Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 20:02:26 Player: Lecithin Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (2912) 2912 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 5988 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 108 Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 40/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Improved Sensor Array Hardened Heavy Armor Plating Relay Coupler [NC] (23) Relay Coupler [Brawler] (22) Relay Coupler [Hunter] (13) Precision Beam Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Cooling System Trap Scanner Hardened Medium Armor Plating Hardened Heavy Armor Plating Precision Shock Rifle Precision Beam Rifle Minigun Rocket Launcher Heavy Hammer [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 82 | 6 11 4 28 21 12 Power 7 | 1 1 1 . 3 1 Engine 5 | 1 1 . . 2 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 25 | 2 4 1 10 6 2 Treads 18 | 2 . . 8 6 2 Leg 7 | . 4 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 1 6 9 3 Device 15 | . 2 1 2 7 3 Storage 3 | 1 . . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 28 | 2 4 1 12 3 6 Energy Gun 16 | 2 3 . 6 3 2 Energy Cannon 6 | . 1 . 5 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 17 | . . 2 3 1 11 Power 3 | . . 1 . . 2 Propulsion 1 | . . . . . 1 Utility 6 | . . . 1 1 4 Weapon 7 | . . 1 2 . 4 Highest Loss Streak 11 | . . 1 2 1 11 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 98 | . 99 99 98 99 94 Engine 5 | . 14 3 . 5 8 Core 5 | . . 10 11 3 . Treads 15 | . 23 . 14 17 16 Leg 6 | . 4 28 7 . . Device 21 | . 13 14 19 27 24 Storage 10 | . 14 14 11 9 9 Protection 4 | . . . 1 8 8 Energy Gun 21 | . 22 14 19 26 21 Energy Cannon 5 | . 5 13 10 . . Peak Build Rating 39 | 6 7 11 24 39 39 Average Rating 22 | 4 6 9 18 31 36 On Entrance 14 | . 6 7 11 24 39 Naked Turns . | . . . . . . Heaviest Build 54 | 13 16 16 39 49 54 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 8 | 1 . . 1 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 13 15 15 Most Carried 15 | 3 8 8 15 15 15 Average Carried 11 | 1 5 7 11 14 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 3 8 8 15 14 13 Class Distribution -------------------- 32% | Mutant 32% | Tank 22% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1098 | 260 107 85 303 206 137 Remotely . | . . . . . . Salvage Created 4524 | . 692 256 1136 1544 896 Parts 225 | . 31 17 70 76 31 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 74 | . 10 8 24 20 12 Guns 52 | . 8 3 15 18 8 Cannons 10 | . 1 4 5 . . AOE 7 | . . 1 3 . 3 Classes Destroyed 12 | . 5 1 4 1 1 Worker 10 | . 2 . 5 3 . Builder 3 | . . . 2 1 . Tunneler 1 | . . . . 1 . Recycler 9 | . 3 1 . 5 . Operator 1 | . . . 1 . . Watcher 12 | . 3 . 4 5 . Swarmer 23 | . 3 4 8 3 5 Cutter 2 | . . . . . 2 Grunt 31 | . 7 3 8 10 3 Brawler 3 | . . . 1 . 2 Sentry 14 | . . . 7 7 . Assembled 1 | . . 1 . . . Best Kill Streak 7 | . 6 3 7 5 7 Combat Bots Only 7 | . 4 3 5 3 7 Max Kills in Single Turn 6 | . 2 1 6 2 2 Gunslinging 2 | . . . 2 1 1 Exploded 2 | . . 1 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 386 | . 54 34 95 78 125 Missed 105 | . 12 13 28 20 32 Damage Taken 4259 | . 505 241 873 860 1780 Core 852 | . 102 13 177 155 405 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 93 | . . . . 93 . Core Remaining (%) 69 | 100 . 54 55 . . Volleys Fired 218 | . 46 25 58 56 33 Largest 3 | . 2 2 3 3 3 Hottest 183 | . 110 110 183 183 183 Shots Fired 530 | . 92 49 141 168 80 Gun 421 | . 65 23 91 168 74 Cannon 95 | . 27 22 46 . . Launcher 14 | . . 4 4 . 6 Special . | . . . . . . Kinetic . | . . . . . . Thermal 470 | . 92 45 91 168 74 Explosive 8 | . . 4 4 . . Electromagnetic 52 | . . . 46 . 6 Robot Hit Streak 42 | . 10 7 15 27 42 Robot Miss Streak 4 | . 3 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 1 2 Max Gunslinging Chain 2 | . . . 2 1 1 Shots Hit Robots 361 | . 61 26 85 112 77 Core Hits 165 | . 24 14 48 57 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 30 | . 6 2 5 11 6 Burn 29 | . 6 2 5 11 5 Smash 1 | . . . . . 1 Melee Attacks 24 | . . . . . 24 Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7629 | . 912 599 2101 1906 2111 Guns 4549 | . 576 151 913 1906 1003 Cannons 1177 | . 333 209 635 . . Explosions 1017 | . . 228 532 . 257 Melee 851 | . . . . . 851 Ramming 35 | . 3 11 21 . . Kinetic . | . . . . . . Thermal 5312 | . 909 360 1061 1906 1076 Explosive 612 | . . 228 384 . . Electromagnetic 819 | . . . 635 . 184 Impact 851 | . . . . . 851 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 1 2 4 Average Corruption 3 | . . 5 1 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 15 1 5 11 Message Errors 6 | . . 4 1 1 . Matter Fused 6 | . . 2 . 1 3 Heat Flow Errors 5 | . . 2 . 1 2 Energy Discharges 3 | . . 2 . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 3 | . . 2 . . 1 Misfires 2 | . . 1 . . 1 Alerts 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 212 | . 13 15 24 . 160 Projectiles 49 | . 13 12 24 . . Explosions 6 | . . 3 . . 3 Melee 157 | . . . . . 157 Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 181 | . . . 27 . 154 Shots 8 | . . . 1 . 7 Rammed 3 | . 1 . 2 . . Targets Rammed 6 | . 1 2 3 . . Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 465 | . 262 233 465 166 219 Average Temperature 74 | . 87 39 97 30 47 Received Heat Transfer 1422 | . 264 60 270 378 450 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 6 | . . . 1 . 5 Combat Hostiles . | . . . . . . Parts Fried 10 | . . . 4 . 6 Impact Corruptions 6 | . . . . . 6 Robots Melted 5 | . 1 . 1 2 1 Combat Hostiles 5 | . 1 . 1 2 1 Parts Melted 27 | . 8 1 10 7 1 Heat Transferred 14386 | . 2849 1036 2803 4995 2703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 735 | . 265 188 585 540 735 Initial 309 | . . 103 47 211 309 Average 283 | . 112 120 238 344 613 Maximum Alert Level 3 | . 1 . 2 2 3 Low Security (%) 41 | 100 83 100 54 . . Level 1 35 | . 16 . 28 76 7 Level 2 20 | . . . 16 23 63 Level 3 3 | . . . . . 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 1 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 3 . . 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 14 22 39 27 18 Peak Tracking Total 11 | . 3 11 7 3 5 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 9 | . 3 . 5 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 10 | . 4 . . 5 1 Terminals 8 | . 4 . . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 10 . . 12 2 Successful 14 | . 4 . . 9 1 Failed 10 | . 6 . . 3 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 8 . . 5 1 Terminals 19 | . 10 . . 7 2 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 . . 4 . Record 4 | . . . . 4 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 3 . . 2 1 Terminals 6 | . 3 . . 2 1 Botnet 6 | . 3 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 60 | . . . . 60 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 38 | . . 6 32 . . Total Damage 426 | . . 49 377 . . Kills 5 | . . 1 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5370 | 84 701 648 1602 1667 668 Spaces Moved 2458 | 49 341 471 817 589 191 Core 9 | 8 . . . . 1 Treads 1673 | 41 296 . 557 589 190 Legs 776 | . 45 471 260 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 240 Average Speed 175 | 149 154 120 161 230 245 Slowest Speed 450 | 160 160 120 240 245 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 61 92 67 58 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 57 | . . 24 31 . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 55 | . . 24 31 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3026 | 57 421 505 978 782 283 Wait 152 | . 9 3 46 78 16 Move 2453 | 48 340 470 816 588 191 Hop . | . . . . . . Pick Up 40 | 3 7 . 13 14 3 Fast Attach 13 | 6 1 1 4 1 . Attach 10 | . . 1 2 4 3 Detach . | . . . . . . Swap 59 | . 10 2 22 16 9 Drop 51 | . 7 1 14 25 4 Fire 218 | . 46 25 58 56 33 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick 3 | . . 2 1 . . Crush 3 | . 1 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Entered Mines 892 | -10/Mines | Assembled infested the area 943 | -10/Mines | Discovered new exit (range 9) 1109 | -10/Mines | Learned Materials garrison access intel 1113 | -10/Mines | Learned location of 1 exit from Materials 1380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1412 | -10/Mines | Discovered new exit (range 10) 1434 | -10/Mines | Entered Materials 1434 | -9/Materials | Accompanied by 3 allies 1434 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1435 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Build established: Scavenger-Skirmisher 2431 | -9/Materials | Discovered exit to Materials (range 13) 3034 | -9/Materials | First assault squad dispatched 3036 | -9/Materials | Entered another Materials area 3036 | -8/Materials | Evolved 2 slots: Utility x2 3037 | -8/Materials | Loaded intel: 1 garrison access location 3335 | -8/Materials | Build established: Scavenger-Tank 3858 | -8/Materials | Build established: Tank 3877 | -8/Materials | Discovered new exit (range 16) 4556 | -8/Materials | Repaired Prc. Beam Rifle 4599 | -8/Materials | Discovered new exit (range 16) 4701 | -8/Materials | Identified exit to Garrison 4703 | -8/Materials | Entered Garrison 4827 | -8/Garrison | Triggered checkpoint 4888 | -8/Garrison | Destroyed 7 combat bots 4927 | -8/Garrison | Triggered checkpoint 5003 | -8/Garrison | Garrison Relay disabled 5059 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Discovered new exit (range 8) 5314 | -8/Garrison | Spotted B-75 Beast 5337 | -8/Garrison | Triggered checkpoint 5350 | -8/Garrison | Core integrity fell below 50% 5366 | -8/Garrison | Core integrity fell below 20% 5371 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05319_ Imp. Deuterium Engine destroyed. 05320_ Critical hit (Burn: +37). 05322_ System corrupted: Component data lost. 05326_ Hrd. Medium Armor Plating destroyed. 05330_ Trap Scanner destroyed. 05335_ Lgt. Treads destroyed. 05337_ Beams of light sweep through the air. An alarm sounds. 05338_ Imp. Cooling System destroyed. 05338_ Knocked back. 05346_ Prc. Beam Rifle destroyed. 05346_ Critical hit (Blast). 05349_ Knocked back. 05352_ Prc. Beam Rifle destroyed. 05365_ Chain reaction triggered in Imp. Deuterium Engine. 05365_ Shock Bomb Launcher destroyed. 05365_ Destroyed Shock Bomb Launcher. 05365_ Critical hit (Burn: +37). 05368_ Hvy. Hammer destroyed. 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