Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:53:21 Player: Darcyisverycute Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (403) 2015 Value Destroyed (19600) 19600 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (13892) 13892 TOTAL SCORE: 46647 Bonus ------- High Alert Combat Kills 5805 Follower Combat Kills 21 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2666 Scanned by Researcher 1000 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 16/300 Energy 91/100 System Corruption 34% Temperature Cool (6) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (9) ------ Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Microwarp Drive > --- WEAPON (5) ------- Compact Mass Driver > --- INVENTORY (5) ---- Large Storage Unit Experimental Energy Well (600) SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Coolant Network Experimental Energy Well Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Centrium Light Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Graviton Cannon Tiamat Missile Launcher Point Singularity Launcher > --- INVENTORY -------- Advanced Matter Compressor Transdimensional Reconstructor Gamma Bomb Array SGEMP Prototype [Rating: 192] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Linear Gravjet Treads Light Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Scrap Suit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Microwarp Drive Weapon Flak Cannon Energy Gun Overtuned Beamcaster Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Slots Evolved 16 | . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 4 | . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Utility 7 | . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . 2 . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Attached 294 | 8 3 12 5 33 8 . 8 13 1 . . . 12 2 2 14 6 20 7 3 6 9 38 37 31 16 Power 35 | 1 . 1 1 4 1 . . 1 . . . . 1 1 . . 1 2 1 . 1 1 6 7 5 . Engine 6 | 1 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . 2 . . . 1 . . . . 1 1 . . . . 1 . . 1 . . . . Reactor 22 | . . . . . . . . . . . . . . . . . 1 2 . . 1 . 6 7 5 . Propulsion 91 | 2 . 7 3 17 2 . 2 5 . . . . 8 . . 5 2 6 1 . 3 3 5 5 9 6 Treads 15 | 2 . . . 4 2 . 2 . . . . . . . . . 1 1 . . . 1 . . . 2 Leg 58 | . . 6 3 12 . . . . . . . . . . . 4 . 5 . . 3 2 5 5 9 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 7 . . . 1 . . . . . . . . . Flight 10 | . . 1 . 1 . . . 5 . . . . 1 . . 1 . . 1 . . . . . . . Utility 94 | 2 3 . . 6 3 . 2 4 . . . . 2 1 1 5 1 5 3 1 2 3 15 17 13 5 Device 51 | 1 1 . . 1 1 . 2 1 . . . . 1 1 1 3 1 3 2 1 . 1 11 11 6 2 Storage 11 | 1 2 . . . . . . 1 . . . . . . . 1 . . . . 1 2 1 . 1 1 Processor 15 | . . . . 3 1 . . 1 . . . . 1 . . . . 1 1 . . . . 4 2 1 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Protection 13 | . . . . 2 1 . . . . . . . . . . 1 . 1 . . 1 . 2 2 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 74 | 3 . 4 1 6 2 . 4 3 1 . . . 1 . 1 4 2 7 2 2 . 2 12 8 4 5 Energy Gun 10 | . . . . . . . 2 . . . . . . . . 1 1 1 1 1 . 1 . 2 . . Energy Cannon 13 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 7 3 . . Ballistic Gun 18 | 3 . 4 . 2 1 . 1 . . . . . 1 . . . 1 1 1 . . 1 . 1 . 1 Ballistic Cannon 15 | . . . . 3 . . 1 . . . . . . . . . . 3 . 1 . . 3 1 1 2 Launcher 10 | . . . . . 1 . . . . . . . . . 1 2 . . . . . . 1 . 3 2 Special Weapon 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 2 . 1 . . . 1 1 . . . 1 . . 8 . . 1 . 4 . 5 2 11 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Lost 80 | . . 4 . 9 . . . . . . . . 2 . . 1 1 3 1 . . 10 8 12 5 24 Power 11 | . . . . 2 . . . . . . . . . . . . . . . . . 1 1 3 2 2 Propulsion 17 | . . 1 . 2 . . . . . . . . 1 . . . 1 2 1 . . 2 . 1 . 6 Utility 26 | . . . . 2 . . . . . . . . 1 . . . . . . . . 5 4 5 1 8 Weapon 26 | . . 3 . 3 . . . . . . . . . . . 1 . 1 . . . 2 3 3 2 8 Highest Loss Streak 10 | . . 2 . 2 . . . . . . . . 1 . . 1 1 2 1 . . 4 3 4 3 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Backups 11 | 1 9 18 19 19 19 15 17 7 7 8 8 8 7 8 7 6 4 5 4 5 4 4 8 9 8 5 Power . | . 2 3 1 . . . . . 1 1 1 1 . . . . 1 2 1 1 1 1 . . . . Propulsion 2 | . . 1 5 6 6 2 6 . . . . . . . . . . . . . . . . . 1 . Utility 4 | . 2 4 2 6 8 7 5 4 4 4 5 5 5 5 4 2 . 1 2 3 2 1 4 4 3 3 Weapon 3 | . 4 8 9 5 4 4 3 2 2 2 2 2 1 1 1 2 2 1 . 1 . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . 8 4 11 . 2 5 6 . . . . 1 . . 3 . . 1 . . . 2 1 3 6 Power 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 11 | . . . 1 7 . . 1 1 . . . . . . . . . . . . . . . . 1 . Utility 23 | . . 4 1 . . 2 2 3 . . . . . . . 2 . . 1 . . . 1 1 1 5 Weapon 12 | . . 2 2 4 . . 2 1 . . . . . . . . . . . . . . . . 1 . Tool/Special 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 100 98 97 89 96 100 95 87 86 86 86 86 81 88 88 87 91 90 91 100 74 92 77 81 82 68 Engine 3 | . 14 11 11 2 6 9 8 3 . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 2 . . 2 6 6 6 6 5 5 5 5 1 . 2 5 2 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 2 . 3 2 9 12 11 4 Treads 8 | . 28 14 . 6 32 36 35 . . . . . . . . . 3 3 . . . . . . . . Leg 13 | . . 17 33 28 1 . . . . . . . . . . 6 23 25 26 26 29 28 20 13 17 18 Hover 3 | . . . . . . . . . . . . . 2 35 35 27 6 . . . . . . . . . Flight 4 | . . . . . . . . 38 40 40 40 40 30 . . . . . 2 5 2 . . . . . Device 10 | . 14 11 11 1 1 . 2 11 13 13 13 13 12 17 17 16 17 19 21 21 20 13 13 15 13 11 Storage 6 | . 14 11 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 4 4 4 3 Processor 9 | . . . . 10 14 18 15 5 6 6 6 6 11 11 11 11 11 5 5 10 10 10 9 12 12 10 Protection 1 | . . . . 5 2 . . . . . . . . . . . . 1 . . . . 1 2 2 2 Energy Gun 1 | . . . . . . . 3 6 . . . . 3 5 2 . 3 2 . 4 . 7 1 3 4 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . 10 . . . . 7 9 6 1 Ballistic Gun 7 | . 28 32 28 5 17 18 12 1 . . . . . . . . 1 3 8 1 . . . 1 . 1 Ballistic Cannon 5 | . . . . 13 8 9 6 . . . . . . . . . . 4 13 19 1 16 4 4 2 3 Special Weapon 1 | . . . . . . . . 7 13 13 13 13 5 5 5 3 . . . . . . . . . . Peak Build Rating 192 | 9 9 20 21 40 38 33 42 60 70 70 70 70 96 99 99 114 107 121 120 120 124 124 159 166 190 192 Average Rating 78 | 5 8 14 17 36 35 32 33 55 68 70 70 70 80 98 96 102 102 109 113 118 92 112 142 155 174 144 On Entrance 78 | . 9 9 16 21 37 33 33 41 59 70 70 70 70 96 99 95 94 106 117 117 120 124 105 150 166 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 49 53 52 78 82 62 64 64 30 30 30 30 33 41 47 72 60 90 84 96 96 87 133 154 127 130 Greatest Support 186 | 40 40 40 33 73 93 85 87 30 30 30 30 30 54 54 54 105 105 145 145 125 165 165 165 148 180 186 Greatest Overweight (x) 6 | . 1 2 1 2 . . . 2 . . . . 6 1 1 2 . . . . . . . 1 . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 18 20 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | 4 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 1 9 18 19 19 19 16 18 10 9 9 10 10 9 9 9 9 9 9 9 9 8 9 9 9 9 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 4 15 20 20 20 20 20 20 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 28% | Gunner 22% | Scavenger-Gunner 15% | Mutant 10% | Sprinter 9% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Matter Collected 10833 | 321 154 429 120 1186 195 325 80 52 109 27 . 157 5 145 296 259 63 652 409 82 . 833 1756 1313 1326 539 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17956 | 102 327 606 248 2197 277 300 . 52 . 27 . 134 . 50 285 796 132 1475 782 60 . 543 5138 2032 1697 696 Parts 760 | 10 24 39 12 119 20 14 . 3 . 1 . . . 1 5 29 6 80 25 . . 17 179 86 72 18 Haulers Intercepted 10 | . . 2 . 5 . . . . . . . . . . . . . . . . . . 2 1 . . Recyclers Shooed 16 | . . 2 . 2 1 . . 2 . . . . . . . . . 2 . . . . 5 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . . . 1 1 . 23 . 14 . . 16 . . . . Prevented 12 | . . . . . . . . . . . . . . . 4 . 8 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Combat Hostiles Destroyed 311 | . 9 13 5 40 6 3 . . . . . . . . 4 27 2 27 16 1 . 14 66 29 30 19 Melee 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Guns 71 | . 9 13 5 4 5 3 . . . . . . . . . . . 10 4 1 . 4 . 7 5 1 Cannons 104 | . . . . 17 1 . . . . . . . . . . . . 17 4 . . 10 24 21 6 4 AOE 90 | . . . . . . . . . . . . . . . 4 25 1 . 7 . . . 28 . 14 11 Classes Destroyed 23 | 2 4 4 . 5 . . . . . . . . . . 1 2 . 1 . . . . . 2 2 . Worker 17 | . . 1 . 4 . . . . . . . . . . . . . 2 . . . . 6 1 1 2 Builder 26 | . . . . 4 . . . . . . . . . . . . . 6 . . . . 7 5 2 2 Tunneler 5 | 2 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Hauler 10 | . . 2 . 5 . . . . . . . . . . . . . . . . . . 2 1 . . Recycler 12 | 1 . 1 . 3 . . . . . . . . . . . . . . . . . . 4 . 2 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 4 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Watcher 13 | . 1 . . 3 . . . . . . . . . . . . . . . . . . 5 2 1 1 Swarmer 58 | . 3 3 . 6 . . . . . . . . . . 4 9 . 4 8 . . 6 6 4 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 137 | . 6 6 4 17 . . . . . . . . . . . 15 2 18 6 . . 4 27 10 11 11 Brawler 7 | . . . . 1 . . . . . . . . . . . . . . . . . . 5 1 . . Duelist 8 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 35 | . . 3 . 8 5 3 . . . . . . . . . . . 2 2 1 . 1 5 3 . 2 Specialist 5 | . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Hunter 28 | . . . . 3 1 . . . . . . . . . . . . . . . . 2 12 4 3 3 Programmer 25 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 9 6 6 1 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 18 | 3 3 5 3 11 4 2 . 2 . . . . . . 4 18 2 12 8 1 . 5 14 12 8 16 Combat Bots Only 18 | . 2 5 3 9 4 2 . . . . . . . . 4 18 2 7 8 1 . 5 9 11 8 10 Max Kills in Single Turn 14 | 1 1 1 1 2 1 1 . 1 . 1 . . . . 2 14 1 3 3 1 . 2 5 6 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . . . . . . . . . . . . . 2 14 1 . 3 . . . 4 . 4 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Hostile Shots Fired 2229 | . 44 61 11 207 34 6 . 12 . . . 5 16 4 21 33 13 162 35 . . 98 375 298 165 629 Missed 785 | . 10 14 3 53 12 1 . 5 . . . 1 7 3 9 13 7 57 10 . . 32 150 97 53 248 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 1444 | . 34 47 8 154 22 5 . 7 . . . 4 9 1 12 20 6 105 25 . . 66 225 201 112 381 Melee 18 | . . 9 3 . . . . . . . . . . . . . . . . . . . 2 . . 4 Projectile 1426 | . 34 38 5 154 22 5 . 7 . . . 4 9 1 12 20 6 105 25 . . 66 223 201 112 377 AOE 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Critical Strikes 76 | . 2 1 . 9 . . . . . . . . 2 1 1 . . 5 1 . . 2 17 8 9 18 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 27783 | . 401 775 158 2302 310 75 . 80 . . . 96 216 19 191 454 71 2109 884 . . 1236 3837 3605 2378 8586 Core 2472 | . 28 142 . 196 30 15 . . . . . . 59 . . . . 121 90 . . 70 329 92 71 1229 Absorbed by Shields 2931 | . . . . . . . . . . . . . . . . 14 . . 33 . . 158 859 1295 190 382 Ignored by Resistances 231 | . . . . 226 5 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 59 | . . . . . . . . 5 . . . . . . . 45 9 . . . . . . . . . Core Remaining (%) 81 | 100 88 . 64 . . . 56 . . . . 100 . . . . 94 . . . . 75 74 . . . Volleys Fired 767 | 11 31 42 14 56 20 27 . 26 11 8 . 16 19 2 14 9 3 69 19 2 . 40 154 80 53 41 Largest 5 | 2 2 3 3 3 3 3 . 1 1 1 . 1 1 1 1 2 2 4 5 5 . 5 4 5 5 4 Hottest 483 | 40 40 70 63 111 90 90 . 100 . . . . 100 100 43 63 83 337 300 276 . 306 338 483 424 291 Shots Fired 1785 | 21 62 119 42 155 46 40 . 26 11 8 . 16 19 2 14 13 4 180 51 10 . 131 356 236 146 77 Gun 653 | 21 62 119 42 36 32 32 . 25 . . . . 11 1 . . 1 51 20 2 . 52 36 47 37 26 Cannon 1000 | . . . . 119 14 8 . . . . . . . . . . . 124 31 8 . 79 303 189 87 38 Launcher 77 | . . . . . . . . . . . . . . . 4 13 3 5 . . . . 17 . 22 13 Special 55 | . . . . . . . . 1 11 8 . 16 8 1 10 . . . . . . . . . . . Kinetic 896 | 21 62 119 42 155 46 40 . . . . . . . . . . . 73 43 8 . 88 88 74 14 23 Thermal 619 | . . . . . . . . 26 . . . . 11 1 . . . 64 8 2 . 43 151 162 110 41 Explosive 39 | . . . . . . . . . . . . . . . . . . . . . . . 17 . 13 9 Electromagnetic 141 | . . . . . . . . . . . . . . . 4 9 3 12 . . . . 100 . 9 4 Entropic 36 | . . . . . . . . . . . . . . . . 4 1 31 . . . . . . . . Robot Hit Streak 18 | 5 10 8 8 14 5 16 . 5 . 2 . 3 3 1 4 7 7 14 12 7 . 11 15 18 16 8 Robot Miss Streak 29 | 2 3 5 2 29 6 2 . 2 . 1 . 2 4 . 1 1 . 3 8 . . 6 8 8 4 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . 1 . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1067 | 13 38 77 32 164 27 18 . 11 . 1 . 3 3 1 9 8 3 93 18 6 . 67 212 131 88 44 Core Hits 836 | 4 24 34 15 148 19 11 . 4 . . . . . 1 5 40 3 56 32 2 . 28 198 61 82 69 Critical Kills 12 | . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 5 2 . Critical Parts Destroyed 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 . . Critical Strikes 55 | . . 1 . 12 . . . 2 . . . . . 1 . . . 10 1 1 . 6 7 11 2 1 Burn 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Destroy 14 | . . 1 . 2 . . . . . . . . . . . . . 3 . . . 1 . 7 . . Blast 16 | . . . . . . . . . . . . . . . . . . 1 1 1 . 5 4 3 . 1 Corrupt 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Sever 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 95 | . . . 26 67 . . . 1 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . 26 67 . . . 1 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55694 | 155 383 1051 341 5304 478 285 . 306 . . . . 55 29 274 4740 302 4834 1670 207 . 2120 13980 6355 6877 5948 Guns 7731 | 155 383 1051 341 426 332 186 . 306 . . . . 55 29 . . 41 798 234 47 . 801 189 1012 856 489 Cannons 21910 | . . . . 1621 146 99 . . . . . . . . . . . 3427 308 160 . 1319 6900 4691 2163 1076 Explosions 22643 | . . . . . . . . . . . . . . . 274 4740 261 609 1128 . . . 6883 652 3858 4238 Melee 3257 | . . . . 3257 . . . . . . . . . . . . . . . . . . . . . . Ramming 153 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 145 Kinetic 12879 | 155 383 1051 341 2047 478 285 . . . . . . . . . . . 1426 508 160 . 1447 1926 1845 289 538 Thermal 18998 | . . . . . . . . 306 . . . . 55 29 . 630 . 1040 1162 47 . 673 7293 3858 2730 1175 Explosive 8933 | . . . . . . . . . . . . . . . . . . . . . . . 2386 652 2898 2997 Electromagnetic 6642 | . . . . . . . . . . . . . . . 274 975 261 712 . . . . 2367 . 960 1093 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3257 | . . . . 3257 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4832 | . . . . . . . . . . . . . . . . 3135 41 1656 . . . . . . . . Highest Corruption 34 | . . . . . . . . . . . . . 1 1 1 1 9 2 2 2 2 2 8 6 16 34 Average Corruption 5 | . . . . . . . . . . . . . 1 1 1 1 9 2 2 2 2 2 3 5 10 16 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . . . . . . . . 3 4 3 . . 3 5 5 4 11 26 7 49 41 Message Errors 37 | . . . . . . . . . . . . . . . 2 . . 1 1 1 1 6 6 1 14 4 Matter Fused 36 | . . . . . . . . . . . . . 2 4 1 . . . . 1 2 1 9 . 8 8 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 3 2 11 5 Energy Discharges 19 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 2 7 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 3 . 4 3 Data Loss (major) 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . 2 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Alerts 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Overflow Damage 1615 | . . . . 357 . . . . . . . . . . 4 72 . 229 20 . . 64 307 198 100 264 Projectiles 587 | . . . . . . . . . . . . . . . . . . 221 2 . . 64 197 48 48 7 Explosions 658 | . . . . . . . . . . . . . . . 4 72 . 8 18 . . . 110 150 52 244 Melee 370 | . . . . 357 . . . . . . . . . . . . . . . . . . . . . 13 Knockbacks 73 | . . . . 35 4 . . . . . . . . . . . . 5 1 . . 10 2 6 4 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 68 | . . . . 34 4 . . . . . . . . . . . . 5 1 . . 8 2 6 4 4 Secondary 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 Self-Inflicted Damage 1092 | . . . . . . . . . . . . . . . 7 125 . 9 417 . . . 232 104 48 150 Shots 38 | . . . . . . . . . . . . . . . 1 1 . 1 19 . . . 9 1 5 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Kicked 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 601 | . 52 36 38 256 105 39 . 382 119 218 113 49 282 284 200 312 2 346 . . . 431 548 601 590 398 Average Temperature 107 | . 17 14 14 67 40 18 . 113 33 97 57 16 89 111 83 128 2 94 . . . 172 113 159 170 114 Received Heat Transfer 3980 | . 216 210 36 936 108 18 . 30 . . . 30 81 27 9 57 12 437 78 . . 126 507 197 236 629 Effects 37 | . . . . . . . . 4 . . . . . . . 2 . 1 . . . 1 . 15 14 . Shutdowns 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . 10 5 . Energy Bleed 8 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . 1 3 . Interference 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 21 | . . . . . . . . . . . . . . . . 2 1 . . . . . 11 . 4 3 Combat Hostiles 18 | . . . . . . . . . . . . . . . . 2 1 . . . . . 10 . 3 2 Parts Fried 39 | . . . . . . . . . . . . . . . 1 2 . 1 . . . . 25 . 9 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 9 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 2 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 2 1 Parts Melted 57 | . . . . . . . . 3 . . . . . 1 . . . 2 7 . . . 27 5 9 3 Heat Transferred 22634 | . . . . . . . . 750 . . . . 100 150 . 450 . 1425 1471 74 . 951 9437 3973 2530 1323 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . 1 5 . 1 . . . . 2 . 1 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Maximum Alert Level 5 | . . 1 . 2 1 . . . . . . . . . . . . 2 . . . . 5 4 4 4 Low Security (%) 49 | 100 100 77 100 52 68 100 . 100 . . . . 100 . . . . 25 . . . . 19 . . . Level 1 11 | . . 22 . 33 31 . . . . . . . . . . . . 20 . . . . 9 . . . Level 2 7 | . . . . 14 . . . . . . . . . . . . . 54 . . . . 15 . . . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 62 31 31 Level 4 17 | . . . . . . . . . . . . . . . . . . . . . . . 26 37 68 68 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1750 | 10 122 287 97 501 257 38 . 97 . . . . 99 . . . . 584 . . . . 1750 1524 1488 1450 Initial 981 | . . 34 97 . 211 19 . . . . . . . . . . . . . . . . 10 981 853 796 Average 470 | 1 47 77 18 216 159 4 . 43 . . . . 55 . . . . 372 . . . . 849 1144 1172 1189 Influence Increases 10967 | 15 247 426 125 1409 216 100 . 141 . . . 10 206 5 155 570 40 915 340 20 . 310 2280 1117 1104 1216 Destroy 0b10 Robot/C 6400 | . 180 260 100 920 120 60 . . . . . . . . 80 540 40 540 320 20 . 280 1320 580 620 420 Destroy 0b10 Robot/NC 475 | 15 10 20 5 100 . 10 . 10 . . . 10 . 5 5 . . 40 . . . . 125 50 35 35 Destroy Leader 1096 | . 42 64 20 266 60 . . . . . . . . . 10 . . 90 20 . . 30 264 106 62 62 Allied During Kill 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 73 | . . 5 . 4 5 29 . 14 . . . . 16 . . . . . . . . . . . . . Disable Machine 300 | . . . . 15 30 . . . . . . . 30 . . . . 15 . . . . 45 45 45 75 Destroy Structure 1306 | . . 2 . 2 1 1 . 12 . . . . 10 . . . . 140 . . . . 376 216 282 264 Partial Spotted 60 | . . . . . . . . 15 . . . . 30 . . . . . . . . . . 15 . . Lose Combat Pursuer 1245 | . 15 75 . 90 . . . 90 . . . . 120 . 60 30 . 90 . . . . 150 105 60 360 Influence Decreases 9551 | 15 165 257 376 908 666 151 . 92 49 . . 10 170 41 103 136 526 354 481 302 138 294 550 1345 1205 1217 Entered New Map 3579 | . . 48 154 . 290 32 . . 19 . . . . 14 . 52 486 . 209 80 138 . 6 765 665 621 Time Decay 4822 | 15 165 189 222 608 206 119 . 92 30 . . 10 160 27 103 74 40 324 262 222 . 204 464 440 490 356 Lost Part 750 | . . 20 . 90 . . . . . . . . 10 . . 10 . 30 10 . . 90 80 120 50 240 Lost Ally 100 | . . . . 60 20 . . . . . . . . . . . . . . . . . . 20 . . Purge Threat 300 | . . . . 150 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 1 . 1 10 . . . 5 . . . . 4 . . . . 10 . . . . 24 10 12 11 Investigation 19 | . . . 1 4 . . . 3 . . . . 1 . . . . 3 . . . . 5 1 . 1 Extermination 15 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 2 3 2 Reinforcement 30 | . 1 . . 6 . . . 1 . . . . 1 . . . . 4 . . . . 7 3 2 5 Assault 18 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 4 7 3 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 1 2 Construction Impeded 11 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 4 2 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Distress Signals 30 | . 1 2 . 6 2 . . . . . . . 2 . . . . 2 . . . . 5 3 3 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Times Spotted 514 | . 13 20 5 69 8 2 . 8 1 . . 4 16 3 8 25 5 38 15 1 . 14 86 42 37 94 Peak Tracking Total 26 | . 3 5 3 7 6 1 . 5 1 . . 4 9 3 5 16 4 7 8 1 . 5 7 7 10 26 Tactical Retreats 48 | . 1 3 . 6 . . . 2 . . . . 6 . 1 1 . 4 . . . . 7 3 3 11 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Traps Triggered 13 | . . . . 1 . . . 2 . . . . 1 . . . . 5 . . . . . 1 2 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Disabled 24 | . . . . 1 2 . . . 1 . . . 2 . . . . 1 1 . . . 3 3 4 6 Max in Single Turn 2 | . . . . 1 1 . . . 1 . . . 1 . . . . 1 1 . . . 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Accessed 76 | . 1 3 1 9 2 6 6 7 . 1 3 . 7 . 1 2 . 4 1 1 4 . 11 1 4 1 Terminals 37 | . 1 3 . 8 2 3 . 3 . . . . 6 . . . . 1 1 . . . 4 1 3 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . 3 . 3 . . . . . . . . . 2 . . . . 4 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 3 . . . Total Hacks 218 | . 3 9 1 32 5 14 33 11 . 1 22 . 16 . 4 5 . 6 2 1 17 . 26 1 7 2 Successful 117 | . . 2 1 6 3 5 33 4 . 1 22 . 3 . 4 5 . 3 2 1 17 . 3 . 1 1 Failed 101 | . 3 7 . 26 2 9 . 7 . . . . 13 . . . . 3 . . . . 23 1 6 1 Catastrophic 23 | . . 1 . 6 . 2 . 2 . . . . 3 . . . . . . . . . 6 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 3 8 . 8 1 12 . 8 1 . . . 5 . . 1 . 3 . . . . 11 . 1 . Terminals 90 | . 3 9 . 28 5 6 . 6 . . . . 13 . . . . 2 2 . . . 9 1 4 2 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . . . . 8 . 4 . . . . . . . . . 3 . . . . 10 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 13 | . . . . 4 . . . 1 . . . . . . . . . 1 . . . . 7 . . . Terminal Hacks 102 | . . 2 1 6 3 2 33 1 . 1 22 . 1 . 4 5 . . 2 1 17 . . . . 1 Record 53 | . . . . . . . 32 . . . 6 . . . 4 4 . . 2 . 5 . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 11 | . . . . . . 3 . 3 . . . . 1 . . . . 2 . . . . 2 . . . Terminals 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 3 . 2 . . . . . . . . . 2 . . . . 2 . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 3 . 9 1 5 . 5 . . . . 7 . . . . 2 1 . . . 10 1 4 1 Full Trace Events 12 | . . . . 4 . 3 . 1 . . . . 1 . . . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Total Allies 5 | . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . 40 40 . . . . . . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 16 16 . . . . . . . . . . 31 . . . . . . . . . . . Total Orders 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 35 | . . . . 32 . . . . . . . . . . 3 . . . . . . . . . . . Total Damage 352 | . . . . 310 . . . . . . . . . . 42 . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Active Infowar (turns) 11866 | 33 694 770 1391 270 . . 440 206 369 150 18 1442 108 443 592 404 . 22 110 466 294 680 1519 1098 347 . Optics 3607 | . . . . . . . . . . . . . . . . . . . 110 466 294 680 1519 538 . . Sensors 3646 | . . . . . . . 440 35 262 30 18 1442 71 352 592 404 . . . . . . . . . . Terrain 1385 | 33 139 . . 241 . . 439 206 107 120 . . 100 . . . . . . . . . . . . . Traps 566 | . . . . . . . . . . . . . . 443 38 . . . . . . 85 . . . . Seismic 3181 | . 555 770 1391 163 . . . . . . . . . . . . . . . . . . . 63 239 . Machine Analysis 907 | . . . . . . . . . . . . . . . . . . . . . . . . 560 347 . Jamming 52 | . . . . . . . . . . . . . . . . . . 22 . 29 1 . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . 3 . . . . . 1 . . 2 . 1 1 . . . 1 2 . . . . . . Drone Launches 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Turns Passed 21939 | 138 694 770 1391 2426 422 902 2698 287 369 150 18 1442 370 471 592 874 367 821 571 466 294 680 1519 1098 1294 815 Spaces Moved 13973 | 62 278 258 650 1029 212 530 1816 530 351 344 87 274 471 476 576 848 314 511 412 400 229 451 761 588 772 743 Core 172 | 5 . . . . . . 167 . . . . . . . . . . . . . . . . . . . Treads 3009 | 57 278 176 . 105 212 530 1649 . . . . . . . . . . . . . . . . . . 2 Legs 6853 | . . 82 650 924 . . . . . . . . . . . 278 314 511 412 400 229 451 761 588 772 481 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1660 | . . . . . . . . . . . . . 38 476 576 570 . . . . . . . . . . Flight 2019 | . . . . . . . . 530 351 344 87 274 433 . . . . . . . . . . . . . Fastest Speed 20 | 50 160 190 190 112 155 156 50 20 20 20 20 20 20 20 20 20 110 106 112 112 112 116 116 120 115 112 Average Speed 117 | 151 212 226 190 153 155 156 145 32 20 20 20 20 56 94 89 89 110 111 112 112 114 116 120 132 123 121 Slowest Speed 515 | 160 240 260 190 260 156 156 156 170 20 20 20 20 515 108 108 192 110 113 113 112 116 116 126 206 130 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Exploration Rate (%) 51 | 4 47 30 102 83 39 60 87 20 50 55 70 45 19 56 58 90 52 21 53 56 61 66 28 23 71 48 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 13 | . . . 1 . . . 5 1 . . 1 . . . 1 . . . . 1 3 . . . . . Known Exits Taken 11 | . . 1 . 1 . . . 1 . . . 1 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 1 . 1 . 1 1 1 . 1 1 1 . . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 24 | . . . 1 . . . 5 . 2 . . 3 . 2 2 . 2 . 2 3 . 2 . . . . Spaces Dug 62 | . . . 13 2 . . . 8 . . . . 3 . . . . 18 6 . . . 1 4 4 3 Terrain Destroyed 799 | . . . 13 2 1 1 . 12 . . . . 5 . 4 98 . 78 24 4 . 47 192 72 141 105 Melee 16 | . . . 13 2 . . . 1 . . . . . . . . . . . . . . . . . . Projectile 310 | . . . . . 1 . . 11 . . . . 5 . . . . 75 20 4 . 47 51 56 31 9 AOE 472 | . . . . . . . . . . . . . . . 4 98 . 3 4 . . . 141 16 110 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Total 18004 | 84 327 366 735 1625 267 574 1887 628 624 408 86 1628 541 493 628 951 330 618 483 412 261 524 1061 764 1040 659 Wait 2415 | 1 5 22 23 374 15 . . 14 255 54 . 1339 30 10 34 37 . 2 31 2 . 18 7 17 108 17 Move 13686 | 61 277 257 649 1028 211 529 1815 525 350 343 86 273 450 475 575 847 313 510 411 399 228 450 760 587 771 506 Hop 12 | . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . Pick Up 204 | 3 10 16 7 25 2 8 26 10 . 1 . . 4 1 1 9 3 2 2 1 2 2 30 11 13 15 Fast Attach 222 | 7 . 6 . 19 4 . 5 4 1 . . . 10 2 . 16 3 15 8 3 14 9 31 21 32 12 Attach 83 | . . 4 1 9 2 . 5 8 . . . . 4 . 1 3 1 1 1 . 1 1 12 9 9 11 Detach 35 | . . 1 . 3 1 . 3 1 2 . . . 2 . . 1 . 2 2 . 1 . 6 4 6 . Swap 93 | 1 3 5 4 10 5 . 1 5 3 1 . . 2 . 1 2 2 6 2 1 . 1 12 13 10 3 Drop 318 | . 1 13 11 34 7 9 32 14 1 1 . . 10 3 2 27 4 11 7 4 15 3 47 22 34 6 Fire 767 | 11 31 42 14 56 20 27 . 26 11 8 . 16 19 2 14 9 3 69 19 2 . 40 154 80 53 41 Melee 95 | . . . 26 67 . . . 1 1 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 18 . . . . . . . . . . . . . . . . 4 27 Rewire 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 6) 788 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 910 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | Build established: Gunner 1267 | -9/Materials | Discovered new exit (range 9) 1603 | -9/Materials | Entered Mines 1757 | -9/Mines | Met a Derelict shopkeep closing up shop 1795 | -9/Mines | Build established: Scavenger-Gunner 1915 | -9/Mines | Learned Materials emergency access door positions 2276 | -9/Mines | Learned 2 Materials zone layouts 2287 | -9/Mines | Learned Materials terminal intel 2410 | -9/Mines | Learned location of Storage (-8) 2445 | -9/Mines | Discovered new exit (range 7) 2597 | -9/Mines | Discovered new exit (range 9) 2618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2994 | -9/Mines | Entered Materials 2994 | -8/Materials | Accompanied by 3 allies 2994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2997 | -8/Materials | Loaded intel: 12 terminal locations 3008 | -8/Materials | Build established: Mutant 3323 | -8/Materials | Destroyed 9 combat bots 3489 | -8/Materials | Discovered new exit (range 15) 3666 | -8/Materials | Discovered new exit (range 7) 3772 | -8/Materials | Build established: Gladiator 3859 | -8/Materials | Discovered new exit (range 10) 4010 | -8/Materials | Discovered new exit (range 3) 4172 | -8/Materials | Build established: Gunner 5055 | -8/Materials | Destroyed 7 combat bots 5373 | -8/Materials | Discovered new exit (range 13) 5414 | -8/Materials | Identified exit to Storage 5420 | -8/Materials | Entered Storage 5453 | -8/Storage | Build established: Mutant 5765 | -8/Storage | Build established: Gunner 5835 | -8/Storage | Used back door to open Recycling access 5835 | -8/Storage | Discovered new exit (range 5) 5842 | -8/Storage | Entered Recycling 6298 | -8/Recycling | Discovered new exit (range 13) 6467 | -8/Recycling | Scanned before Scraplab entrance 6729 | -8/Recycling | Entered Scraplab 6741 | -8/Recycling | Discovered new exit (range 3) 6744 | -8/Recycling | Entered Scraptown 6865 | -8/Scraptown | Visited Assassins FH 6899 | -8/Scraptown | Visited Comm Corps 6988 | -8/Scraptown | Visited UFD Registry 7024 | -8/Scraptown | Visited Red Mages 7085 | -8/Scraptown | Visited Fellowship of the Rings 7100 | -8/Scraptown | Visited The Evicted 7431 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7478 | -8/Scraptown | Discovered new exit (range 11) 7645 | -8/Scraptown | Registered with UFD as "Softmachine" 7730 | -8/Scraptown | Visited Science Guys 7879 | -8/Scraptown | Visited Chapter 10 7905 | -8/Scraptown | Visited Derelict Rescue Squad 7952 | -8/Scraptown | Visited Scrap Suit Storage 7966 | -8/Scraptown | Visited Modified Component R&D 7999 | -8/Scraptown | Visited Research Penetration Think Tank 8077 | -8/Scraptown | Visited Cartography Club 8117 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8123 | -8/Scraptown | Found DCF Scrap (31 items) 8203 | -8/Scraptown | Visited Abandonware Association 8219 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8219 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8363 | -8/Scraptown | Found Surveybot 17 Chip 8392 | -8/Scraptown | Learned location of Lower Caves (-7) 8392 | -8/Scraptown | Learned location of Zion (-7) 8392 | -8/Scraptown | Learned location of Warlord (-5) 8392 | -8/Scraptown | Learned location of Archives (-5) 8392 | -8/Scraptown | Learned 24 Factory zone layouts 8392 | -8/Scraptown | Learned 8 Research zone layouts 8392 | -8/Scraptown | Learned 4 Access zone layouts 8392 | -8/Scraptown | Learned 4 Recycling zone layouts 8392 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 8392 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 8392 | -8/Scraptown | Learned Factory emergency access door positions 8392 | -8/Scraptown | Learned location of 2 exits from Upper Caves 8392 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 8597 | -8/Scraptown | Build established: Mutant 8750 | -8/Scraptown | Found DRS Beacon 8799 | -8/Scraptown | Found Scrap Suit 8802 | -8/Scraptown | Found Scrap Suit 9095 | -8/Scraptown | Found Scrap Suit 9279 | -8/Scraptown | Build established: Skirmisher 9358 | -8/Scraptown | Met Optimus 9358 | -8/Scraptown | Accepted into 0bPrime 9436 | -8/Scraptown | Discovered new exit (range 5) 9442 | -8/Scraptown | Entered Factory 9442 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9443 | -6/Factory | Identified exit to Lower Caves 9574 | -6/Factory | Discovered new exit (range 11) 9637 | -6/Factory | Loaded intel: 8 recycling unit locations 9719 | -6/Factory | Learned location of Protoforge (-2) 9729 | -6/Factory | Entered Lower Caves 9737 | -6/Lower Caves | Learned Factory garrison access intel 9761 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9763 | -6/Lower Caves | Found Prototype Special Weapon 9763 | -6/Lower Caves | Identified Molecular Deconstructor 10086 | -6/Lower Caves | Discovered new exit (range 8) 10089 | -6/Lower Caves | Build established: Sprinter 10098 | -6/Lower Caves | Entered another Lower Caves area 10107 | -6/Lower Caves | Discovered new exit (range 9) 10142 | -6/Lower Caves | Spotted B-75 Beast 10246 | -6/Lower Caves | Discovered new exit (range 11) 10248 | -6/Lower Caves | Entered Data Miner 10248 | -6/Data Miner | Discovered new exit (range 6) 10252 | -6/Data Miner | Met Data Miner 10256 | -6/Data Miner | Learned location of Section 7 (-2) 10256 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10261 | -6/Data Miner | Received God Mode back door access code from Data Miner 10266 | -6/Data Miner | Entered Proximity Caves 10267 | -5/Proximity Caves | Identified exit to Factory 10385 | -5/Proximity Caves | Spotted B-75 Beast 11708 | -5/Proximity Caves | Entered Factory 11708 | -5/Factory | Evolved 2 slots: Utility x2 11709 | -5/Factory | Loaded intel: 3 garrison access locations 11780 | -5/Factory | Identified exit to Upper Caves 11780 | -5/Factory | Identified exit to Extension 12067 | -5/Factory | Discovered new exit (range 14) 12078 | -5/Factory | Entered Upper Caves 12079 | -5/Upper Caves | Identified exit to Upper Caves 12099 | -5/Upper Caves | Encountered a Warlord checkpoint 12344 | -5/Upper Caves | Build established: Skirmisher 12536 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12548 | -5/Upper Caves | Learned 8 Factory zone layouts 12549 | -5/Upper Caves | Entered another Upper Caves area 12550 | -5/Upper Caves | Identified exit to Factory 12689 | -5/Upper Caves | Learned Factory emergency access door positions 12764 | -5/Upper Caves | Learned location of Extension (-5) 12764 | -5/Upper Caves | Learned Research trap positions 12764 | -5/Upper Caves | Learned Research garrison access intel 12764 | -5/Upper Caves | A Commander dispatched an escort 13140 | -5/Upper Caves | Discovered new exit (range 6) 13141 | -5/Upper Caves | Identified exit to Warlord 13141 | -5/Upper Caves | Entered Warlord 13142 | -5/Warlord | Identified exit to Proximity Caves 13178 | -5/Warlord | System corruption cleaned by Quarantine Array 13529 | -5/Warlord | Visited the Vortex Lab 13537 | -5/Warlord | Found Prototype Launcher 13537 | -5/Warlord | Identified Vortex Catalyst Activator 13540 | -5/Warlord | Found Prototype Energy Gun 13540 | -5/Warlord | Identified Vortex Rifle 13542 | -5/Warlord | Found Prototype Energy Cannon 13542 | -5/Warlord | Identified Vortex Driver 13545 | -5/Warlord | Warlord's base attacked by MAIN.C 13548 | -5/Warlord | Found Vortex Rifle 13599 | -5/Warlord | Rebuked by Warlord 13613 | -5/Warlord | Opened Warlord's prototype stash 13650 | -5/Warlord | Found Prototype Reactor 13895 | -5/Warlord | Warlord forces counterattacked 13895 | -5/Warlord | Found Prototype Energy Gun 13913 | -5/Warlord | Build established: Tank 13923 | -5/Warlord | Spotted Striker 13924 | -5/Warlord | Destroyed Striker 13927 | -5/Warlord | Spotted B-86 Titan 13949 | -5/Warlord | Destroyed 8 combat bots 13953 | -5/Warlord | Lost 3 allies 14010 | -5/Warlord | Destroyed 18 combat bots 14015 | -5/Warlord | Entered Proximity Caves 14016 | -4/Proximity Caves | Activated DRS Beacon 14337 | -4/Proximity Caves | Spotted B-86 Titan 14372 | -4/Proximity Caves | Discovered exit to Factory (range 5) 14382 | -4/Proximity Caves | Entered Factory 14382 | -4/Factory | Evolved 2 slots: Weapon x2 14383 | -4/Factory | Identified exit to Research 14384 | -4/Factory | Identified exit to Upper Caves 14384 | -4/Factory | Identified exit to Armory 14548 | -4/Factory | Destroyed 7 combat bots 14732 | -4/Factory | Spotted B-86 Titan 14746 | -4/Factory | Destroyed B-86 Titan 14783 | -4/Factory | Build established: Scavenger-Gunner 14958 | -4/Factory | Loaded intel: 8 recycling unit locations 14974 | -4/Factory | Incoming investigation squad redirected 15132 | -4/Factory | First assault squad dispatched 15134 | -4/Factory | Incoming investigation squad redirected 15203 | -4/Factory | Entered Upper Caves 15234 | -4/Upper Caves | Identified Plasma Storm 15281 | -4/Upper Caves | Destroyed 8 combat bots 15348 | -4/Upper Caves | Encountered a Warlord checkpoint 15446 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15730 | -4/Upper Caves | Discovered new exit (range 6) 15774 | -4/Upper Caves | Entered another Upper Caves area 15879 | -4/Upper Caves | Discovered exit to Research (range 12) 16054 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16191 | -4/Upper Caves | Discovered new exit (range 8) 16221 | -4/Upper Caves | Learned location of Quarantine (-3) 16240 | -4/Upper Caves | Entered Zhirov 16240 | -4/Zhirov | Discovered new exit (range 3) 16263 | -4/Zhirov | Met Zhirov 16284 | -4/Zhirov | Learned location of Testing (-2) 16284 | -4/Zhirov | Learned location of Command (-1) 16295 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16319 | -4/Zhirov | Found Alien Artifact 16319 | -4/Zhirov | Identified Integrated Reactor 16319 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16468 | -4/Zhirov | Found Alien Artifact 16534 | -4/Zhirov | Entered Proximity Caves 16906 | -3/Proximity Caves | Lost 4 parts (1p3u) 17074 | -3/Proximity Caves | Build established: Derelict-Gunner 17095 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17207 | -3/Proximity Caves | Discovered exit to Research (range 6) 17214 | -3/Proximity Caves | Entered Research 17214 | -3/Research | Evolved 2 slots: Power x2 17214 | -3/Research | Identified Vortex Chain Reactor 17215 | -3/Research | Identified exit to Quarantine 17217 | -3/Research | Loaded intel: 102 trap records 17218 | -3/Research | Loaded intel: 4 garrison access locations 17381 | -3/Research | Garrison activated, responded to threat 17464 | -3/Research | Loaded intel: 5 recycling unit locations 17537 | -3/Research | Destroyed 9 combat bots 17562 | -3/Research | Build established: Gunner 17618 | -3/Research | Garrison activated, responded to threat 17676 | -3/Research | Destroyed 7 combat bots 17738 | -3/Research | Incoming investigation squad redirected 17924 | -3/Research | Destroyed 8 combat bots 18107 | -3/Research | Destroyed 8 combat bots 18165 | -3/Research | Build established: Tank 18214 | -3/Research | First assault squad dispatched 18372 | -3/Research | Destroyed 9 combat bots 18459 | -3/Research | Lost 3 parts (2u1w) 18690 | -3/Research | Discovered new exit (range 6) 18733 | -3/Research | Incoming assault squad redirected 18733 | -3/Research | Entered another Research area 18733 | -2/Research | Evolved 2 slots: Utility x2 19233 | -2/Research | First assault squad dispatched 19261 | -2/Research | Lost 3 parts (2p1u) 19340 | -2/Research | Incoming assault squad redirected 19349 | -2/Research | Found Gamma Bomb Array 19516 | -2/Research | Lost 4 parts (1n1u2w) 19525 | -2/Research | Destroyed 11 combat bots 19658 | -2/Research | Build established: Scavenger-Gunner 19694 | -2/Research | Spotted B-90 Cyclops 19825 | -2/Research | Discovered new exit (range 4) 19831 | -2/Research | Entered Testing 19901 | -2/Testing | Protovariant out of control (PG-D1X9XDEGE4) 19920 | -2/Testing | Incoming assault squad redirected 20034 | -2/Testing | Spotted Investigator 20035 | -2/Testing | Scanned by Researcher 20037 | -2/Testing | Destroyed Investigator 20064 | -2/Testing | Spotted PX-HXS951BL7Q 20119 | -2/Testing | Spotted Striker 20122 | -2/Testing | Spotted Striker 20156 | -2/Testing | Spotted Alpha 7 20160 | -2/Testing | Destroyed Striker 20163 | -2/Testing | Destroyed Striker 20199 | -2/Testing | System corruption reached 10% 20211 | -2/Testing | Destroyed Alpha 7 20252 | -2/Testing | Destroyed 7 combat bots 20255 | -2/Testing | Lost 3 parts (1p1u1w) 20261 | -2/Testing | Stole the SGEMP Prototype 20286 | -2/Testing | Found Prototype Processor 20286 | -2/Testing | Identified Exp. Armor Integrity Analyzer 20484 | -2/Testing | Found Prototype Launcher 20484 | -2/Testing | Identified Point Singularity Launcher 20590 | -2/Testing | Found Prototype Device 20590 | -2/Testing | Identified Exp. Actuator Array 20809 | -2/Testing | Destroyed 8 combat bots 20831 | -2/Testing | First assault squad dispatched 20931 | -2/Testing | Spotted Fortress 21024 | -2/Testing | Discovered new exit (range 5) 21024 | -2/Testing | Discovered new exit (range 6) 21125 | -2/Testing | Entered Section 7 21175 | -2/Section 7 | Spotted B-90 Cyclops 21289 | -2/Section 7 | Found Gamma Bomb Array 21375 | -2/Section 7 | First assault squad dispatched 21399 | -2/Section 7 | Incoming assault squad redirected 21437 | -2/Section 7 | Scanned by Researcher 21458 | -2/Section 7 | Found Prototype Launcher 21472 | -2/Section 7 | Destroyed 10 combat bots 21472 | -2/Section 7 | Lost 4 parts (1p1u2w) 21569 | -2/Section 7 | Identified Transdimensional Reconstructor 21569 | -2/Section 7 | Warped through subspace 21646 | -2/Section 7 | Incoming assault squad redirected 21712 | -2/Section 7 | Spotted S7 Guard 21746 | -2/Section 7 | Lost 10 parts (1p2n3u4w) 21789 | -2/Section 7 | Core integrity fell below 50% 21791 | -2/Section 7 | Identified Ragnarok Missile Launcher 21803 | -2/Section 7 | Spotted Alpha 7 21816 | -2/Section 7 | Found Alien Artifact 21823 | -2/Section 7 | Identified Microwarp Drive 21826 | -2/Section 7 | Spotted Alpha 7 21833 | -2/Section 7 | Spotted B-99 Colossus 21904 | -2/Section 7 | System corruption reached 30% 21914 | -2/Section 7 | Core integrity fell below 20% 21930 | -2/Section 7 | Build established: Mutant 21934 | -2/Section 7 | Discovered new exit (range 8) 21940 | -2/Section 7 | Lost 4 parts (2n1u1w) 21940 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21912_ Machine disabled. 21913_ Microwarped (distance 57). 21915_ K-01 Serf cleans the Machine. 21915_ Microwarped (distance 7). 21916_ Penetrated by Slug. 21916_ Microwarped (distance 11). 21918_ Kicked W-44 Eye. 21920_ Kicked W-44 Eye out of the way. 21920_ Y-72 Warden destroyed. 21921_ K-01 Serf collects debris. 21921_ Microwarped (distance 8). 21922_ K-01 Serf collects debris. 21923_ Microwarped (distance 9). 21924_ Microwarped (distance 4). 21926_ Microwarped (distance 22). 21927_ Microwarped (distance 21). 21929_ System corrupted: Matter fused (-6). 21930_ W-44 Eye sends out distress signal. 21931_ Microwarped (distance 14). 21934_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????################??????????????????? | | #??????????????# #??????????????????? | | #??????????????# < ########???????????? | | #??????????????# ????????? | | #??????????????# p @ ????????? | | #??????????????# ######+#######???????????????? | | #??????????????# #????????????????????????????? | | #######??????? # #????????????????????????????? | | +????????+ #????????????????????????????? | | #######????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ?########???#??# #????????????????????????????? | | ?# # ###??????????????????????????? | | ?# """"""" "" + # ##???????????????????#?????? | | ?# """"""" ""? # # ????????????????? #?????? | | ?# """"""" ?? # #################+### #?????? | | ?# ????! # = = ! #?????? | | ?? ?????? =# %%!%==| #?????? | | ???#+#??????? # # # ##########+######?????? | | ### #########?# ### ##???????#= #????????? | | ## #?# ## ######??# #????????? | | #?# " #"""T"""#??# #????????? | | ## # # ###""" """#### ! #????????? | | ?# # # # #????????? | | ?######## # # " !#????????? | | ?# ?# # # """"""" ########????????? | | ?# # ### # """"""" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 240 Energy Generation 83 Energy Capacity 1190 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hds. Centrium Leg | -2/Section 7 | Archive Cld. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Microwarp Drive Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed MassFlakChip Manual? 0 Play Time 05:50:03 Cumulative 182.1 hours Start 2025.05.12 @ 15:35:33 End 2025.05.13 @ 00:53:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 90 Adventurer 8 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba9ae17-17ca-4b06-a347-448d0f67cc7a