Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 17:58:16 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4077) 4077 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9977 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 866/1150 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Critical (814) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Weapon Mount Armor Integrity Analyzer > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (10) --- Core Analyzer Reaction Control System Phase Shifter Point Defense System System Restoration Module Missile Launcher Spear Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Weapon Mount Armor Integrity Analyzer Advanced Particle Charger Improved Heavy Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Core Analyzer Reaction Control System Phase Shifter Point Defense System System Restoration Module Phase Gun Phase Gun Missile Launcher Spear Spear [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 2 | . . . . . 1 1 . . Propulsion 2 | . . 1 1 . . . . . Utility 6 | . . 1 1 1 1 1 . 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 91 | 6 16 14 10 6 13 1 18 7 Power 15 | 1 3 3 . . 2 . 5 1 Engine 7 | 1 2 3 . . 1 . . . Core 3 | . 1 . . . 1 . 1 . Reactor 5 | . . . . . . . 4 1 Propulsion 26 | 2 6 6 4 2 3 . 3 . Treads . | . . . . . . . . . Leg 26 | 2 6 6 4 2 3 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 3 2 3 6 1 4 3 Device 9 | . 1 1 . . 3 . 2 2 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . . 3 1 . . Hackware 1 | . . . . 1 . . . . Protection 9 | . . 2 2 2 . . 2 1 Artifact . | . . . . . . . . . Weapon 25 | 2 5 2 4 1 2 . 6 3 Energy Gun 24 | 2 5 2 4 1 1 . 6 3 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 30 | . 6 . 1 . 4 . 6 13 Power 7 | . 2 . . . 1 . 1 3 Propulsion 9 | . 3 . 1 . 1 . 1 3 Utility 6 | . . . . . 2 . 2 2 Weapon 8 | . 1 . . . . . 2 5 Highest Loss Streak 13 | . 3 . 1 . 2 . 3 13 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | . 7 9 9 9 9 9 9 9 Power . | . . . . . . . . . Propulsion 1 | . 1 2 1 . . . . . Utility 3 | . . 1 4 5 6 6 5 4 Weapon 4 | . 4 4 4 3 3 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 3 5 4 1 1 . . 6 Power 2 | . . 2 . . . . . . Propulsion 2 | . 1 1 . . . . . . Utility 5 | . . . . . 1 . . 4 Weapon 11 | . 2 2 4 1 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 99 98 97 97 88 86 88 Engine 7 | . 12 11 9 7 5 . . . Reactor 1 | . . . . . . . 5 13 Leg 28 | . 25 32 35 30 25 23 22 17 Device 9 | . 7 11 8 7 10 11 11 17 Storage 9 | . 14 11 9 7 6 5 5 5 Processor 1 | . . . . . 5 11 11 7 Hackware 1 | . . . . 7 6 5 3 . Protection 8 | . . 10 18 15 8 5 4 5 Energy Gun 21 | . 27 21 18 20 19 17 16 20 Peak Build Rating 107 | 6 8 19 25 39 60 55 89 107 Average Rating 31 | 4 6 15 22 32 51 55 66 96 On Entrance 31 | . 6 8 19 25 39 51 55 81 Avg Prop Armor Cover (%) 3 | . . . . . . . 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 98 | 13 20 30 30 39 45 35 83 98 Greatest Support 78 | 20 20 39 52 60 65 65 78 78 Greatest Overweight (x) 4 | . 4 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 9 10 10 Average Carried 9 | . 7 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 9 9 8 Class Distribution -------------------- 54% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 1268 | 241 179 130 190 70 166 . 190 102 Remotely . | . . . . . . . . . Salvage Created 5649 | 74 857 876 1159 538 309 . 913 923 Parts 213 | 4 39 55 53 16 7 . 16 23 Haulers Intercepted 12 | . 1 4 5 . . . 1 1 Recyclers Shooed 7 | . 3 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 75 | . 15 12 15 8 6 . 11 8 Melee 1 | . . . . . . . 1 . Guns 59 | . 12 12 13 7 3 . 9 3 AOE 4 | . . . 2 . 2 . . . Classes Destroyed 18 | 2 6 4 2 1 . . 2 1 Worker 10 | . 1 5 4 . . . . . Builder 3 | . . 2 . 1 . . . . Tunneler 3 | 1 . . 2 . . . . . Hauler 12 | . 1 4 5 . . . 1 1 Recycler 13 | 1 2 3 4 2 . . . 1 Mechanic 1 | . . . 1 . . . . . Operator 4 | . 1 2 1 . . . . . Watcher 11 | . 3 5 2 . . . . 1 Swarmer 5 | . 3 . . 2 . . . . Grunt 41 | . 12 5 10 4 3 . 4 3 Brawler 3 | . . 2 1 . . . . . Duelist 2 | . . 1 . 1 . . . . Sentry 10 | . . 4 3 . 1 . . 2 Specialist 4 | . . . . . . . 4 . Hunter 7 | . . . 1 . 2 . 2 2 Programmer 1 | . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 11 | 2 3 11 9 4 3 . 3 5 Combat Bots Only 5 | . 3 4 3 4 3 . 3 5 Max Kills in Single Turn 3 | 1 1 2 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 617 | . 112 35 49 47 76 . 142 156 Missed 182 | . 20 10 15 16 34 . 44 43 Hits 435 | . 92 25 34 31 42 . 98 113 Melee 5 | . . 3 . 2 . . . . Projectile 430 | . 92 22 34 29 42 . 98 113 Critical Strikes 13 | . . 1 1 1 . . 5 5 Actively Blocked 2 | . . 1 . 1 . . . . Damage Taken 6719 | . 1048 401 591 544 565 . 1610 1960 Core 951 | . 186 42 110 103 58 . 168 284 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 102 | . . 51 18 21 12 . . . Ignored by Resistances 10 | . . . . . 10 . . . Regen/Repaired (Parts) 90 | . . 61 29 . . . . . Core Remaining (%) 79 | 100 25 89 80 85 93 . 83 . Volleys Fired 302 | 3 93 51 62 26 14 . 21 32 Largest 4 | 2 2 2 2 3 3 . 3 4 Hottest 340 | 90 100 130 130 192 192 . 240 340 Shots Fired 690 | 6 173 102 124 76 38 . 61 110 Gun 688 | 6 173 102 124 76 36 . 61 110 Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 688 | 6 173 102 124 76 36 . 61 110 Explosive 2 | . . . . . 2 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 50 | 2 14 19 17 7 14 . 50 26 Robot Miss Streak 9 | 1 4 9 5 3 3 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 3 3 . 2 1 . 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 Shots Hit Robots 512 | 3 100 91 105 48 25 . 56 84 Core Hits 467 | 3 40 137 168 23 17 . 49 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 31 | . 8 . 1 2 7 . . 13 Burn 31 | . 8 . 1 2 7 . . 13 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9950 | 39 1292 1381 2001 952 799 . 1678 1808 Guns 9221 | 39 1284 1381 1646 941 520 . 1626 1784 Cannons . | . . . . . . . . . Explosions 634 | . . . 355 . 279 . . . Melee . | . . . . . . . . . Ramming 95 | . 8 . . 11 . . 52 24 Kinetic . | . . . . . . . . . Thermal 9221 | 39 1284 1381 1646 941 520 . 1626 1784 Explosive 634 | . . . 355 . 279 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . 6 . . . 10 . Projectiles . | . . . . . . . . . Explosions 6 | . . . 6 . . . . . Melee 10 | . . . . . . . 10 . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 71 | . . . 71 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 11 | . 2 . . 2 . . 5 2 Kicked 11 | . 2 . . 2 . . 5 2 Crushed . | . . . . . . . . . Highest Temperature 862 | 90 565 23 51 216 210 . 453 862 Average Temperature 123 | 48 128 8 20 87 82 . 76 256 Received Heat Transfer 1875 | . 534 87 270 81 114 . 597 192 Effects 32 | . 10 . . . . . 2 20 Shutdowns 9 | . 3 . . . . . 1 5 Energy Bleed 1 | . 1 . . . . . . . Interference 7 | . 2 . . . . . . 5 Matter Decay 2 | . . . . . . . 1 1 Short Circuit 2 | . 1 . . . . . . 1 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 6 | . 3 . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted 16 | . 4 . . 1 1 . 3 7 Combat Hostiles 10 | . 3 . . 1 1 . . 5 Parts Melted 51 | . 7 1 1 9 3 . 14 16 Heat Transferred 21523 | 111 4379 1710 2260 2183 1659 . 3710 5511 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 1 . . . 1 . Low Security (%) 95 | 100 100 96 90 100 100 100 73 100 Level 1 4 | . . 3 9 . . . 26 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 313 | 10 77 205 220 154 122 43 313 163 Initial 163 | . . 6 59 98 74 43 33 163 Average 76 | 1 32 111 83 42 83 43 150 93 Influence Increases 2454 | 10 415 471 515 262 205 5 340 231 Destroy 0b10 Robot/C 1500 | . 300 240 300 160 120 . 220 160 Destroy 0b10 Robot/NC 290 | 10 40 105 90 15 . . 15 15 Destroy Leader 384 | . 68 88 84 30 30 . 30 54 Successful Hack 81 | . 7 23 3 26 17 5 . . Select Force Hacks 60 | . . . . 30 30 . . . Disable Machine 15 | . . . 15 . . . . . Destroy Structure 34 | . . . 23 1 8 . . 2 Lose Combat Pursuer 90 | . . 15 . . . . 75 . Influence Decreases 2428 | 10 399 347 437 326 270 46 75 518 Entered New Map 502 | . . 10 81 120 80 46 15 150 Time Decay 1626 | 10 339 337 346 206 150 . . 238 Lost Part 300 | . 60 . 10 . 40 . 60 130 Squads Dispatched 15 | . 2 . 4 5 2 . 2 . Investigation 9 | . 2 . 2 3 2 . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . . 2 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 10 | . 1 2 2 3 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 24 21 19 11 7 . 18 19 Peak Tracking Total 7 | . 5 4 4 4 3 . 5 7 Tactical Retreats 3 | . . 1 . . . . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 4 | . . . 1 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 8 | . 6 . 2 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 31 | . 7 6 10 4 3 1 . . Terminals 20 | . 6 4 6 2 1 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . 1 1 2 . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 1 1 1 1 . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 85 | . 18 25 26 7 8 1 . . Successful 51 | . 7 18 18 4 3 1 . . Failed 33 | . 11 6 8 3 5 . . . Catastrophic 2 | . . . 1 . 1 . . . Database Lockouts 1 | . . 1 . . . . . . Manual 43 | . 13 10 11 8 1 . . . Terminals 57 | . 14 16 18 5 3 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 16 | . 4 4 4 . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . 5 2 1 1 . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 14 | . 1 5 6 . 1 1 . . Prototype ID Bank 3 | . . 1 2 . . . . . Open DSF 2 | . . . . . 1 1 . . Emergency Access Points 1 | . . 1 . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . Security Status 2 | . . 1 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 3 | . . 2 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 10 | . 1 4 4 . 1 . . . Scan Component 6 | . 1 2 2 . 1 . . . Repair 4 | . . 2 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 4 1 . . . . . Insert Component 1 | . . 1 . . . . . . Retrieve Study 4 | . . 3 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 20 | . 5 5 6 3 1 . . . Terminals 18 | . 5 5 6 2 . . . . Assimilate 3 | . . 2 1 . . . . . Botnet 15 | . 5 3 5 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . Extract 2 | . . . . 1 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 5 8 1 1 . . . Full Trace Events 9 | . 3 2 2 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . 10 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 3 1 . . . . . Parts Repaired 4 | . . 2 2 . . . . . Time 122 | . . 58 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 4868 | 68 1178 947 865 636 302 4 365 503 Spaces Moved 2729 | 48 665 512 476 450 191 3 175 209 Core 22 | 16 6 . . . . . . . Treads . | . . . . . . . . . Legs 2707 | 32 659 512 476 450 191 3 175 209 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 105 108 112 112 110 112 Average Speed 118 | 96 123 112 113 110 114 112 129 142 Slowest Speed 260 | 120 250 120 120 115 115 112 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 80 45 45 11 6 . 90 7 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 28 | . . . 21 . 7 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 28 | . . . 21 . 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 3749 | 63 853 791 677 525 241 3 259 337 Wait 466 | . 46 183 101 32 4 . 19 81 Move 2721 | 47 664 511 475 449 190 2 174 209 Hop . | . . . . . . . . . Pick Up 68 | 7 20 11 10 3 8 . 6 3 Fast Attach 31 | . 5 6 6 1 4 . 6 3 Attach 30 | 6 6 2 3 1 4 1 3 4 Detach . | . . . . . . . . . Swap 44 | . 5 8 7 5 9 . 10 . Drop 76 | . 12 19 13 6 8 . 15 3 Fire 302 | 3 93 51 62 26 14 . 21 32 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 11 | . 2 . . 2 . . 5 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Core integrity fell below 50% 608 | -10/Materials | Lost 3 parts (1p2n) 668 | -10/Materials | Discovered new exit (range 14) 731 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Build established: Scavenger-Mutant 1141 | -10/Materials | Lost 3 parts (1p1n1w) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Central database locked down 1644 | -9/Materials | Build established: Mutant 1738 | -9/Materials | Repaired Spread Laser+ 1766 | -9/Materials | Repaired Propulsion Shielding 1899 | -9/Materials | Discovered new exit (range 14) 2149 | -9/Materials | Discovered new exit (range 15) 2194 | -9/Materials | Entered another Materials area 2194 | -8/Materials | Accompanied by 1 ally 2194 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -8/Materials | Met 7R-MNS 2528 | -8/Materials | Repaired Cooling System 2769 | -8/Materials | Repaired Cooling System 2804 | -8/Materials | Discovered new exit (range 9) 3059 | -8/Materials | Entered Factory 3059 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3060 | -7/Factory | Caught up to 7R-MNS 3068 | -7/Factory | Discovered new exit (range 9) 3570 | -7/Factory | Build established: Tank 3666 | -7/Factory | Discovered new exit (range 7) 3695 | -7/Factory | Entered another Factory area 3695 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3886 | -6/Factory | Discovered new exit (range 16) 3997 | -6/Factory | Entered another Factory area 3997 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4001 | -5/Factory | Identified exit to DSF 4001 | -5/Factory | Entered DSF 4031 | -5/DSF | Additional patrols routed to DSF 4221 | -5/DSF | Sterilization system engaged 4241 | -5/DSF | Ambient heat levels rising (+10) 4256 | -5/DSF | Ambient heat levels rising (+10) 4265 | -5/DSF | Lost 3 parts (1n1u1w) 4271 | -5/DSF | Ambient heat levels rising (+10) 4286 | -5/DSF | Ambient heat levels rising (+10) 4301 | -5/DSF | Ambient heat levels rising (+10) 4316 | -5/DSF | Ambient heat levels rising (+10) 4324 | -5/DSF | Discovered new exit (range 16) 4331 | -5/DSF | Ambient heat levels rising (+10) 4346 | -5/DSF | Ambient heat levels rising (+10) 4361 | -5/DSF | Ambient heat levels rising (+10) 4366 | -5/DSF | Entered Factory 4366 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4588 | -4/Factory | Build established: Scavenger-Gunner 4673 | -4/Factory | Spotted B-86 Titan 4684 | -4/Factory | Destroyed B-86 Titan 4869 | -4/Factory | Self-destructed Last Messages --------------- Antimatter Reactor destroyed. Thermic Laser destroyed. K-01 Serf collects debris. Power failure, Lgt. Antimatter Reactor shutdown. Penetrated by Slug. R-10 Processor collects Broken Flexi-carbon Leg. Overheating: Lgt. Antimatter Reactor damaged (-16). Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Thermic Laser destroyed. Phase Gun destroyed. Energy bleed averted by Adv. Cryofiber Web. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Adv. Heat Sink. Power failure averted by Adv. Cryofiber Web. Lgt. Antimatter Reactor destroyed. Matter decay averted by Adv. Cryofiber Web. Map ----- +----------------------------------------------------+ | ????????????# """ #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ??? ?"" ??? # #???????????????????????????? | | ?? """ """ ####+#####???????????????????????????? | | ?? """ """ # #????????????????????????????? | | ??? # #????????????????????????????? | | ?? """ """ # #????????????????????????????? | | ??? """ """ # #????????????????????????????? | | ?????"" """ # #????????????????????????????? | | ??????? # ###????????????????????????????? | | #########+### #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ##+################??????????????????????????????? | | #???????????????????????????????????????? | | #????????????????####???????????????????? | | #????????????????#%[#??????????####?????? | | #??""???########## !######### #?????? | | #?""" # ! [[! ! #?????? | | #?? + ! hk=%= %! #?????? | | #???????# ^ " g/%% = #?????? | | #????????# ^^ @ h ########???????????? | | #????????# k R #??????????????????? | | #????????#!! #??????????????????? | | #????????#!] % #??????????????????? | | #????????# =#??????????????????? | | ##+#######????????# ! #??????????????????? | | ?# #??????????????#### #??????????????????? | | ?# #?????????????????##### ##??????????????????? | | ## #?????????????????????# T#??????????????????? | | % #?????????????????????# #??????????????????? | | ###########??????????????# w##??????????????????? | | #????????????### ###?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | ############## #?????????????????? | | / % #?????????????????? | | ########+##### #?????????????????? | | #???# """ # #?????????????????? | | #???# "Y" # #?????????????????? | | #???# #########?????????????????? | | #???# ! ! #?????????????????????????? | | #???# #?????????????????????????? | | #???# """ #?????????????????????????? | | ###########???# """ #?????????????????????????? | | ??????????????# """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 53 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 25 Target Analysis 6 Armor Integrity Analysis 30 Particle Charging 25 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Extracted Actuator Array | -7/Factory | Extracted Great Axe | -7/Factory | Extracted EM Disruption Field | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Greatsword | -7/Factory | Extracted Gatling Laser | -7/Factory | Extracted Axe | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 43% | -9/Materials Propulsion Shielding | 68% | -9/Materials Cooling System | 70% | -8/Materials Cooling System | 72% | -8/Materials Studied --------- Spread Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Spear | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPrecisionLance Manual? 0 Play Time 00:54:30 Cumulative 92.7 hours Start 2026.10.28 @ 17:00:19 End 2026.10.28 @ 17:58:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 61 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 68% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09386b4a-90c4-4db4-8946-ee3e850d4c84