Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 15:09:38 Player: Zish Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2615) 2615 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 4837 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 240/240 System Corruption 6% Temperature Hot (218) Movement Treading (360) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Structural Scanner Improved Signal Interpreter Improved Targeting Computer ECM Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Datajack Improved Datajack Improved Datajack Heavy Hammer Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Spiked Treads Structural Scanner Improved Targeting Computer ECM Suite Hacking Suite Hacking Suite Minigun Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Improved Datajack Heavy Hammer Heavy Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 50 | 6 5 4 35 Power 10 | 1 . 2 7 Engine 5 | 1 . 2 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 11 | 2 . 1 8 Treads 11 | 2 . 1 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 23 | 2 3 1 17 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . 1 . 4 Ballistic Cannon 11 | . 2 1 8 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 35 | . . 5 30 Power 9 | . . 2 7 Propulsion 8 | . . 1 7 Utility 2 | . . 1 1 Weapon 16 | . . 1 15 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Backups 15 | 1 15 18 16 Power 1 | . 3 2 . Propulsion 3 | . 3 4 3 Utility 3 | . 2 4 4 Weapon 5 | . 5 7 6 Tool/Special . | . . . . Unused Backups 15 | . . . 15 Power . | . . . . Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 3 | . . . 3 Tool/Special 3 | . . . 3 Average Slot Usage (%) 92 | . 95 85 91 Engine 9 | . 14 13 5 Core 4 | . . . 8 Treads 22 | . 27 27 17 Storage 14 | . 14 14 15 Hackware 4 | . . . 8 Protection 4 | . 10 1 1 Energy Gun 1 | . 4 . . Ballistic Gun 5 | . 2 . 9 Ballistic Cannon 22 | . 20 28 23 Peak Build Rating 27 | 6 13 13 27 Average Rating 15 | 5 11 10 21 On Entrance 7 | . 6 13 11 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 73 | 12 58 58 73 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 15 | 1 1 1 15 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 2 20 20 20 Average Carried 16 | 1 15 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 18 19 Class Distribution -------------------- 56% | Mutant 30% | Gunner 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2273 | 183 369 211 1510 Remotely . | . . . . Salvage Created 2432 | . 501 126 1805 Parts 141 | . 32 9 100 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 61 | . 11 7 43 Guns 19 | . 4 . 15 Cannons 39 | . 7 7 25 AOE 3 | . . . 3 Classes Destroyed 15 | . 7 1 7 Worker 7 | . 2 . 5 Builder 5 | . . . 5 Tunneler 1 | . . . 1 Hauler 2 | . 2 . . Recycler 5 | . 1 . 4 Operator 4 | . 2 . 2 Watcher 1 | . 1 . . Swarmer 10 | . 3 . 7 Grunt 28 | . 8 . 20 Brawler 1 | . . . 1 Sentry 10 | . . . 10 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 15 | . 5 2 15 Combat Bots Only 11 | . 5 2 11 Max Kills in Single Turn 6 | . 1 1 6 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 430 | . 57 38 335 Missed 110 | . 21 12 77 Hits 320 | . 36 26 258 Melee 4 | . . . 4 Projectile 316 | . 36 26 254 Critical Strikes 5 | . . 1 4 Damage Taken 4977 | . 399 570 4008 Core 723 | . 84 82 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . 49 . . Core Remaining (%) 66 | 100 . 33 . Volleys Fired 179 | . 42 25 112 Largest 4 | . 2 2 4 Hottest 205 | . 100 66 205 Shots Fired 513 | . 84 49 380 Gun 134 | . 30 . 104 Cannon 375 | . 54 49 272 Launcher 4 | . . . 4 Special . | . . . . Kinetic 475 | . 60 49 366 Thermal 34 | . 24 . 10 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 37 | . 6 37 10 Robot Miss Streak 9 | . 3 1 9 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 295 | . 51 43 201 Core Hits 135 | . 25 14 96 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . 6 1 6 Burn 3 | . 3 . . Blast 10 | . 3 1 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6625 | . 891 806 4928 Guns 1519 | . 268 . 1251 Cannons 4359 | . 623 806 2930 Explosions 732 | . . . 732 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 5552 | . 665 806 4081 Thermal 838 | . 226 . 612 Explosive 220 | . . . 220 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 11 | . . . 11 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Data Loss (minor) 6 | . . . 6 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 230 | . 1 . 229 Projectiles 35 | . 1 . 34 Explosions 195 | . . . 195 Melee . | . . . . Knockbacks 31 | . 3 9 19 Impact . | . . . . Kinetic 31 | . 3 9 19 Secondary . | . . . . Self-Inflicted Damage 290 | . . . 290 Shots 6 | . . . 6 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 639 | . 338 259 639 Average Temperature 160 | . 78 137 184 Received Heat Transfer 1619 | . 171 404 1044 Effects 26 | . 2 . 24 Shutdowns 12 | . 1 . 11 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 4 | . 1 . 3 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1386 | . 888 . 498 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 73 | 100 100 . 50 Level 1 9 | . . . 17 Level 2 16 | . . . 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 622 | . 153 . 622 Initial . | . . . . Average 148 | . 33 . 252 Influence Increases 1828 | . 330 . 1498 Destroy 0b10 Robot/C 1080 | . 220 . 860 Destroy 0b10 Robot/NC 125 | . 40 . 85 Destroy Leader 306 | . 56 . 250 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 15 | . 10 . 5 Disable Machine 105 | . . . 105 Destroy Structure 82 | . 4 . 78 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 1206 | . 330 . 876 Time Decay 895 | . 330 . 565 Lost Part 290 | . . . 290 Purge Threat 21 | . . . 21 Squads Dispatched 22 | . 2 . 20 Investigation 7 | . 1 . 6 Extermination . | . . . . Reinforcement 8 | . 1 . 7 Assault . | . . . . Garrison 7 | . . . 7 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 25 7 57 Peak Tracking Total 7 | . 6 2 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . . . 7 Max in Single Turn 5 | . . . 5 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 6 . 7 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 12 . 28 Successful 27 | . 6 . 21 Failed 13 | . 6 . 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 9 . 12 Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units 5 | . . . 5 Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 11 | . 4 . 7 Record 1 | . . . 1 Prototype ID Bank 3 | . 1 . 2 Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . . . 1 Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 4 | . . . 4 Report Inventory 1 | . . . 1 Retrieve Matter 3 | . . . 3 Scanalyzer 8 | . . . 8 Retrieve Study 8 | . . . 8 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 6 | . 2 . 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 7 | . . . 7 Parts Repaired 1 | . 1 . . Time 58 | . 26 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 88 | . . . 88 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4353 | 91 1739 471 2052 Spaces Moved 1551 | 56 655 163 677 Core 10 | 8 . . 2 Treads 1541 | 48 655 163 675 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 200 Average Speed 228 | 145 239 240 223 Slowest Speed 800 | 160 240 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 81 18 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . 4 . 66 Melee . | . . . . Projectile 19 | . 4 . 15 AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1968 | 63 750 195 960 Wait 112 | . 15 2 95 Move 1548 | 55 654 162 677 Hop . | . . . . Pick Up 50 | 2 21 2 25 Fast Attach 23 | 6 5 . 12 Attach 33 | . 2 4 27 Detach 10 | . 5 . 5 Swap . | . . . . Drop 11 | . 6 . 5 Fire 179 | . 42 25 112 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 448 | -10/Materials | Repaired Lgt. Treads 602 | -10/Materials | Identified exit to Mines 666 | -10/Materials | Discovered new exit (range 16) 1535 | -10/Materials | Discovered new exit (range 16) 1831 | -10/Materials | Entered Subcaves 1832 | -10/Subcaves | Approached by a straggling Scientist 1884 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1929 | -10/Subcaves | Core integrity fell below 50% 2032 | -10/Subcaves | Learned location of Zion (-6) 2032 | -10/Subcaves | Met a Zionite searching for "candidates" 2223 | -10/Subcaves | Discovered new exit (range 13) 2302 | -10/Subcaves | Entered Materials 2302 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2310 | -8/Materials | Discovered new exit (range 13) 2600 | -8/Materials | Build established: Gunner 3113 | -8/Materials | Discovered new exit (range 4) 3168 | -8/Materials | Garrison activated, responded to threat 3294 | -8/Materials | Garrison activated, responded to threat 3353 | -8/Materials | Destroyed 11 combat bots 3363 | -8/Materials | Lost 11 parts (4p2n5w) 3771 | -8/Materials | Garrison activated, responded to threat 3833 | -8/Materials | Lost 5 parts (2n3w) 3897 | -8/Materials | Core integrity fell below 50% 3937 | -8/Materials | Lost 6 parts (2p1n1u2w) 4331 | -8/Materials | Core integrity fell below 20% 4354 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04259_ System corrupted: Substantial component data lost. 04286_ IG/2UOC V/BJZCJMSOAPOKB| 04325_ Slammed into K-01 Serf. 04326_ Imp. Light Cannon destroyed. 04330_ H-61 Shepherd calls for reinforcements. 04330_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04336_ Penetrated by Slug. 04337_ PK%Y|L:FFE,OWZ15ST M 04338_ H-61 Shepherd destroyed. 04341_ System corrupted: Rocket Launcher failed to launch. 04343_ Rocket Launcher destroyed. 04345_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04345_ Minigun+ destroyed. 04352_ System corrupted: Lgt. Treads+ rejected. 04353_ G-47 Trooper destroyed. 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T"#?????????????# #? | | ?????????????# !! ""#?????????????# #? | | ?????????????# !!! #######?????????# #? | | ?????????????# #?????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SubatomicArcsightThruster Manual? 0 Play Time 00:24:49 Cumulative 25.3 hours Start 2026.02.16 @ 14:47:05 End 2026.02.16 @ 15:09:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3832f9ca-2cd5-424e-8940-09647c809885