Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 17:58:24 Player: CreepyD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2363) 2363 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 4811 Bonus ------- High Alert Combat Kills 263 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 500/500 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Advanced Heat Sink EM Shotgun Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Core Analyzer Improved Propulsion Shielding System Shield > --- WEAPON ----------- Improved EM Pulse Cannon High-powered Shotgun Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Electrolaser Improved EM Pulse Cannon Minigun [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Core Analyzer Device Improved Sensor Array Storage Large Matter Pod Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 101 | 6 2 24 15 54 Power 17 | 1 . 5 2 9 Engine 17 | 1 . 5 2 9 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 5 2 13 Treads 7 | 2 . 1 . 4 Leg 11 | . . 4 1 6 Wheel 3 | . . . . 3 Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | . 1 4 5 7 Device 2 | . . 1 . 1 Storage 2 | . 1 1 . . Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection 9 | . . 2 3 4 Artifact . | . . . . . Weapon 45 | 3 1 10 6 25 Energy Gun 14 | 1 1 4 . 8 Energy Cannon 10 | . . 2 3 5 Ballistic Gun 14 | 2 . 4 2 6 Ballistic Cannon . | . . . . . Launcher 6 | . . . 1 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 43 | . . 11 4 28 Power 4 | . . 1 . 3 Propulsion 14 | . . 3 2 9 Utility 6 | . . 1 1 4 Weapon 19 | . . 6 1 12 Highest Loss Streak 9 | . . 9 1 7 Average Slot Usage (%) 86 | . 82 94 88 81 Engine 12 | . 14 10 10 15 Treads 6 | . 28 12 . . Leg 15 | . . 18 20 14 Wheel 2 | . . . . 4 Flight 1 | . . . 5 . Device 1 | . . 4 . 1 Storage 4 | . 11 11 . . Processor 6 | . . . 8 10 Hackware 2 | . . . . 6 Protection 7 | . . 5 17 5 Energy Gun 7 | . 25 13 . 4 Energy Cannon 4 | . . 1 10 4 Ballistic Gun 10 | . 2 15 13 7 Launcher 2 | . . . 1 4 Naked Turns . | . . . . . Heaviest Build 42 | 9 12 26 39 42 Greatest Support 60 | 40 40 60 30 40 Greatest Overweight (x) 3 | . . 1 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 2 | 1 3 2 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 4 4 3 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Tank 13% | Scavenger-Mutant 11% | Scavenger-Gunner 7% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1934 | 121 63 597 211 942 Remotely . | . . . . . Salvage Created 2806 | . 83 847 682 1194 Parts 150 | . 7 45 31 67 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 2 15 13 24 Melee 2 | . . 1 . 1 Guns 31 | . 1 13 4 13 Cannons 9 | . . 1 6 2 AOE 12 | . 1 . 3 8 Classes Destroyed 11 | . 2 5 2 2 Worker 3 | . . 1 . 2 Builder 4 | . . . . 4 Hauler 2 | . . 1 . 1 Recycler 4 | . . . 2 2 Operator 2 | . 1 . 1 . Watcher 4 | . . 1 2 1 Swarmer 7 | . . . 3 4 Grunt 28 | . 2 8 7 11 Brawler 2 | . . 2 . . Sentry 16 | . . 5 3 8 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 3 6 7 10 Combat Bots Only 6 | . 2 6 5 5 Max Kills in Single Turn 4 | . 1 2 3 4 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 . 2 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5057 | . 127 1410 728 2792 Core 845 | . 32 249 92 472 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 87 37 . . Volleys Fired 169 | . 8 45 30 86 Largest 3 | . 2 3 3 3 Hottest 157 | . 80 135 124 157 Shots Fired 374 | . 16 120 77 161 Gun 300 | . 16 116 43 125 Cannon 52 | . . 4 30 18 Launcher 22 | . . . 4 18 Special . | . . . . . Kinetic 169 | . 1 50 43 75 Thermal 45 | . . 15 . 30 Explosive 22 | . . . 4 18 Electromagnetic 138 | . 15 55 30 38 Robot Hit Streak 13 | . 4 13 10 7 Robot Miss Streak 6 | . 2 5 6 5 Penetration Max . | . . . . . Secondary Targets 6 | . . 5 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 226 | . 7 82 40 97 Core Hits 125 | . 4 30 25 66 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5871 | 6 252 1126 1633 2854 Guns 2586 | . 49 1044 363 1130 Cannons 884 | . . 75 624 185 Explosions 1938 | . 203 . 646 1089 Melee 438 | . . . . 438 Ramming 25 | 6 . 7 . 12 Kinetic 1616 | . 10 527 363 716 Thermal 684 | . . 111 354 219 Explosive 1584 | . 203 . 292 1089 Electromagnetic 1524 | . 39 481 624 380 Impact . | . . . . . Slashing 438 | . . . . 438 Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 4 | . . 4 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 385 | . 42 . 283 60 Projectiles 15 | . . . 15 . Explosions 328 | . 42 . 268 18 Melee 42 | . . . . 42 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . . . 129 114 Shots 6 | . . . 2 4 Rammed 6 | 1 . 1 . 4 Targets Rammed 8 | 1 . 3 . 4 Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 497 | . 84 325 449 497 Average Temperature 135 | . 31 96 125 165 Received Heat Transfer 2040 | . 72 618 288 1062 Effects 15 | . . . 3 12 Shutdowns 4 | . . . 1 3 Energy Bleed 3 | . . . . 3 Interference 4 | . . . 2 2 Matter Decay 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . 2 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 981 | . . 250 250 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 1025 | . 114 279 405 1025 Average Influence 339 | . 79 141 221 596 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 44 | 100 100 88 36 5 Level 1 29 | . . 11 53 37 Level 2 5 | . . . 9 9 Level 3 20 | . . . . 47 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 2 5 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 8 | . 1 . 2 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 5 23 23 48 Peak Tracking Total 9 | . 2 9 5 8 Tactical Retreats 8 | . . . 2 6 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 6 | . . . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 12 | . . 12 . . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . 2 . 3 2 Max in Single Turn 3 | . 2 . 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 1 3 1 3 Terminals 6 | . 1 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 1 5 2 17 Successful 15 | . 1 4 2 8 Failed 10 | . . 1 . 9 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 1 4 2 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . 1 . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 3 2 4 Record 4 | . . . 2 2 Part Schematic 1 | . . . . 1 Locate Traps 2 | . 1 1 . . Reprogram Traps 2 | . . 2 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . 1 . 4 Recycle Component 1 | . . . . 1 Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter 4 | . . . . 4 Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2695 | 95 255 675 522 1148 Spaces Moved 1360 | 51 138 324 265 582 Core 10 | 8 . 2 . . Treads 316 | 43 138 109 . 26 Legs 880 | . . 213 265 402 Wheels 154 | . . . . 154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 120 86 Average Speed 134 | 142 160 133 142 125 Slowest Speed 210 | 160 160 160 210 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 32 27 29 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 234 | . 13 . 50 171 Melee . | . . . . . Projectile . | . . . . . AOE 234 | . 13 . 50 171 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1885 | 72 157 470 350 836 Wait 103 | 9 . 41 18 35 Move 1356 | 50 137 323 264 582 Hop . | . . . . . Pick Up 99 | 6 7 24 14 48 Fast Attach 2 | . . . 1 1 Attach 68 | 5 1 17 7 38 Detach 1 | . . . . 1 Swap 31 | 1 1 7 7 15 Drop 35 | . 3 10 9 13 Fire 169 | . 8 45 30 86 Melee 13 | . . . . 13 Ram 2 | . . . . 2 Kick 3 | . . 1 . 2 Crush 3 | 1 . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 494 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Lost 9 parts (1p3n1u4w) 673 | -9/Materials | Core integrity fell below 50% 973 | -9/Materials | Discovered new exit (range 14) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1124 | -8/Materials | Build established: Scavenger-Tank 1453 | -8/Materials | Discovered new exit (range 4) 1548 | -8/Materials | Entered Storage 2159 | -8/Storage | Lost 5 parts (1n1u3w) 2311 | -8/Storage | Build established: Mutant 2324 | -8/Storage | Core integrity fell below 50% 2362 | -8/Storage | Lost 5 parts (1p2n2w) 2633 | -8/Storage | Lost 6 parts (2n1u3w) 2676 | -8/Storage | Discovered new exit (range 15) 2681 | -8/Storage | Core integrity fell below 20% 2696 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02614_ Acquired Beam Rifle. 02616_ Acquired Lgt. Armor Plating. 02619_ Acquired 34 matter. 02622_ Acquired Lgt. Treads. 02628_ K-01 Serf collects debris. 02629_ Overheating: Energy bleed (-126). 02632_ K-01 Serf collects debris. 02659_ EM Shotgun destroyed. 02664_ Overheating: System interference. 02664_ Beam Rifle temporarily disabled. 02665_ Com. Wheel destroyed. 02665_ Lgt. Angular Momentum Engine destroyed. 02668_ Beam Rifle destroyed. 02675_ A-02 Transporter destroyed. 02676_ EXIT=FOUND 02676_ Lgt. Armor Plating destroyed. 02682_ G-47 Trooper misfires. 02684_ Lgt. Treads destroyed. 02689_ Acquired Lgt. Treads. 02696_ Acquired EM Shotgun. 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Flak Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed LayeredCentriumElectrolaser Manual? 0 Play Time 01:07:16 Cumulative 7.0 hours Start 2020.04.02 @ 16:31:40 End 2020.04.02 @ 17:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77fef8a5-0d85-4acf-8821-429b28392983