Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 23:50:44 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (3168) 3168 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 10018 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 424 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 891/1000 Matter 230/300 Energy 157/310 System Corruption 5% Temperature Cool (60) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Thunder Leg Enhanced Armored Leg Heavy Armored Exoskeleton > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Shield Generator > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Fission Core Flexi-carbon Leg Flexi-carbon Leg Cooling System Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Transmission Jammer Improved Medium Armor Plating Gauss Rifle Grenade Launcher Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Force Booster > --- WEAPON ----------- Compact HERF Cannon Heavy Plasma Cannon Enhanced Force Lance > --- INVENTORY -------- Fission Core Fission Core Cooling System Advanced Terrain Scan Processor Transmission Jammer Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Disruptor Cannon Enhanced Gauss Cannon Grenade Launcher Improved Plasma Cutter [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 4 . . . Utility 4 | . . . 1 . . . 1 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 100 | 8 11 4 16 7 2 5 12 12 11 12 Power 16 | 1 1 1 4 3 . 1 2 . 1 2 Engine 11 | 1 1 1 3 3 . 1 1 . . . Core 4 | . . . 1 . . . 1 . . 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 27 | 2 3 . 4 . . . 6 5 4 3 Treads 5 | 2 3 . . . . . . . . . Leg 9 | . . . 3 . . . . . 3 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . . . 1 . . . 6 5 1 . Utility 28 | 3 4 1 1 2 . 3 2 5 3 4 Device 12 | 2 . 1 . 1 . 1 . 3 2 2 Storage 4 | 1 2 . . . . . . . . 1 Processor 6 | . 1 . . . . 1 1 2 . 1 Hackware 1 | . . . . . . . 1 . . . Protection 5 | . 1 . 1 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 3 2 7 2 2 1 2 2 3 3 Energy Gun 6 | 1 1 . 4 . . . . . . . Energy Cannon 7 | . . . 2 2 1 . 1 . 1 . Ballistic Gun 5 | 1 1 . 1 . . . 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 3 | . . 1 . . 1 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . 1 1 . Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 . 1 Parts Lost 11 | . 3 1 1 . . . . 1 . 5 Power 2 | . 1 . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . 1 Utility 4 | . . 1 1 . . . . 1 . 1 Weapon 3 | . 1 . . . . . . . . 2 Highest Loss Streak 4 | . 2 1 1 . . . . 1 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 12 20 19 20 20 19 5 5 4 9 Power 1 | . . 1 1 1 2 1 . . . . Propulsion 4 | . 2 4 5 7 7 7 1 1 . . Utility 6 | . 5 7 6 7 7 7 2 2 2 5 Weapon 3 | . 3 7 5 3 2 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 52 | . 10 2 17 5 . 3 4 2 1 8 Power 6 | . 1 1 3 . . . . . . 1 Propulsion 13 | . 3 . 6 2 . . . . . 2 Utility 18 | . 4 1 1 1 . 3 3 1 1 3 Weapon 12 | . 2 . 7 2 . . . . . 1 Tool/Special 3 | . . . . . . . 1 1 . 1 Average Slot Usage (%) 96 | . 96 99 99 99 100 99 91 89 85 80 Engine 8 | . 12 14 4 8 11 11 10 5 2 . Core 1 | . . . 6 2 . . 1 5 5 5 Treads 8 | . 27 28 7 . . . . . . . Leg 13 | . . . 14 21 22 22 . . 9 17 Flight 2 | . . . . . . . 38 34 13 . Device 9 | . 7 7 11 11 11 5 12 18 14 10 Storage 9 | . 14 14 11 11 11 11 . . . 3 Processor 4 | . 1 . . . . 5 5 12 17 17 Protection 7 | . 4 5 10 11 11 11 . . 1 1 Energy Gun 4 | . 10 14 12 . . . . . . . Energy Cannon 11 | . . . 9 29 29 13 4 5 8 8 Ballistic Gun 4 | . 12 9 9 2 . . 1 . . . Launcher 2 | . . . . . 3 11 3 . . . Slashing Weapon 2 | . . 4 . . . 8 2 2 . . Peak Build Rating 119 | 7 12 17 30 29 28 39 56 82 114 119 Average Rating 36 | 5 8 13 25 27 27 31 52 65 98 112 On Entrance 36 | . 7 12 16 29 28 27 39 50 82 111 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 14 50 51 64 65 65 63 27 32 74 90 Greatest Support 130 | 40 46 46 46 34 34 34 30 33 130 130 Greatest Overweight (x) 21 | . 1 1 3 21 1 1 . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 15 Average Capacity 16 | 7 15 20 20 20 20 20 5 5 5 11 Most Carried 20 | 3 20 20 20 20 20 20 19 5 5 15 Average Carried 16 | 1 13 19 19 19 19 19 5 4 4 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 15 Final Carried 20 | 3 20 20 20 20 20 20 5 5 5 14 Class Distribution -------------------- 29% | Mutant 21% | Commander-Tank 15% | Tank 15% | Commander-Mutant 10% | Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Sprinter | -6/Factory Scout | -5/Factory Mutant | -5/Waste Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 1982 | 292 254 164 402 182 15 40 117 88 227 201 Remotely 192 | 192 . . . . . . . . . . Salvage Created 4551 | 128 620 296 1436 982 138 . 117 88 . 746 Parts 255 | 9 34 14 89 56 10 . 2 2 . 39 Haulers Intercepted 8 | . 2 . 3 2 . . . 1 . . Recyclers Shooed 5 | . . 1 1 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 80 | . 11 9 24 22 3 . . . . 11 Melee 8 | . 1 2 . . . . . . . 5 Guns 29 | . 9 4 16 . . . . . . . Cannons 30 | . . . 6 15 3 . . . . 6 AOE 11 | . . 3 1 7 . . . . . . Classes Destroyed 17 | 2 8 . 2 2 . . . . . 3 Worker 6 | . 2 . 2 1 . . . . . 1 Builder 4 | . 1 1 2 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . Hauler 8 | . 2 . 3 2 . . . 1 . . Recycler 6 | 1 . 1 1 . . . 1 . . 2 Mechanic 3 | . 1 . 1 1 . . . . . . Operator 4 | . 2 . 1 1 . . . . . . Watcher 5 | . 1 . 3 1 . . . . . . Swarmer 16 | . 3 5 3 3 . . . . . 2 Cutter 3 | . . . . . . . . . . 3 Grunt 37 | . 8 4 13 10 . . . . . 2 Brawler 2 | . . . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . Protector 2 | . . . . 1 1 . . . . . Sentry 15 | . . . 6 7 2 . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 2 2 3 9 8 1 . 1 1 . 3 Combat Bots Only 7 | . 2 3 4 7 1 . . . . 3 Max Kills in Single Turn 5 | 1 1 1 2 5 1 . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 5 | . . 1 1 5 . . . . . . Melee 1 | . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 427 | . 83 50 79 67 4 . . 8 . 136 Missed 134 | . 21 14 24 17 2 . . 5 . 51 Hits 293 | . 62 36 55 50 2 . . 3 . 85 Melee 7 | . . . 1 2 . . . . . 4 Projectile 286 | . 62 36 54 48 2 . . 3 . 81 AOE 2 | . . . . . . . . . . 2 Critical Strikes 9 | . . . 3 1 1 . . 1 . 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 3988 | . 732 341 696 622 29 . 27 81 . 1460 Core 479 | . 93 29 124 115 . . 9 20 . 89 Absorbed by Shields 260 | . . . . . . . . . . 260 Regen/Repaired (Parts) 1419 | . . . . 84 . . . . 1188 147 Core Remaining (%) 72 | 100 . 51 . . . 40 98 . . . Volleys Fired 289 | 4 87 13 59 59 4 . 20 14 . 29 Largest 3 | 2 2 2 3 3 3 . 1 1 . 2 Hottest 204 | 60 140 80 159 204 204 . 90 90 . 118 Shots Fired 551 | 8 147 22 167 129 11 . 21 14 . 32 Gun 305 | 8 142 17 132 4 . . . . . 2 Cannon 229 | . . . 34 120 11 . 20 14 . 30 Launcher 12 | . . 5 1 5 . . 1 . . . Special 5 | . 5 . . . . . . . . . Kinetic 132 | 4 59 8 53 2 . . . . . 6 Thermal 407 | 4 88 9 113 122 11 . 20 14 . 26 Explosive 12 | . . 5 1 5 . . 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 5 15 9 27 10 3 . . . . 6 Robot Miss Streak 8 | 1 8 1 3 5 3 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 346 | 6 90 26 107 77 5 . 4 4 . 27 Core Hits 171 | 4 38 14 47 45 4 . 1 1 . 17 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 8 | . 1 1 5 . . . . . . 1 Burn 5 | . 1 1 3 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 47 | . . 10 1 . . . 9 6 . 21 Impact . | . . . . . . . . . . . Slashing 26 | . . 10 1 . . . 9 6 . . Piercing 21 | . . . . . . . . . . 21 Sneak Attacks 9 | . . 2 . . . . 1 1 . 5 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8579 | 84 1091 937 1859 2440 157 . 204 244 . 1563 Guns 2838 | 84 1076 196 1446 17 . . . . . 19 Cannons 2340 | . . . 313 1609 137 . . . . 281 Explosions 1224 | . . 339 98 787 . . . . . . Melee 2068 | . . 402 . . . . 204 244 . 1218 Ramming 109 | . 15 . 2 27 20 . . . . 45 Kinetic 1446 | 38 443 94 744 17 . . . . . 110 Thermal 3732 | 46 633 102 1015 1609 137 . . . . 190 Explosive 1224 | . . 339 98 787 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 850 | . . 402 . . . . 204 244 . . Piercing 1218 | . . . . . . . . . . 1218 Highest Corruption 5 | . . . . . . . 1 3 3 5 Average Corruption 3 | . . . . . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . . . 1 2 12 23 Message Errors 10 | . . . . . . . . 1 3 6 Matter Fused 8 | . . . . . . . . . 3 5 Heat Flow Errors 3 | . . . . . . . . . 1 2 Energy Discharges 4 | . . . . . . . . 1 2 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 4 | . . . . . . . . . 2 2 Misfires 1 | . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 381 | . . 92 5 16 . . 59 5 . 204 Projectiles 7 | . . . 5 2 . . . . . . Explosions 49 | . . 35 . 14 . . . . . . Melee 325 | . . 57 . . . . 59 5 . 204 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . 28 . . . Shots 1 | . . . . . . . 1 . . . Rammed 9 | . 9 . . . . . . . . . Targets Rammed 20 | . 10 . 2 2 4 . . . . 2 Kicked 10 | . . . 2 2 4 . . . . 2 Crushed 1 | . 1 . . . . . . . . . Highest Temperature 329 | . 183 72 329 326 153 . 207 57 106 216 Average Temperature 74 | . 40 29 76 112 66 . 70 18 53 73 Received Heat Transfer 1203 | . 345 72 318 204 36 . . 9 . 219 Effects 2 | . . . . 2 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . Parts Melted 18 | . 2 4 3 8 . . . . . 1 Heat Transferred 8012 | 100 1571 370 2553 2886 232 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 2 1 . . . . 1 Low Security (%) 83 | 100 100 100 52 33 98 . 100 100 100 94 Level 1 12 | . . . 35 50 1 . . . . 5 Level 2 3 | . . . 12 16 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 513 | 10 111 126 452 513 205 . 37 99 33 234 Initial 185 | . . . 25 185 182 . . 9 33 . Average 101 | 1 29 30 176 279 91 . 6 43 3 119 Influence Increases 3919 | 15 483 301 882 758 370 . 80 258 34 738 Destroy 0b10 Robot/C 1780 | . 220 200 480 440 60 . . . . 380 Destroy 0b10 Robot/NC 215 | 15 50 10 65 40 10 . 5 5 . 15 Destroy Leader 438 | . 66 40 132 128 . . . 2 . 70 Allied During Kill 231 | . . 4 . 41 51 . 2 . . 133 Successful Hack 232 | . 36 . 28 21 39 . 32 30 . 46 Select Force Hacks 270 | . 30 . 30 . 210 . . . . . Disable Machine 135 | . . 15 30 60 . . 15 . . 15 Destroy Structure 183 | . 6 17 12 28 . . 26 26 34 34 Partial Spotted 30 | . . . . . . . . 30 . . Lose Combat Pursuer 405 | . 75 15 105 . . . . 165 . 45 Influence Decreases 3719 | 15 483 236 507 729 782 57 61 180 131 538 Entered New Map 713 | . . . 40 255 287 57 . 10 64 . Time Decay 2733 | 15 453 236 457 474 475 . 61 150 33 379 Lost Part 100 | . 30 . 10 . . . . 10 . 50 Lost Ally 173 | . . . . . 20 . . 10 34 109 Squads Dispatched 28 | . 5 . 4 3 . . 3 9 . 4 Investigation 13 | . 2 . 3 . . . 1 6 . 1 Extermination 5 | . . . . . . . 1 2 . 2 Reinforcement 8 | . 3 . 1 1 . . 1 1 . 1 Assault 2 | . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 12 | . . . 5 5 . . . 1 . 1 Communications Jammed 18 | . . . . . . . . . . 18 Distress Signals 18 | . . . . . . . . . . 18 Times Spotted 176 | . 24 10 36 35 2 . 4 19 9 37 Peak Tracking Total 14 | . 4 3 5 10 1 . 2 7 5 14 Tactical Retreats 15 | . 3 1 5 . . . . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 11 | . 1 . . 1 . . 2 5 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 9 | . . 1 2 4 . . 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 60 | . 7 . 6 7 13 4 5 9 . 9 Terminals 34 | . 6 . 3 5 6 . 3 4 . 7 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 13 | . 1 . 1 . 7 . 1 3 . . Scanalyzers 5 | . . . 2 . . . 1 1 . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 154 | . 20 . 17 25 34 6 11 18 . 23 Successful 83 | . 15 . 12 10 18 6 5 8 . 9 Failed 69 | . 4 . 5 15 16 . 6 10 . 13 Catastrophic 20 | . 1 . 1 2 3 . 2 3 . 8 Database Lockouts 2 | . 1 . . . . . . . . 1 Manual 92 | . 17 . 9 15 22 . 6 10 . 13 Terminals 104 | . 18 . 8 17 25 . 7 10 . 19 Fabricators 4 | . . . . . . . . 3 . 1 Repair Stations 8 | . . . . 8 . . . . . . Recycling Units 18 | . 2 . 2 . 9 . 2 3 . . Scanalyzers 14 | . . . 7 . . . 2 2 . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 5 . . 1 6 6 2 . . 3 Record 5 | . . . . . . 5 . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . Terminal Index 4 | . 1 . . 1 1 . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 10 | . . . 7 . . . 1 . . 2 Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Retrieve Study 4 | . . . 1 . . . 1 . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 43 | . 10 . 5 5 11 . 2 6 . 4 Terminals 30 | . 9 . 4 5 4 . 2 2 . 4 Assimilate 2 | . . . . . . . . 2 . . Botnet 10 | . 3 . 1 . 1 . 2 . . 3 Operators 3 | . . . 1 . 1 . . . . 1 Skim 15 | . 6 . 2 5 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . Recompile 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 1 . 1 . 7 . . 3 . . Tunnel 9 | . 1 . 1 . 7 . . . . . Fedlink 3 | . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 4 . 6 8 6 . 5 6 . 8 Full Trace Events 9 | . . . 3 . 3 . 1 2 . . Feedback Events 2 | . . . . . . . 1 1 . . Corruption 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 1 . . 1 Parts Repaired 2 | . . . . 2 . . . . . . Time 57 | . . . . 57 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Total Allies 43 | . . 2 . 12 8 . . 2 19 . Largest Group 19 | . . 2 . 12 19 19 12 2 19 9 Highest-Rated Group 702 | . . 45 . 150 243 243 166 52 702 352 Highest-Rated Ally 50 | . . 31 . 31 31 31 31 26 50 46 Total Orders 6 | . . . . 2 . 2 . 2 . . STAY 3 | . . . . 1 . 1 . 1 . . FOLLOW 3 | . . . . 1 . 1 . 1 . . Ally Attacks 183 | . . 17 . 21 6 . . . 88 51 Total Damage 5648 | . . 206 . 246 104 . . . 3958 1134 Kills 20 | . . 1 . 2 1 . . . 8 8 Allies Corrupted 2 | . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 5904 | 26 1145 453 . . . 2009 257 331 480 1203 Optics 3063 | . . . . . . 1057 . 323 480 1203 Sensors 2893 | . . . . . . 952 257 331 303 1050 Seismic 1624 | 26 1145 453 . . . . . . . . Jamming 28 | . . . . . . . . . . 28 Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 11902 | 96 2058 1069 1402 1213 1550 2243 257 331 480 1203 Spaces Moved 6678 | 43 869 398 495 434 684 1073 556 730 605 791 Core 6 | 4 . . . 2 . . . . . . Treads 1453 | 39 869 398 147 . . . . . . . Legs 3526 | . . . 348 432 684 1073 . . 198 791 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1693 | . . . . . . . 556 730 407 . Fastest Speed 25 | 50 160 240 200 200 200 200 25 25 25 126 Average Speed 147 | 149 194 240 212 206 200 200 25 25 59 126 Slowest Speed 1100 | 160 240 240 340 1100 200 200 25 25 140 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 8 4 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 5 90 78 42 56 92 82 21 21 96 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 12 | . 1 . 1 2 7 . . 1 . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 64 | . 4 6 1 . . . 23 14 . 16 Terrain Destroyed 122 | . 4 26 4 24 . . 30 14 . 20 Melee 6 | . . . 1 . . . 4 . . 1 Projectile 56 | . 4 . . . . . 19 14 . 19 AOE 60 | . . 26 3 24 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Total 8140 | 63 1084 477 726 639 854 1175 634 851 722 915 Wait 564 | 4 58 43 87 110 42 83 . 21 87 29 Move 6648 | 42 868 397 494 433 683 1072 542 722 604 791 Hop 9 | . . . . . . . 5 4 . . Pick Up 101 | 4 31 3 24 8 1 5 4 3 4 14 Fast Attach 56 | 7 2 1 9 7 1 2 4 11 6 6 Attach 17 | . 2 1 4 . . . 8 1 . 1 Detach 4 | . 1 . 2 1 . . . . . . Swap 60 | 1 9 5 11 6 1 4 1 . 8 14 Drop 119 | 1 16 4 33 13 2 9 11 9 13 8 Fire 289 | 4 87 13 59 59 4 . 20 14 . 29 Melee 47 | . . 10 1 . . . 9 6 . 21 Ram . | . . . . . . . . . . . Kick 10 | . . . 2 2 4 . . . . 2 Crush 10 | . 10 . . . . . . . . . Escape Stasis 90 | . . . . . . . 30 60 . . Rewire 116 | . . . . . 116 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 158 | -10/Materials | Discovered new exit (range 12) 211 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 5) 613 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Central database locked down 802 | -10/Materials | Discovered new exit (range 9) 912 | -10/Materials | Discovered new exit (range 9) 1683 | -10/Materials | Learned location of 2 exits from Subcaves 1717 | -10/Materials | Loaded intel: 11 interactive machine locations 1754 | -10/Materials | Learned location of 1 exit from Recycling 1759 | -10/Materials | Learned location of 2 exits from Materials 1760 | -10/Materials | Learned location of 1 exit from Recycling 1762 | -10/Materials | Learned Storage stockpile data 2155 | -10/Materials | Entered Mines 2256 | -10/Mines | Learned 2 Materials zone layouts 2728 | -10/Mines | Discovered new exit (range 9) 2846 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2869 | -10/Mines | Learned 8 Materials zone layouts 3224 | -10/Mines | Entered Materials 3224 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3225 | -9/Materials | Identified exit to Mines 3226 | -9/Materials | Identified exit to Storage 3226 | -9/Materials | Identified exit to Materials 3751 | -9/Materials | Discovered exit to Materials (range 8) 3825 | -9/Materials | Build established: Tank 4626 | -9/Materials | Entered Storage 5195 | -9/Storage | Used back door to open Recycling access 5195 | -9/Storage | Discovered new exit (range 5) 5206 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5257 | -9/Storage | Repaired Titanium Leg 5283 | -9/Storage | Repaired Titanium Leg 5452 | -9/Storage | Core integrity fell below 50% 5513 | -9/Storage | Build established: Commander-Tank 5559 | -9/Storage | Met a pair of Derelict thieves 5669 | -9/Storage | Destroyed 7 combat bots 5698 | -9/Storage | Learned location of 2 exits from Materials 5758 | -9/Storage | Loaded intel: 15 trap records 5767 | -9/Storage | Learned location of Recycling (-9) 5786 | -9/Storage | Learned Storage trap positions 5814 | -9/Storage | Learned location of Mines (-9) 5839 | -9/Storage | Entered Recycling 5839 | -9/Recycling | Accompanied by 12 allies 5840 | -9/Recycling | Identified exit to Scraptown 5840 | -9/Recycling | Identified exit to Factory 6868 | -9/Recycling | Scanned before Scraplab entrance 7329 | -9/Recycling | Entered Scraplab 7389 | -9/Recycling | Entered Scraptown 7389 | -9/Scraptown | Accompanied by 19 allies 7854 | -9/Scraptown | Visited CPS Storage 7917 | -9/Scraptown | Visited Cave Peace 8120 | -9/Scraptown | Build established: Commander-Mutant 8274 | -9/Scraptown | Visited Assassins FH 8334 | -9/Scraptown | Visited Spacefarers 8354 | -9/Scraptown | Visited Shadow of the Wyrm 8380 | -9/Scraptown | Visited TADAMA 8424 | -9/Scraptown | Visited UFD Registry 8424 | -9/Scraptown | Registered with UFD as "Protodome" 8472 | -9/Scraptown | Visited Science Guys 8536 | -9/Scraptown | Visited Curators Association 8598 | -9/Scraptown | Visited A0-MCA Data Center 8610 | -9/Scraptown | Given a B+ rating by A0-MCA 8668 | -9/Scraptown | Visited Infowarlord's Domain 8680 | -9/Scraptown | Found Exp. Sensor Array 8720 | -9/Scraptown | Visited Science Testing Area 8756 | -9/Scraptown | Visited Chapter 10 8788 | -9/Scraptown | Visited Research Penetration Think Tank 8836 | -9/Scraptown | Visited Modified Component R&D 8966 | -9/Scraptown | Visited Botcube Research 9102 | -9/Scraptown | Discovered new exit (range 5) 9251 | -9/Scraptown | Found Lrg. Botcube 9478 | -9/Scraptown | Met Optimus 9478 | -9/Scraptown | Accepted into 0bPrime 9632 | -9/Scraptown | Entered Factory 9632 | -6/Factory | Accompanied by 12 allies 9632 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x4, Utility x1 9863 | -6/Factory | Discovered new exit (range 5) 9864 | -6/Factory | Identified exit to Factory 9889 | -6/Factory | Entered another Factory area 9889 | -5/Factory | Evolved 2 slots: Utility x2 9900 | -5/Factory | Hacking Suite fried by hacking feedback 9915 | -5/Factory | Discovered new exit (range 5) 9916 | -5/Factory | Identified exit to Upper Caves 9934 | -5/Factory | Loaded intel: 8 recycling unit locations 9941 | -5/Factory | Learned location of Protoforge (-2) 10001 | -5/Factory | Discovered exit to Upper Caves (range 22) 10195 | -5/Factory | Build established: Scout 10220 | -5/Factory | Manually triggered Chute Trap 10220 | -5/Factory | Sucked down chute 10220 | -5/Factory | Entered Waste 10247 | -5/Waste | Spotted C-40 Crusher 10252 | -5/Waste | Spotted C-40 Crusher 10253 | -5/Waste | Spotted C-40 Crusher 10253 | -5/Waste | Spotted C-40 Crusher 10253 | -5/Waste | Spotted C-40 Crusher 10254 | -5/Waste | Found Adv. Force Booster 10266 | -5/Waste | Warlord forces began an assault 10298 | -5/Waste | Spotted C-40 Crusher 10343 | -5/Waste | Allies destroyed C-40 Crusher 10359 | -5/Waste | Discovered new exit (range 22) 10371 | -5/Waste | Lost 10 allies 10684 | -5/Waste | Identified exit to Factory 10700 | -5/Waste | Entered Factory 10700 | -5/Factory | Accompanied by 9 allies 10935 | -5/Factory | Discovered new exit (range 5) 10939 | -5/Factory | Identified exit to Factory 11012 | -5/Factory | Lost 3 allies 11032 | -5/Factory | Build established: Assassin 11115 | -5/Factory | Discovered exit to Factory (range 22) 11305 | -5/Factory | Central database locked down 11355 | -5/Factory | Lost 3 allies 11880 | -5/Factory | Cargo convoy interrupted 11903 | -5/Factory | Self-destructed Last Messages --------------- 11896_ Flexi-carbon Leg destroyed. 11897_ K-01 Serf collects debris. 11898_ Penetrated by Slug. 11898_ Slug penetrates Matter Pump. 11899_ Fusion Modulator explodes. 11899_ M-28 Smith destroyed. 11899_ Fusion Modulator explodes. 11899_ U-05 Engineer destroyed. 11899_ Fabricator disabled. 11899_ R-10 Processor destroyed. 11900_ U-05 Engineer lays Concrete. 11900_ K-01 Serf collects debris. 11901_ Penetrated by Slug. 11901_ Slug penetrates Matter Pump. 11901_ Matter Pump disabled. 11901_ Penetrated by Slug. 11901_ Quantum Reactor destroyed. 11902_ U-05 Engineer lays Concrete. 11902_ Penetrated by Slug. 11903_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????#+###### ## #?? ?? ? | | ?????????????????????????# """"" ## #?? ? | | ?????????# ??????????????# ""T"" ## #?? | | ?????????# ??????????????# ## #?? | | ?????????#= ????????????########### #?? | | ?????????# ????????????# "T" # #?? #?# | | ?????????#! ???????????# # ### #?? | | ?????????# ??????????# # #?? | | ?????????# !! ??????????# """ """ # #?? | | ?????????# ! "?????????# """ """ + #?? | | ?????????? " ????????# """ """ # #?? | | ????????????= " ????????# [! k # #?? | | ?????????????? ???????# [% # u ########?? | | ??#######????###+##########;;*!;###u #????????? | | ?? ??# | =t* #????????? | | ???? ?# !!% u +????????? | | ??????? # ]|[! // YY = #????????? | | ?????????? w ]|[ !/ #????????? | | ?????????????# ]|* !/ "" #????????? | | ?????????????# % """ #????????? | | ?????????????# m= "F"" #????????? | | ?????????????# =%Yx "" #????????? | | ?????????????# ""% %% % """ ##+#?????? | | ?????????????# "%%=xh = "" #?????? | | ?????????????#= ""%%ph% ! #?????? | | ?????????????# %[ @ #?????? | | ?????????????# """hh%" ;;;;;;;##" "############ | | ?????????????# """%""" ; ###"T"## | | ?????????????# """ """ ### ###?#"""## ] | | ?????????????# x #???#???###### | | ?????????????# """ """ #????????????# | | ?????????????+ """ """ #????????????# | | ???????????? # """ """ #????????????# | | ??????????? # % #????????????########+## | | ?????????????# ??""" 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""" +????????????????# | | ??????????????????? #???????????????+ "" | | ??????????????????? #???????????????## "" | | ??????????????????? ? ?????????????????# "" | | ????????????????????#??###?????????????????# "" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Force Boost 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -9/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 68% | -9/Storage Titanium Leg | 73% | -9/Storage Studied --------- Grenade Launcher | -9/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Civilization 2243 Cya! DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em I Have A Map? Item+ Jackpot Link The Feds Network Effect Organ Harvest Overwhelming Plot Armor Spot Them First There's More Where That Came From You May Approach The Wall Challenges ------------ None Game ------ Seed AutogunUtilityDriveblaster Manual? 0 Play Time 02:09:13 Cumulative 161.8 hours Start 2025.10.21 @ 20:55:23 End 2025.10.21 @ 23:50:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 73 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42aeef0b-043b-43bc-a903-20050d884981