Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 13:40:20 Player: Dendrocnid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1669) 1669 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4050 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Heat Sink Small Storage Unit Compact Battery (200) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Compact Battery Heavy Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 36 | 6 1 15 3 11 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 1 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 . 4 2 3 Treads 1 | . . . . 1 Leg 10 | 2 . 4 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 1 1 Device 4 | . . 2 1 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 2 . 6 . 6 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 4 . 3 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 . 18 Power 2 | . . . . 2 Propulsion 7 | . . 1 . 6 Utility 3 | . . 1 . 2 Weapon 10 | . . 2 . 8 Highest Loss Streak 14 | . . 3 . 14 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 92 95 100 78 Engine 9 | . 14 8 9 8 Core 1 | . . 2 . . Leg 23 | . 28 21 27 23 Device 8 | . . 8 18 17 Storage 11 | . 14 11 9 9 Protection 3 | . 7 2 . . Energy Gun 1 | . . 1 9 2 Ballistic Gun 26 | . 28 30 18 10 Ballistic Cannon 5 | . . 7 9 2 Naked Turns . | . . . . . Heaviest Build 30 | 14 17 29 30 30 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 5 | 1 . 2 . 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | 7 7 10 10 10 Average Carried 7 | 4 5 8 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 5 10 9 5 Class Distribution -------------------- 51% | Scavenger-Gunner 24% | Mutant 14% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1486 | 117 257 759 174 179 Remotely . | . . . . . Salvage Created 1589 | . 249 876 233 231 Parts 115 | . 15 65 18 17 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 6 23 7 10 Guns 31 | . 6 17 3 5 Cannons 11 | . . 6 4 1 AOE 4 | . . . . 4 Classes Destroyed 10 | . 4 3 3 . Worker 4 | . 1 1 2 . Hauler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 16 | . 2 5 3 6 Grunt 21 | . 4 14 . 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . 4 1 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 4 7 7 Combat Bots Only 7 | . 3 4 5 7 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3214 | . 324 867 186 1837 Core 685 | . 55 76 10 544 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 78 81 . . Volleys Fired 135 | . 27 60 12 36 Largest 4 | . 2 4 4 4 Hottest 141 | . 40 141 141 141 Shots Fired 377 | . 54 219 48 56 Gun 305 | . 54 172 36 43 Cannon 63 | . . 47 12 4 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 339 | . 54 209 36 40 Thermal 29 | . . 10 12 7 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 11 16 6 6 Robot Miss Streak 9 | . 3 9 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 192 | . 31 112 20 29 Core Hits 90 | . 14 45 12 19 Critical Kills 3 | . 1 2 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 4 1 . Destroy 3 | . 1 2 . . Blast 3 | . . 2 1 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3301 | . 436 1791 359 715 Guns 2115 | . 436 1115 199 365 Cannons 841 | . . 615 160 66 Explosions 318 | . . 61 . 257 Melee 27 | . . . . 27 Ramming . | . . . . . Kinetic 2756 | . 436 1686 245 389 Thermal 261 | . . 105 114 42 Explosive 257 | . . . . 257 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 27 | . . . . 27 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . 4 . . Projectiles 4 | . . 4 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . 5 2 1 Impact . | . . . . . Kinetic 8 | . . 5 2 1 Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 2 156 . 29 Average Temperature 36 | . 2 39 . 13 Received Heat Transfer 1119 | . 78 303 . 738 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 568 | . . 161 296 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 454 | . 225 371 356 454 Initial 231 | . . 19 133 231 Average 221 | . 89 261 247 301 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 31 | 100 93 13 32 . Level 1 65 | . 6 86 67 78 Level 2 2 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 3 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 9 41 8 22 Peak Tracking Total 11 | . 4 5 3 11 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 6 | . 1 2 . 3 Max in Single Turn 2 | . 1 1 . 2 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 8 | . 2 3 1 2 Terminals 7 | . 2 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 3 7 1 2 Successful 7 | . 2 4 1 . Failed 6 | . 1 3 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 12 | . 3 7 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 4 . . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2262 | 73 459 1364 106 260 Spaces Moved 1070 | 53 295 556 43 123 Core 20 | 17 . . . 3 Treads 1 | . . . . 1 Legs 1049 | 36 295 556 43 119 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 156 | 108 120 190 120 127 Slowest Speed 300 | 120 120 260 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 48 53 6 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . . 38 . 27 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 63 | . . 36 . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1375 | 66 346 718 67 178 Wait 89 | . 21 61 7 . Move 1067 | 52 294 555 43 123 Hop . | . . . . . Pick Up 28 | 8 1 15 1 3 Fast Attach 9 | 4 1 2 . 2 Attach 17 | 2 . 5 2 8 Detach 2 | . . . . 2 Swap 10 | . . 8 1 1 Drop 16 | . 2 12 1 1 Fire 135 | . 27 60 12 36 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Weapon x2 853 | -9/Materials | Build established: Tank 1139 | -9/Materials | Lost 3 parts (1n2w) 1432 | -9/Materials | Build established: Scavenger-Gunner 1801 | -9/Materials | Discovered new exit (range 17) 1838 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Entered another Materials area 1897 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -8/Materials | Discovered new exit (range 15) 1959 | -8/Materials | Garrison activated, responded to threat 2003 | -8/Materials | Identified exit to Garrison 2003 | -8/Materials | Entered Garrison 2008 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2123 | -8/Garrison | Lost 4 parts (4w) 2131 | -8/Garrison | Garrison Relay disabled 2195 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Triggered checkpoint 2239 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Core integrity fell below 50% 2261 | -8/Garrison | Core integrity fell below 20% 2263 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02236_ Lgt. Deuterium Engine destroyed. 02238_ Critical hit (Burn: +37). 02239_ Beams of light sweep through the air. An alarm sounds. 02241_ C-30 ARC bursts open, deploying its payload. 02241_ S-10 Pest unfolds itself. 02242_ Aluminum Leg destroyed. 02242_ Acquired Hvy. Assault Rifle. 02243_ Hvy. Assault Rifle destroyed. 02244_ Aluminum Leg destroyed. 02244_ Critical hit (Burn: +37). 02247_ S-10 Pest destroyed. 02248_ Imp. Heat Sink destroyed. 02248_ Hvy. Assault Rifle destroyed. 02251_ Critical hit (Burn: +37). 02254_ The unstable cave ceiling collapses. 02255_ Acquired Lgt. Treads. 02259_ Lgt. Treads destroyed. 02260_ Cryofiber Web destroyed. 02263_ Lgt. Deuterium Engine destroyed. 02263_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????######??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????### #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ##?????????# #??????????????????????????????????? | | "########### #??????????????????????????????????? | | ##############?????????????????????? | | ###### ##### ^ #?????????????????????? | | ?????# #???# ^ #?????????????????????? | | ?????# #???############## #?????????????????????? | | ?????# #????????????????# ##????????????????????? | | ???### #????????????????# T#????????????????????? | | ???#! =#????????????????# ##????????????????????? | | ???# * #????????????????# #?????????????????????? | | ???# #????????????????# #??####???????????????? | | ???### #????????????????# ##CCC #???#???????????? | | ?????#=###?????#??#??#### # [%%## ##??????????? | | ?????# #"#????#"T"# ## # %* [ #??????????? | | ?????# "#????#" #??????????? | | ?????# ! #???????##### #??????????? | | ?????# "#??????????# # # # #??????????? | | ?????# #"#??????????#### ##^% # #??????????? | | ?????#####???????????# @ s #????????? | | ?????????????????????#! ! s*s #????????? | | ?????????????????????# %%= Y #????????? | | ?????????????????????# s ?????????? | | ?????????????????????### # ## ##?????????? | | ???????????????????????#Y #? #??????????? | | ??????????????????????? s ?? ???????????? | | ??????????????????????? g ????????????? | | ??????????????????????? g ???????????? | | ??????????????????????### ##g ## ???????????? | | ????????????????????????# #C%C #?? ????????????? | | ????????????????????????? #######???????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostArcHumpback Manual? 0 Play Time 00:26:03 Cumulative 127.5 hours Start 2024.01.20 @ 13:17:30 End 2024.01.20 @ 13:40:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9204e1c-c1bb-45a6-af27-9ab4d98bf79b