Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 01:35:51 Player: WetterLettuce Result: Destroyed by as-27122 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4061) 4061 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (12911) 12911 TOTAL SCORE: 21817 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 129 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6600 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -173 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 32/100 System Corruption 9% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (40) --- Reinforced Deuterium Engine Improved Heat Sink Improved Heat Sink Experimental Heat Sink Zionite Biocell Zionite Metafield Generator Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Stasis Canceller Zionite Weapon Casing Improved Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Skeleton Box Cobbler Unit Arc Projector Ion Cannon Datajack Axe Spear CR-A16's Pointy Stick Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Rifle Light EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Protomatter Cooled Ion Engine Light Nuclear Core Micro Nuclear Core Neutrino Core Light Treads Improved Treads Armored Treads Medium Treads Improved Heat Sink Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Stasis Canceller Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Skeleton Box Cobbler Unit Shock Rifle Arc Projector Ion Cannon Ion Cannon Ion Cannon Assault Rifle Autogun Shotgun Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Datajack Axe Ripteeth Spear Lance [Rating: 90] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Shotgun Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 3 | . . 1 . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 93 | 6 10 25 1 . 3 6 14 2 5 3 18 Power 13 | 1 1 4 . . . 1 1 2 1 1 1 Engine 6 | 1 1 3 . . . 1 . . . . . Core 7 | . . 1 . . . . 1 2 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 5 5 . . . 1 1 . 2 . 2 Treads 10 | . . 4 . . . 1 1 . 2 . 2 Leg 7 | 2 4 1 . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 1 2 8 1 . 1 2 1 . . . 5 Device 8 | . 2 3 1 . 1 . . . . . 1 Storage 4 | 1 . 1 . . . 1 1 . . . . Processor 3 | . . 3 . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 5 | . . 1 . . . . . . . . 4 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 8 . . 2 2 11 . 2 2 10 Energy Gun 10 | . 1 4 . . . 1 3 . . . 1 Energy Cannon 7 | . . 1 . . 1 1 1 . 1 . 2 Ballistic Gun 18 | 2 1 3 . . 1 . 6 . 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 2 . . . . 1 . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 52 | . 3 9 . . 2 1 4 1 9 . 23 Power 10 | . . 2 . . . . 1 1 2 . 4 Propulsion 14 | . 2 3 . . . . . . 4 . 5 Utility 6 | . . 1 . . 1 . . . . . 4 Weapon 22 | . 1 3 . . 1 1 3 . 3 . 10 Highest Loss Streak 16 | . 1 6 . . 1 1 3 1 6 . 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 23 | . 5 16 21 19 17 10 26 37 33 33 36 Power 1 | . 1 1 1 1 1 1 3 4 2 1 . Propulsion 2 | . . 2 4 2 2 1 2 3 2 2 . Utility 8 | . 2 5 8 7 8 6 8 10 10 12 17 Weapon 9 | . . 6 6 7 4 1 11 18 15 15 14 Tool/Special . | . . . . . . . . . . . . Unused Backups 52 | . 3 9 . 4 . 3 2 1 1 1 28 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . 2 . 1 . . . . . . 1 Utility 28 | . 1 4 . . . 2 1 . . 1 19 Weapon 15 | . 2 3 . 3 . . 1 . 1 . 5 Tool/Special 3 | . . . . . . 1 . . . . 2 Average Slot Usage (%) 86 | . 96 97 100 64 80 98 83 84 77 78 77 Engine 6 | . 14 9 10 10 10 8 3 . . . 2 Core 3 | . . . . . . . 3 7 10 8 9 Treads 18 | . . 18 20 20 19 24 20 21 17 19 19 Leg 2 | . 26 2 . . . . . . . . . Device 10 | . 12 11 20 20 19 9 7 7 7 7 6 Storage 9 | . 14 10 10 10 10 8 6 7 7 7 7 Processor 2 | . . 10 . . . . . . . . . Hackware 3 | . . . . . . 6 7 7 7 7 3 Energy Gun 9 | . 5 18 20 2 11 24 10 6 . . 3 Energy Cannon 4 | . . 2 . . . 3 10 14 9 7 2 Ballistic Gun 11 | . 22 12 20 1 9 12 13 7 10 10 12 Launcher 2 | . . . . . . . . 7 7 7 2 Peak Build Rating 90 | 6 21 44 44 44 43 49 89 90 90 90 90 Average Rating 56 | 4 15 37 44 32 37 48 82 88 83 82 83 On Entrance 48 | . 6 21 43 44 32 41 48 89 88 79 90 Avg Prop Armor Cover (%) 4 | . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 105 | 12 16 104 103 103 102 105 37 38 46 41 41 Greatest Support 76 | 20 20 43 49 49 49 69 68 68 76 71 71 Greatest Overweight (x) 3 | . 1 2 2 2 3 1 . . . . . Average Overweight (x) . | . . 1 2 1 1 . . . . . . Largest Inventory Capacity 40 | 8 8 25 25 25 25 25 40 40 40 40 40 Average Capacity 28 | 6 8 19 25 25 25 15 39 40 40 40 40 Most Carried 40 | 2 8 25 25 25 25 22 40 40 39 40 40 Average Carried 26 | . 6 19 24 24 23 14 29 39 35 36 38 Final Capacity 40 | 8 8 25 25 25 25 15 40 40 40 40 40 Final Carried 40 | 2 8 25 25 24 23 14 40 39 35 40 29 Class Distribution -------------------- 30% | Hauler-Gunner 28% | Gunner 18% | Mutant 10% | Hauler-Skirmisher 6% | Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2368 | 235 183 715 . . 217 202 309 79 232 20 176 Remotely . | . . . . . . . . . . . . Salvage Created 4623 | . 399 1325 . . 444 461 522 89 1049 . 334 Parts 197 | . 19 66 . . 20 11 24 2 41 . 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 4 27 . . Prevented 22 | . . . . . . . . 2 20 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 7 30 . . 11 6 10 2 20 . 18 Guns 60 | . 7 24 . . 8 5 8 . 2 . 6 Cannons 17 | . . 3 . . . . 2 2 7 . 3 AOE 24 | . . 2 . . 3 1 . . 9 . 9 Classes Destroyed 13 | . 3 5 . . 1 . 2 . . . 2 Worker 7 | . . 4 . . . 3 . . . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 4 | . 1 . . . . 1 2 . . . . Watcher 5 | . 1 4 . . . . . . . . . Swarmer 14 | . . 6 . . 2 . 2 . 4 . . Grunt 47 | . 7 12 . . 7 6 3 . 12 . . Brawler 2 | . . . . . 1 . . . 1 . . Duelist 3 | . . 1 . . 1 . . . 1 . . Sentry 15 | . . 11 . . . . 2 . 2 . . Hunter 3 | . . . . . . . 2 1 . . . Programmer 2 | . . . . . . . 1 1 . . . Z-Light 5 | . . . . . . . . . . . 5 Assembled 12 | . . . . . . . . . . . 12 Best Kill Streak 11 | . 2 6 . . 4 6 3 1 11 . 7 Combat Bots Only 11 | . 2 4 . . 4 5 3 1 11 . 7 Max Kills in Single Turn 4 | . 1 2 . . 2 3 2 1 4 . 3 Gunslinging 1 | . . 1 . . 1 . 1 . . . . Exploded 3 | . . 1 . . 2 1 . . 3 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 747 | . 75 160 . . 31 20 70 6 117 . 268 Missed 268 | . 25 53 . . 8 7 26 1 43 . 105 Hits 479 | . 50 107 . . 23 13 44 5 74 . 163 Melee 24 | . . 1 . . 1 . . . 9 . 13 Projectile 455 | . 50 106 . . 22 13 44 5 65 . 150 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 13 | . 1 4 . . 2 1 1 . 2 . 2 Damage Taken 7941 | . 637 1632 . . 387 236 749 139 1256 . 2905 Core 1351 | . 149 242 . . 68 18 93 43 111 . 627 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 234 | . . . . . . . . . . . 234 Core Remaining (%) 67 | 100 40 . . . 36 95 . . . . . Volleys Fired 249 | . 64 79 . . 17 12 15 4 24 . 34 Largest 5 | . 2 4 . . 4 5 5 5 4 . 4 Hottest 273 | . 85 141 . . 159 199 267 273 230 . 124 Shots Fired 682 | . 114 211 . 2 56 50 67 18 76 . 88 Gun 574 | . 114 204 . 2 54 46 52 9 32 . 61 Cannon 80 | . . 7 . . 2 4 15 8 34 . 10 Launcher 13 | . . . . . . . . 1 10 . 2 Special 15 | . . . . . . . . . . . 15 Kinetic 347 | . 101 84 . 1 28 14 39 5 32 . 43 Thermal 213 | . 13 120 . 1 8 11 16 8 26 . 10 Explosive 15 | . . . . . . . . . . . 15 Electromagnetic 107 | . . 7 . . 20 25 12 5 18 . 20 Robot Hit Streak 12 | . 9 12 . . 5 5 7 5 11 . 6 Robot Miss Streak 9 | . 7 5 . . 4 3 9 3 4 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 1 2 . . 1 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . Shots Hit Robots 376 | . 67 105 . . 35 32 48 9 37 . 43 Core Hits 239 | . 27 46 . . 22 16 44 5 34 . 45 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . . 10 . . . 1 1 1 1 . . Burn 13 | . . 10 . . . 1 1 1 . . . Meltdown 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9611 | . 626 1934 . . 818 885 942 393 1655 . 2358 Guns 5017 | . 626 1743 . . 522 569 657 122 232 . 546 Cannons 1188 | . . 68 . . . 47 223 118 565 . 167 Explosions 3101 | . . 121 . . 296 269 60 153 858 . 1344 Melee . | . . . . . . . . . . . . Ramming 4 | . . 2 . . . . 2 . . . . Kinetic 2973 | . 551 872 . . 265 92 450 71 232 . 440 Thermal 3038 | . 75 871 . . 412 481 343 188 501 . 167 Explosive 1378 | . . 121 . . . . . . . . 1257 Electromagnetic 1917 | . . 68 . . 141 312 147 134 922 . 193 Impact . | . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . . 301 Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 2 15 15 15 19 . 2 2 3 3 9 Average Corruption 11 | . 2 15 15 15 16 . 2 2 2 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 196 | . 2 107 7 22 36 . 1 6 6 . 9 Message Errors 47 | . . 27 1 5 10 . 1 2 . . 1 Matter Fused 44 | . . 19 1 7 11 . . 2 1 . 3 Heat Flow Errors 28 | . 2 15 . 6 2 . . . 1 . 2 Energy Discharges 15 | . . 7 3 1 1 . . . 3 . . Parts Rejected 2 | . . 2 . . . . . . . . . Parts Fused 2 | . . 1 . . 1 . . . . . . Data Loss (minor) 19 | . . 13 1 . 5 . . . . . . Data Loss (major) 8 | . . 5 . 1 1 . . 1 . . . Misfires 14 | . . 10 . 2 1 . . 1 . . . Alerts 2 | . . . 1 . 1 . . . . . . Misdirections 3 | . . 3 . . . . . . . . . Weapon Failures 12 | . . 5 . . 3 . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 92 | . . . . . 6 14 . . 18 . 54 Projectiles 36 | . . . . . . . . . 18 . 18 Explosions 56 | . . . . . 6 14 . . . . 36 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 354 | . . 169 . . 33 51 . 68 33 . . Shots 11 | . . 3 . . 1 1 . 2 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 541 | . 244 541 . 240 174 57 272 102 239 . 178 Average Temperature 110 | . 66 154 . 103 47 24 90 54 67 . 67 Received Heat Transfer 1878 | . 381 471 . . 180 99 129 . 369 . 249 Effects 14 | . . 13 . 1 . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . Interference 3 | . . 2 . 1 . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . 1 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 2 . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . 1 . . Parts Melted 12 | . . 6 . . 1 . 1 3 1 . . Heat Transferred 6074 | . 185 2775 . . 472 681 659 361 766 . 175 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 1 1 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . 2 1 . 1 1 . . . . . Low Security (%) 62 | 100 100 23 89 . 89 65 100 . . . . Level 1 23 | . . 44 10 . 10 34 . . . . . Level 2 14 | . . 31 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 534 | . 40 534 201 . 239 310 118 . . . . Initial 201 | . . . 201 . . 83 118 . . . . Average 176 | . 10 320 159 . 77 159 39 . . . . Influence Increases 2914 | . 213 1238 . . 379 327 271 50 436 . . Destroy 0b10 Robot/C 1880 | . 140 740 . . 220 120 200 40 420 . . Destroy 0b10 Robot/NC 95 | . 10 55 . . . 20 10 . . . . Destroy Leader 330 | . 42 158 . . 40 10 60 10 10 . . Allied During Kill 13 | . . 7 . . . . . . 6 . . Successful Hack 60 | . 21 27 . . . 12 . . . . . Disable Machine 285 | . . 120 . . 60 105 . . . . . Destroy Structure 146 | . . 101 . . 14 30 1 . . . . Lose Combat Pursuer 105 | . . 30 . . 45 30 . . . . . Influence Decreases 2914 | . 213 722 405 111 164 282 513 68 296 140 . Entered New Map 848 | . . . 315 111 . 132 142 8 . 140 . Time Decay 1826 | . 193 632 90 . 144 140 351 60 216 . . Lost Part 240 | . 20 90 . . 20 10 20 . 80 . . Squads Dispatched 10 | . 1 2 . . . . 6 . 1 . . Investigation 1 | . . . . . . . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 3 | . 1 2 . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 5 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 21 53 . . 14 9 16 4 24 . 26 Peak Tracking Total 14 | . 6 8 . . 3 5 3 3 10 . 14 Tactical Retreats 6 | . . 2 . . 2 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . 1 2 2 2 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 22 | . . 8 . . 4 7 . . 3 . . Max in Single Turn 6 | . . 3 . . 3 6 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 22 | . 7 7 . 1 . 2 3 2 . . . Terminals 13 | . 6 5 . . . 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 19 21 . 1 . 4 3 5 . . . Successful 30 | . 11 10 . 1 . 3 . 5 . . . Failed 23 | . 8 11 . . . 1 3 . . . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 14 16 . 1 . 2 2 . . 4 . Terminals 37 | . 17 16 . . . 4 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 3 . . . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 3 3 . 1 . 1 . 5 . . . Record 4 | . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . Fabricator Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 7 5 . . . 2 . . . . . Terminals 12 | . 6 4 . . . 2 . . . . . Botnet 11 | . 5 4 . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Recyclers 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 7 . . . 2 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 2 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 3 . . . . . . 4 . . Largest Group 4 | . . 2 . . . . . . 4 4 4 Highest-Rated Group 90 | . . 90 . . . . . . 68 68 68 Highest-Rated Ally 90 | . . 90 . . . . . . 20 20 20 Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . 27 . . . . . . 4 . 5 Total Damage 869 | . . 770 . . . . . . 85 . 14 Kills 11 | . . 9 . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 X0-1V1 Amusement Gains 181 | . 26 30 . . 15 . 15 . . . 95 Good Acts 18 | . 1 8 . . 1 1 5 2 . . . Bad Acts 30 | . 2 9 . . 7 . 2 4 6 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 168 | . 168 . . . . . . . . . . Seismic 168 | . 168 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9181 | 64 685 2415 182 538 767 291 998 595 529 1493 624 Spaces Moved 4232 | 47 399 819 55 214 238 133 525 348 244 915 295 Core 4 | 4 . . . . . . . . . . . Treads 3647 | . . 680 55 214 238 133 525 348 244 915 295 Legs 581 | 43 399 139 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 325 245 245 166 165 166 160 160 160 Average Speed 188 | 114 121 250 325 249 279 171 165 166 162 160 160 Slowest Speed 410 | 120 190 330 325 325 410 246 166 166 166 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 9 | . . 9 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 72 84 12 61 64 19 21 62 35 83 45 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 2 . . . Known Exits Taken 3 | . . 1 . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . 5 1 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 343 | . . 128 . . 15 37 . 4 1 . 158 Melee . | . . . . . . . . . . . . Projectile 8 | . . 5 . . . . . . . . 3 AOE 335 | . . 123 . . 15 37 . 4 1 . 155 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4946 | 55 507 1022 60 225 304 166 606 356 320 946 379 Wait 118 | . 14 35 4 . 42 7 . . . 11 5 Move 4221 | 46 398 818 54 213 237 132 524 347 243 914 295 Hop . | . . . . . . . . . . . . Pick Up 135 | 3 13 40 1 1 3 5 44 2 3 12 8 Fast Attach 28 | 5 3 10 . . 1 . 6 . . . 3 Attach 54 | 1 2 11 . . 4 4 5 2 7 2 16 Detach 4 | . . 1 . 3 . . . . . . . Swap 28 | . 5 8 1 . . 3 7 . . 2 2 Drop 50 | . 8 19 . 8 . 3 4 1 . 5 2 Fire 249 | . 64 79 . . 17 12 15 4 24 . 34 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 43 | . . . . . . . . . 43 . . Trap . | . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . 14 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Prayed at D.C.S.S. Altar Unit 319 | -10/Materials | X0-1V1 sent you into danger 331 | -10/Materials | Build established: Mutant 488 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Discovered new exit (range 3) 748 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x5) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 793 | -9/Materials | System corruption reached 10% 884 | -9/Materials | X0-1V1 turns hostiles against one another 938 | -9/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1062 | -9/Materials | Lost 6 parts (1p2n1u2w) 1199 | -9/Materials | Discovered new exit (range 9) 1209 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1212 | -9/Materials | Identified exit to Materials 1287 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+30) 1348 | -9/Materials | Build established: Gunner 1485 | -9/Materials | X0-1V1 sent you to a vault 1785 | -9/Materials | X0-1V1 foreshadows a heat wave 1836 | -9/Materials | Discovered exit to Materials (range 14) 2075 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 2287 | -9/Materials | Ambient heat levels rising (+10) 2406 | -9/Materials | Discovered exit to Materials (range 12) 2561 | -9/Materials | Ambient heat levels rising (+10) 2597 | -9/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 2819 | -9/Materials | Discovered new exit (range 15) 3004 | -9/Materials | Ambient heat levels falling (-10) 3162 | -9/Materials | Identified exit to Mines 3165 | -9/Materials | Entered Mines 3275 | -9/Mines | Found a hidden stash of uninstalled traps 3334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3334 | -9/Mines | Discovered new exit (range 5) 3347 | -9/Mines | Entered Exiles 3421 | -9/Exiles | Met 8R-AWN 3463 | -9/Exiles | Met EX-HEX 3536 | -9/Exiles | Met EX-BIN 3568 | -9/Exiles | Aligned with FarCom system 3570 | -9/Exiles | Given EX-Vault access code 3627 | -9/Exiles | Opened EX-Vault 3648 | -9/Exiles | Found Lightpack 2.0 3688 | -9/Exiles | Build established: Mutant 3694 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3765 | -9/Exiles | Met EX-DEC 3853 | -9/Exiles | Discovered new exit (range 12) 3885 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3885 | -9/Exiles | Entered Mines 4365 | -8/Mines | X0-1V1 sent you into danger 4374 | -8/Mines | Core integrity fell below 50% 4592 | -8/Mines | Discovered exit to Materials (range 6) 4592 | -8/Mines | X0-1V1 sent you into danger 4597 | -8/Mines | Build established: Skirmisher 4601 | -8/Mines | X0-1V1 mutated your Propulsion slot to Weapon slot 4652 | -8/Mines | Entered Materials 4652 | -8/Materials | Evolved 2 slots: Propulsion x2 4885 | -8/Materials | Discovered new exit (range 18) 4943 | -8/Materials | Entered Factory 4943 | -7/Factory | Evolved 2 slots: Utility x2 5233 | -7/Factory | Build established: Hauler-Skirmisher 5280 | -7/Factory | Lost 3 parts (3w) 5574 | -7/Factory | Garrison activated, responded to threat 5792 | -7/Factory | X0-1V1 sent you to a vault 5795 | -7/Factory | Found Skeleton Box 5909 | -7/Factory | X0-1V1 enhanced Transport squad support 5936 | -7/Factory | Discovered new exit (range 3) 5941 | -7/Factory | Entered Lower Caves 6009 | -7/Lower Caves | Encountered a Warlord checkpoint 6094 | -7/Lower Caves | X0-1V1 activates XOMVISION 6213 | -7/Lower Caves | Entered an active Warlord outpost 6227 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x3) 6239 | -7/Lower Caves | Build established: Hauler-Gunner 6244 | -7/Lower Caves | Learned location of Armory (-3) 6244 | -7/Lower Caves | Learned Factory security intel 6407 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 6407 | -7/Lower Caves | Discovered new exit (range 12) 6430 | -7/Lower Caves | Learned Factory terminal intel 6502 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Power slot 6536 | -7/Lower Caves | Entered another Lower Caves area 6581 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6703 | -7/Lower Caves | X0-1V1 sent you into danger 6705 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6758 | -7/Lower Caves | Destroyed 11 combat bots 6766 | -7/Lower Caves | Lost 6 parts (1p2n3w) 6769 | -7/Lower Caves | X0-1V1 sent you into danger 6858 | -7/Lower Caves | Discovered new exit (range 16) 6903 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6994 | -7/Lower Caves | Encountered a Warlord checkpoint 7065 | -7/Lower Caves | Entered Zion 7065 | -7/Zion | Accompanied by 4 allies 7149 | -7/Zion | System corruption cleaned by Quarantine Array 7214 | -7/Zion | Discovered new exit (range 11) 7294 | -7/Zion | Learned 8 Factory zone layouts 7793 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7859 | -7/Zion | Found Unknown Piercing Weapon 7860 | -7/Zion | Identified CR-A16's Pointy Stick 7972 | -7/Zion | Learned Factory stockpile data 8046 | -7/Zion | Received a hallucinogenic algorithm 8104 | -7/Zion | Identified exit to Deep Caves 8289 | -7/Zion | Found Prototype Special Weapon 8292 | -7/Zion | Found Prototype Special Weapon 8294 | -7/Zion | Found Prototype Special Weapon 8297 | -7/Zion | Found Prototype Special Weapon 8491 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 8515 | -7/Zion | Opened final containment barrier to the Deep Caves 8541 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8558 | -7/Zion | Entered Deep Caves 8558 | -7/Deep Caves | Accompanied by 4 allies 8753 | -7/Deep Caves | X0-1V1 poked a wall 8776 | -7/Deep Caves | Attacked by Z-Imprinter 8790 | -7/Deep Caves | Core integrity fell below 50% 8792 | -7/Deep Caves | Destroyed Z-Imprinter 8816 | -7/Deep Caves | Lost 4 allies 8839 | -7/Deep Caves | Lost 6 parts (2p2n2w) 8849 | -7/Deep Caves | Found Prototype Protection 8849 | -7/Deep Caves | Identified Zio. Weapon Casing 8854 | -7/Deep Caves | Found Corrupted Prototype Device 9035 | -7/Deep Caves | Found Zio. Weapon Casing 9041 | -7/Deep Caves | Found Zio. Weapon Casing 9125 | -7/Deep Caves | Destroyed 7 combat bots 9178 | -7/Deep Caves | Core integrity fell below 20% 9182 | -7/Deep Caves | Destroyed by as-27122 with Assembled Shotgun Last Messages --------------- Penetrated by Slug. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. Knocked back. Slug penetrates as-98785. as-60984 destroyed. as-07087 destroyed. Ion Cannon destroyed. Penetrated by Slug. Flak Gun destroyed. Slug penetrates Wall. Gauss Rifle destroyed. X0-1V1 is amused. System corrupted: Assault Rifle jammed. Slug penetrates Wall. The unstable cave ceiling collapses. Slug penetrates Earth. as-49343 destroyed. Assault Rifle destroyed. X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????? ?????? | | ?????????????????????????????? ?????????? ? | | ????????????????????????????? #???????? | | ???????????????????????????? ##?????? | | ????????????????????????????? #?###### | | ?????????????????????????????# ##### ## | | ??????????????????????????????# # ## | | ???????????????????????????????# # | | ?????????????????????????????#### # # | | ????????????????????????????### ## # # # | | ????????????????????????????# # # | | ???????????????#???????????## # # | | ???????????????# ??????????## ## | | ??????????????## ?????????# | | ?????????????## ?######### # | | ???????????### #; # # | | ??????????## a % # # | | ??????????# a ### #### | | ?????????# a a %% #####??# | | ????????? ! a %%!@ ######??????## | | ??????????# a %% #????????????# | | ???????????####### ### #????????????# | | ?????????????????#????## ##????????????## | | ???????????????????????####??????????????# | | ?????????????????????????????????????????## ##### | | ??????????????????????????????????????????####???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 1665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileBlastClaymores Manual? 0 Play Time 00:54:55 Cumulative 112.8 hours Start 2026.06.23 @ 00:07:43 End 2026.06.23 @ 01:35:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6255f88e-5ead-4bed-ad14-3709a4c3419b