Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 23:12:42 Player: k1ll3rb0t Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (6640) 6640 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 13792 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 340 Friendly Fire -149 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1+3) ------ (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Signal Interpreter Improved Target Analyzer Improved Target Analyzer Core Analyzer Power Bank > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Particle Charger Advanced Concussive RPG (1) Improved Plasma Cutter Gravity Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Heavy Treads Wheel Wheel > --- UTILITY ---------- Scrap Engine Advanced Power Amplifier Advanced Cooling System Cargo Storage Unit Experimental Matter Compressor Enhanced Optical Array Experimental Signal Interpreter > --- WEAPON ----------- Heavy Disruptor Cannon Gravity Flail > --- INVENTORY -------- Light Angular Momentum Engine Compact Battery Matter Compressor Core Analyzer Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Improved Medium Armor Plating Graphene Brace Force Field Force Field Hacking Suite Authchip [Propulsion] System Restoration Module System Restoration Module Experimental Field Recycling Unit Drone Bay Drone Bay Power Bank Heavy Gatling Laser Advanced KE Penetrator Advanced EMP Blaster Improved Plasma Cutter [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Improved Target Analyzer Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Gravity Flail Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 4 . . 4 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . . Utility 7 | . . . 2 . . 4 . 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 175 | 7 9 4 7 38 10 42 17 38 2 1 Power 18 | 1 1 . 1 4 . 5 1 5 . . Engine 11 | 1 1 . 1 3 . 2 . 3 . . Core 5 | . . . . 1 . 2 . 2 . . Reactor 2 | . . . . . . 1 1 . . . Propulsion 59 | 2 3 1 2 7 7 14 9 14 . . Treads 21 | . 2 . 2 6 . 8 3 . . . Leg 6 | 2 . . . . . . . 4 . . Wheel 28 | . 1 1 . 1 7 6 6 6 . . Hover 4 | . . . . . . . . 4 . . Flight . | . . . . . . . . . . . Utility 50 | 2 2 1 2 7 2 16 3 14 . 1 Device 28 | 1 . . 1 5 1 9 2 8 . 1 Storage 5 | 1 1 . . . 1 1 . 1 . . Processor 6 | . . . . . . 1 1 4 . . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . 1 1 1 2 . 4 . 1 . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 3 2 2 20 1 7 4 5 2 . Energy Gun 6 | . . . . 4 . . 1 1 . . Energy Cannon 4 | . . . . 3 . . . 1 . . Ballistic Gun 25 | 2 2 1 1 10 . 3 3 3 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 5 | . . 1 . 3 . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 4 | . 1 . . . 1 2 . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 9 1 3 4 1 . . Corrupted Parts 11 | . . . . . . 1 6 4 . . System Corruption 108 | . . . . . . 10 60 38 . . Parts Lost 86 | . . 1 3 5 . 21 20 25 10 1 Power 9 | . . . . 1 . 2 2 3 1 . Propulsion 40 | . . . 1 1 . 8 10 14 5 1 Utility 17 | . . 1 1 2 . 3 4 4 2 . Weapon 20 | . . . 1 1 . 8 4 4 2 . Highest Loss Streak 20 | . . 1 2 2 . 20 6 9 8 9 To Critical Strikes 2 | . . . . . . . . 2 . . Average Backups 21 | 4 13 14 12 14 28 30 24 20 29 15 Power 1 | . 1 . . . 1 1 . 2 3 1 Propulsion 6 | 3 6 7 5 4 12 10 6 1 1 . Utility 8 | . 3 3 2 4 8 11 12 13 16 8 Weapon 4 | . 2 4 2 5 5 6 3 1 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 53 | . 11 . . 4 7 10 . 4 . 17 Power 7 | . 2 . . 1 . 1 . 1 . 2 Propulsion 14 | . 3 . . . 7 4 . . . . Utility 19 | . 2 . . 1 . 4 . 3 . 9 Weapon 10 | . 4 . . 2 . 1 . . . 3 Tool/Special 3 | . . . . . . . . . . 3 Average Slot Usage (%) 86 | . 100 100 92 99 82 78 85 69 83 34 Engine 6 | . 14 14 9 8 9 1 . 2 4 . Core 1 | . . . . . . 3 1 1 . . Treads 8 | . 5 14 18 25 2 . 16 3 . . Leg 3 | . 16 . . . . . . . 15 . Wheel 11 | . 5 14 9 1 23 18 11 9 5 2 Hover 1 | . . . . . . . . 8 . . Device 10 | . 12 . 12 17 9 12 13 7 8 2 Storage 8 | . 14 14 9 9 9 6 5 4 5 2 Processor 5 | . . . . . . . 5 21 26 23 Hackware 1 | . . . . . . 5 2 . . . Protection 5 | . 1 14 9 9 2 6 4 . . . Ballistic Gun 15 | . 22 23 17 20 20 15 10 1 11 . Impact Weapon 3 | . 5 2 1 4 6 2 1 4 1 . Peak Build Rating 118 | 7 11 12 21 39 49 85 102 118 105 64 Average Rating 50 | 5 8 11 18 27 42 67 93 85 99 45 On Entrance 42 | . 7 11 11 20 36 49 85 93 99 56 Avg Prop Armor Cover (%) 11 | . 11 8 9 6 8 . 14 19 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 243 | 15 37 38 42 49 226 243 179 181 169 147 Greatest Support 117 | 20 20 16 40 62 62 90 75 117 90 16 Greatest Overweight (x) 15 | . 2 3 4 4 14 10 8 15 8 9 Average Overweight (x) 3 | . 1 2 3 . 4 4 5 4 1 . Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 30 30 30 30 Average Capacity 24 | 7 14 15 15 15 34 32 30 26 30 13 Most Carried 35 | 8 15 15 14 15 35 35 30 30 30 29 Average Carried 21 | 5 13 14 11 14 28 30 25 20 29 13 Final Capacity 35 | 8 15 15 15 15 35 30 30 30 30 5 Final Carried 33 | 8 15 15 10 15 33 29 20 30 29 5 Scrap Engine Consumption 32 | . . . . . 14 16 . 2 . . Constructs Created 4 | . . . . . 1 2 1 . . . Constructs Modified 4 | . . . . . 3 1 . . . . Class Distribution -------------------- 24% | Mutant 18% | Commander-Mutant 13% | Hauler-Mutant 9% | Scavenger-Mutant 8% | Hauler-Tank 8% | Scavenger-Tank 4% | Commander-Tank 4% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hauler-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Matter Collected 7457 | 300 290 217 100 1134 561 2093 888 1574 300 . Remotely . | . . . . . . . . . . . Salvage Created 8615 | 79 537 192 143 994 412 2368 1880 1722 288 . Parts 386 | 11 32 17 6 52 19 88 96 62 3 . Haulers Intercepted 11 | . 1 . . 5 . 5 . . . . Recyclers Shooed 12 | . 1 . . 2 . 7 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . 13 . . . . . . 2 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Combat Hostiles Destroyed 127 | . 11 6 3 16 4 29 29 26 3 . Melee 8 | . . . . . . . 2 6 . . Guns 72 | . 11 4 3 13 4 17 12 5 3 . Cannons 5 | . . . . 1 . 3 1 . . . AOE 27 | . . 2 . 2 . 8 9 6 . . Classes Destroyed 19 | 1 5 3 1 2 . 6 1 . . . Worker 15 | . . . . . . 4 8 3 . . Builder 20 | . . . . 1 1 1 9 8 . . Tunneler 5 | 4 . . . . . 1 . . . . Hauler 11 | . 1 . . 5 . 5 . . . . Recycler 8 | . 2 . . . 2 2 . 2 . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . . . . 1 . . 1 . . . Swarmer 24 | . 6 2 . 3 . . 4 8 1 . Grunt 55 | . 5 . 2 6 . 15 16 10 1 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 13 | . . 1 . 6 2 2 1 . 1 . Specialist 3 | . . . . . . 3 . . . . Hunter 8 | . . . 1 1 . 2 2 2 . . Programmer 14 | . . . . . . 3 5 6 . . Heavy 2 | . . . . . . 2 . . . . Artisan 1 | . . 1 . . . . . . . . Subdweller 5 | . . 3 . . 2 . . . . . Decomposer 1 | . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 4 3 2 2 4 3 7 9 6 3 . Combat Bots Only 7 | . 3 2 2 4 1 7 7 6 3 . Max Kills in Single Turn 5 | 1 2 2 1 1 1 3 3 5 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . . 1 . 1 . 2 3 5 . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Hostile Shots Fired 1392 | . 38 34 61 93 14 535 248 251 85 33 Missed 392 | . 12 4 13 26 3 169 61 68 20 16 Hits 1000 | . 26 30 48 67 11 366 187 183 65 17 Melee 2 | . . . . . . 2 . . . . Projectile 998 | . 26 30 48 67 11 364 187 183 65 17 Critical Strikes 32 | . . 1 . 1 . 9 9 9 3 . Actively Blocked 2 | . . . . . . 2 . . . . Part Disruptions 6 | . . . . 1 . 5 . . . . Damage Taken 16569 | . 265 391 618 950 200 5290 3641 3656 1290 268 Core 2501 | . 77 65 43 75 28 778 270 815 202 148 Absorbed by Shields 30 | . . . . . . 30 . . . . Reduced by Siege Mode 29 | . . . . . . . . 29 . . Ignored by Resistances 8 | . . . . . . 8 . . . . Regen/Repaired (Parts) 305 | . . . . . 10 95 200 . . . Core Remaining (%) 59 | 100 . 43 . . 73 8 73 . . . Volleys Fired 386 | 7 28 17 11 70 16 120 68 40 9 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 . Hottest 163 | 40 40 46 146 126 75 97 163 110 90 . Shots Fired 890 | 14 56 29 31 185 49 301 151 43 31 . Gun 775 | 14 56 24 22 170 49 261 127 21 31 . Cannon 68 | . . . . 10 . 33 11 14 . . Launcher 38 | . . 5 . 5 . 7 13 8 . . Special 9 | . . . 9 . . . . . . . Kinetic 783 | 14 56 24 22 164 49 292 114 17 31 . Thermal 39 | . . . 9 6 . . 24 . . . Explosive 16 | . . 5 . 5 . 6 . . . . Electromagnetic 52 | . . . . 10 . 3 13 26 . . Robot Hit Streak 19 | 8 9 12 8 19 8 17 8 5 7 . Robot Miss Streak 6 | 1 2 3 2 3 3 6 5 3 4 . Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 12 | . 3 . . 3 . 2 2 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 1 . Shots Hit Robots 656 | 9 39 20 20 131 27 225 100 67 18 . Core Hits 340 | 5 20 11 8 53 11 117 78 28 9 . Critical Kills 9 | . . . . 1 . 1 2 4 1 . Critical Parts Destroyed 21 | . 1 . . 1 . 2 4 13 . . Critical Strikes 33 | . 1 . 1 3 . 3 6 18 1 . Burn 2 | . . . 1 1 . . . . . . Destroy 5 | . . . . . . 1 3 . 1 . Corrupt 1 | . . . . . . . . 1 . . Smash 25 | . 1 . . 2 . 2 3 17 . . Melee Attacks 160 | . 7 4 1 21 1 18 12 94 2 . Impact 155 | . 7 4 1 21 1 14 12 94 1 . Slashing 5 | . . . . . . 4 . . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . 1 . . 3 . 8 1 15 2 . Combat Hostiles 3 | . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20813 | 115 556 530 255 2080 490 5957 4743 5474 613 . Guns 9790 | 115 511 232 203 1678 490 3492 2363 312 394 . Cannons 1228 | . . . . 162 . 561 164 341 . . Explosions 4355 | . . 298 . 87 . 1169 1681 1120 . . Melee 5319 | . 45 . . 153 . 666 535 3701 219 . Ramming 69 | . . . . . . 69 . . . . Kinetic 9544 | 115 511 232 203 1603 490 4001 1701 294 394 . Thermal 1897 | . . . 52 75 . . 951 819 . . Explosive 1510 | . . 298 . 87 . 1125 . . . . Electromagnetic 2474 | . . . . 162 . 96 1556 660 . . Impact 5171 | . 45 . . 153 . 602 535 3701 135 . Slashing 148 | . . . . . . 64 . . 84 . Piercing . | . . . . . . . . . . . Highest Corruption 75 | . 1 1 . 2 2 38 75 44 44 44 Average Corruption 11 | . 1 1 . 1 2 13 31 10 44 44 Corruption Purged 10 | . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . Effects 257 | . 1 8 . 11 22 70 45 52 43 5 Message Errors 54 | . . . . 3 6 13 12 10 10 . Matter Fused 56 | . . 2 . 3 6 12 8 12 12 1 Heat Flow Errors 26 | . . 1 . 3 2 6 2 8 3 1 Energy Discharges 32 | . 1 1 . . 4 14 3 6 3 . Parts Rejected 7 | . . . . . . 2 3 1 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 27 | . . 1 . . 2 9 2 8 4 1 Data Loss (major) 9 | . . 1 . 2 1 . 1 3 1 . Misfires 14 | . . 1 . . 1 5 1 . 6 . Alerts 6 | . . 1 . . . 1 1 3 . . Misdirections 8 | . . . . . . 2 3 . 1 2 Weapon Failures 17 | . . . . . . 6 8 1 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 2890 | . 45 1 . 56 . 446 118 2169 55 . Projectiles 15 | . . . . . . . 10 5 . . Explosions 194 | . . 1 . . . 22 8 163 . . Melee 2681 | . 45 . . 56 . 424 100 2001 55 . Knockbacks 52 | . 1 . . . . 30 3 17 1 . Impact 22 | . 1 . . . . 4 1 15 1 . Kinetic 24 | . . . . . . 23 1 . . . Secondary 6 | . . . . . . 3 1 2 . . Self-Inflicted Damage 376 | . . . . . . 34 83 259 . . Shots 10 | . . . . . . . 5 5 . . Rammed 3 | . . . . . . 2 . 1 . . Targets Rammed 3 | . . . . . . 2 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 3 72 169 148 198 262 142 254 249 95 Average Temperature 73 | . 2 53 80 26 48 87 79 85 63 52 Received Heat Transfer 2358 | . 81 117 90 360 42 452 696 204 316 . Siege Activations 1 | . . . . . . . . 1 . . Total Turns 18 | . . . . . . . . 18 . . Longest Duration 18 | . . . . . . . . 18 . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 27 | . 1 . . 1 . 7 4 13 1 . Combat Hostiles 14 | . . . . . . 1 4 9 . . Parts Fried 40 | . 2 . . 3 . 9 4 22 . . Impact Corruptions 72 | . 2 . . 1 . 13 3 49 4 . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 4 | . . . . 1 1 . 1 1 . . Heat Transferred 2694 | . . . 560 259 . . 1375 500 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 5 2 . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . . . . 2 2 1 . . Low Security (%) 86 | 100 100 . 100 100 100 77 23 84 . . Level 1 8 | . . . . . . 19 20 15 . . Level 2 4 | . . . . . . 3 56 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 606 | 5 100 . 60 189 93 427 606 352 . . Initial 259 | . . . 9 4 33 100 147 259 . . Average 108 | 1 25 . 13 118 7 126 404 137 . . Influence Increases 4561 | 20 331 150 88 794 135 1138 894 951 60 . Destroy 0b10 Robot/C 2540 | . 220 60 60 380 60 600 580 520 60 . Destroy 0b10 Robot/NC 320 | 20 20 . . 35 20 70 90 65 . . Destroy Leader 556 | . 52 . 20 122 . 160 112 90 . . Allied During Kill 166 | . . . . 60 47 59 . . . . Successful Hack 149 | . 34 . 7 66 7 31 . 4 . . Disable Machine 150 | . . . . 75 . . 45 30 . . Destroy Structure 265 | . 5 . 1 26 1 58 52 122 . . Advance Influence 100 | . . . . . . 100 . . . . Lose Combat Pursuer 315 | . . 90 . 30 . 60 15 120 . . Influence Decreases 4561 | 20 331 132 95 720 220 836 665 1140 402 . Entered New Map 622 | . . . 9 7 52 . 155 272 127 . Time Decay 2938 | 20 331 122 76 583 168 476 310 614 238 . Lost Part 744 | . . 10 10 50 . 210 200 244 20 . Lost Ally 257 | . . . . 80 . 150 . 10 17 . Squads Dispatched 37 | . 3 . 1 3 . 16 6 8 . . Investigation 8 | . 1 . 1 1 . 3 . 2 . . Extermination 8 | . . . . . . 3 1 4 . . Reinforcement 17 | . 2 . . 2 . 7 4 2 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 3 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Distress Signals 11 | . 1 . . 2 1 3 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 24 12 8 28 8 48 41 33 6 2 Peak Tracking Total 12 | . 4 3 4 5 2 12 7 6 3 2 Tactical Retreats 12 | . . 4 . 1 . 3 1 3 . . Traps | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Traps Triggered 7 | . 1 . . 1 . 5 . . . . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Machines Disabled 11 | . . 1 . 5 . . 3 2 . . Max in Single Turn 2 | . . 1 . 1 . . 1 2 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Machines Accessed 38 | . 7 2 1 13 6 6 1 2 . . Terminals 24 | . 5 . 1 10 5 2 . 1 . . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . 2 . 1 . . . . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 103 | . 27 4 3 26 19 15 3 6 . . Successful 47 | . 11 4 1 15 4 9 . 3 . . Failed 55 | . 16 . 2 11 14 6 3 3 . . Catastrophic 9 | . 4 . . 1 3 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 33 | . 8 . . 5 16 4 . . . . Terminals 72 | . 23 . 3 21 16 6 . 3 . . Fabricators 6 | . . . . . . 3 . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 4 . . 2 . 1 . . . . Scanalyzers 6 | . . . . . . 3 3 . . . Garrison Access 5 | . . . . 3 . 2 . . . . Terminal Hacks 33 | . 9 4 1 13 4 2 . . . . Record 4 | . . 3 . . 1 . . . . . Part Schematic 2 | . 1 . . . 1 . . . . . Robot Analysis 3 | . . . . 3 . . . . . . Prototype ID Bank 4 | . 2 . . 2 . . . . . . Open Door 3 | . . . . 3 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Locate Traps 5 | . 2 . . 2 . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Registered Components 3 | . 1 . . 1 . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 6 | . . . . . . 3 . 3 . . Network Status 2 | . . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . 1 . 1 . . Build 2 | . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . . 2 . 1 . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . 2 . 1 . . . . Reject 4 | . 1 . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 5 . 1 11 5 5 1 2 . . Full Trace Events 11 | . 2 . 1 1 2 3 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 1 . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 146 | . . . . . . 51 . 95 . . Total Part Build Rating 1 | . . . . . . 1 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 8 8 . . . . Highest-Rated Group 173 | . . . . 173 141 141 . . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . Total Orders 21 | . . . . 11 . 2 . 3 5 . EXPLORE 18 | . . . . 11 . 2 . 3 2 . RETURN 3 | . . . . . . . . . 3 . Ally Attacks 97 | . . . . 19 23 55 . . . . Total Damage 1132 | . . . . 203 327 602 . . . . Kills 10 | . . . . 3 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Active Infowar (turns) 5797 | 16 1257 . 221 684 . 81 683 2030 767 58 Optics 3619 | . . . . . . 81 683 2030 767 58 Sensors 406 | . . . . . . . . 406 . . Seismic 2178 | 16 1257 . 221 684 . . . . . . Robot Analysis Total 3 | . . . . 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . Drone Launches 20 | . . . . 10 . 2 . 3 5 . Drone Recoveries 5 | . . . . . . . . 2 3 . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Turns Passed 12319 | 148 1400 1166 225 1864 1650 2328 683 2030 767 58 Spaces Moved 6003 | 92 848 873 97 872 819 1010 214 830 272 76 Core 145 | 4 . . . . . . . 72 . 69 Treads 959 | . . . 28 833 30 14 7 47 . . Legs 787 | 88 397 . . . . . . 31 271 . Wheels 4084 | . 451 873 69 39 789 996 207 652 1 7 Hover 28 | . . . . . . . . 28 . . Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 115 125 140 125 148 138 145 46 190 50 Average Speed 164 | 116 147 126 163 163 184 174 177 170 258 68 Slowest Speed 395 | 120 190 130 240 240 395 320 320 305 330 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 96 43 8 97 98 27 9 8 75 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . Known Exits Taken 5 | . . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 3 | . . . . . . . . . 3 . Spaces Dug 59 | . 5 . 1 5 1 7 6 34 . . Terrain Destroyed 246 | . 5 23 1 42 1 68 25 77 4 . Melee 56 | . 5 . 1 5 1 7 3 34 . . Projectile 22 | . . . . . . . 15 4 3 . AOE 167 | . . 23 . 37 . 61 7 39 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Upp Upp Total 7602 | 116 936 906 132 1148 942 1400 359 1265 314 84 Wait 399 | . 1 . 13 70 47 93 10 154 11 . Move 5994 | 91 847 872 96 871 818 1010 213 829 271 76 Hop . | . . . . . . . . . . . Pick Up 184 | 10 23 2 1 21 24 36 10 51 5 1 Fast Attach 86 | 6 2 2 1 18 8 18 3 27 1 . Attach 91 | 1 . 1 6 5 3 22 21 27 3 2 Detach 38 | . . . . 4 5 6 4 17 1 1 Swap 118 | . 9 5 2 30 3 39 17 7 6 . Drop 138 | 1 19 3 1 33 17 36 1 18 5 4 Fire 386 | 7 28 17 11 70 16 120 68 40 9 . Melee 160 | . 7 4 1 21 1 18 12 94 2 . Ram 2 | . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . 5 . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Discovered new exit (range 6) 911 | -10/Materials | Discovered new exit (range 4) 923 | -10/Materials | Discovered new exit (range 16) 1549 | -10/Materials | Entered Subcaves 1593 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1669 | -10/Subcaves | Learned Materials garrison access intel 1694 | -10/Subcaves | Visited Clippyterm 1698 | -10/Subcaves | Identified exit to Recycling 2069 | -10/Subcaves | Learned location of Zion (-7) 2069 | -10/Subcaves | Met a Zionite searching for "candidates" 2083 | -10/Subcaves | Discovered new exit (range 13) 2085 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2088 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2090 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2556 | -10/Subcaves | Visited 4L-MR0's lab 2570 | -10/Subcaves | Found Power Bank 2645 | -10/Subcaves | Core integrity fell below 50% 2715 | -10/Subcaves | Entered Materials 2715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2716 | -8/Materials | Loaded intel: 1 garrison access location 2720 | -8/Materials | Discovered new exit (range 7) 2790 | -8/Materials | Identified exit to Storage 2940 | -8/Materials | Entered Storage 3417 | -8/Storage | Build established: Scavenger-Tank 3589 | -8/Storage | Discovered new exit (range 15) 3887 | -8/Storage | Learned location of Armory (-4) 3917 | -8/Storage | Used back door to open Recycling access 3917 | -8/Storage | Discovered exit to Recycling (range 5) 3970 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4164 | -8/Storage | Lost 3 allies 4504 | -8/Storage | Build established: Commander-Mutant 4804 | -8/Storage | Entered Recycling 4804 | -8/Recycling | Accompanied by 14 allies 5033 | -8/Recycling | Discovered new exit (range 5) 5127 | -8/Recycling | Build established: Commander-Tank 5251 | -8/Recycling | Lost 3 allies 5292 | -8/Recycling | Entered Scraplab 5310 | -8/Recycling | Found Prototype Device 5310 | -8/Recycling | Identified Scrap Engine 5573 | -8/Recycling | Build established: Commander-Mutant 6454 | -8/Recycling | Entered Factory 6454 | -6/Factory | Accompanied by 8 allies 6454 | -6/Factory | Evolved 4 slots: Utility x4 7045 | -6/Factory | Lost 5 allies 7336 | -6/Factory | Allied Derelicts emerged from ambush trap array 7532 | -6/Factory | System corruption reached 10% 7613 | -6/Factory | Build established: Hauler-Tank 7790 | -6/Factory | Fabricated Cargo Storage Unit (x1) 8012 | -6/Factory | Garrison activated, responded to threat 8334 | -6/Factory | Destroyed 7 combat bots 8466 | -6/Factory | Cargo convoy interrupted 8528 | -6/Factory | Core integrity fell below 50% 8569 | -6/Factory | Allied Derelicts emerged from ambush trap array 8570 | -6/Factory | Core integrity fell below 20% 8611 | -6/Factory | Lost 20 parts (2p8n2u8w) 8669 | -6/Factory | Discovered new exit (range 16) 8719 | -6/Factory | System corruption reached 30% 8745 | -6/Factory | Found Corrupted Prototype Processor 8782 | -6/Factory | Entered another Factory area 8782 | -5/Factory | Evolved 2 slots: Propulsion x2 8842 | -5/Factory | System corruption reached 10% 9030 | -5/Factory | Destroyed 7 combat bots 9087 | -5/Factory | Lost 3 parts (1p1n1w) 9108 | -5/Factory | System corruption reached 30% 9300 | -5/Factory | Lost 6 parts (5n1u) 9361 | -5/Factory | Discovered new exit (range 8) 9395 | -5/Factory | Garrison activated, responded to threat 9460 | -5/Factory | Identified Exp. Signal Interpreter 9461 | -5/Factory | Identified exit to Factory 9465 | -5/Factory | Entered another Factory area 9465 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9489 | -4/Factory | Lost 5 parts (1p1n2u1w) 9690 | -4/Factory | Build established: Scavenger-Mutant 9837 | -4/Factory | System corruption reached 10% 9940 | -4/Factory | Lost 3 parts (2n1w) 10018 | -4/Factory | Lost 9 parts (3n3u3w) 11089 | -4/Factory | Build established: Scavenger-Assassin 11105 | -4/Factory | Core integrity fell below 50% 11132 | -4/Factory | Lost 6 parts (5n1u) 11389 | -4/Factory | Build established: Hauler-Mutant 11418 | -4/Factory | Discovered new exit (range 5) 11428 | -4/Factory | System corruption reached 30% 11448 | -4/Factory | Identified exit to Upper Caves 11495 | -4/Factory | Entered Upper Caves 11500 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11553 | -4/Upper Caves | Core integrity fell below 20% 11958 | -4/Upper Caves | Learned Research terminal intel 12237 | -4/Upper Caves | Discovered new exit (range 9) 12258 | -4/Upper Caves | Identified exit to Upper Caves 12262 | -4/Upper Caves | Entered another Upper Caves area 12282 | -4/Upper Caves | Attached Power Bank, gained temporary slots: Power x3 12311 | -4/Upper Caves | Lost 9 parts (1p4n2u2w) 12317 | -4/Upper Caves | Discovered new exit (range 18) 12320 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12282_ Core temporarily expanded with Power slot. 12282_ Dropped Cargo Storage Unit. 12283_ Dropped Great Axe. 12283_ Dropped Adv. Concussive RPG. 12284_ Penetrated by Slug. 12284_ Slug penetrates Wall. 12284_ Penetrated by Slug. 12284_ Slug penetrates Wall. 12284_ Penetrated by Slug. 12284_ Dropped Plasma Rifle. 12285_ System corrupted: Heat flow error (+138). 12285_ Acquired Imp. Plasma Cutter. 12292_ Penetrated by Slug. 12305_ System corrupted: Component data lost. 12313_ Penetrated by Slug. 12313_ Slug penetrates Wall. 12315_ Penetrated by Slug. 12317_ EXIT=FOUND 12318_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########?####??????????????????????? | | ????????????### ### #####??????????????????? | | ???????????## ## @ #??????????????????? | | ????######## ## ##?????????????????? | | ????# ###???????????????? | | ????# #???????????????? | | ????# #### #???????????????? | | ????# #??#### #???????????????? | | ????# #?#???# #???????????????? | | ??### ### ### #### ?????????????? | | ?## # ## #???# ???????????? | | ?# ## #????###### < ????????? | | ?# ### #??????????? ???????? | | ?# ### #####????????? ???????? | | ?### ##?# h ?????? ???????? | | ???######??## h ## #??????????????? | | ????????????# # ### ##### #???????????????? | | ###?????????# #####?# #???????????????????? | | ##???###### #????? #??????????????????? | | ????# # #????? $ ?????????????????? | | ##### #?????# ## ?????????????????? | | # ####?????## #?? ?????????????????? | | !!! ##????????? ?????????????????????? | | ![##### #????????? ?????????????????????? | | !*##??# #????????? ?????????????????????? | | [!!#### ###????????? ???????????????????????? | | !] !]## ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 44 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Target Analysis 9 Core Analysis 6 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -8/Recycling | Hacked Imp. Medium Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed HeatMultireflexModule Manual? 0 Play Time 03:00:44 Cumulative 220.2 hours Start 2025.11.22 @ 12:23:43 End 2025.11.22 @ 23:12:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5589313d-a5c6-4264-9483-aa4dbc08c404