Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 14:14:51 Player: Jack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 2460 Bonus ------- Pacifist 200 Follower Combat Kills 160 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 2 | 1 3 3 3 3 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | 1 3 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) . | . . . . . . Peak Build Rating . | . . . . . . Average Rating . | . . . . . . On Entrance . | . . . . . . Naked Turns 1110 | . 40 50 73 662 285 Heaviest Build . | . . . . . . Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 3 | 3 3 3 3 3 3 Average Carried 2 | 2 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 3 3 3 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 186 | 111 . . . 75 . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 56 | . 1 25 4 . 26 Missed 25 | . 1 9 2 . 13 Hits 31 | . . 16 2 . 13 Projectile 31 | . . 16 2 . 13 Damage Taken 411 | . 7 189 23 . 192 Core 411 | . 7 189 23 . 192 Absorbed by Shields . | . . . . . . Ignored by Resistances 119 | . . 54 7 . 58 Core Remaining (%) 98 | 100 97 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 20 | . 14 6 . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | . 14 6 . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 7 2 . . . Shots . | . . . . . . Rammed 3 | . 1 2 . . . Targets Rammed 3 | . 1 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 159 | . . 99 15 . 45 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 45 | . . 45 14 . . Initial 14 | . . . 14 . . Average 4 | . . 8 4 . . Influence Increases 194 | . . 45 . . 149 Destroy 0b10 Robot/C 80 | . . . . . 80 Destroy Leader 20 | . . . . . 20 Allied During Kill 19 | . . . . . 19 Lose Combat Pursuer 75 | . . 45 . . 30 Influence Decreases 125 | . . . 45 . 80 Entered New Map 31 | . . . 31 . . Time Decay 74 | . . . 14 . 60 Lost Ally 20 | . . . . . 20 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 1 16 2 . 16 Peak Tracking Total 13 | . 2 13 2 . 11 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 647 | . . . . . 647 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1125 | 15 40 50 73 662 285 Spaces Moved 1633 | 24 76 95 145 1012 281 Core 1633 | 24 76 95 145 1012 281 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 18 25 50 86 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1935 | 26 77 96 144 1167 425 Wait 301 | . 1 . . 156 144 Move 1629 | 23 76 94 144 1011 281 Hop . | . . . . . . Pick Up 3 | 3 . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 16 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 9) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 98 | -9/Materials | Discovered new exit (range 16) 106 | -9/Materials | Entered Mines 111 | -9/Mines | Learned 2 Materials zone layouts 146 | -9/Mines | Core integrity fell below 50% 147 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 179 | -9/Mines | Entered Zion 305 | -7/Zion | Build established: Mutant 346 | -7/Zion | Learned Factory emergency access door positions 439 | -7/Zion | Met Imprinter 449 | -7/Zion | Imprinted 451 | -7/Zion | Declared Zion's savior 742 | -7/Zion | Learned Factory security intel 782 | -7/Zion | Discovered new exit (range 10) 841 | -7/Zion | Entered Proximity Caves 841 | -6/Proximity Caves | Accompanied by 4 allies 989 | -6/Proximity Caves | Learned Factory terminal intel 1100 | -6/Proximity Caves | Spotted B-75 Beast 1101 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 1104 | -6/Proximity Caves | Core integrity fell below 20% 1120 | -6/Proximity Caves | Discovered new exit (range 16) 1126 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Target Analyzer. Found Armor Integrity Analyzer. Found 56 Matter. Searching scrap... Found Mak. Transmission Jammer. Found 62 Matter. Acquired derelict log, extracted data. Data stored: Factory terminal intel. H-66 Slayer destroyed. Chain reaction triggered in Imp. Deuterium Engine. L-41 Fighter destroyed. Corrupted Gauss Rifle fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. G-50 Soldier destroyed. 49-NTT(M) destroyed. Carbon-fiber Leg fries itself beyond repair. Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." EXIT=FOUND S-27 Virus springs to life. System corrupted: Energy discharge (-22). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????########???????????????????? | | ????????????????????# "???????????????????? | | ???????????????????# "???????????????????? | | ??????????????????#s "???????????????????? | | ## #####+######+#####s """#????????????????? | | s #????????????????? | | s < #????????????????? | | #????????????????? | | ###### ###+###### @ "???????????????????? | | ???????# # #b "???????????????????? | | ???????# # #b # "???????????????????? | | ???????# # #b # "???????????????????? | | ???????# # # ####""##???????????????????? | | ???????# # # #??????????????????????????? | | ???????# # # #??????????????????????????? | | ???????# # # #??????????????????????????? | | ??###### ###########???????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ### """" #????????????????????????????????? | | """" ?????????????????????????????? | | """" ????????????????????????????? | | ### """" #####????????????????????????????? | | ??# #????????????????????????????????? | | ?? #????????????????????????????????? | | ?## #????????????????????????????????? | | ??# #????????????????????????????????? | | ??###### ## ###????????????????????????????????? | | ???????? #??#??????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentMultinovaLeg Manual? 0 Play Time 00:12:59 Cumulative 161.7 hours Start 2025.05.18 @ 13:57:47 End 2025.05.18 @ 14:14:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 166 Rogue 18 Adventurer 137 Explorer 11 Win Type - Total 38 Types 10/0/11/1/6/0/4/1/0/5 Lore% 46 Gallery% 44 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: e7b6e0bb-e148-4073-aff7-e876097028e8