . . . 99 . . 2 . 2 . 3 . 49 . 21 . . 28 Terrain Destroyed 1044 | . 54 . . 21 166 1 21 115 . . 2 . 39 51 3 . 97 43 152 187 . 92 Melee 65 | . . . . . . . . 39 . . 2 . 2 . 3 . 2 . 10 . . 7 Projectile 87 | . . . . . . . 1 . . . . . . . . . 2 . 49 5 . 30 AOE 892 | . 54 . . 21 166 1 20 76 . . . . 37 51 . . 93 43 93 182 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Fac Total 17929 | 52 1032 327 472 165 747 1009 328 2820 535 193 936 76 1308 448 223 1432 1267 333 1784 785 24 1633 Wait 1974 | . 481 16 18 5 36 68 8 140 57 . 81 . 121 11 33 129 19 . 118 335 . 298 Move 14037 | 39 474 307 413 132 615 713 271 2363 464 188 774 75 963 372 174 1281 1137 305 1391 390 23 1173 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 2 9 1 . 4 15 8 5 17 1 . 12 . 17 2 . 6 11 . 27 2 . 10 Fast Attach 168 | 7 . . . 3 9 10 6 29 1 . 10 1 23 2 . 3 5 1 45 1 1 11 Attach 110 | . 4 1 . 1 5 8 1 16 1 2 4 . 15 3 2 2 5 4 13 6 . 17 Detach 42 | . . . . . . 1 . 6 1 . 4 . 2 . 2 1 1 . 8 3 . 13 Swap 196 | 1 4 . 1 5 5 5 6 37 5 . 6 . 32 5 2 4 20 . 22 4 . 32 Drop 189 | . 3 1 . 10 12 8 12 30 . . 15 . 19 2 . 5 15 . 35 3 . 19 Fire 634 | 3 56 . . 4 48 107 19 50 5 3 3 . 39 26 6 . 50 23 103 37 . 52 Melee 309 | . . . 40 . . . . 123 . . 27 . 77 . 4 1 4 . 22 4 . 7 Ram 4 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 56 . 8 . . . . . . . . . . . . . . Rewire 50 | . . . . . . 25 . . . . . . . 25 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Learned Storage security intel 725 | -10/Materials | Learned Recycling recycling unit intel 770 | -10/Materials | Loaded intel: 10 trap records 804 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Identified exit to Subcaves 829 | -10/Materials | Learned location of 1 exit from Recycling 1199 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Entered Mines 1312 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1469 | -10/Mines | Found Prototype Device 1477 | -10/Mines | Learned location of Storage (-9) 1642 | -10/Mines | Discovered exit to Materials (range 9) 1676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -10/Mines | Discovered new exit (range 5) 1699 | -10/Mines | Entered Exiles 1699 | -10/Exiles | Accompanied by 5 allies 1700 | -10/Exiles | Identified exit to Mines 1729 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1745 | -10/Exiles | Met 8R-AWN 1770 | -10/Exiles | Met EX-HEX 1808 | -10/Exiles | Met EX-BIN 1845 | -10/Exiles | Met EX-DEC 2217 | -10/Exiles | Learned location of Zion (-6) 2275 | -10/Exiles | Entered Mines 2275 | -9/Mines | Accompanied by 3 allies 2293 | -9/Mines | Found DCF Scrap (14 items) 2322 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2354 | -9/Mines | Assembled infested the area 2419 | -9/Mines | Destroyed 9 combat bots 2455 | -9/Mines | Discovered new exit (range 7) 2462 | -9/Mines | Entered Materials 2462 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2917 | -8/Materials | Discovered new exit (range 16) 2972 | -8/Materials | Build established: Tank 3262 | -8/Materials | First assault squad dispatched 3360 | -8/Materials | Identified exit to Garrison 3362 | -8/Materials | Entered Garrison 3384 | -8/Garrison | Triggered checkpoint 3404 | -8/Garrison | Garrison Relay disabled 3594 | -8/Garrison | Destroyed 7 combat bots 3603 | -8/Garrison | Garrison Relay disabled 3613 | -8/Garrison | Garrison Relay disabled 3623 | -8/Garrison | Build established: Gunner 3637 | -8/Garrison | Garrison Relay disabled 3645 | -8/Garrison | Garrison Relay disabled 3714 | -8/Garrison | Triggered checkpoint 3718 | -8/Garrison | System corruption reached 10% 3726 | -8/Garrison | Triggered checkpoint 3777 | -8/Garrison | Lost 5 parts (3u2w) 3819 | -8/Garrison | Garrison Relay disabled 3852 | -8/Garrison | Discovered new exit (range 14) 3917 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Build established: Scavenger-Gunner 4049 | -8/Garrison | Discovered new exit (range 10) 4084 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Core integrity fell below 50% 4163 | -8/Garrison | Garrison Relay disabled 4415 | -8/Garrison | Discovered new exit (range 10) 4602 | -8/Garrison | Triggered checkpoint 4623 | -8/Garrison | Garrison Relay disabled 4630 | -8/Garrison | Build established: Tank 4686 | -8/Garrison | Entered Materials 4686 | -8/Materials | Accompanied by 3 allies 4768 | -8/Materials | Garrison activated, responded to threat 4950 | -8/Materials | Discovered new exit (range 12) 5086 | -8/Materials | First assault squad dispatched 5098 | -8/Materials | Entered Factory 5098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5486 | -7/Factory | Build established: Infiltrator-Tank 5907 | -7/Factory | Fabricated Lrn. Terrain Scanner? 5998 | -7/Factory | Identified exit to Factory 6286 | -7/Factory | Cargo convoy interrupted 6385 | -7/Factory | Identified Exp. Sensor Array 6396 | -7/Factory | Found PL-3XN's Ring of Power 6485 | -7/Factory | Build established: Infiltrator-Mutant 6698 | -7/Factory | First assault squad dispatched 7141 | -7/Factory | Learned 2 Extension zone layouts 7201 | -7/Factory | Learned Extension stockpile data 7251 | -7/Factory | Destroyed 8 combat bots 7297 | -7/Factory | Identified exit to Lower Caves 7332 | -7/Factory | Learned Factory emergency access door positions 7376 | -7/Factory | Learned location of Proximity Caves (-6) 7430 | -7/Factory | Loaded intel: 4 scanalyzer locations 7765 | -7/Factory | System corruption reached 10% 8053 | -7/Factory | Core integrity fell below 50% 8180 | -7/Factory | Build established: Gladiator 8672 | -7/Factory | Core integrity fell below 20% 8674 | -7/Factory | Entered Lower Caves 8680 | -7/Lower Caves | Met a Warlord Commander 8681 | -7/Lower Caves | Learned location of Warlord (-4) 8682 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8687 | -7/Lower Caves | Found Encrypted Comm Array 9022 | -7/Lower Caves | Entered a destroyed Warlord outpost 9190 | -7/Lower Caves | Encountered a Warlord checkpoint 9200 | -7/Lower Caves | Discovered new exit (range 5) 9226 | -7/Lower Caves | Entered another Lower Caves area 9444 | -7/Lower Caves | Discovered exit to Factory (range 10) 9456 | -7/Lower Caves | Entered Factory 9456 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9552 | -6/Factory | Build established: Gunner 9988 | -6/Factory | Build established: Gladiator 10030 | -6/Factory | Discovered new exit (range 7) 10078 | -6/Factory | Discovered new exit (range 9) 10202 | -6/Factory | Joined by Warlord Muscle squad 10203 | -6/Factory | Joined by Warlord Muscle squad 10298 | -6/Factory | Spotted B-75 Beast 10549 | -6/Factory | Sucked down chute 10549 | -6/Factory | Entered Waste 10559 | -6/Waste | Spotted C-40 Crusher 10565 | -6/Waste | Spotted C-40 Crusher 10566 | -6/Waste | Spotted C-40 Crusher 10575 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10594 | -6/Waste | Spotted C-40 Crusher 10608 | -6/Waste | Spotted C-40 Crusher 10610 | -6/Waste | Spotted C-40 Crusher 10625 | -6/Waste | Discovered new exit (range 13) 10640 | -6/Waste | Entered Factory 11026 | -6/Factory | Discovered new exit (range 16) 11197 | -6/Factory | Build established: Scavenger-Gladiator 11340 | -6/Factory | Lost 3 parts (1p1n1u) 11543 | -6/Factory | Garrison activated, responded to threat 11566 | -6/Factory | Lost 8 parts (2p3n2u1w) 11627 | -6/Factory | Lost 4 parts (1p2n1w) 11655 | -6/Factory | Core integrity fell below 50% 11721 | -6/Factory | Found Hvy. Reflective Plating 11761 | -6/Factory | Joined by Warlord Ranger squad 12249 | -6/Factory | Discovered new exit (range 15) 12282 | -6/Factory | Entered Lower Caves 12306 | -6/Lower Caves | Lost 3 parts (2u1w) 12431 | -6/Lower Caves | Spotted B-75 Beast 12473 | -6/Lower Caves | Destroyed B-75 Beast 12614 | -6/Lower Caves | Encountered a Warlord checkpoint 12635 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12813 | -6/Lower Caves | Discovered new exit (range 9) 12829 | -6/Lower Caves | Entered another Lower Caves area 12829 | -6/Lower Caves | Accompanied by 2 allies 13031 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13070 | -6/Lower Caves | Spotted B-75 Beast 13077 | -6/Lower Caves | Discovered new exit (range 14) 13090 | -6/Lower Caves | Entered Zion 13123 | -6/Zion | System corruption cleaned by Quarantine Array 13247 | -6/Zion | Given A8's code to call for help 13267 | -6/Zion | Given the Hacking Drone Bay 13272 | -6/Zion | Found Prototype Device 13286 | -6/Zion | Found CR-A16's Pointy Stick 13304 | -6/Zion | Discovered new exit (range 11) 13415 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13572 | -6/Zion | Build established: Scavenger-Mutant 13572 | -6/Zion | Gained Derelict followers 13635 | -6/Zion | Learned location of Armory (-3) 13721 | -6/Zion | Found Prototype Device 13726 | -6/Zion | Identified Hacking Drone Bay 13727 | -6/Zion | Identified Phasing AFG 13788 | -6/Zion | Met Imprinter 13964 | -6/Zion | Learned location of Testing (-2) 14584 | -6/Zion | Opened final containment barrier to the Deep Caves 14595 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14599 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14605 | -6/Zion | Discovered new exit (range 3) 14605 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14707 | -6/Zion | Entered Deep Caves 14707 | -6/Deep Caves | Accompanied by 6 allies 14791 | -6/Deep Caves | Z-Facility disabled 14797 | -6/Deep Caves | Attacked by Z-Imprinter 14825 | -6/Deep Caves | Allies destroyed Z-Imprinter 14838 | -6/Deep Caves | Found Prototype Protection 14838 | -6/Deep Caves | Identified Zio. Weapon Casing 14848 | -6/Deep Caves | Lost 3 allies 14973 | -6/Deep Caves | Found Prototype Protection 14973 | -6/Deep Caves | Identified Zio. Heavy Carapace 15026 | -6/Deep Caves | Found Zio. Heavy Carapace 15116 | -6/Deep Caves | Build established: Scavenger-Tank 15242 | -6/Deep Caves | Found Prototype Device 15243 | -6/Deep Caves | Identified Trap Reconfigurator 15488 | -6/Deep Caves | Discovered new exit (range 8) 15504 | -6/Deep Caves | Build established: Scavenger-Mutant 15680 | -6/Deep Caves | Found Zio. Weapon Casing 15968 | -6/Deep Caves | Spotted AG-08154 15980 | -6/Deep Caves | Core integrity fell below 20% 16039 | -6/Deep Caves | Destroyed AG-08154 16166 | -6/Deep Caves | Exposed GOLEM chamber 16167 | -6/Deep Caves | Triggered Deep Caves wall 16226 | -6/Deep Caves | Entered Proximity Caves 16273 | -5/Proximity Caves | Lost 4 parts (2u2w) 16556 | -5/Proximity Caves | Build established: Scavenger-Gunner 16610 | -5/Proximity Caves | Discovered new exit (range 11) 16629 | -5/Proximity Caves | Entered Factory 16629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16656 | -5/Factory | Lost 5 parts (1n1u3w) 17138 | -5/Factory | Garrison activated, responded to threat 17158 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 17179 | -5/Factory | Discovered new exit (range 3) 17282 | -5/Factory | Discovered new exit (range 15) 17366 | -5/Factory | Identified exit to Upper Caves 17465 | -5/Factory | Lost 5 parts (2p1n2u) 17517 | -5/Factory | Spotted B-75 Beast 17545 | -5/Factory | Core integrity fell below 50% 17556 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 17559 | -5/Factory | Destroyed B-75 Beast 17575 | -5/Factory | Lost 7 parts (1p1n3u2w) 17596 | -5/Factory | Core integrity fell below 20% 17782 | -5/Factory | Identified exit to Factory 18170 | -5/Factory | Build established: Scavenger-Skirmisher 18409 | -5/Factory | Discovered exit to Factory (range 5) 18729 | -5/Factory | First assault squad dispatched 18824 | -5/Factory | Entered Upper Caves 18840 | -5/Upper Caves | Spotted B-75 Beast 18853 | -5/Upper Caves | Destroyed B-75 Beast 18994 | -5/Upper Caves | Build established: Mutant 19053 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19118 | -5/Upper Caves | Lost 3 parts (1p1u1w) 19276 | -5/Upper Caves | Learned Factory security intel 19304 | -5/Upper Caves | Discovered new exit (range 10) 19306 | -5/Upper Caves | Identified exit to Upper Caves 19449 | -5/Upper Caves | Entered another Upper Caves area 19456 | -5/Upper Caves | Discovered exit to Factory (range 9) 19459 | -5/Upper Caves | Entered Factory 19459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19494 | -4/Factory | Identified exit to Research 19644 | -4/Factory | Identified exit to Upper Caves 20269 | -4/Factory | Spotted B-86 Titan 20349 | -4/Factory | Lost 4 parts (2p2w) 20421 | -4/Factory | Spotted B-86 Titan 20442 | -4/Factory | Core integrity fell below 50% 20466 | -4/Factory | Core integrity fell below 20% 20470 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 20438_ Slug penetrates Wall. 20438_ Trap Reconfigurator destroyed. 20438_ Slug penetrates Wall. 20439_ Penetrated by Slug. 20441_ Slug penetrates Wall. 20441_ Penetrated by Slug. 20442_ Slug penetrates H-77 Assassin. 20442_ H-77 Assassin suffers critical hit (Destroy). 20442_ Imp. Antigrav System destroyed. 20442_ Slug penetrates Door. 20445_ Penetrated by Slug. 20445_ Slug penetrates Wall. 20445_ Core Analyzer destroyed. 20449_ Penetrated by Slug. 20449_ Slug penetrates Wall. 20461_ Triggered Tesla Bomb Trap. 20461_ A bubble of electromagnetic force engulfs the area. 20462_ System corrupted: Adv. Transmission Jammer rejected. 20466_ Critical hit (Burn: +37). 20469_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ???????????????? ??????# #???????######## | | ???????????????? ?????# #???????????????## | | ????????????????? ?????# #???????????###?# | | ?????????????????? ????# #???????????# #?#! | | ??????????????????# ????# #??????######"###! | | ??????????????????# ???# #??????# #[ | | ??????????????????# ???# #??????# ## | | ??????????????????# ??#! #??????# """ # | | ?????????########## ### #??????# """" #! | | ???????? #??????#/ """" +% | | ???????? #?????## """" #! | | ???????? #?????#" # | | ???????? g #?????## ## | | ???????? gg #??????# ! #? | | ?????????################ #?????#"########## | | ????????????????????????# #?????##?## | | ???????????????????????## #?????????# | | ???????????????????????#; #?????????# """ "" | | ???????????????????????## #?????????# """ "" | | ????????????????????????# #?????????# """ "" | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# """ "" | | ????????????????????????# #?????????# """ "" | | ????????????????????????# #?????????# """ "" | | ????????????????????????# #?????????# | | ????????????????>???????#@ #?????????# ! ! | | ???????????????????????# #????????# | | ???????????????????????# gg % #?????##########+ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# g H | | ??????????????????????? ! | | ???????????????????????# | | ???????????????????????# ################# | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 43 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1200 Resistance: TH 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Imp. Arc Projector | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive EM Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Lrn. Terrain Scanner | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Autogun | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Like You, Cogmind Challenges ------------ None Game ------ Seed GatlingAluminumBeacon Manual? 0 Play Time 03:55:20 Cumulative 463.8 hours Start 2025.12.08 @ 20:37:06 End 2025.12.09 @ 22:21:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 116 Adventurer 68 Explorer 5 Win Type - Total 36 Types 20/3/3/4/3/0/1/0/0/2 Lore% 81 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ae76c9d-1932-4f9d-9f09-762bff5fa162