Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 23:15:56 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (824) 824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 515/550 Matter 186/300 Energy 140/140 System Corruption 0% Temperature Cool (39) Movement Hovering (38) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Heavy Ion Engine Advanced Weight Redist. System Targeting Computer Targeting Computer Microactuators Light Armor Plating Light Armor Plating Gatling Laser Gatling Laser Gatling Laser Gatling Laser EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Targeting Computer Targeting Computer Microactuators Microactuators Light Armor Plating Gatling Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 3 12 13 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads 4 | 2 . 1 1 Leg 5 | . . 5 . Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 8 | 2 2 1 3 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 4 2 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 10 | 2 6 11 14 Power 2 | . 2 2 2 Propulsion . | 1 2 1 . Utility 4 | . 1 5 6 Weapon 3 | . . 2 5 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power 2 | . . . 2 Propulsion . | . . . . Utility 8 | . . . 8 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 96 99 Engine 10 | . 14 10 9 Treads 9 | . 28 5 1 Leg 7 | . . 24 1 Hover 14 | . . . 32 Device 4 | . 8 8 . Storage 10 | . 14 11 9 Processor 12 | . 5 11 17 Protection 4 | . . 2 8 Energy Gun 7 | . 27 . 1 Ballistic Gun 13 | . . 20 16 Peak Build Rating 40 | 7 7 14 40 Average Rating 20 | 5 7 11 34 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) 9 | . . 9 9 Naked Turns . | . . . . Heaviest Build 36 | 13 28 32 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 9 15 15 Average Carried 10 | 2 6 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 8 15 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 802 | 270 20 345 167 Remotely . | . . . . Salvage Created 1329 | 147 239 726 217 Parts 80 | 8 14 47 11 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 14 4 Melee 7 | . . 7 . Guns 16 | . 5 7 4 Classes Destroyed 10 | 3 3 3 1 Worker 5 | 2 . 3 . Builder 2 | . 1 1 . Tunneler 4 | 1 1 1 1 Recycler 3 | 1 1 1 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 12 | . 2 7 3 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 8 | 2 4 8 2 Combat Bots Only 7 | . 4 7 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 125 | . 18 71 36 Missed 31 | . 4 16 11 Hits 94 | . 14 55 25 Projectile 94 | . 14 55 25 Critical Strikes 4 | . . 3 1 Damage Taken 1145 | . 156 656 333 Core 106 | . 10 61 35 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 96 84 . Volleys Fired 103 | 12 28 42 21 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 46 46 Shots Fired 206 | 24 56 84 42 Gun 206 | 24 56 84 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 126 | . . 84 42 Thermal 80 | 24 56 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 3 12 18 22 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 155 | 11 34 81 29 Core Hits 64 | 5 12 31 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 3 . . Burn 5 | 2 3 . . Melee Attacks 26 | . . 26 . Impact . | . . . . Slashing 26 | . . 26 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2170 | 138 430 1191 411 Guns 1845 | 138 423 873 411 Cannons . | . . . . Explosions . | . . . . Melee 310 | . . 310 . Ramming 15 | . 7 8 . Kinetic 1284 | . . 873 411 Thermal 561 | 138 423 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 310 | . . 310 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions . | . . . . Melee 19 | . . 19 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 4 . Kicked 4 | . . 4 . Crushed 1 | . 1 . . Highest Temperature 235 | 117 235 6 39 Average Temperature 51 | 52 63 3 18 Received Heat Transfer 423 | . 36 288 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 2035 | 555 1480 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 180 | 5 111 180 81 Initial 37 | . . 18 37 Average 28 | 1 22 73 6 Influence Increases 730 | 20 167 389 154 Destroy 0b10 Robot/C 460 | . 100 280 80 Destroy 0b10 Robot/NC 75 | 20 15 35 5 Destroy Leader 92 | . 20 52 20 Successful Hack 28 | . 17 7 4 Lose Combat Pursuer 75 | . 15 15 45 Influence Decreases 663 | 20 121 345 177 Entered New Map 81 | . . 28 53 Time Decay 522 | 20 121 267 114 Lost Part 60 | . . 50 10 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 9 22 13 Peak Tracking Total 11 | . 3 11 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 23 | . 4 9 10 Successful 18 | . 3 8 7 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 12 | . 3 3 6 Terminals 15 | . 4 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access 2 | . . . 2 Terminal Hacks 12 | . 3 3 6 Record 6 | . . 1 5 Branch Access Points 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1305 | 76 513 716 . Seismic 1305 | 76 513 716 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3439 | 191 812 973 1463 Spaces Moved 1546 | 89 449 484 524 Core 4 | 1 . . 3 Treads 745 | 88 449 158 50 Legs 326 | . . 326 . Wheels . | . . . . Hover 471 | . . . 471 Flight . | . . . . Fastest Speed 38 | 50 160 110 38 Average Speed 120 | 158 160 150 53 Slowest Speed 600 | 160 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 45 37 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2863 | 112 485 600 1666 Wait 1091 | . . 11 1080 Move 1543 | 88 448 483 524 Hop . | . . . . Pick Up 31 | 5 4 13 9 Fast Attach 17 | 6 . 3 8 Attach 9 | 1 . 6 2 Detach 5 | . . 2 3 Swap 14 | . 3 5 6 Drop 19 | . 1 5 13 Fire 103 | 12 28 42 21 Melee 26 | . . 26 . Ram . | . . . . Kick 4 | . . 4 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Discovered new exit (range 3) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Central database locked down 1599 | -9/Materials | Destroyed 7 combat bots 1872 | -9/Materials | Discovered new exit (range 16) 1977 | -9/Materials | Entered another Materials area 1977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -8/Materials | Build established: Scavenger-Mutant 2338 | -8/Materials | Build established: Mutant 3440 | -8/Materials | Self-destructed Last Messages --------------- 03346_ Dropped Ion Engine. 03347_ Acquired Lgt. Deuterium Engine. 03350_ Dropped Lgt. Ion Engine. 03350_ Acquired Ion Engine. 03354_ Dropped Microactuators. 03355_ Acquired Prototype Engine. 03357_ Identified Hvy. Ion Engine. 03365_ W-25 Informer sends out distress signal. 03365_ K-01 Serf collects debris. 03369_ R-06 Scavenger collects Lgt. Ion Engine. 03384_ Penetrated by Slug. 03384_ Processing Tank disabled. 03387_ Penetrated by Slug. 03399_ H-55 Commando destroyed. 03403_ Acquired 53 matter. 03406_ K-01 Serf collects debris. 03414_ W-25 Informer sends out distress signal. 03431_ G-50 Soldier destroyed. 03434_ Lgt. Armor Plating destroyed. 03437_ Critical hit (Burn: +37). 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"" #??# +????????????? | | #?# """#??# #????????????? | | #?# #??# #????????????? | | #?# #??# ]! ? #????????????? | | #?# #??# ]] ???????????????? | | #?##########??### ###T##### ??????????????? | | #???????????????# #?###????????????????????? | | #???????????????# #????????????????????????? | | #???????????????? #????????????????????????? | | #???????????????? #????????????????????????? | | #????????????????#?????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed GuidedLauncherDrivehammer Manual? 0 Play Time 00:27:26 Cumulative 6.5 hours Start 2026.09.05 @ 17:25:27 End 2026.09.05 @ 23:15:56 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc00ea6-59ed-453c-b1fd-e84b816c77ec