Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:36:54 Player: Cacho Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (174) 870 Value Destroyed (7033) 7033 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 12810 Bonus ------- High Alert Combat Kills 1307 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 275/275 System Corruption 14% Temperature Warm (118) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer Improved Targeting Computer Weapon Mount (fused) > --- WEAPON (3) ------- Heavy Laser Gauss Rifle Heavy Machine Gun > --- INVENTORY (15) --- Light Treads Improved Medium Treads Wheel Matter Compressor (250) Shock Bomb Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Arachnoskeleton Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Improved Weapon Shielding Power Bank > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Large Storage Unit Makeshift System Shield Subdweller Laser Heavy Laser Light EM Pulse Cannon Light EM Pulse Cannon Bore Cannon Grenade Launcher Heavy Hammer [Rating: 74] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Bore Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Slots Evolved 8 | . . . 4 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 5 | . . . 3 2 . . Weapon 1 | . . . . . . 1 Parts Attached 197 | . 6 22 34 17 28 90 Power 20 | . . 4 2 . 2 12 Engine 15 | . . 3 . . 2 10 Core 5 | . . 1 2 . . 2 Reactor . | . . . . . . . Propulsion 40 | . . 5 4 5 4 22 Treads 18 | . . 2 . 5 3 8 Leg 20 | . . 3 4 . . 13 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 64 | . 3 5 14 8 9 25 Device 29 | . 1 1 6 3 3 15 Storage 7 | . 2 2 1 . 1 1 Processor 5 | . . . . 1 . 4 Hackware 2 | . . . . . 1 1 Protection 21 | . . 2 7 4 4 4 Artifact . | . . . . . . . Weapon 73 | . 3 8 14 4 13 31 Energy Gun 31 | . . 2 7 3 9 10 Energy Cannon 11 | . 2 . 2 . . 7 Ballistic Gun 7 | . . 2 . 1 . 4 Ballistic Cannon 8 | . . 2 4 . . 2 Launcher 9 | . . 1 . . 1 7 Special Weapon . | . . . . . . . Impact Weapon 7 | . 1 1 1 . 3 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 3 2 2 3 Corrupted Parts 2 | . . . . . 1 1 System Corruption 8 | . . . . . 5 3 Parts Lost 82 | . 1 4 9 10 9 49 Power 13 | . . . 3 1 . 9 Propulsion 22 | . . 1 3 2 3 13 Utility 22 | . . 1 3 5 4 9 Weapon 25 | . 1 2 . 2 2 18 Highest Loss Streak 11 | . 1 1 2 10 4 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 88 84 98 87 90 Engine 7 | . 14 7 10 . 6 7 Core 6 | . . 12 6 6 . 1 Treads 4 | . . . . 22 19 4 Leg 17 | . 28 25 21 . . 13 Device 11 | . 13 4 13 13 14 17 Storage 6 | . 14 4 6 7 7 7 Processor 4 | . . . . 7 7 12 Protection 8 | . . 7 12 23 6 4 Energy Gun 7 | . . 6 8 6 12 6 Energy Cannon 1 | . 13 . . . . 2 Ballistic Gun 2 | . 14 3 . . . 2 Ballistic Cannon 6 | . . 12 2 6 . 3 Naked Turns . | . . . . . . . Heaviest Build 79 | 13 33 64 79 64 49 66 Greatest Support 105 | 20 20 40 105 68 60 70 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 12 | . 9 9 15 15 15 15 Most Carried 15 | . 11 15 15 15 15 15 Average Carried 10 | . 8 8 14 13 7 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 11 15 9 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Matter Collected 4916 | 200 151 803 757 339 749 1917 Remotely 68 | . . . . . . 68 Salvage Created 8116 | . 500 580 1611 566 1141 3718 Parts 396 | . 26 44 82 34 57 153 Haulers Intercepted 10 | . 1 . 4 2 2 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Combat Hostiles Destroyed 150 | . 11 19 24 9 14 73 Melee 2 | . . . . . 2 . Guns 51 | . 2 5 12 2 8 22 Cannons 58 | . 8 10 11 6 . 23 AOE 32 | . . 4 1 1 2 24 Classes Destroyed 19 | . 4 2 3 2 2 6 Worker 5 | . . . 1 . 1 3 Builder 9 | . . . 3 1 . 5 Tunneler 1 | . . . . . . 1 Hauler 10 | . 1 . 4 2 2 1 Recycler 4 | . . . . 1 2 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 7 | . 1 . 4 . 1 1 Swarmer 10 | . 3 3 . . . 4 Saboteur 2 | . . . . . . 2 Grunt 78 | . 8 1 16 5 5 43 Brawler 4 | . . . . . 1 3 Duelist 4 | . . . 2 . . 2 Protector 1 | . . . . . . 1 Sentry 23 | . . 1 6 2 4 10 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 2 1 Programmer 9 | . . . . 2 2 5 Subdweller 14 | . . 14 . . . . Best Kill Streak 10 | . 6 4 6 4 4 10 Combat Bots Only 9 | . 3 4 6 2 3 9 Max Kills in Single Turn 4 | . 1 1 2 2 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . 1 1 1 1 4 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Hostile Shots Fired 1406 | . 55 89 126 255 247 634 Missed 473 | . 18 27 36 94 101 197 Damage Taken 14297 | . 397 1300 1629 2458 1903 6610 Core 1854 | . 68 162 211 302 247 864 Absorbed by Shields . | . . . . . . . Redirected to Shielding 107 | . . . 107 . . . Ignored by Resistances 8 | . . . . . . 8 Regen/Repaired (Parts) 179 | . . . 179 . . . Core Remaining (%) 47 | 100 . 8 61 . 21 . Volleys Fired 515 | . 38 87 107 61 56 166 Largest 3 | . 2 2 2 2 2 3 Hottest 199 | . 76 132 129 112 119 199 Shots Fired 976 | . 76 165 173 98 106 358 Gun 556 | . 40 75 109 38 106 188 Cannon 397 | . 36 85 63 60 . 153 Launcher 23 | . . 5 1 . . 17 Special . | . . . . . . . Kinetic 392 | . 40 95 55 60 . 142 Thermal 248 | . . 56 70 . 31 91 Explosive 23 | . . 5 1 . . 17 Electromagnetic 313 | . 36 9 47 38 75 108 Robot Hit Streak 26 | . 11 12 8 7 18 26 Robot Miss Streak 7 | . 4 3 5 7 4 5 Penetration Max 1 | . . . 1 1 . 1 Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 639 | . 41 75 95 47 92 289 Core Hits 464 | . 18 29 60 25 45 287 Critical Kills 29 | . . 4 8 8 1 8 Critical Parts Destroyed 32 | . . 4 7 14 1 6 Critical Strikes 83 | . . 20 20 22 4 17 Burn 9 | . . 1 4 . 2 2 Destroy 71 | . . 19 16 22 . 14 Corrupt 1 | . . . . . . 1 Smash 2 | . . . . . 2 . Melee Attacks 27 | . 1 . 3 . 23 . Impact 27 | . 1 . 3 . 23 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18341 | . 815 1727 2478 1316 2304 9701 Guns 7645 | . 219 703 1416 286 1759 3262 Cannons 6124 | . 596 756 798 777 . 3197 Explosions 4189 | . . 268 264 246 189 3222 Melee 356 | . . . . . 356 . Ramming 27 | . . . . 7 . 20 Kinetic 5273 | . 219 862 653 777 . 2762 Thermal 4729 | . . 484 938 246 1150 1911 Explosive 3406 | . . 268 15 . . 3123 Electromagnetic 4550 | . 596 113 872 286 798 1885 Impact 356 | . . . . . 356 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 3 16 14 Average Corruption 9 | . . . . 1 12 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 132 | . . . . 4 31 97 Message Errors 30 | . . . . 1 10 19 Matter Fused 30 | . . . . 1 3 26 Heat Flow Errors 15 | . . . . . 4 11 Energy Discharges 16 | . . . . 1 2 13 Parts Fused 3 | . . . . . 1 2 Data Loss (minor) 10 | . . . . 1 4 5 Data Loss (major) 8 | . . . . . 3 5 Misfires 9 | . . . . . . 9 Alerts 4 | . . . . . 1 3 Weapon Failures 7 | . . . . . 3 4 Overload Shots 25 | . . . . . 25 . Effects 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Overflow Damage 226 | . 2 10 40 33 56 85 Projectiles 14 | . 2 . 3 . . 9 Explosions 156 | . . 10 37 33 . 76 Melee 56 | . . . . . 56 . Knockbacks 55 | . . 4 4 5 1 41 Impact 1 | . . . . . 1 . Kinetic 51 | . . 4 4 5 . 38 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 616 | . . . 136 75 43 362 Shots 22 | . . . 3 1 1 17 Rammed 2 | . . . . 1 . 1 Targets Rammed 3 | . . . . 1 . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 681 | . 162 126 681 223 334 476 Average Temperature 98 | . 67 37 133 90 78 108 Received Heat Transfer 3950 | . 165 219 693 210 636 2027 Effects 26 | . . . 22 . . 4 Shutdowns 5 | . . . 3 . . 2 Energy Bleed 4 | . . . 3 . . 1 Interference 5 | . . . 5 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 1 . . 1 Damage (minor) 1 | . . . 1 . . . Damage (major) 8 | . . . 8 . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . 1 . . . 1 4 Combat Hostiles 6 | . 1 . . . 1 4 Parts Fried 25 | . 3 . 4 . 3 15 Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . 1 2 . 3 4 Heat Transferred 7396 | . . 925 1952 150 1672 2697 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 4 . 4 . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Peak Influence 1398 | . 219 . 491 321 311 1398 Initial 84 | . . . 28 37 63 84 Average 395 | . 124 . 257 200 162 666 Maximum Alert Level 4 | . 1 . 2 1 1 4 Low Security (%) 27 | . 63 . 15 58 77 4 Level 1 36 | . 36 . 77 41 22 10 Level 2 17 | . . . 7 . . 39 Level 3 16 | . . . . . . 39 Level 4 2 | . . . . . . 5 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 38 | . 2 . . 2 7 27 Investigation 5 | . . . . . 1 4 Extermination 9 | . . . . 1 2 6 Reinforcement 10 | . 2 . . 1 2 5 Assault 5 | . . . . . . 5 Garrison 9 | . . . . . 2 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Distress Signals 10 | . 3 . 2 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 230 | . 15 26 42 36 22 89 Peak Tracking Total 16 | . 4 5 5 16 7 7 Tactical Retreats 17 | . . . 5 3 3 6 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Traps Triggered 5 | . . . 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Disabled 34 | . 1 2 7 6 2 16 Max in Single Turn 8 | . 1 2 2 4 1 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Accessed 38 | . 4 2 12 5 6 9 Terminals 20 | . 3 . 9 . 4 4 Fabricators 6 | . . . . 3 . 3 Repair Stations 3 | . . . 2 . . 1 Recycling Units 5 | . 1 . . 2 1 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 108 | . 12 10 36 5 23 22 Successful 42 | . 1 10 13 2 7 9 Failed 66 | . 11 . 23 3 16 13 Catastrophic 13 | . 1 . 4 1 4 3 Database Lockouts . | . . . . . . . Manual 32 | . 2 1 23 . 2 4 Terminals 64 | . 9 . 26 . 19 10 Fabricators 12 | . . . . 3 . 9 Repair Stations 9 | . . . 8 . . 1 Recycling Units 9 | . 3 . . 2 2 2 Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 27 | . 1 10 5 . 7 4 Record 16 | . . 9 1 . 3 3 Robot Analysis 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 3 | . . . 2 . . 1 Locate Traps 2 | . . . 2 . . . Disarm Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks 6 | . . . 6 . . . Scan Component 4 | . . . 4 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 33 | . 3 . 11 4 6 9 Full Trace Events 6 | . 1 . 1 . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 142 | . . . . . . 142 Total Part Build Rating 5 | . . . . . . 5 Parts Repaired 2 | . . . 2 . . . Time 120 | . . . 120 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Turns Passed 12322 | . 594 4175 2185 1182 879 3307 Spaces Moved 5882 | 1 242 2071 1341 504 342 1381 Core . | . . . . . . . Treads 958 | . . 6 . 504 256 192 Legs 4659 | 1 242 2065 1341 . . 1010 Wheels 265 | . . . . . 86 179 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 105 166 130 120 Average Speed 162 | 120 176 182 110 184 161 170 Slowest Speed 320 | 120 190 240 185 250 320 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 1 46 76 85 19 50 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . 1 . 4 4 2 . Terrain Destroyed 602 | . 1 59 41 105 19 377 Melee 5 | . 1 . 2 . 2 . Projectile 95 | . . 25 29 21 2 18 AOE 501 | . . 34 10 83 15 359 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Total 7695 | . 333 2301 1867 661 515 2018 Wait 859 | . 35 69 332 61 46 316 Move 5876 | . 241 2070 1340 503 341 1381 Hop . | . . . . . . . Pick Up 96 | . 7 20 24 7 12 26 Fast Attach 84 | . 2 11 11 3 11 46 Attach 77 | . 1 5 9 12 10 40 Detach 34 | . . 2 7 4 5 16 Swap 36 | . 3 6 14 2 7 4 Drop 74 | . 5 17 20 7 4 21 Fire 515 | . 38 87 107 61 56 166 Melee 27 | . 1 . 3 . 23 . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 2 | . . . . 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 14 | . . 14 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 445 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Entered Subcaves 600 | -10/Subcaves | Learned Materials security intel 696 | -10/Subcaves | Ambushed by swarm of Subdwellers 741 | -10/Subcaves | Lost 3 allies 911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 934 | -10/Subcaves | Discovered new exit (range 10) 936 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1073 | -10/Subcaves | Build established: Scavenger-Mutant 1181 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1182 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1780 | -10/Subcaves | A Subdweller sparked back to life 1780 | -10/Subcaves | A Subdweller sparked back to life 1994 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2488 | -10/Subcaves | Learned Materials security intel 2575 | -10/Subcaves | Visited 4L-MR0's lab 2603 | -10/Subcaves | Found Power Bank 2782 | -10/Subcaves | Core integrity fell below 50% 2870 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2883 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3234 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3627 | -10/Subcaves | Found Arachnoskeleton 3859 | -10/Subcaves | Visited Clippyterm 4197 | -10/Subcaves | Learned location of 1 exit from Materials 4223 | -10/Subcaves | Core integrity fell below 20% 4770 | -10/Subcaves | Entered Materials 4770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4771 | -8/Materials | Identified exit to Factory 4775 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4840 | -8/Materials | Repaired Bore Cannon 5078 | -8/Materials | Build established: Subdweller-Mutant 5097 | -8/Materials | Discovered exit to Factory (range 10) 5386 | -8/Materials | Build established: Scavenger-Mutant 6531 | -8/Materials | Repaired Broken Bore Cannon 6793 | -8/Materials | Discovered exit to Factory (range 5) 6955 | -8/Materials | Entered Factory 6955 | -7/Factory | Evolved 2 slots: Utility x2 7244 | -7/Factory | Build established: Mutant 7417 | -7/Factory | Discovered new exit (range 11) 8053 | -7/Factory | Discovered new exit (range 12) 8061 | -7/Factory | Cargo convoy interrupted 8137 | -7/Factory | Entered Storage 8160 | -7/Storage | Lost 10 parts (1p2n5u2w) 8267 | -7/Storage | Core integrity fell below 50% 8327 | -7/Storage | Lost 4 parts (1n2u1w) 8436 | -7/Storage | System corruption reached 10% 8824 | -7/Storage | Garrison activated, responded to threat 8968 | -7/Storage | Discovered new exit (range 5) 8988 | -7/Storage | Found Prototype Launcher 8988 | -7/Storage | Identified Rocket Array 8992 | -7/Storage | Found Rocket Array 8995 | -7/Storage | Found Rocket Array 9016 | -7/Storage | Entered Factory 9016 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9254 | -6/Factory | Garrison activated, responded to threat 9286 | -6/Factory | Discovered new exit (range 10) 9442 | -6/Factory | Build established: Scavenger-Gunner 9653 | -6/Factory | Lost 5 parts (1p1n1u2w) 9716 | -6/Factory | First assault squad dispatched 9871 | -6/Factory | Destroyed 9 combat bots 9875 | -6/Factory | Lost 9 parts (1p2n2u4w) 10004 | -6/Factory | Cargo convoy interrupted 10793 | -6/Factory | Fabricated Bore Cannon (x1) 10912 | -6/Factory | System corruption reached 10% 11870 | -6/Factory | Garrison activated, responded to threat 11895 | -6/Factory | Core integrity fell below 50% 11957 | -6/Factory | Destroyed 9 combat bots 11963 | -6/Factory | Lost 11 parts (2p3n6w) 12035 | -6/Factory | Core integrity fell below 20% 12071 | -6/Factory | Lost 5 parts (1p1n1u2w) 12323 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12312_ G-50 Soldier suffers critical hit (Burn). 12312_ Slug penetrates G-50 Soldier. 12312_ Adv. Heat Sink melted. 12312_ G-50 Soldier destroyed. 12312_ Switching to secondary target: G-50 Soldier. 12312_ K-01 Serf collects debris. 12314_ U-05 Engineer lays Concrete. 12315_ System corrupted: Heat flow error (+268). 12315_ U-05 Engineer lays Concrete. 12315_ Slug penetrates G-50 Soldier. 12315_ Core Analyzer destroyed. 12315_ K-01 Serf collects debris. 12316_ U-05 Engineer builds a Wall. 12317_ U-05 Engineer lays Concrete. 12317_ U-05 Engineer builds a Wall. 12319_ Slug penetrates G-50 Soldier. 12319_ G-50 Soldier destroyed. 12319_ K-01 Serf collects debris. 12322_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????? 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""" #???? | | ??????????????????????# ! / #???? | | ??????????????????????+ !! ####? | | ??????????????????????## ! ######## ## | | ???????????????????????# # # # % | | ????????????????######## # ## " | | ????????????????# # ## # | | ????????????????# # g | | ????????????????# + !k= % ####+### | | ????????????????# # u#### %#?? | | ????????????????# # u ##+# # # ### #?? | | ????????????????# ## u #%=#%#?? | | ????????????????#########@ ## %####%### | | ????????????????????????# ## """" "" # # | | ????????????????????????# ## " "" """ # | | ???????????????????????## ## """" " %= % | | ???????????????????????# # """" "" | | ???????????????????????# # """ % # # | | ???????????????????????# /# "" ### ## | | ???????##??????????????# # % #?# #? | | ??????? ??#####?????# # ! !#?# #? | | ?????? # # ######## ### % #?# #? | | ?????? # # # # ## #?# = #?# #? | | ??######## # ## ## ### ##+#### ###?# #? | | ??# # ## # ## #?# ##???# ## | | ??+ ######### + ! #?# #????# | | ??# + | =!*!+ # ## #?## #????# | | ??# ######### !## ## # #### ##???# | | ??# # ## ######## #### #???###### | | ??# # ###### #???#%#??# ########## | | ??## ##### # # # #?###+#### """ # | | ??# ?? ?# ########% % # """ # | | ??# ??? ????# # %+ """ # """ # | | ??#?????##### # # """ # # | | ????????# + # # """" + + | | ????????# ### + % + """" # ###+########## | | ???????## ## # ### # #? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 195 Energy Generation 49 Energy Capacity 615 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 825 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 38 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Bore Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Oh No You Don't! Overkill Challenges ------------ None Game ------ Seed WeaponsChipNanovents Manual? 0 Play Time 02:18:17 Cumulative 23.5 hours Start 2024.04.06 @ 15:02:45 End 2024.04.06 @ 17:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90c06a5c-1b76-4bc8-9da8-cac341bd8b30