Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.26 @ 05:41:37 Player: Loyso Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (302) 1510 Value Destroyed (14508) 14508 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2877) 2877 TOTAL SCORE: 27655 Bonus ------- High Alert Combat Kills 853 Follower Combat Kills 334 Entered DSFs 500 Acquired ECA 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -110 Cogmind --------- Core Integrity 0/1600 Matter 123/300 Energy 100/100 System Corruption 19% Temperature Cool (1) Movement Flying (65) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Thunder Leg Improved Thunder Leg Impulse Thruster Array > --- UTILITY (12) ----- IFF Parser Improved Armor Integrity Analyzer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads IFF Parser Advanced Terrain Scan Processor Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Long-range IFF Parser 0b10 Decoder Chip [Scout] Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger SHELL Armor Improved Remote Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Hardcell Cannon Powered Hammer > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Enhanced Coil Gun [Rating: 177] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . . 4 2 . 2 2 . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . Utility 10 | . . . . 2 . . . 2 . . . 2 . . 2 . 2 . Weapon 4 | . . . . 2 . . . . . . . . . . . . . 2 Parts Attached 223 | 9 5 4 11 31 . 18 14 6 1 2 6 18 2 1 9 27 43 16 Power 30 | 1 . 1 4 7 . . 3 . . . . 2 . . 1 3 6 2 Engine 10 | 1 . 1 4 4 . . . . . . . . . . . . . . Core 4 | . . . . 3 . . 1 . . . . . . . . . . . Reactor 16 | . . . . . . . 2 . . . . 2 . . 1 3 6 2 Propulsion 48 | 4 . 2 2 2 . 2 4 . . . 1 5 . . 1 5 13 7 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . Leg 37 | 2 . . . . . 1 4 . . . 1 5 . . 1 5 13 5 Wheel 6 | . . 1 2 2 . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 88 | 2 4 1 1 10 . 7 3 3 1 2 1 10 2 . 7 14 15 5 Device 47 | 2 1 1 . 3 . 7 1 2 1 1 . 7 1 . 2 3 12 3 Storage 5 | . 2 . . . . . 1 . . . . . . . . 2 . . Processor 9 | . . . . . . . . . . . . 2 1 . 2 3 1 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 26 | . 1 . 1 7 . . 1 1 . 1 1 1 . . 3 6 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 . 4 12 . 9 4 3 . . 4 1 . 1 . 5 9 2 Energy Gun 18 | . . . . 6 . . . 1 . . 1 1 . 1 . 3 5 . Energy Cannon 11 | . . . . . . 3 2 2 . . 2 . . . . . 1 1 Ballistic Gun 16 | 2 1 . 3 6 . . 1 . . . . . . . . 1 1 1 Ballistic Cannon 7 | . . . . . . 4 1 . . . 1 . . . . . 1 . Launcher 3 | . . . . . . 2 . . . . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 6 . . 1 . . . . . . . . 10 3 1 Parts Lost 72 | . . 4 4 2 . 1 1 1 . . 5 3 1 . 2 7 32 9 Power 8 | . . 1 1 . . . . . . . . . . . . 1 5 . Propulsion 17 | . . 2 2 . . . . . . . . . . . . 1 7 5 Utility 28 | . . . . . . 1 . 1 . . 3 3 1 . 2 3 12 2 Weapon 19 | . . 1 1 2 . . 1 . . . 2 . . . . 2 8 2 Highest Loss Streak 22 | . . 4 1 2 . 1 1 1 . . 3 1 1 . 2 3 22 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 9 | 3 10 13 11 13 14 11 11 13 12 12 12 9 4 5 4 4 4 1 Power 1 | . 1 . . 1 2 1 2 3 3 3 3 2 1 1 1 . 1 . Propulsion 1 | 1 1 1 . 3 5 3 1 . . . . . 1 1 1 1 1 . Utility 3 | . 5 6 6 6 6 3 4 5 6 6 7 4 1 1 . . . . Weapon 2 | . 2 5 4 2 1 2 2 4 3 2 2 1 . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 1 6 . 9 6 1 3 2 1 8 2 . 1 . 2 4 Power 4 | . . . . 1 . . . 1 . . . . 1 . . . 1 . Propulsion 10 | . . . . 1 . 4 2 . . . . 1 . . . . 1 1 Utility 23 | . 1 . 1 1 . 3 4 . 2 1 1 6 . . . . . 3 Weapon 10 | . . . . 3 . 2 . . 1 1 . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 75 92 95 84 79 92 92 94 99 87 86 99 100 99 94 83 23 Engine 2 | . 14 6 13 5 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . 11 11 11 11 11 10 10 10 9 8 7 3 Treads 4 | . 28 17 19 . . . . . . . . . . . . . . . Leg 17 | . . . . . . . 32 29 29 29 28 26 26 26 23 22 19 6 Wheel 2 | . . 3 3 16 15 15 . . . . . . . . . . . . Device 12 | . 3 13 8 2 7 17 6 16 17 18 8 17 24 21 18 13 16 3 Storage 5 | . 12 14 14 9 7 5 5 5 5 5 5 2 . . . 3 4 1 Processor 5 | . . . . . . . . . . . . 3 10 15 14 18 12 5 Protection 7 | . 11 . 5 21 15 4 5 4 5 8 7 4 5 5 13 6 3 . Energy Gun 3 | . . . . 9 7 . . 4 5 5 4 6 5 5 4 4 5 . Energy Cannon 9 | . . . . . . 4 17 17 17 17 15 13 15 15 14 11 5 . Ballistic Gun 7 | . 28 18 26 26 23 . 3 . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 19 4 . . . 2 . . . . . 1 . Peak Build Rating 177 | 9 9 8 13 35 35 45 69 77 73 79 91 104 102 102 114 152 177 78 Average Rating 75 | 4 7 6 10 25 35 34 65 74 72 77 83 97 100 101 109 127 157 51 On Entrance 60 | . 9 8 7 10 35 35 45 69 72 73 78 90 102 101 102 112 148 51 Avg Prop Armor Cover (%) 22 | 41 . 11 . . . . . . . . 1 . . . . . 21 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 32 32 34 58 47 61 94 98 81 88 128 131 76 75 87 103 116 51 Greatest Support 148 | 40 40 40 40 24 24 24 100 100 100 100 105 115 115 115 120 141 148 112 Greatest Overweight (x) 4 | . . 2 1 4 1 2 . . . . 1 1 . . . . 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 5 12 15 15 15 15 12 14 15 15 15 15 10 5 5 5 5 5 5 Most Carried 15 | 5 14 15 15 15 14 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 9 | 3 10 12 13 13 14 11 11 13 14 14 13 9 4 5 4 4 4 2 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 14 11 14 14 14 15 13 14 15 15 15 5 5 5 5 5 3 5 Class Distribution -------------------- 29% | Scavenger-Gunner 24% | Tank 22% | Mutant 15% | Scavenger-Tank 4% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Scientist-Tank | -5/Factory Scientist-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Matter Collected 5152 | 278 351 174 331 802 . 469 549 311 10 20 141 217 43 10 90 450 896 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17096 | 60 351 70 370 1528 . 143 2046 598 864 . 1099 2070 139 317 835 2785 3821 . Parts 670 | 7 33 7 22 81 . 10 76 20 6 . 30 63 3 2 27 120 163 . Haulers Intercepted 12 | . 1 . . 4 . . 3 . . . . 2 . . . 1 1 . Recyclers Shooed 10 | . . . . 1 . . 8 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 3 . . . . . . . . . 6 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 235 | . 8 3 8 28 . 10 23 11 3 . 17 24 2 4 14 36 44 . Guns 77 | . 8 3 8 28 . . 1 2 . . 7 7 . . 1 3 9 . Cannons 114 | . . . . . . 3 18 7 . . 8 14 2 3 12 24 23 . AOE 15 | . . . . . . 6 . . . . . . . . . 6 3 . Classes Destroyed 24 | 1 5 1 1 2 . 2 3 . 1 . 1 1 . . . 2 4 . Worker 8 | . . 1 . 1 . . . 1 . . . 3 . . . 1 1 . Builder 11 | . . . . . . . 1 . . . 1 2 . . . 2 5 . Tunneler 4 | 3 . . . . . . . 1 . . . . . . . . . . Hauler 12 | . 1 . . 4 . . 3 . . . . 2 . . . 1 1 . Recycler 5 | . 1 . . . . . 3 . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . 1 . . . 1 1 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 20 | . 3 . . . . . 3 1 . . 3 5 . . . 1 4 . Swarmer 46 | . 6 3 . 4 . 4 4 4 . . . 7 . . 5 5 4 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . Grunt 93 | . 2 . 2 21 . 3 11 6 . . 10 4 . 3 7 14 10 . Brawler 2 | . . . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 25 | . . . . 3 . . 2 1 . . 5 5 . . . 2 7 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 25 | . . . . . . . 2 . . . . 4 1 . . 8 10 . Programmer 22 | . . . . . . . 4 . . . . 4 1 1 2 6 4 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . 3 . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . Compactor 3 | . . . . . . . . . 3 . . . . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . 1 . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 2 3 3 2 9 . 7 5 12 1 . 8 16 1 3 4 13 7 . Combat Bots Only 12 | . 3 3 2 9 . 7 5 9 1 . 6 11 1 3 4 12 6 . Max Kills in Single Turn 4 | 1 2 1 1 1 . 3 2 2 1 . 2 3 1 1 1 4 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 2412 | . 39 24 47 127 . 42 164 39 . 1 182 215 14 34 66 224 864 330 Missed 871 | . 8 4 15 25 . 20 53 18 . 1 58 90 7 10 15 102 296 149 Hits 1541 | . 31 20 32 102 . 22 111 21 . . 124 125 7 24 51 122 568 181 Melee 32 | . . . . . . 1 . . . . . . . . . 5 26 . Projectile 1509 | . 31 20 32 102 . 21 111 21 . . 124 125 7 24 51 117 542 181 AOE 15 | . . 13 . . . 2 . . . . . . . . . . . . Critical Strikes 70 | . . . 1 6 . 2 4 . . . 2 4 . 2 5 6 26 12 Actively Blocked 11 | . . . . . . . . . . . . . . . 1 1 . 9 Part Disruptions 7 | . . . . . . . . . . . . . . . . 1 4 2 Damage Taken 24079 | . 254 461 528 975 . 552 1128 286 . . 1502 1368 93 285 702 2208 10159 3578 Core 3168 | . 50 78 73 102 . 237 64 11 . . 121 75 . . 25 195 537 1600 Absorbed by Shields 1123 | . . . . . . . . . . . . 44 34 107 135 . 803 . Redirected to Shielding 376 | . . . . 82 . . . . . . . . . . 97 140 . 57 Ignored by Resistances 7854 | . 78 128 148 422 . 150 327 82 . . 408 1079 34 110 241 615 3049 983 Regen/Repaired (Parts) 3278 | . . . . . . . . . 16 . . 189 . . . 431 2642 . Core Remaining (%) 75 | 100 . . 19 81 . 66 92 . . . 86 . . 93 . 83 62 . Volleys Fired 577 | 4 35 7 41 85 . 12 62 17 13 . 40 58 3 9 21 59 107 4 Largest 4 | 2 2 2 2 4 . 4 4 4 4 . 4 4 4 4 4 4 4 1 Hottest 371 | 40 40 40 120 185 . 160 280 330 330 . 330 339 339 339 345 350 371 120 Shots Fired 1824 | 8 70 13 71 280 . 31 191 65 52 . 152 229 12 36 79 197 334 4 Gun 853 | 8 70 13 69 280 . . 43 17 13 . 30 85 3 9 17 59 136 1 Cannon 952 | . . . . . . 26 148 48 39 . 122 144 9 27 62 133 191 3 Launcher 17 | . . . . . . 5 . . . . . . . . . 5 7 . Special 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic 515 | 8 70 13 69 215 . 26 60 . . . 9 . . . . . 44 1 Thermal 1244 | . . . 2 65 . . 131 65 52 . 143 229 12 36 79 173 254 3 Explosive 5 | . . . . . . 5 . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . . . . . . . . . 24 36 . Robot Hit Streak 41 | 3 13 22 25 41 . 6 21 20 22 . 30 22 23 17 29 35 31 3 Robot Miss Streak 5 | 1 5 . 1 3 . 2 3 3 2 . 2 2 1 2 2 3 3 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 1282 | 5 47 12 48 201 . 20 124 38 48 . 95 158 8 26 57 132 260 3 Core Hits 620 | 3 19 4 17 76 . 14 52 29 13 . 52 61 3 8 25 97 146 1 Critical Kills 15 | . . . . . . . 5 . 1 . 2 2 . 1 . . 4 . Critical Parts Destroyed 7 | . . . . 1 . . 2 . . . 2 . . . . . 2 . Critical Strikes 48 | . . . 1 2 . . 7 . 1 . 4 8 . 3 . 3 19 . Burn 23 | . . . . 1 . . . . . . . 6 . 2 . 3 11 . Meltdown 14 | . . . . . . . 5 . 1 . 2 2 . 1 . . 3 . Destroy 7 | . . . 1 1 . . 2 . . . 2 . . . . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Smash 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 6 | . . . . . . . . . . . . . . . . . 6 . Impact 6 | . . . . . . . . . . . . . . . . . 6 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36582 | 59 609 154 663 2985 . 1287 3401 1187 1329 . 2919 4814 267 803 1791 5327 8869 118 Guns 12204 | 59 609 146 663 2985 . . 685 425 356 . 733 1363 42 156 341 929 2683 29 Cannons 21322 | . . . . . . 491 2671 713 973 . 2186 3342 225 647 1450 3337 5201 86 Explosions 2523 | . . . . . . 796 . . . . . 82 . . . 1061 584 . Melee 359 | . . . . . . . . . . . . . . . . . 359 . Ramming 174 | . . 8 . . . . 45 49 . . . 27 . . . . 42 3 Kinetic 6331 | 59 609 146 663 2027 . 491 944 . . . 101 . . . . . 1262 29 Thermal 26959 | . . . . 958 . . 2412 1138 1329 . 2818 4787 267 803 1791 4470 6100 86 Explosive 796 | . . . . . . 796 . . . . . . . . . . . . Electromagnetic 1963 | . . . . . . . . . . . . . . . . 857 1106 . Impact 359 | . . . . . . . . . . . . . . . . . 359 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 . . . 1 1 1 2 3 13 22 19 Average Corruption 4 | . . . . . . . 1 . . . 1 1 1 1 2 6 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . 1 . . . 8 4 6 1 2 44 41 9 Message Errors 17 | . . . . . . . . . . . . 1 2 1 1 8 4 . Matter Fused 26 | . . . . . . . . . . . 2 . 2 . . 7 14 1 Heat Flow Errors 16 | . . . . . . . . . . . 1 1 . . . 10 2 2 Energy Discharges 11 | . . . . . . . . . . . 1 1 . . . 5 3 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . 1 . . . 2 1 1 . . 4 6 . Data Loss (major) 4 | . . . . . . . . . . . 2 . 1 . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 13 | . . . . . . . . . . . . . . . 1 7 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 510 | . . . . . . 75 . 14 . . 36 122 11 1 25 67 159 . Projectiles 271 | . . . . . . 19 . 5 . . 36 78 11 1 25 59 37 . Explosions 106 | . . . . . . 56 . . . . . 42 . . . 8 . . Melee 133 | . . . . . . . . 9 . . . 2 . . . . 122 . Knockbacks 19 | . . . . . . 4 . 1 . . . . . . . . 14 . Impact 2 | . . . . . . . . 1 . . . . . . . . 1 . Kinetic 17 | . . . . . . 4 . . . . . . . . . . 13 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . . 35 . . . . . 19 . . . 87 76 . Shots 25 | . . . . . . 3 . . . . . 1 . . . 9 12 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 1 . . . . 6 1 . . . 2 . . . . 2 4 Kicked 15 | . . . . . . . 6 1 . . . 2 . . . . 2 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 3207 | . 11 . 215 427 . 3207 333 177 132 . 367 436 . 168 154 198 409 174 Average Temperature 115 | . 4 . 127 103 . 541 89 58 53 . 103 95 . 57 42 103 84 56 Received Heat Transfer 3998 | . 105 . 341 747 . 90 414 78 . . 725 83 6 68 138 228 939 36 Effects 31 | . . . . 1 . 26 1 . . . 3 . . . . . . . Shutdowns 3 | . . . . . . 3 . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . 1 . . . . 2 . . . . . . . Interference 6 | . . . . . . 6 . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . Damage (major) 10 | . . . . . . 10 . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . 1 . . . 1 . . . 1 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 3 . Parts Fried 17 | . . . . . . . . 1 . . . 1 . . . 4 11 . Impact Corruptions 7 | . . . . . . . . 1 . . . 1 . . . . 5 . Robots Melted 28 | . . . . . . . 5 2 3 . 2 5 . 1 1 2 7 . Combat Hostiles 24 | . . . . . . . 4 2 3 . 2 3 . 1 1 2 6 . Parts Melted 147 | . . . . 2 . . 12 7 5 . 11 26 2 7 12 33 30 . Heat Transferred 46073 | . . . . 1924 . . 4650 2275 2550 . 5225 8010 374 1394 2900 7250 9447 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Maximum Alert Level 3 | . . . . 1 . 1 1 1 . . . 2 . . 1 2 3 1 Low Security (%) 57 | 100 100 100 . 76 100 27 49 55 100 100 100 54 . . 91 17 . 9 Level 1 31 | . . . . 23 . 72 50 44 . . . 43 . . 8 49 44 90 Level 2 9 | . . . . . . . . . . . . 1 . . . 32 47 . Level 3 1 | . . . . . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . Peak Influence 743 | 5 97 60 . 290 92 304 355 286 71 79 170 406 . . 281 570 743 380 Initial 278 | . . 8 . . 88 50 137 22 71 . 11 . . . 11 127 239 278 Average 182 | 1 29 5 . 103 91 245 210 134 16 33 51 181 . . 46 349 458 286 Influence Increases 7676 | 15 245 105 50 767 4 264 667 398 30 145 707 832 65 100 401 1042 1482 357 Destroy 0b10 Robot/C 4660 | . 160 60 40 560 . 200 460 220 . 40 420 480 40 80 280 760 860 . Destroy 0b10 Robot/NC 345 | 15 25 5 . 30 . 5 50 15 . 5 30 70 . . . 30 65 . Destroy Leader 956 | . 38 10 10 118 . 30 122 32 . 22 46 134 10 20 40 94 230 . Allied During Kill 120 | . . . . . . . . . . 33 87 . . . . . . . Successful Hack 267 | . 21 . . 40 4 . 12 12 . 1 16 37 . . 42 73 . 9 Disable Machine 117 | . . . . . . . . . . . 9 45 . . . 45 18 . Destroy Structure 446 | . 1 . . 4 . 29 8 14 30 44 84 66 . . 24 40 99 3 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 750 | . . 30 . 15 . . 15 105 . . . . 15 . 15 . 210 345 Influence Decreases 7311 | 15 220 130 50 540 149 42 917 206 276 116 736 516 381 80 160 814 1440 523 Entered New Map 1368 | . . 17 . . 139 32 167 32 175 . 18 . 142 . 9 134 250 253 Time Decay 4478 | 15 220 93 50 415 10 . 590 164 81 80 324 486 239 80 131 610 710 180 Lost Part 650 | . . 20 . 20 . 10 10 10 . . 50 30 . . 20 70 320 90 Lost Ally 266 | . . . . . . . . . 20 36 200 . . . . . 10 . Purge Threat 549 | . . . . 105 . . 150 . . . 144 . . . . . 150 . Squads Dispatched 54 | . . . . 8 . 2 6 . . . 4 3 . . 3 11 12 5 Investigation 14 | . . . . 5 . . 1 . . . 3 1 . . 1 2 . 1 Extermination 12 | . . . . . . . 3 . . . . 2 . . 1 2 3 1 Reinforcement 24 | . . . . 3 . 2 2 . . . 1 . . . 1 6 7 2 Assault 4 | . . . . . . . . . . . . . . . . 1 2 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . . . . 1 . . . 1 2 2 . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Distress Signals 17 | . . . . 1 . . 2 1 . . 1 2 . . . 4 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 14 7 8 38 . 11 28 15 6 3 27 40 3 4 15 50 86 24 Peak Tracking Total 16 | . 4 3 2 8 . 7 5 6 3 1 9 8 1 3 4 8 16 16 Tactical Retreats 30 | . . 1 . 1 . . 1 3 . . . . 1 . 1 . 12 10 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Traps Triggered 15 | . . . . 1 . 2 . 1 . . . 4 . . 1 4 1 1 Indirectly 3 | . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Machines Disabled 14 | . . . . . . . . . . . 1 5 . . . 6 2 . Max in Single Turn 3 | . . . . . . . . . . . 1 3 . . . 1 1 . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Machines Accessed 57 | . 2 . . 11 1 . 6 3 . 1 8 7 . . 3 9 3 3 Terminals 39 | . 2 . . 9 1 . 4 2 . . 7 4 . . 1 5 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 6 | . . . . 1 . . 2 . . . 1 1 . . 1 . . . Scanalyzers 7 | . . . . 1 . . . . . 1 . . . . 1 3 1 . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . 1 Total Hacks 140 | . 10 . . 38 1 . 11 6 . 4 18 12 . . 4 25 6 5 Successful 80 | . 5 . . 21 1 . 7 5 . 4 7 9 . . 4 11 4 2 Failed 59 | . 5 . . 17 . . 4 1 . . 11 3 . . . 14 1 3 Catastrophic 17 | . 1 . . 2 . . 2 . . . 2 2 . . . 5 . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . Manual 22 | . 7 . . 8 . . 2 . . . 2 1 . . . 2 . . Terminals 95 | . 10 . . 28 1 . 6 5 . . 17 6 . . 1 14 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 4 . . . 3 . . Recycling Units 13 | . . . . 5 . . 5 . . . 1 1 . . 1 . . . Scanalyzers 22 | . . . . 5 . . . . . 4 . . . . 2 8 3 . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . 1 Terminal Hacks 44 | . 5 . . 13 1 . 3 4 . . 6 4 . . 1 3 2 2 Record 7 | . . . . . . . . 4 . . . . . . . 1 . 2 Prototype ID Bank 3 | . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 3 . . . . 1 . . Open DSF 5 | . . . . . 1 . 1 . . . . 1 . . 1 . 1 . Level Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . 1 . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . 1 . . . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 4 . . . 2 . . Scan Component 3 | . . . . . . . . . . . . 2 . . . 1 . . Repair 3 | . . . . . . . . . . . . 2 . . . 1 . . Recycling Unit Hacks 10 | . . . . 4 . . 4 . . . 1 . . . 1 . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . Report Inventory 7 | . . . . 2 . . 3 . . . 1 . . . 1 . . . Retrieve Matter 2 | . . . . 1 . . 1 . . . . . . . . . . . Scanalyzer 18 | . . . . 4 . . . . . 4 . . . . 2 6 2 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . Retrieve Study 15 | . . . . 4 . . . . . 4 . . . . 2 3 2 . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . . 10 . . 4 2 . . 6 6 . . 2 9 2 3 Full Trace Events 14 | . . . . 6 . . 1 . . . 3 1 . . . 2 . 1 Feedback Events 2 | . . . . . . . . . . . 1 1 . . . . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . 4 . . . . . 4 . . . . 2 3 2 . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . . Time 156 | . . . . . . . . . . . . 94 . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 322 | . . . . 322 . . . . . . . . . . . . . . Retrieved Matter 457 | . . . . 322 . . 135 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 3 . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Total Allies 24 | . . . . . . . . . 20 . 4 . . . . . . . Largest Group 19 | . . . . . . . . . 19 12 11 . . . . . . . Highest-Rated Group 702 | . . . . . . . . . 702 388 360 . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 8 7 7 7 6 6 5 3 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . . . 32 31 55 . . . . . . . Total Damage 2338 | . . . . . . . . . 559 496 1283 . . . . . . . Kills 13 | . . . . . . . . . 3 3 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 5366 | 30 122 714 707 . . 141 39 . . . . . 62 175 744 1220 1354 58 Optics 248 | . . . . . . . . . . . . . . . . 248 . . IFF 663 | . . . . . . . . . . . . . . . . . 605 58 Terrain 362 | 30 48 . 284 . . . . . . . . . . . . . . . Structural 1352 | . 74 714 423 . . 141 . . . . . . . . . . . . Seismic 56 | 9 47 . . . . . . . . . . . . . . . . . Decoding 3531 | . . . . . . . . . . . . . 62 175 744 1220 1330 . ECM 39 | . . . . . . . 39 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . . . . . . . . . 3 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 48 | . . . . . . . . . . . . . . . 7 16 25 . Traps 27 | . . . . . . . . . . . . . . . 3 10 14 . Emergency Access 21 | . . . . . . . . . . . . . . . 4 6 11 . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Turns Passed 13773 | 142 715 722 1150 1080 20 412 1185 495 323 246 1031 1236 1063 175 744 1220 1439 375 Spaces Moved 7771 | 86 343 385 513 619 21 247 666 313 193 167 542 538 862 109 186 751 840 390 Core 132 | 35 . . . . . . . . . . . . . . . . . 97 Treads 995 | 51 343 261 340 . . . . . . . . . . . . . . . Legs 5264 | . . . . . . 3 666 313 193 167 542 538 862 109 186 751 840 94 Wheels 1181 | . . 124 173 619 21 244 . . . . . . . . . . . . Hover 61 | . . . . . . . . . . . . . . . . . . 61 Flight 138 | . . . . . . . . . . . . . . . . . . 138 Fastest Speed 50 | 50 160 110 120 95 95 95 130 130 130 115 115 117 120 120 105 101 97 50 Average Speed 126 | 115 160 176 156 102 95 103 130 130 130 121 154 154 120 120 117 107 107 81 Slowest Speed 270 | 160 160 240 240 150 95 270 130 130 130 130 186 187 120 120 120 111 171 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 45 72 40 34 . 85 19 10 77 7 60 17 79 14 5 85 26 15 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 . . . . . . . . . 2 . . . . . Known Exits Taken 5 | . 1 . . 1 1 . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 . 1 1 . . . 1 . . 1 1 1 . 1 . 1 1 . Scrap Searched 6 | . . 1 3 . . . . . . . . . 2 . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . . . Terrain Destroyed 161 | . . . . . . 42 3 4 1 . 10 29 2 8 12 21 28 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . . . . 3 4 1 . 10 23 2 8 12 12 28 1 AOE 57 | . . . . . . 42 . . . . . 6 . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac Was Fac Ext Fac Upp Upp Res Tes Res Acc Total 10396 | 119 442 413 783 881 20 390 851 358 232 211 632 807 883 130 659 1024 1117 444 Wait 1296 | 9 38 14 193 75 . 35 55 8 19 37 30 142 10 11 430 133 56 1 Move 7754 | 85 342 384 512 618 20 246 665 313 192 166 541 537 861 108 185 750 839 390 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 241 | 10 15 1 12 36 . 36 27 8 2 2 10 21 3 . 3 14 22 19 Fast Attach 85 | 1 . . 1 4 . 7 1 . 1 2 . 4 1 1 9 22 29 2 Attach 129 | 6 3 3 8 21 . 9 11 5 . . 5 11 . . 2 8 19 18 Detach 5 | . 2 . . . . . 1 . . 1 . . . . . . 1 . Swap 68 | 4 2 2 9 9 . 7 9 2 . . 1 8 2 . 1 8 4 . Drop 209 | . 5 1 7 31 . 30 14 4 5 3 5 24 3 1 8 30 32 6 Fire 577 | 4 35 7 41 85 . 12 62 17 13 . 40 58 3 9 21 59 107 4 Melee 6 | . . . . . . . . . . . . . . . . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . 6 1 . . . 2 . . . . 2 4 Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Entered Mines 879 | -10/Mines | Assembled infested the area 947 | -10/Mines | Learned 2 Materials zone layouts 1085 | -10/Mines | Core integrity fell below 50% 1115 | -10/Mines | Lost 4 parts (1p2n1w) 1558 | -10/Mines | Discovered new exit (range 14) 1580 | -10/Mines | Entered Subcaves 1588 | -10/Subcaves | Learned location of Storage (-9) 2473 | -10/Subcaves | Core integrity fell below 20% 2701 | -10/Subcaves | Learned location of Zion (-7) 2701 | -10/Subcaves | Met a Zionite searching for "candidates" 2702 | -10/Subcaves | Discovered new exit (range 13) 2704 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2730 | -10/Subcaves | Entered Materials 2730 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3141 | -8/Materials | Build established: Tank 3180 | -8/Materials | Identified exit to Factory 3437 | -8/Materials | Destroyed 9 combat bots 3620 | -8/Materials | Destroyed 8 combat bots 3810 | -8/Materials | Entered Factory 3810 | -7/Factory | Evolved 2 slots: Propulsion x2 3812 | -7/Factory | Identified exit to DSF 3830 | -7/Factory | Entered DSF 3853 | -7/DSF | Additional patrols routed to DSF 3953 | -7/DSF | Sterilization system engaged 3973 | -7/DSF | Ambient heat levels rising (+10) 3981 | -7/DSF | Destroyed 7 combat bots 3988 | -7/DSF | Ambient heat levels rising (+10) 4003 | -7/DSF | Ambient heat levels rising (+10) 4018 | -7/DSF | Ambient heat levels rising (+10) 4033 | -7/DSF | Ambient heat levels rising (+10) 4048 | -7/DSF | Ambient heat levels rising (+10) 4063 | -7/DSF | Ambient heat levels rising (+10) 4066 | -7/DSF | Discovered new exit (range 14) 4078 | -7/DSF | Ambient heat levels rising (+10) 4093 | -7/DSF | Ambient heat levels rising (+10) 4108 | -7/DSF | Ambient heat levels rising (+10) 4123 | -7/DSF | Ambient heat levels rising (+10) 4138 | -7/DSF | Ambient heat levels rising (+10) 4153 | -7/DSF | Ambient heat levels rising (+10) 4168 | -7/DSF | Ambient heat levels rising (+10) 4183 | -7/DSF | Ambient heat levels rising (+10) 4198 | -7/DSF | Ambient heat levels rising (+10) 4213 | -7/DSF | Ambient heat levels rising (+10) 4228 | -7/DSF | Ambient heat levels rising (+10) 4242 | -7/DSF | Entered Factory 4242 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4831 | -6/Factory | Discovered new exit (range 13) 5427 | -6/Factory | Entered another Factory area 5427 | -5/Factory | Evolved 2 slots: Utility x2 5738 | -5/Factory | Destroyed 9 combat bots 5922 | -5/Factory | Sucked down chute 5922 | -5/Factory | Entered Waste 5923 | -5/Waste | Met a frightened Derelict 5932 | -5/Waste | Spotted C-40 Crusher 5939 | -5/Waste | Spotted C-40 Crusher 5943 | -5/Waste | Allies destroyed C-40 Crusher 5957 | -5/Waste | Destroyed C-40 Crusher 5977 | -5/Waste | Spotted C-40 Crusher 5979 | -5/Waste | Spotted C-40 Crusher 5984 | -5/Waste | Allies destroyed C-40 Crusher 5984 | -5/Waste | Spotted C-40 Crusher 5986 | -5/Waste | Destroyed C-40 Crusher 6015 | -5/Waste | Destroyed C-40 Crusher 6024 | -5/Waste | Found Damper Plating 6045 | -5/Waste | Spotted C-40 Crusher 6076 | -5/Waste | Warlord forces began an assault 6081 | -5/Waste | Allies destroyed C-40 Crusher 6226 | -5/Waste | Discovered new exit (range 14) 6245 | -5/Waste | Entered Factory 6245 | -5/Factory | Accompanied by 12 allies 6429 | -5/Factory | Discovered new exit (range 7) 6467 | -5/Factory | Discovered new exit (range 10) 6491 | -5/Factory | Entered Extension 6491 | -5/Extension | Accompanied by 10 allies 6622 | -5/Extension | Rescued a captive Derelict 6623 | -5/Extension | Rescued a captive Derelict 6630 | -5/Extension | Build established: Scientist-Tank 6682 | -5/Extension | Lost 6 allies 6724 | -5/Extension | Rescued a captive Derelict 6726 | -5/Extension | Rescued a captive Derelict 6826 | -5/Extension | Spotted B-75 Beast 6834 | -5/Extension | Spotted B-75 Beast 6900 | -5/Extension | Lost 6 allies 6947 | -5/Extension | Destroyed B-75 Beast 6965 | -5/Extension | Lost 3 parts (1u2w) 6974 | -5/Extension | Destroyed B-75 Beast 7166 | -5/Extension | Discovered new exit (range 3) 7324 | -5/Extension | Discovered new exit (range 16) 7326 | -5/Extension | Discovered new exit (range 15) 7365 | -5/Extension | Build established: Scavenger-Tank 7522 | -5/Extension | Entered Factory 7522 | -4/Factory | Evolved 2 slots: Utility x2 8286 | -4/Factory | Destroyed 11 combat bots 8634 | -4/Factory | Build established: Scavenger-Gunner 8637 | -4/Factory | Discovered new exit (range 6) 8699 | -4/Factory | Repaired Hvy. Plasma Cannon+ 8744 | -4/Factory | Repaired Imp. Cooling System 8758 | -4/Factory | Entered Upper Caves 8775 | -4/Upper Caves | Met a Warlord Commander 8777 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8785 | -4/Upper Caves | Found Encrypted Comm Array 8800 | -4/Upper Caves | Learned Research security intel 9211 | -4/Upper Caves | Spotted B-86 Titan 9742 | -4/Upper Caves | Identified exit to Upper Caves 9821 | -4/Upper Caves | Entered another Upper Caves area 9973 | -4/Upper Caves | Discovered new exit (range 6) 9996 | -4/Upper Caves | Entered Research 9996 | -3/Research | Evolved 2 slots: Utility x2 10289 | -3/Research | Build established: Scavenger-Tank 10720 | -3/Research | Discovered new exit (range 4) 10724 | -3/Research | Found Gamma Bomb Array 10730 | -3/Research | Identified exit to Testing 10740 | -3/Research | Entered Testing 10813 | -3/Testing | Protovariant out of control (PH-5R0H87ESGD) 10813 | -3/Testing | Unleashed a protovariant (PH-5R0H87ESGD) 10993 | -3/Testing | Destroyed 8 combat bots 11176 | -3/Testing | Destroyed 8 combat bots 11178 | -3/Testing | Lost 3 parts (1p1n1u) 11185 | -3/Testing | Build established: Scavenger-Gunner 11371 | -3/Testing | Found Prototype Device 11371 | -3/Testing | Identified Adv. Kinecellerator 11375 | -3/Testing | Found Prototype Processor 11375 | -3/Testing | Identified Spectral Analyzer 11430 | -3/Testing | Found Prototype Energy Gun 11430 | -3/Testing | Identified Tachyon Dispersion Ray 11500 | -3/Testing | Spotted Striker 11521 | -3/Testing | Spotted Striker 11523 | -3/Testing | Spotted PL-UIJ3VTVM4D 11607 | -3/Testing | Scanned by Researcher 11624 | -3/Testing | Found Prototype Protection 11624 | -3/Testing | Identified Med. Regenerative Plating 11627 | -3/Testing | Found Prototype Protection 11627 | -3/Testing | Identified Hvy. Regenerative Plating 11631 | -3/Testing | Found Prototype Protection 11631 | -3/Testing | Identified SHELL Armor 11656 | -3/Testing | Destroyed PL-UIJ3VTVM4D 11663 | -3/Testing | System corruption reached 10% 11734 | -3/Testing | Destroyed 12 combat bots 11955 | -3/Testing | Discovered new exit (range 5) 11960 | -3/Testing | Entered Research 11960 | -2/Research | Evolved 2 slots: Utility x2 12110 | -2/Research | Joined by Warlord Pyro squad 12767 | -2/Research | Spotted B-90 Cyclops 12826 | -2/Research | Central database locked down 12914 | -2/Research | System corruption reached 10% 12960 | -2/Research | First assault squad dispatched 12967 | -2/Research | Lost 3 parts (1u2w) 13310 | -2/Research | Discovered new exit (range 16) 13399 | -2/Research | Entered Access 13399 | -1/Access | Evolved 2 slots: Weapon x2 13427 | -1/Access | Lost 22 parts (3p7n8u4w) 13567 | -1/Access | Spotted B-99 Colossus 13571 | -1/Access | Build established: Mutant 13581 | -1/Access | Core integrity fell below 50% 13616 | -1/Access | Spotted B-99 Colossus 13617 | -1/Access | Spotted B-99 Colossus 13641 | -1/Access | Core integrity fell below 20% 13664 | -1/Access | Lost 3 parts (2n1w) 13681 | -1/Access | System corruption reached 10% 13774 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13685_ S-43 Plague destroyed. 13685_ Slug penetrates Wall. 13685_ Slug penetrates P-80 Master. 13685_ Slug penetrates Wall. 13685_ Penetrated by Slug. 13685_ Imp. Thunder Leg destroyed. 13685_ Critical hit (Blast). 13686_ Acquired 9 matter. 13696_ Imp. Thunder Leg destroyed. 13702_ Door malfunctions. 13705_ System corrupted: IFF burst signal emitted. 13714_ Acquired IFF Parser. 13723_ System corrupted: Matter fused (-6). 13730_ Acquired Imp. Propulsion Shielding. 13735_ Emergency Access malfunctions. 13739_ System corrupted: Heat flow error (+149). 13743_ Sealed Freight Elevator disabled. 13757_ System corrupted: Heat flow error (+221). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##############????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | ??# #????????????????????????????????? | | ???# #????????????????????????????????? | | #### #????????????????????????????????? | | / #????????????????????????????????? | | #### #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# #????????????????????????????????? | | ##########/#######################???????????????? | | p @ ????????? | | p ????????? | | ????????? | | ?????????? | | A ?????????? | | ^ ??????????? | | ^ ??????????? | | ####### ##########+##### #######+??????????? | | ??????# #??????????????? #?????????????????? | | ??????# #????????????????#?????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????? #??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 1600 Resistance: KI 45 Resistance: TH 30 Resistance: EX 45 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 80 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Prc. Matter Filter | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Imp. Weapon Shielding | -3/Testing | Scanalyzed Adv. KE Penetrator | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ O-32 Director | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Plasma Cannon | 11% | -4/Factory Imp. Cooling System | 32% | -4/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Imp. Titanium Leg | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Plasma Cannon | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Flexi-carbon Leg | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Gamma Bomb Array | -3/Testing | Hacked Plasma Rifle | -3/Testing | Hacked Lgt. Quantum Reactor | -3/Testing | Hacked Biometal Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Backstab Construction Begets Destruction Dodgeball, But With Guns Fancy Inventory Ghost 'Em Hot Stuff I Laugh At Your Crits I Like You, Cogmind It's Just You Physics Hates This One Trick Power Corrupts Pyromaniac Rampage Significant Disruption Superinsulated Tailor-made Throw Away The Key Challenges ------------ None Game ------ Seed ParticleThiefInterrupter Manual? 0 Play Time 04:44:41 Cumulative 13.9 hours Start 2025.12.26 @ 00:10:11 End 2025.12.26 @ 05:41:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d5914d4-3a7c-47c1-a54f-5b2cf06e0f90