Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 11:41:30 Player: Ceorik Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2376) 2376 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 7186 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -135 Cogmind --------- Core Integrity 0/1000 Matter 182/300 Energy 150/150 System Corruption 30% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Melee Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Cargo Legs > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Advanced Sensor Array Melee Analysis Suite Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Thermal Lance > --- INVENTORY -------- Fusion Compressor Fusion Compressor Titanium Leg Titanium Leg Improved Heat Sink Melee Analysis Suite Advanced Recoil Stabilizer Microactuators Improved Reaction Control System Disruptor Cannon Gauss Rifle Missile Launcher Remote Datajack [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Thermal Lance Energy Gun Riot Gun Energy Cannon Disruptor Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Thermal Lance Build | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 6 | . . . . . 4 2 Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 . 1 6 7 25 27 Power 10 | 1 . . . 1 3 5 Engine 4 | 1 . . . 1 2 . Core 5 | . . . . . 1 4 Reactor 1 | . . . . . . 1 Propulsion 18 | 2 . . 1 . 7 8 Treads 3 | 2 . . . . . 1 Leg 15 | . . . 1 . 7 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 . 1 1 4 8 10 Device 12 | . . 1 . 1 3 7 Storage 2 | 1 . . . 1 . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 9 | . . . 1 2 3 3 Artifact . | . . . . . . . Weapon 19 | 2 . . 4 2 7 4 Energy Gun 7 | 2 . . 1 . 4 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . . 1 1 2 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 41 | . . . 2 . 5 34 Power 6 | . . . . . . 6 Propulsion 10 | . . . . . . 10 Utility 15 | . . . 1 . 2 12 Weapon 10 | . . . 1 . 3 6 Highest Loss Streak 21 | . . . 1 . 1 21 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 2 4 7 7 9 14 8 Power 1 | . 1 1 1 1 2 1 Propulsion 1 | . . . . 1 2 2 Utility 3 | . 2 2 1 2 5 2 Weapon 3 | . 1 4 4 4 3 1 Tool/Special . | . . . . . . . Unused Backups 20 | . . 1 . 10 8 1 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 7 | . . . . 1 5 1 Weapon 9 | . . 1 . 5 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 85 98 86 68 86 72 Engine 10 | . 14 14 13 11 9 2 Treads 7 | . 28 28 19 . . . Leg 10 | . . . 3 11 17 16 Device 7 | . . 13 9 2 14 19 Storage 9 | . 14 14 13 11 5 4 Processor 1 | . . . . . 3 2 Protection 7 | . . . 2 11 11 3 Energy Gun 12 | . 28 28 15 9 7 . Ballistic Gun 2 | . . . 4 1 2 8 Slashing Weapon 3 | . . . 2 10 . . Piercing Weapon 2 | . . . . . 5 2 Peak Build Rating 89 | 6 6 7 26 53 86 89 Average Rating 42 | 4 6 6 12 32 82 67 On Entrance 25 | . 6 6 7 26 53 81 Avg Prop Armor Cover (%) 2 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 98 | 13 13 14 17 46 80 98 Greatest Support 93 | 40 40 40 55 55 93 88 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 11 15 14 Most Carried 15 | 4 7 8 8 15 15 14 Average Carried 10 | 1 4 7 7 10 14 8 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 2 7 8 7 15 14 3 Scrap Suit Usage (%) 23 | . . . . 24 52 . Parts Cannibalized 2 | . . . . 1 1 . Class Distribution -------------------- 66% | Mutant 14% | Scavenger-Scrapper 7% | Derelict-Scrapper 5% | Scavenger-Mutant 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 1613 | 215 45 10 76 174 494 599 Remotely . | . . . . . . . Salvage Created 2685 | . 97 138 171 168 1345 766 Parts 105 | . 4 6 7 9 55 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 8 6 . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 45 | . 2 2 4 3 26 8 Melee 13 | . . . . 1 11 1 Guns 17 | . 2 2 3 2 3 5 Cannons 1 | . . . 1 . . . AOE 8 | . . . . . 6 2 Classes Destroyed 14 | . 2 1 2 2 6 1 Builder 3 | . . . . . 1 2 Tunneler 2 | . . . . . 2 . Recycler 4 | . . . . . 1 3 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 8 | . . 2 . . 6 . Grunt 16 | . 2 . . . 10 4 Sentry 5 | . . . 1 . 4 . Hunter 5 | . . . . . 1 4 Programmer 5 | . . . . . 5 . Subdweller 3 | . . . 3 . . . Federalist 1 | . . . . 1 . . Scrapper 2 | . . . . 2 . . Best Kill Streak 7 | . 2 2 3 1 5 7 Combat Bots Only 4 | . 2 2 3 1 4 3 Max Kills in Single Turn 6 | . 1 2 1 1 5 6 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . . 4 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 797 | . 9 8 22 28 277 453 Missed 292 | . 2 4 8 5 118 155 Hits 505 | . 7 4 14 23 159 298 Melee 4 | . . . . . . 4 Projectile 501 | . 7 4 14 23 159 294 AOE 2 | . . . . . 1 1 Critical Strikes 14 | . . . . 1 2 11 Damage Taken 9124 | . 78 29 487 405 2170 5955 Core 1392 | . 23 15 159 38 151 1006 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . . 8 . . Ignored by Resistances 1146 | . . . . . . 1146 Regen/Repaired (Parts) 125 | . . . . 10 115 . Core Remaining (%) 62 | 100 . . . 6 82 . Volleys Fired 101 | . 13 9 11 21 19 28 Largest 3 | . 2 2 2 1 2 3 Hottest 160 | . 80 80 80 32 160 137 Shots Fired 192 | . 26 18 22 21 33 72 Gun 166 | . 26 18 14 21 31 56 Cannon 22 | . . . 8 . . 14 Launcher 4 | . . . . . 2 2 Special . | . . . . . . . Kinetic 112 | . . . 17 21 18 56 Thermal 28 | . 13 9 2 . 4 . Explosive 4 | . . . . . 2 2 Electromagnetic 48 | . 13 9 3 . 9 14 Robot Hit Streak 11 | . 11 8 9 9 4 7 Robot Miss Streak 6 | . 2 4 1 1 6 4 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 172 | . 20 11 16 18 59 48 Core Hits 102 | . 6 4 9 5 36 42 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 6 | . . . . 1 2 3 Meltdown 1 | . . . . . 1 . Destroy 3 | . . . . 1 . 2 Corrupt 2 | . . . . . 1 1 Melee Attacks 86 | . . . . 4 72 10 Thermal 82 | . . . . . 72 10 Impact . | . . . . . . . Slashing 4 | . . . . 4 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 7750 | . 250 141 192 664 4300 2203 Guns 2309 | . 250 141 103 593 508 714 Cannons 237 | . . . 89 . . 148 Explosions 2025 | . . . . . 895 1130 Melee 3165 | . . . . 71 2897 197 Ramming 14 | . . . . . . 14 Kinetic 1798 | . . . 157 593 334 714 Thermal 4423 | . 120 46 . . 3041 1216 Explosive 979 | . . . . . 868 111 Electromagnetic 465 | . 130 95 35 . 57 148 Impact . | . . . . . . . Slashing 71 | . . . . 71 . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . . 3 30 Average Corruption 5 | . . . . . 1 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . . . . . 29 30 Message Errors 13 | . . . . . 7 6 Matter Fused 15 | . . . . . 9 6 Heat Flow Errors 8 | . . . . . 7 1 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 4 | . . . . . 2 2 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1073 | . . . . . 709 364 Projectiles . | . . . . . . . Explosions 332 | . . . . . . 332 Melee 741 | . . . . . 709 32 Knockbacks 3 | . . . 2 . . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . 1 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 278 | . . . . . 56 222 Shots 5 | . . . . . 1 4 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 364 | . 186 108 . 192 364 234 Average Temperature 131 | . 73 47 . 80 157 58 Received Heat Transfer 1381 | . 42 . 81 259 543 456 Effects 12 | . . . . . 12 . Shutdowns 3 | . . . . . 3 . Energy Bleed 7 | . . . . . 7 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . . 6 . Combat Hostiles 6 | . . . . . 6 . Parts Melted 16 | . . . 1 2 12 1 Heat Transferred 6315 | . 275 100 . . 4930 1010 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 82 | 100 100 100 . . 66 92 Level 1 17 | . . . . . 33 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 374 | . 62 70 . . 374 234 Initial 182 | . . 20 . . . 182 Average 97 | . 2 41 . . 157 120 Influence Increases 1592 | . 91 60 20 . 983 438 Destroy 0b10 Robot/C 780 | . 40 40 20 . 520 160 Destroy 0b10 Robot/NC 70 | . 5 10 . . 25 30 Destroy Leader 192 | . 10 10 . . 142 30 Successful Hack 87 | . 21 . . . 22 44 Disable Machine 195 | . 15 . . . 120 60 Destroy Structure 103 | . . . . . 49 54 Lose Combat Pursuer 165 | . . . . . 105 60 Influence Decreases 1592 | . 38 93 40 . 610 811 Entered New Map 235 | . . 33 11 . . 191 Time Decay 1005 | . 38 60 29 . 560 318 Lost Part 332 | . . . . . 50 282 Lost Ally 20 | . . . . . . 20 Squads Dispatched 18 | . 2 . . . 12 4 Investigation 4 | . 1 . . . 2 1 Extermination 7 | . . . . . 6 1 Reinforcement 4 | . 1 . . . 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 9 3 4 21 37 31 Peak Tracking Total 15 | . 3 3 3 4 5 15 Tactical Retreats 6 | . . . . . 4 2 Traps | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 5 | . 1 . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 14 | . 1 . . 1 8 4 Max in Single Turn 4 | . 1 . . 1 4 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 28 | . 6 . . 10 9 3 Terminals 8 | . 4 . . . 3 1 Fabricators 4 | . . . . . 3 1 Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 110 | . 17 . . 71 19 3 Successful 91 | . 11 . . 71 6 3 Failed 19 | . 6 . . . 13 . Catastrophic 6 | . 2 . . . 4 . Database Lockouts . | . . . . . . . Manual 21 | . 9 . . . 11 1 Terminals 23 | . 14 . . . 8 1 Fabricators 6 | . . . . . 5 1 Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . 3 . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . . 3 . Terminal Hacks 76 | . 4 . . 71 . 1 Record 71 | . 1 . . 70 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . . . 4 1 Terminals 7 | . 5 . . . 2 . Assimilate 1 | . 1 . . . . . Botnet 6 | . 4 . . . 2 . Fabricators 2 | . . . . . 1 1 Fabnet 2 | . . . . . 1 1 Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . . . 8 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 Autooverrided 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 12 | . . . . . . 12 Highest-Rated Ally 12 | . . . . . . 12 Initial UFD Resources 25 | . . . . . 22 25 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage 28 | . . . . . . 28 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 7 | . . . . 7 . . Intel | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 1458 | . . 130 610 . 89 629 Sensors 629 | . . . . . . 629 Structural 740 | . . 130 610 . . . Triangulation 236 | . . . . . . 236 Jamming 89 | . . . . . 89 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 1 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 9992 | 117 1861 139 899 3269 2931 776 Spaces Moved 5029 | 72 376 68 563 2230 1264 456 Core 43 | 12 . . . . . 31 Treads 882 | 60 376 68 360 . . 18 Legs 4104 | . . . 203 2230 1264 407 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 130 110 50 Average Speed 131 | 141 160 160 149 130 119 124 Slowest Speed 340 | 160 160 160 160 130 185 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 7 | . . . . . . 7 Cave-ins Triggered 4 | . . . . . . 4 Exploration Rate (%) 34 | 4 52 17 27 92 38 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 13 | . . . 2 11 . . Spaces Dug 46 | . . . . . 18 28 Terrain Destroyed 106 | . . . . 2 46 58 Melee 25 | . . . . . 18 7 Projectile 10 | . . . . 2 4 4 AOE 71 | . . . . . 24 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 8110 | 87 1610 81 601 2590 2556 585 Wait 2658 | 2 1217 . 12 280 1118 29 Move 5023 | 71 375 67 562 2229 1263 456 Hop . | . . . . . . . Pick Up 102 | 8 5 3 5 29 34 18 Fast Attach . | . . . . . . . Attach 55 | 6 . 1 3 1 15 29 Detach 1 | . . . . . . 1 Swap 26 | . . . 3 6 12 5 Drop 53 | . . 1 5 20 23 4 Fire 101 | . 13 9 11 21 19 28 Melee 86 | . . . . 4 72 10 Ram 2 | . . . . . . 2 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Identified exit to Mines 1979 | -10/Materials | Entered Mines 2044 | -10/Mines | Learned location of Zion (-7) 2097 | -10/Mines | Discovered new exit (range 11) 2118 | -10/Mines | Entered Subcaves 2119 | -10/Subcaves | Approached by a straggling Scientist 2384 | -10/Subcaves | Core integrity fell below 50% 2555 | -10/Subcaves | Discovered new exit (range 11) 2622 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2696 | -10/Subcaves | A Subdweller sparked back to life 2696 | -10/Subcaves | A Subdweller sparked back to life 2696 | -10/Subcaves | A Subdweller sparked back to life 2744 | -10/Subcaves | Found Prototype Leg 2746 | -10/Subcaves | Identified Cargo Legs 2747 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3017 | -10/Subcaves | Entered Scraptown 3129 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3142 | -8/Scraptown | Visited UFD Registry 3142 | -8/Scraptown | Registered with UFD as "Slugkit" 3206 | -8/Scraptown | Visited Cyclists 3223 | -8/Scraptown | Entered Cyclist Reading Room 3260 | -8/Scraptown | Visited Symbiants 3308 | -8/Scraptown | Visited Cave Peace 3371 | -8/Scraptown | Visited Bundlers 3460 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3464 | -8/Scraptown | Learned Factory trap positions 3488 | -8/Scraptown | Discovered new exit (range 11) 3516 | -8/Scraptown | Guru changed UFD alias to "Carbonface" 3991 | -8/Scraptown | Visited Comm Corps 4093 | -8/Scraptown | Visited Assassins FH 4453 | -8/Scraptown | Visited Scrap Suit Storage 4472 | -8/Scraptown | Visited Science Guys 4520 | -8/Scraptown | Visited LU-1G1's Boring Crew 4774 | -8/Scraptown | Visited Modified Component R&D 4876 | -8/Scraptown | Visited Curators Association 4939 | -8/Scraptown | Visited Scrapoid Research Area 4976 | -8/Scraptown | Visited Observation Area 5023 | -8/Scraptown | Visited Derelict Rescue Squad 5032 | -8/Scraptown | Found DRS Beacon 5060 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5078 | -8/Scraptown | Found DCF Scrap (28 items) 5455 | -8/Scraptown | Found Scrap Suit 5568 | -8/Scraptown | Met Optimus 5568 | -8/Scraptown | Accepted into 0bPrime 5647 | -8/Scraptown | Visited Junk Cannon Lab 5951 | -8/Scraptown | Civil war broke out across Scraptown 5953 | -8/Scraptown | Core integrity fell below 20% 5988 | -8/Scraptown | Found Thermal Lance 6025 | -8/Scraptown | Identified exit to Factory 6049 | -8/Scraptown | Lost 3 allies 6116 | -8/Scraptown | Build established: Scrapper 6286 | -8/Scraptown | Entered Factory 6286 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6287 | -6/Factory | Loaded intel: 82 trap records 6300 | -6/Factory | Lost 7 allies 6551 | -6/Factory | Build established: Derelict-Scrapper 7066 | -6/Factory | Garrison activated, responded to threat 7265 | -6/Factory | Build established: Scavenger-Scrapper 8320 | -6/Factory | Spotted B-75 Beast 8766 | -6/Factory | Build established: Scavenger-Mutant 9088 | -6/Factory | Discovered new exit (range 15) 9180 | -6/Factory | Discovered new exit (range 10) 9217 | -6/Factory | Entered another Factory area 9217 | -5/Factory | Evolved 2 slots: Utility x2 9261 | -5/Factory | Build established: Mutant 9529 | -5/Factory | Crushed by falling debris 9533 | -5/Factory | Crushed by falling debris 9533 | -5/Factory | System corruption reached 10% 9538 | -5/Factory | Crushed by falling debris 9546 | -5/Factory | Crushed by falling debris 9596 | -5/Factory | Lost 8 parts (2p1n3u2w) 9663 | -5/Factory | Lost 3 parts (1n1u1w) 9817 | -5/Factory | Found Hvy. Reactive Plating 9819 | -5/Factory | Found Hvy. Reactive Plating 9821 | -5/Factory | Found Hvy. Reactive Plating 9861 | -5/Factory | Core integrity fell below 50% 9916 | -5/Factory | Spotted B-75 Beast 9918 | -5/Factory | System corruption reached 30% 9941 | -5/Factory | Core integrity fell below 20% 9972 | -5/Factory | Lost 21 parts (4p8n6u3w) 9993 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09941_ Acquired 2 matter. 09941_ U-05 Engineer lays Concrete. 09941_ K-01 Serf collects debris. 09942_ R-10 Processor collects Imp. Heat Sink. 09942_ K-01 Serf collects debris. 09943_ U-05 Engineer lays Concrete. 09944_ K-01 Serf collects debris. 09946_ Triggered Alarm Trap. 09946_ An alarm sounds. 09946_ ALERT: Alarm triggered, dispatching investigation squad. 09950_ FIJZO2 09954_ Acquired Arm. Medium Treads. 09967_ System corrupted: Energy discharge (-45). 09971_ Slug penetrates Wall. 09984_ Adv. Heat Sink destroyed. 09986_ Penetrated by Slug. 09988_ System corrupted: Arm. Medium Treads rejected. 09988_ Acquired Arm. Medium Treads. 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