Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:23:06 Player: opdo Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (859) 859 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 6690 Bonus ------- Follower Combat Kills 37 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 19/100 System Corruption 25% Temperature Warm (100) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite System Shield > --- WEAPON (3) ------- Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Armored Leg Gravmag System Cooled Aerolev Unit Advanced Shield Generator Gauss Rifle [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 4 2 2 2 . . . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 6 | . . . 2 2 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 88 | 7 . 3 17 19 7 6 7 10 8 4 Power 14 | 1 . 1 2 4 1 1 1 1 2 . Engine 5 | 1 . 1 1 . 1 . . 1 . . Core 7 | . . . 1 4 . 1 1 . . . Reactor 2 | . . . . . . . . . 2 . Propulsion 29 | 2 . 2 10 3 1 1 4 3 3 . Treads 3 | . . . . . . . . . 3 . Leg 12 | 2 . . 3 3 1 1 2 . . . Wheel 2 | . . . 2 . . . . . . . Hover 5 | . . 2 1 . . . 2 . . . Flight 7 | . . . 4 . . . . 3 . . Utility 25 | 2 . . 3 7 3 4 . 2 3 1 Device 11 | 1 . . 2 2 . 1 . 1 3 1 Storage 4 | 1 . . . . . 3 . . . . Processor 6 | . . . 1 2 2 . . 1 . . Hackware 2 | . . . . 1 1 . . . . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 2 5 2 . 2 4 . 3 Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 . . . 2 2 . 2 3 . . Ballistic Cannon 2 | . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 1 2 1 . 1 . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . 20 . Parts Lost 36 | . . 3 4 . . 1 15 2 8 3 Power 6 | . . 1 1 . . . 3 . 1 . Propulsion 14 | . . . 3 . . . 5 1 3 2 Utility 8 | . . 1 . . . 1 2 . 3 1 Weapon 8 | . . 1 . . . . 5 1 1 . Highest Loss Streak 11 | . . 1 3 . . 1 8 1 8 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 90 88 95 100 97 77 61 79 49 Engine 5 | . 14 14 10 . 5 5 3 4 4 . Core 4 | . . . 5 13 6 5 2 . . . Leg 16 | . 28 16 10 22 26 23 17 . . . Hover 1 | . . 12 6 . . . 1 3 . . Flight 4 | . . . 6 . . . . 10 16 . Device 12 | . 14 6 12 22 8 11 8 2 10 2 Storage 3 | . 14 14 8 . . 3 4 . . . Processor 10 | . . . 7 10 13 11 11 14 17 17 Hackware 6 | . . . . 4 10 11 11 11 10 5 Protection 2 | . . . . 5 6 4 . . . . Ballistic Gun 12 | . 28 27 . 2 20 17 12 10 10 . Ballistic Cannon 1 | . . . . 9 . . . . . . Impact Weapon 2 | . . . 17 3 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 13 13 14 26 33 38 117 52 20 36 17 Greatest Support 83 | 20 20 20 30 54 72 83 83 24 56 56 Greatest Overweight (x) 5 | . . 1 5 4 . 1 . 1 5 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 5 5 25 15 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 12 12 5 5 5 Most Carried 9 | 6 8 8 8 5 5 9 9 5 5 5 Average Carried 5 | 3 7 7 7 4 4 6 6 4 4 1 Final Capacity 15 | 8 8 8 5 5 5 15 5 5 5 5 Final Carried 9 | 5 8 7 5 5 5 9 3 5 5 1 Class Distribution -------------------- 42% | Mutant 24% | Hacker-Skirmisher 16% | Commander-Mutant 4% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Commander-Mutant | -5/Warlord Commander-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Matter Collected 1482 | 258 54 . 177 231 156 177 49 320 60 . Remotely . | . . . . . . . . . . . Salvage Created 1100 | 26 94 . 353 43 124 239 179 42 . . Parts 54 | 5 9 . 15 4 9 7 4 1 . . Haulers Intercepted 2 | . . . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . 2 . . . . 3 9 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 20 | . 3 . 9 1 2 . 4 1 . . Melee 4 | . . . 4 . . . . . . . Guns 10 | . 3 . . . 2 . 4 1 . . Cannons 1 | . . . . 1 . . . . . . Classes Destroyed 10 | 1 3 . 3 1 . 2 . . . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 7 | . 3 . 3 . . . 1 . . . Grunt 7 | . . . 3 . 1 . 2 1 . . Sentry 4 | . . . 3 . 1 . . . . . Programmer 2 | . . . . 1 . . 1 . . . Best Kill Streak 5 | 1 3 . 5 1 2 2 2 1 . . Combat Bots Only 5 | . 3 . 5 1 2 . 2 1 . . Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 372 | . 7 28 63 11 13 51 108 24 18 49 Missed 121 | . 2 10 26 5 6 16 35 11 2 8 Damage Taken 5079 | . 39 375 550 154 181 736 1556 294 366 828 Core 1281 | . 6 135 138 . . 91 262 46 122 481 Absorbed by Shields 6 | . . . . . . . . . . 6 Regen/Repaired (Parts) 47 | . . . . . . . . . 47 . Core Remaining (%) 83 | 100 . 43 74 100 100 . . . . . Volleys Fired 51 | 1 6 2 . 4 8 15 13 2 . . Largest 3 | 2 2 2 . 2 3 3 3 3 . . Hottest 92 | 40 40 40 . 92 84 84 84 72 . . Shots Fired 139 | 2 12 4 . 8 24 45 38 6 . . Gun 133 | 2 12 4 . 2 24 45 38 6 . . Cannon 6 | . . . . 6 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 139 | 2 12 4 . 8 24 45 38 6 . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 2 6 9 . 2 9 8 7 2 . . Robot Miss Streak 9 | . 1 1 . 4 1 9 4 2 . . Penetration Max 1 | . . . . . 1 . 1 . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 122 | 2 7 3 25 3 16 29 29 5 . 3 Core Hits 64 | 1 5 1 4 1 9 20 18 4 . 1 Critical Kills 3 | . 1 . 1 . . 1 . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . . . Critical Strikes 10 | . 1 . 7 . . 1 . . . 1 Destroy 2 | . 1 . . . . 1 . . . . Smash 7 | . . . 7 . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 43 | . . . 40 . . . . . . 3 Impact 40 | . . . 40 . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . 4 . . . . . . . Damage Inflicted 2927 | 22 92 33 851 76 362 662 615 77 6 131 Guns 1873 | 22 92 33 . 46 354 634 615 77 . . Cannons 30 | . . . . 30 . . . . . . Explosions . | . . . . . . . . . . . Melee 982 | . . . 851 . . . . . . 131 Ramming 42 | . . . . . 8 28 . . 6 . Kinetic 1903 | 22 92 33 . 76 354 634 615 77 . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 851 | . . . 851 . . . . . . . Slashing 131 | . . . . . . . . . . 131 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . 1 1 . 1 1 25 25 Average Corruption 2 | . . . . 1 1 . 1 1 6 25 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . 1 . 4 . 2 1 Message Errors 2 | . . . . . . . 1 . 1 . Matter Fused 1 | . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 228 | . . . 228 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 228 | . . . 228 . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . Impact 2 | . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 . Targets Rammed 5 | . . . . . 1 2 . . 2 . Kicked 3 | . . . . . 1 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 292 | . . . 279 292 83 89 155 33 . 221 Average Temperature 60 | . . . 128 87 36 24 60 18 . 139 Received Heat Transfer 1387 | . . 42 234 45 63 171 396 136 102 198 Effects 2 | . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . Impact Corruptions 11 | . . . 11 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Peak Influence 317 | 5 100 . 317 125 88 220 . . . . Initial 74 | . 3 . . 74 7 . . . . . Average 58 | 1 66 . 143 39 43 37 . . . . Maximum Alert Level 1 | . . . 1 . . 1 . . . . Low Security (%) 93 | 100 100 . 61 100 100 95 . . . . Level 1 6 | . . . 38 . . 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 5 3 6 4 . 1 . . Investigation 6 | . . . 3 1 1 1 . . . . Extermination 2 | . . . . 1 1 . . . . . Reinforcement 7 | . 1 . 2 1 1 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 4 | . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Distress Signals 4 | . . . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 5 5 19 9 11 14 11 11 13 4 Peak Tracking Total 11 | . 3 5 6 2 3 5 6 11 9 4 Tactical Retreats 5 | . . . 3 . . . 2 . . . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 12 | . . . . . . . . . 12 . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 1 1 . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 17 | . . . 3 6 . 5 . 1 2 . Terminals 8 | . . . 3 4 . 1 . . . . Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 32 | . . . 8 9 . 11 . 1 3 . Successful 12 | . . . 2 3 . 3 . 1 3 . Failed 20 | . . . 6 6 . 8 . . . . Catastrophic 3 | . . . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . 5 6 . 8 . . . . Terminals 17 | . . . 8 5 . 4 . . . . Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . 1 . . . . Garrison Access 5 | . . . . . . 5 . . . . Terminal Hacks 6 | . . . 1 . . 1 . 1 3 . Record 2 | . . . . . . . . . 2 . Open Door 2 | . . . . . . . . 1 1 . Locate Traps 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . . Network Status 2 | . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 1 . 1 . . . . Terminals 2 | . . . 1 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . 3 4 . 4 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Total Allies 6 | . . . . 1 . . . . 5 . Largest Group 5 | . . . . 1 . . . . 5 . Highest-Rated Group 223 | . . . . 10 . . . . 223 . Highest-Rated Ally 49 | . . . . 10 . . . . 49 . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 30 . Total Damage 1312 | . . . . . . . . . 1312 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Turns Passed 4644 | 78 552 143 422 931 419 621 362 233 862 21 Spaces Moved 3323 | 54 105 135 278 672 305 428 309 348 684 5 Core 28 | 9 . . . 1 . . . . 17 1 Treads 17 | . . . . . . . . . 13 4 Legs 1870 | 45 105 65 75 665 305 428 182 . . . Wheels 2 | . . . 2 . . . . . . . Hover 369 | . . 70 90 . . . 127 82 . . Flight 1037 | . . . 111 6 . . . 266 654 . Fastest Speed 30 | 50 120 56 30 30 120 120 50 49 49 160 Average Speed 109 | 108 120 98 95 119 120 124 96 59 120 168 Slowest Speed 405 | 120 120 120 405 250 120 192 125 145 300 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 11 14 26 20 11 18 55 54 89 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 7 | . . . . 1 . 2 4 . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . 1 . 2 4 . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Total 4162 | 69 521 139 374 797 340 481 345 365 717 14 Wait 551 | . 404 . 24 71 10 23 13 3 1 2 Move 3307 | 53 104 134 277 671 304 427 308 345 679 5 Hop 3 | . . . . . . . . 1 2 . Pick Up 44 | 8 5 . 9 10 3 4 1 4 . . Fast Attach 48 | 4 . . 11 13 3 4 . 7 6 . Attach 27 | 3 . 1 4 1 2 1 7 2 2 4 Detach 3 | . . . . . . 1 . . 2 . Swap 13 | . . 2 2 5 2 1 . 1 . . Drop 53 | . 2 . 14 22 5 3 3 . 4 . Fire 51 | 1 6 2 . 4 8 15 13 2 . . Melee 36 | . . . 33 . . . . . . 3 Ram 2 | . . . . . . . . . 2 . Kick 3 | . . . . . 1 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 21 | . . . . . 2 . . . 19 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Entered Subcaves 687 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 697 | -10/Subcaves | Discovered new exit (range 16) 767 | -10/Subcaves | Core integrity fell below 50% 774 | -10/Subcaves | Entered Materials 774 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 931 | -8/Materials | Lost 3 parts (1p2n) 1075 | -8/Materials | Met 7R-MNS 1192 | -8/Materials | Discovered new exit (range 12) 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Utility x2 1197 | -7/Factory | Caught up to 7R-MNS 2023 | -7/Factory | Discovered new exit (range 7) 2035 | -7/Factory | Identified exit to Lower Caves 2077 | -7/Factory | Discovered new exit (range 15) 2097 | -7/Factory | Identified exit to Factory 2127 | -7/Factory | Entered another Factory area 2127 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2128 | -6/Factory | Caught up to 7R-MNS 2344 | -6/Factory | Garrison activated, responded to threat 2505 | -6/Factory | Discovered new exit (range 12) 2521 | -6/Factory | Identified exit to Factory 2532 | -6/Factory | Discovered new exit (range 11) 2546 | -6/Factory | Entered another Factory area 2546 | -5/Factory | Evolved 2 slots: Utility x2 2547 | -5/Factory | Caught up to 7R-MNS 2586 | -5/Factory | Build established: Hacker-Skirmisher 2982 | -5/Factory | Discovered new exit (range 13) 3003 | -5/Factory | Identified exit to Factory 3112 | -5/Factory | Discovered new exit (range 16) 3130 | -5/Factory | Garrison activated, responded to threat 3166 | -5/Factory | Identified exit to Upper Caves 3167 | -5/Factory | Entered Upper Caves 3283 | -5/Upper Caves | Learned Factory garrison access intel 3320 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3404 | -5/Upper Caves | Lost 4 parts (1p2n1w) 3475 | -5/Upper Caves | Learned Factory garrison access intel 3486 | -5/Upper Caves | Lost 8 parts (2p1n2u3w) 3525 | -5/Upper Caves | Discovered new exit (range 8) 3528 | -5/Upper Caves | Identified exit to Upper Caves 3529 | -5/Upper Caves | Entered another Upper Caves area 3663 | -5/Upper Caves | Encountered a Warlord checkpoint 3675 | -5/Upper Caves | Learned Factory terminal intel 3727 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3760 | -5/Upper Caves | Discovered new exit (range 5) 3761 | -5/Upper Caves | Identified exit to Warlord 3762 | -5/Upper Caves | Entered Warlord 3783 | -5/Warlord | System corruption cleaned by Quarantine Array 3857 | -5/Warlord | Found Prototype Device 3857 | -5/Warlord | Identified Minesniffer Drone Bay 4144 | -5/Warlord | Build established: Commander-Mutant 4298 | -5/Warlord | Visited the Vortex Lab 4310 | -5/Warlord | Warlord's base attacked by MAIN.C 4473 | -5/Warlord | Met Warlord 4593 | -5/Warlord | Warlord forces counterattacked 4611 | -5/Warlord | Core integrity fell below 50% 4611 | -5/Warlord | Discovered new exit (range 12) 4616 | -5/Warlord | System corruption reached 10% 4622 | -5/Warlord | Identified exit to Proximity Caves 4624 | -5/Warlord | Entered Proximity Caves 4642 | -4/Proximity Caves | Core integrity fell below 20% 4645 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04607_ DOM AWFHOZIG5E#F7JG|O>S 04610_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Behemoth squad, 1 Melee squad, with prototype support. 04611_ EXIT=FOUND 04615_ Acquired Corrupted Med. Treads. 04615_ Integrated Corrupted Med. Treads (+10). 04615_ Mak. Shrapnel Gun destroyed. 04618_ Acquired Corrupted Med. Treads. 04618_ Integrated Corrupted Med. Treads (+10). 04622_ EXIT=IDENTIFIED: PROXIMITY CAVES 04623_ System corrupted: Component data lost. [Achievement: Charge!!!] LOCATION=PROXIMITY CAVES GOAL=ESCAPE 04632_ Critical hit (Burn: +37). 04632_ Med. Treads destroyed. 04638_ Adv. Shield Generator destroyed. 04639_ System corrupted: Heat flow error (+256). 04639_ G-67 Veteran Field Laser severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## #?????????????????????????? | | ???????????????????? ###??????????????????????? | | ??????????? ???????# ##?????????????????????? | | ?????????? ????## ##??????? #???????????? | | ?????????? ??# ##### #???????????? | | ????????? ## #???????????? | | ?????????????# $ #????????? | | ?????????????## ##### ????????? | | ??????????????######### ##??????? ?????????? | | ??????????????????????# @ g#????????????????????? | | ????????????????? g g g #???????????????????? | | ????????????????####### ####???????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed InertialGravitonPick Manual? 0 Play Time 00:38:40 Cumulative 35.1 hours Start 2024.04.10 @ 18:42:59 End 2024.04.10 @ 19:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 92 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92dd42f2-2436-4534-a3e8-4c243aed9505