Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:37:07 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3574) 3574 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 7152 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 367 Friendly Fire -155 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Rolling (220) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (5) ------ Advanced Cooling System Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Armored Exoskeleton Advanced Cooling System Cargo Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hardlight Generator Remote Force Field System Restoration Module System Restoration Module Improved Field Recycling Unit (0) Shock Rifle Faulty Improved Spread Laser Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Core Shielding Recalibrator > --- WEAPON ----------- Cooled Pulse Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Armored Exoskeleton Advanced Heat Sink Advanced Cooling System Cargo Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Medium Reactive Plating Hardlight Generator Remote Force Field System Restoration Module Improved Field Recycling Unit Shock Rifle Beam Rifle Improved Spread Laser Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon Advanced EMP Blaster Datajack [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Recalibrator Storage Cargo Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 123 | . 10 14 16 16 67 Power 11 | . 2 1 1 . 7 Engine 11 | . 2 1 1 . 7 Core . | . . . . . . Reactor . | . . . . . . Propulsion 53 | . 4 7 7 7 28 Treads 8 | . . . . . 8 Leg . | . . . . . . Wheel 45 | . 4 7 7 7 20 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 1 . . 4 16 Device 11 | . . . . 1 10 Storage 2 | . 1 . . . 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 6 | . . . . 1 5 Artifact . | . . . . . . Weapon 38 | . 3 6 8 5 16 Energy Gun 15 | . 1 4 2 1 7 Energy Cannon 6 | . . 1 4 . 1 Ballistic Gun 13 | . 1 1 2 4 5 Ballistic Cannon 3 | . 1 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 9 | . . 3 1 1 4 Parts Lost 64 | . 8 4 2 5 45 Power 7 | . 2 . . . 5 Propulsion 29 | . 3 4 2 2 18 Utility 10 | . . . . 2 8 Weapon 18 | . 3 . . 1 14 Highest Loss Streak 12 | . 4 3 1 1 12 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 79 | . 77 81 87 88 76 Engine 8 | . 13 11 11 9 6 Treads 2 | . . . . . 4 Wheel 25 | . 20 37 43 35 20 Device 5 | . . . . 2 9 Storage 9 | . 14 11 11 9 7 Processor 4 | . . . . 12 5 Protection 2 | . . . . 1 4 Energy Gun 6 | . 12 10 1 . 6 Energy Cannon 1 | . . . 9 9 . Ballistic Gun 7 | . 9 7 10 8 5 Ballistic Cannon 1 | . 5 3 . . 1 Naked Turns . | . . . . . . Heaviest Build 175 | 11 149 155 155 156 175 Greatest Support 64 | 20 26 46 64 64 64 Greatest Overweight (x) 14 | . 14 5 3 3 10 Average Overweight (x) 4 | . 8 3 2 2 3 Largest Inventory Capacity 30 | . 30 30 30 30 30 Average Capacity 29 | . 29 30 30 30 30 Most Carried 30 | . 30 30 30 30 30 Average Carried 25 | . 20 28 29 29 24 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 30 | 6 29 30 30 30 30 Class Distribution -------------------- 84% | Hauler-Mutant 11% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3733 | 200 433 439 544 299 1818 Remotely . | . . . . . . Salvage Created 5057 | . 773 516 486 715 2567 Parts 268 | . 39 33 26 48 122 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 7 | . 1 2 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 81 | . 11 9 9 14 38 Guns 53 | . 7 5 4 9 28 Cannons 25 | . 4 3 5 5 8 AOE 3 | . . 1 . . 2 Classes Destroyed 17 | . 7 2 . 2 6 Worker 11 | . 4 1 . 1 5 Builder 3 | . . . . 1 2 Tunneler 4 | . 1 1 . 1 1 Hauler 2 | . 1 1 . . . Recycler 11 | . 3 1 2 1 4 Mechanic 1 | . . . . . 1 Operator 4 | . . 1 1 1 1 Watcher 5 | . 2 2 . . 1 Swarmer 13 | . 3 3 3 4 . Grunt 46 | . 8 4 3 8 23 Brawler 4 | . . . . 1 3 Duelist 3 | . . . . . 3 Protector 2 | . . . . . 2 Sentry 9 | . . 2 3 1 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 6 4 3 4 6 Combat Bots Only 4 | . 4 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 841 | . 96 55 44 79 567 Missed 241 | . 19 7 11 25 179 Damage Taken 8665 | . 902 544 380 685 6154 Core 1266 | . 167 100 49 238 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 73 | . . . . 14 59 Regen/Repaired (Parts) 182 | . . . . . 182 Core Remaining (%) 62 | 100 33 . 62 56 . Volleys Fired 441 | . 72 52 50 54 213 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 75 75 136 91 103 Shots Fired 800 | . 139 80 100 108 373 Gun 600 | . 117 65 54 54 310 Cannon 200 | . 22 15 46 54 63 Launcher . | . . . . . . Special . | . . . . . . Kinetic 452 | . 86 52 50 54 210 Thermal 248 | . 53 15 46 54 80 Explosive . | . . . . . . Electromagnetic 100 | . . 13 4 . 83 Robot Hit Streak 17 | . 11 8 15 10 17 Robot Miss Streak 6 | . 4 3 3 5 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 537 | . 88 48 54 71 276 Core Hits 240 | . 39 24 18 30 129 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 12 | . . . . 3 9 Burn 3 | . . . . . 3 Destroy 4 | . . . . 3 1 Blast 3 | . . . . . 3 Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9700 | . 1053 818 995 1249 5585 Guns 6635 | . 826 588 442 552 4227 Cannons 2707 | . 227 175 553 697 1055 Explosions 358 | . . 55 . . 303 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5058 | . 672 488 385 552 2961 Thermal 3472 | . 381 98 553 697 1743 Explosive . | . . . . . . Electromagnetic 1170 | . . 232 57 . 881 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . 2 . . . 23 Average Corruption 12 | . 2 . . . 13 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 129 | . 3 . . . 126 Message Errors 28 | . . . . . 28 Matter Fused 32 | . 2 . . . 30 Heat Flow Errors 16 | . . . . . 16 Energy Discharges 6 | . . . . . 6 Parts Fused 2 | . . . . . 2 Data Loss (minor) 17 | . . . . . 17 Data Loss (major) 9 | . . . . . 9 Misfires 6 | . 1 . . . 5 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 10 | . . . . . 10 Overload Shots 14 | . . . . . 14 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Heat Surge 2 | . . . . . 2 Overflow Damage 14 | . . . 1 1 12 Projectiles 5 | . . . 1 1 3 Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks 9 | . . 1 . . 8 Impact . | . . . . . . Kinetic 9 | . . 1 . . 8 Secondary . | . . . . . . Self-Inflicted Damage 152 | . . 34 . . 118 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 375 | . 259 39 165 188 375 Average Temperature 89 | . 99 17 49 60 121 Received Heat Transfer 3228 | . 489 147 120 270 2202 Effects 8 | . 4 . . . 4 Energy Bleed 5 | . 2 . . . 3 Interference 2 | . 2 . . . . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 . 4 1 2 Heat Transferred 6257 | . 875 250 999 1258 2875 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 1 . . 5 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 486 | . 157 133 266 401 486 Initial 182 | . . . 39 . 182 Average 199 | . 41 65 117 219 274 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 55 | . 100 100 82 49 32 Level 1 35 | . . . 17 47 51 Level 2 9 | . . . . 2 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 1 1 2 17 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement 11 | . 1 1 1 2 6 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 12 | . 3 2 1 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 20 16 10 28 62 Peak Tracking Total 6 | . 5 3 2 5 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts 42 | . . . . . 42 Triggered . | . . . . . . Disarmed 2 | . . . . . 2 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 34 | . 3 5 6 5 15 Terminals 20 | . 2 4 5 3 6 Fabricators 3 | . . . . . 3 Repair Stations 5 | . 1 . . 1 3 Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 2 | . . . . . 2 Total Hacks 97 | . 9 23 18 14 33 Successful 46 | . 3 12 8 7 16 Failed 51 | . 6 11 10 7 17 Catastrophic 10 | . 2 2 1 1 4 Database Lockouts . | . . . . . . Manual 57 | . 7 15 15 4 16 Terminals 57 | . 7 19 13 7 11 Fabricators 6 | . . . . . 6 Repair Stations 11 | . 2 . . 2 7 Recycling Units 7 | . . . 5 . 2 Scanalyzers 9 | . . 4 . 5 . Garrison Access 7 | . . . . . 7 Terminal Hacks 9 | . . 4 2 1 2 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Unreport Threat 3 | . . 2 1 . . Locate Traps 3 | . . 1 1 1 . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . 1 . . 1 3 Scan Component 4 | . 1 . . 1 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . 1 Report Inventory 2 | . . . 1 . 1 Scanalyzer 7 | . . 3 . 4 . Insert Component 4 | . . 2 . 2 . Analyze 3 | . . 1 . 2 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 19 | . 2 5 5 1 6 Terminals 15 | . 2 5 4 1 3 Botnet 14 | . 2 4 4 1 3 Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Reject 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Redirect 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 32 | . 3 5 6 5 13 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 2 | . . . . . 2 Parts Repaired 1 | . . . . . 1 Time 14 | . . . . . 14 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . Part Schematics Acquired 3 | . . 1 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 10 . 2 Largest Group 10 | . . . 10 10 1 Highest-Rated Group 88 | . . . 88 88 30 Highest-Rated Ally 30 | . . . 16 16 30 Total Orders . | . . . . . . Ally Attacks 114 | . . . . 99 15 Total Damage 1264 | . . . . 807 457 Kills 14 | . . . . 12 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6442 | . 1080 479 549 760 3574 Spaces Moved 2784 | 1 391 228 263 397 1504 Core . | . . . . . . Treads 2 | . . . . . 2 Legs 28 | 1 27 . . . . Wheels 2754 | . 364 228 263 397 1502 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 125 120 120 120 Average Speed 151 | 120 210 134 126 129 148 Slowest Speed 720 | 120 610 155 130 145 720 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 2 69 23 42 40 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 3 . . 27 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 13 | . . 3 . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4251 | . 520 320 383 540 2488 Wait 643 | . 6 8 24 54 551 Move 2779 | . 390 227 262 396 1504 Hop . | . . . . . . Pick Up 129 | . 35 11 14 9 60 Fast Attach 23 | . 3 5 1 3 11 Attach 59 | . 7 7 2 7 36 Detach 3 | . . . . . 3 Swap 42 | . . 2 13 6 21 Drop 79 | . 7 8 17 11 36 Fire 441 | . 72 52 50 54 213 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 3 | . . . . . 3 Trap 42 | . . . . . 42 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Hauler-Mutant 439 | -10/Materials | Lost 4 parts (1p2n1w) 499 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Core integrity fell below 50% 1069 | -10/Materials | Discovered new exit (range 4) 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Propulsion x2 1348 | -9/Materials | Lost 3 parts (3n) 1538 | -9/Materials | Discovered new exit (range 5) 1560 | -9/Materials | Entered Storage 2054 | -9/Storage | Discovered new exit (range 16) 2075 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2109 | -9/Storage | Entered Materials 2109 | -8/Materials | Accompanied by 10 allies 2109 | -8/Materials | Evolved 2 slots: Utility x2 2487 | -8/Materials | Lost 4 allies 2722 | -8/Materials | Discovered new exit (range 16) 2868 | -8/Materials | Identified exit to Factory 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3255 | -7/Factory | Build established: Scavenger-Mutant 3368 | -7/Factory | Discovered new exit (range 11) 3399 | -7/Factory | Identified exit to Lower Caves 3480 | -7/Factory | Garrison activated, responded to threat 3734 | -7/Factory | System corruption reached 10% 3764 | -7/Factory | Lost 12 parts (2p5n2u3w) 3809 | -7/Factory | Core integrity fell below 50% 3829 | -7/Factory | Lost 5 parts (2n1u2w) 3978 | -7/Factory | Build established: Hauler-Mutant 4067 | -7/Factory | Cargo convoy interrupted 4279 | -7/Factory | Lost 4 parts (1p2n1u) 4587 | -7/Factory | Fabricated Cooling System (x1) 4634 | -7/Factory | Lost 3 parts (1n2w) 4891 | -7/Factory | Repaired Arm. Huge Wheel 5717 | -7/Factory | Lost 3 parts (1n2u) 6417 | -7/Factory | Discovered new exit (range 14) 6430 | -7/Factory | Core integrity fell below 20% 6443 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06434_ U-05 Engineer builds a Wall. 06434_ Lgt. Treads destroyed. 06435_ U-05 Engineer builds a Wall. 06436_ K-01 Serf collects debris. 06436_ U-05 Engineer lays Concrete. 06437_ Penetrated by Slug. 06438_ QEWM0D/N#MBJIAK8VKJR/ :PVB&QD 06438_ U-05 Engineer lays Concrete. 06439_ The unstable cave ceiling collapses. 06439_ K-01 Serf collects debris. 06439_ U-05 Engineer lays Concrete. 06439_ U-05 Engineer builds a Wall. 06439_ U-05 Engineer lays Concrete. 06440_ U-05 Engineer builds a Wall. 06440_ U-05 Engineer lays Concrete. 06441_ U-05 Engineer builds a Wall. 06441_ U-05 Engineer lays Concrete. 06441_ Cld. Pulse Rifle destroyed. 06442_ U-05 Engineer lays Concrete. 06442_ K-01 Serf collects debris. 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Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialIonNetwork Manual? 0 Play Time 01:02:47 Cumulative 185.3 hours Start 2024.05.22 @ 13:18:08 End 2024.05.23 @ 11:37:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec56fa66-78f4-42ce-a477-1adb7c460842