Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 23:50:40 Player: Adam_the_Great Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1091) 1091 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2941 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 75/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Beam Cannon > --- INVENTORY (15) --- Visual Processing Unit Improved Sensor Array Improved Light Armor Plating Beam Rifle Beam Rifle Particle Gun Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Visual Processing Unit Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Beam Rifle Beam Rifle Particle Gun Pulse Rifle Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Heavy Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 6 6 13 22 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 7 6 Treads 4 | 2 . 2 . Leg 6 | . . . 6 Wheel 4 | . . 4 . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 2 3 4 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 6 | . . 2 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 4 2 9 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 2 1 4 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 93 85 Engine 11 | . 14 11 8 Treads 14 | . 28 10 1 Leg 5 | . . . 21 Wheel 6 | . . 16 . Device 5 | . 13 2 . Storage 11 | . 14 11 9 Processor 14 | . . 19 25 Energy Gun 5 | . . 10 5 Ballistic Gun 16 | . 26 11 10 Peak Build Rating 27 | 6 8 14 27 Average Rating 12 | 4 7 12 21 On Entrance 7 | . 6 8 14 Naked Turns . | . . . . Heaviest Build 37 | 14 31 33 37 Greatest Support 52 | 40 40 42 52 Greatest Overweight (x) 11 | 1 . . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 2 11 15 15 Average Carried 9 | 1 5 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 11 15 8 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1029 | 215 320 269 225 Remotely . | . . . . Salvage Created 1180 | . 358 407 415 Parts 81 | . 29 32 20 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 12 12 8 Guns 27 | . 8 12 7 AOE 5 | . 4 . 1 Classes Destroyed 8 | . 5 1 2 Builder 2 | . 1 . 1 Recycler 2 | . 1 . 1 Watcher 2 | . 2 . . Swarmer 10 | . 6 4 . Grunt 14 | . 6 5 3 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 6 5 7 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 272 | . 71 58 143 Missed 69 | . 19 15 35 Damage Taken 3147 | . 529 466 2152 Core 674 | . 33 82 559 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 86 79 . Volleys Fired 121 | . 31 35 55 Largest 2 | . 2 2 2 Hottest 81 | . 50 73 81 Shots Fired 224 | . 61 70 93 Gun 206 | . 50 70 86 Cannon . | . . . . Launcher 18 | . 11 . 7 Special . | . . . . Kinetic 165 | . 50 35 80 Thermal 41 | . . 35 6 Explosive 18 | . 11 . 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 10 11 10 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 138 | . 33 50 55 Core Hits 71 | . 25 19 27 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 3 | . . 3 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2617 | . 825 691 1101 Guns 1887 | . 362 688 837 Cannons . | . . . . Explosions 725 | . 461 . 264 Melee . | . . . . Ramming 5 | . 2 3 . Kinetic 1495 | . 362 375 758 Thermal 392 | . . 313 79 Explosive 725 | . 461 . 264 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 76 | . 20 60 76 Average Temperature 20 | . 7 21 23 Received Heat Transfer 996 | . 195 135 666 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1369 | . . 1147 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 301 | . 250 260 301 Initial 109 | . . 105 109 Average 124 | . 106 129 158 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 86 76 84 Level 1 17 | . 13 23 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 19 21 10 Peak Tracking Total 7 | . 7 5 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1847 | 71 610 699 467 Spaces Moved 861 | 38 307 313 203 Core 8 | 3 . . 5 Treads 523 | 35 307 162 19 Legs 179 | . . . 179 Wheels 151 | . . 151 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 93 120 Average Speed 143 | 153 160 128 140 Slowest Speed 600 | 160 160 160 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 48 25 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 40 . 16 Melee . | . . . . Projectile . | . . . . AOE 56 | . 40 . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1269 | 51 362 542 314 Wait 163 | . 6 151 6 Move 858 | 37 306 312 203 Hop . | . . . . Pick Up 54 | 8 11 18 17 Fast Attach . | . . . . Attach 22 | 6 1 3 12 Detach . | . . . . Swap 25 | . 5 10 10 Drop 24 | . 1 12 11 Fire 121 | . 31 35 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Build established: Scavenger-Mutant 1252 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -8/Materials | Build established: Mutant 1738 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Lost 8 parts (1p4n1u2w) 1827 | -8/Materials | Core integrity fell below 20% 1848 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01823_ U-05 Engineer lays Concrete. 01825_ K-01 Serf collects debris. 01826_ U-05 Engineer lays Concrete. 01827_ U-05 Engineer builds a Wall. 01829_ K-01 Serf collects debris. 01832_ U-05 Engineer lays Concrete. 01832_ K-01 Serf collects debris. 01833_ U-05 Engineer lays Concrete. 01834_ G-50 Soldier suffers critical hit (Destroy). 01834_ G-50 Soldier destroyed. 01834_ U-05 Engineer builds a Wall. 01835_ K-01 Serf collects debris. 01838_ Aluminum Leg destroyed. 01839_ U-05 Engineer lays Concrete. 01839_ K-01 Serf collects debris. 01840_ U-05 Engineer builds a Door. 01842_ K-01 Serf collects debris. 01844_ U-05 Engineer builds a Wall. 01846_ K-01 Serf collects debris. 01846_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #????????#?????????????????? | | ???????????????# #??????? #?????????????????? | | ??############## #?????? #?????????????????? | | ??# # #????? ##????????????????? | | ??# # #?#### ###???????????????? | | ??# # ###%%= % ##??????????????? | | ??# # [@*g* #??????????????? | | ??# """ """ # * = =k #???????????????? | | ??# """ """ ;%%% ! %gr #???????????????? | | ??# """ "" ; % #???????????????? | | ??# % * % ##??????????????? | | ??# """ #####u#### #???????????????? | | ??# """ """ # ###+####???????????????? | | ??# """ """ # # ????????????????? | | ??# # "" #???????????????? | | ??####+######### # "Y ???????????????? | | ?????# #???????# # "" ? ##??????????????? | | ?????# #???????# #? ? #???????????????? | | ?????# #???????# #?? ?? #???????????????? | | ?????# ######### #??? ???????????????????? | | ?????# #] ## #???? ??????????????????? | | ?????# # %###+#######???????????????????????? | | ?????# + """ #?# #?????????????????????????????? | | ?????# # """ #?# #?????????????????????????????? | | ?????# # """! #?# #??????#########??????????????? | | ?????# # ### ###????# !! #??????????????? | | ?????# ###"#### ###### !! #??????????????? | | ?????# ## ### # #??????????????? | | ?????# %= + * #??????????????? | | ?????####=!!### # #??????????????? | | ????????## ##?# ###### """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeGrenadeTriangulator Manual? 0 Play Time 00:23:43 Cumulative 10.6 hours Start 2024.12.20 @ 21:05:52 End 2024.12.20 @ 23:50:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ab9458-f078-4411-8749-329b744dcf17