Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 02:18:45 Player: nichePenguin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2665) 2665 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 5636 Bonus ------- High Alert Combat Kills 226 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Matter Filter Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Target Analyzer Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Beamcaster > --- INVENTORY -------- Micro Nuclear Core Armored Treads Improved Cooling System Medium Storage Unit Compact Matter Pod Trap Scanner Matter Filter Particle Charger Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Field Recycling Unit Heavy Laser Heavy Laser Gatling Laser [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 84 | 11 . 6 44 23 Power 9 | 1 . 1 5 2 Engine 4 | 1 . 1 . 2 Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 27 | 6 . 1 17 3 Treads 9 | 2 . . 7 . Leg 10 | 2 . . 5 3 Wheel 8 | 2 . 1 5 . Hover . | . . . . . Flight . | . . . . . Utility 30 | 2 . 2 15 11 Device 12 | 1 . 2 6 3 Storage 4 | 1 . . 2 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 11 | . . . 5 6 Artifact . | . . . . . Weapon 18 | 2 . 2 7 7 Energy Gun 9 | . . 1 3 5 Energy Cannon 4 | . . 1 3 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 22 | . . 1 3 18 Power 1 | . . . . 1 Propulsion 8 | . . . 3 5 Utility 9 | . . 1 . 8 Weapon 4 | . . . . 4 Highest Loss Streak 13 | . . 1 1 13 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 7 9 12 Power 1 | . 1 . 1 1 Propulsion . | . 2 2 . . Utility 6 | . 1 1 5 8 Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 31 | 1 . 4 15 11 Power 6 | . . 1 3 2 Propulsion 2 | . . 2 . . Utility 17 | 1 . . 8 8 Weapon 6 | . . 1 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 92 93 96 Engine 3 | . 14 14 . 5 Core 4 | . . . 8 . Treads 7 | . . . 8 6 Leg 13 | . . . 8 22 Wheel 9 | . 28 28 14 . Device 16 | . 14 13 15 17 Storage 8 | . 14 14 9 6 Processor 5 | . . . 4 7 Protection 7 | . . . 5 11 Energy Gun 8 | . . 4 7 11 Energy Cannon 6 | . . 10 9 2 Peak Build Rating 53 | 7 7 15 40 53 Average Rating 33 | 5 7 8 27 47 On Entrance 13 | . 7 7 13 38 Avg Prop Armor Cover (%) 11 | . . . 13 7 Naked Turns . | . . . . . Heaviest Build 62 | 15 15 24 41 62 Greatest Support 67 | 20 20 30 67 60 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 10 | 7 8 8 9 13 Most Carried 15 | 6 6 8 10 15 Average Carried 10 | 3 6 7 9 12 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 6 8 10 5 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1830 | 454 6 60 726 584 Remotely . | . . . . . Salvage Created 3185 | 248 13 . 1184 1740 Parts 168 | 14 3 . 74 77 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 5 | 2 . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 58 | . . . 20 38 Guns 42 | . . . 12 30 Cannons 8 | . . . 7 1 AOE 5 | . . . 1 4 Classes Destroyed 15 | 3 . . 7 5 Worker 11 | 2 . . 3 6 Builder 3 | . . . . 3 Tunneler 6 | 4 1 . 1 . Hauler 5 | . . . 3 2 Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 14 | . . . 4 10 Grunt 28 | . . . 9 19 Brawler 3 | . . . . 3 Duelist 2 | . . . 1 1 Sentry 7 | . . . 6 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 9 | 3 1 . 5 9 Combat Bots Only 7 | . . . 5 7 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 505 | . . 13 114 378 Missed 156 | . . 7 32 117 Hits 349 | . . 6 82 261 Melee 13 | . . . 1 12 Projectile 336 | . . 6 81 249 AOE 2 | . . . . 2 Critical Strikes 9 | . . . 3 6 Damage Taken 5549 | . . 76 1244 4229 Core 854 | . . 17 135 702 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . . 39 . Ignored by Resistances 122 | . . . . 122 Regen/Repaired (Parts) 198 | . . . . 198 Core Remaining (%) 89 | 100 . 93 75 . Volleys Fired 251 | 18 1 2 99 131 Largest 2 | 2 2 1 2 2 Hottest 155 | 40 40 80 140 155 Shots Fired 485 | 36 2 2 188 257 Gun 354 | 36 2 . 98 218 Cannon 118 | . . 2 87 29 Launcher 13 | . . . 3 10 Special . | . . . . . Kinetic 42 | 36 2 . . 4 Thermal 430 | . . 2 185 243 Explosive 10 | . . . . 10 Electromagnetic 3 | . . . 3 . Robot Hit Streak 19 | 7 8 9 14 19 Robot Miss Streak 10 | 2 . . 4 10 Penetration Max . | . . . . . Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 292 | 20 1 1 99 171 Core Hits 159 | 8 1 . 43 107 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 21 | . . . 1 20 Burn 20 | . . . . 20 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7400 | 272 11 28 2128 4961 Guns 4688 | 272 11 . 1070 3335 Cannons 1570 | . . 28 1006 536 Explosions 1122 | . . . 52 1070 Melee . | . . . . . Ramming 20 | . . . . 20 Kinetic 371 | 272 11 . . 88 Thermal 5887 | . . 28 2076 3783 Explosive 1070 | . . . . 1070 Electromagnetic 52 | . . . 52 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 17 . Message Errors 3 | . . . 3 . Matter Fused 7 | . . . 7 . Heat Flow Errors 4 | . . . 4 . Data Loss (minor) 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 64 | . . . 26 38 Projectiles 32 | . . . 26 6 Explosions 32 | . . . . 32 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . . 43 Shots 3 | . . . . 3 Rammed 5 | . . . . 5 Targets Rammed 6 | . . . . 6 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 410 | . . 6 410 372 Average Temperature 101 | . . 6 83 113 Received Heat Transfer 1647 | . . 12 414 1221 Effects 5 | . . . 4 1 Shutdowns 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 24 | . . . 5 19 Heat Transferred 10801 | . . 37 3290 7474 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . 1 3 Low Security (%) 67 | 100 100 . 61 71 Level 1 22 | . . . 38 5 Level 2 9 | . . . . 21 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 730 | 10 5 . 305 730 Initial 128 | . . . 5 128 Average 161 | 1 . . 162 179 Influence Increases 2123 | 35 5 30 856 1197 Destroy 0b10 Robot/C 1160 | . . . 400 760 Destroy 0b10 Robot/NC 150 | 35 5 . 50 60 Destroy Leader 286 | . . . 110 176 Successful Hack 68 | . . . 25 43 Disable Machine 90 | . . . 45 45 Destroy Structure 69 | . . . 31 38 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 285 | . . 30 180 75 Influence Decreases 1411 | 35 . 23 586 767 Entered New Map 164 | . . 3 7 154 Time Decay 1035 | 35 . 20 559 421 Lost Part 200 | . . . 20 180 Lost Ally 12 | . . . . 12 Squads Dispatched 22 | . . . 3 19 Investigation 6 | . . . 2 4 Extermination 4 | . . . . 4 Reinforcement 7 | . . . 1 6 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . . 11 47 64 Peak Tracking Total 6 | . . 6 5 5 Tactical Retreats 14 | . . 1 9 4 ECM-based Alert Blocks 5 | . . . 4 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . . . 3 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 3 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . . . 9 6 Terminals 9 | . . . 7 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 43 | . . . 29 14 Successful 25 | . . . 18 7 Failed 17 | . . . 10 7 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . . . 1 . Manual 27 | . . . 22 5 Terminals 24 | . . . 20 4 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 1 | . . . . 1 Scanalyzers 9 | . . . 9 . Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . . . 7 1 Record 1 | . . . 1 . Part Schematic 1 | . . . 1 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . . . 8 5 Full Trace Events 6 | . . . 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 41 | . . . . 41 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3871 | 88 51 397 2742 593 Optics 1778 | . . 156 1622 . Sensors 1550 | . . . 1550 . Terrain 127 | . . . 127 . Seismic 380 | 88 51 241 . . Jamming 492 | . . . . 492 ECM 231 | . . . 114 117 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5961 | 221 51 413 2874 2402 Spaces Moved 2831 | 132 42 307 1418 932 Core 15 | 11 . . . 4 Treads 110 | . . . 84 26 Legs 1371 | 76 . . 393 902 Wheels 1335 | 45 42 307 941 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 126 Average Speed 121 | 100 80 85 113 150 Slowest Speed 260 | 120 80 95 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 4 15 74 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 14 . Terrain Destroyed 77 | . . . 31 46 Melee . | . . . . . Projectile 32 | . . . 31 1 AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4909 | 186 57 460 2532 1674 Wait 1392 | 1 15 123 756 497 Move 2827 | 131 41 306 1417 932 Hop . | . . . . . Pick Up 167 | 18 . 12 102 35 Fast Attach . | . . . . . Attach 78 | 9 . 3 46 20 Detach 13 | 2 . 2 8 1 Swap 36 | 2 . 3 17 14 Drop 119 | 5 . 8 87 19 Fire 251 | 18 1 2 99 131 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 5 | . . . . 5 Escape Stasis 10 | . . . . 10 Rewire 10 | . . 1 . 9 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat / [*Rec] / [Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Met a group of wandering Federalists 223 | -10/Materials | Discovered new exit (range 8) 256 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Entered Subcaves 273 | -10/Subcaves | Accompanied by 5 allies 274 | -10/Subcaves | Continued accompanying wandering Federalists (5) 274 | -10/Subcaves | Approached by a straggling Scientist 291 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 318 | -10/Subcaves | Build established: Mutant 506 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 512 | -10/Subcaves | A Subdweller sparked back to life 512 | -10/Subcaves | A Subdweller sparked back to life 512 | -10/Subcaves | A Subdweller sparked back to life 524 | -10/Subcaves | Found Prototype Device 525 | -10/Subcaves | Identified Power Bank 526 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 532 | -10/Subcaves | Discovered new exit (range 17) 637 | -10/Subcaves | Discovered new exit (range 16) 686 | -10/Subcaves | Entered Materials 686 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 849 | -8/Materials | Build established: Scavenger-Mutant 952 | -8/Materials | Central database locked down 2361 | -8/Materials | Discovered new exit (range 7) 2702 | -8/Materials | Build established: Mutant 2945 | -8/Materials | Discovered new exit (range 18) 3425 | -8/Materials | Discovered new exit (range 20) 3560 | -8/Materials | Entered Factory 3560 | -7/Factory | Evolved 2 slots: Utility x2 3736 | -7/Factory | Identified exit to DSF 3954 | -7/Factory | Allied Derelicts emerged from ambush trap array 5120 | -7/Factory | Repaired Rnf. Deuterium Engine 5236 | -7/Factory | Repaired Hrd. Medium Armor Plating 5269 | -7/Factory | Garrison activated, responded to threat 5320 | -7/Factory | Destroyed 7 combat bots 5771 | -7/Factory | Garrison activated, responded to threat 5853 | -7/Factory | Core integrity fell below 50% 5903 | -7/Factory | Core integrity fell below 20% 5943 | -7/Factory | Lost 13 parts (1p3n5u4w) 5962 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05907_ U-05 Engineer lays Concrete. 05908_ Hvy. Missile Launcher destroyed. 05908_ M-28 Smith fits Backup Power III on G-47 Trooper. 05909_ U-05 Engineer lays Concrete. 05910_ M-28 Smith repairs G-47 Trooper Aluminum Leg. 05911_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8V. 05911_ U-05 Engineer lays Concrete. 05912_ Lyr. Light Armor Plating destroyed. 05913_ U-05 Engineer lays Concrete. 05924_ The unstable cave ceiling collapses. 05939_ Acquired Hrd. Medium Armor Plating. 05941_ Dropped Lrg. Storage Unit. 05941_ Extracted 139 matter. 05948_ Slammed into G-47 Trooper. 05955_ Slammed into Y-54 Guardian. 05955_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###########??????????????? | | #####????#??????????????# !!!! ! #??????????????? | | "" ######"#########????# *!! #??????????????? | | "" ## ## # ####?# ! #??????????????? | | ## ##" ### % #??????????????? | | / #" = # ######/#####??????????????? | | / ## ; #####%#??????????????????? | | ## /// # #%#??????????????????? | | ## /// # #Y#??????????????????? | | [## // [ Y #??????????????????? | | ##! #% @! # #??????????????????? | | ## # = ## #### ###????????????????? | | ## #u # ## #????????????????? | | [% ## #????????????????? | | #????????????????? | | % ### #????????????????? | | ########## # #????????????????? | | ?????????# =| ########????????????????? | | ???????? + #???????????????????????? | | ???????" # #???????????????????????? | | ??????? # #???????????????????????? | | ?????? ??### #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# ###???????????????????????? | | ???????????# #?????????????????????????? | | ???????????# """ ?????????????????????????? | | ???????????? ??" ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 525 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Sub. Optics | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Deuterium Engine | 34% | -7/Factory Hrd. Medium Armor Plating | 61% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Strength In Numbers Challenges ------------ None Game ------ Seed LightpackFocalSabre Manual? 0 Play Time 02:07:47 Cumulative 27.0 hours Start 2026.01.10 @ 20:47:34 End 2026.01.12 @ 02:18:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 36/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24fabc66-b1b5-463f-a898-9aa741135ee7