Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.28 @ 14:11:47 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (282) 282 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3252 Bonus ------- None Cogmind --------- Core Integrity 201/700 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Medium Storage Unit Experimental Sensor Array System Shield Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle Proton Bomb Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . 2 1 . 1 . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Parts Attached 18 | 3 . 6 3 . . 1 5 Power 2 | . . 1 1 . . . . Engine 2 | . . 1 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 2 2 . . . 4 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . 2 2 . . . 4 Utility 1 | . . 1 . . . . . Device 1 | . . 1 . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 1 . 2 . . . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 9 | . . . 1 . 2 2 4 Power 1 | . . . 1 . . . . Propulsion 8 | . . . . . 2 2 4 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . 1 . 2 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 44 | . . 65 88 . 63 33 14 Engine 5 | . . 11 11 . 9 4 . Treads 1 | . . 4 . . . . . Flight 18 | . . 22 44 . 27 10 6 Device 3 | . . 1 11 . 9 5 . Ballistic Gun 11 | . . 24 22 . 18 5 . Slashing Weapon 2 | . . . . . . . 6 Naked Turns 1 | . . . . . . . 1 Heaviest Build 8 | 2 2 6 6 6 6 8 3 Greatest Support 16 | 3 3 8 16 16 16 8 8 Greatest Overweight (x) 1 | . . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 4 4 5 5 Average Carried 4 | . 2 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 4 4 4 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Mutant 20% | Scavenger-Sprinter 19% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Matter Collected 323 | . . 50 . . . . 273 Remotely . | . . . . . . . . Salvage Created 313 | . . 50 . . . . 263 Parts 27 | . . 8 . . . . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 10 | . . 3 . . . . 7 Melee 7 | . . . . . . . 7 Guns 3 | . . 3 . . . . . Classes Destroyed 2 | . . 1 . . . . 1 Swarmer 7 | . . 3 . . . . 4 Grunt 3 | . . . . . . . 3 Best Kill Streak 4 | . . 3 . . . . 4 Combat Bots Only 4 | . . 3 . . . . 4 Max Kills in Single Turn 1 | . . 1 . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Damage Taken 1007 | . . 108 77 . 87 165 570 Core 547 | . . 27 12 . 9 90 409 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . 89 97 . 98 . . Volleys Fired 12 | . . 11 . . . 1 . Largest 1 | . . 1 . . . 1 . Hottest 20 | . . 20 . . . 20 . Shots Fired 12 | . . 11 . . . 1 . Gun 12 | . . 11 . . . 1 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 12 | . . 11 . . . 1 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . Robot Miss Streak 2 | . . 2 . . . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 16 | . . 7 . . . . 9 Core Hits 10 | . . 3 . . . . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 17 | . . . . . . 2 15 Impact 2 | . . . . . . 2 . Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 482 | . . 97 . . . . 385 Guns 97 | . . 97 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 385 | . . . . . . . 385 Ramming . | . . . . . . . . Kinetic 97 | . . 97 . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 385 | . . . . . . . 385 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . . . . 11 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 11 | . . . . . . . 11 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 11 | . . . 3 . 11 . . Average Temperature 5 | . . . 3 . 11 . . Received Heat Transfer 273 | . . . 18 . 45 57 153 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Peak Influence 107 | . . 70 107 40 31 24 . Initial 40 | . . . 27 40 16 4 . Average 47 | . . 66 61 40 17 13 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . . 2 11 . 10 5 7 Peak Tracking Total 11 | . . 2 10 . 11 5 4 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 1 1 . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Accessed 2 | . . . 2 . . . . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . 5 . . . . Successful 2 | . . . 2 . . . . Failed 3 | . . . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 3 . 1 . . Terminals 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Turns Passed 599 | 21 4 159 78 3 48 48 238 Spaces Moved 1309 | 29 8 319 227 8 141 89 488 Core 239 | 29 8 1 . . . 11 190 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1070 | . . 318 227 8 141 78 298 Fastest Speed 31 | 50 50 37 31 31 31 37 32 Average Speed 37 | 50 50 37 31 31 33 39 39 Slowest Speed 120 | 50 50 120 31 31 37 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 20 | . . 8 7 . 5 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 5 61 26 2 49 3 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Total 1355 | 33 7 339 227 7 135 98 509 Wait . | . . . . . . . . Move 1264 | 28 7 302 213 7 131 88 488 Hop 18 | . . 8 6 . 4 . . Pick Up 10 | 2 . 4 3 . . 1 . Fast Attach 14 | 3 . 6 . . . . 5 Attach 3 | . . . 3 . . . . Detach 5 | . . 3 . . . 2 . Swap 1 | . . . . . . 1 . Drop 9 | . . 4 1 . . 3 1 Fire 12 | . . 11 . . . 1 . Melee 17 | . . . . . . 2 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . 1 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 8) 26 | -10/Materials | Entered Mines 125 | -10/Mines | Found a hidden stash of uninstalled traps 137 | -10/Mines | Assembled infested the area 167 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 167 | -10/Mines | Found Prototype Device 167 | -10/Mines | Identified Exp. Sensor Array 181 | -10/Mines | Discovered new exit (range 10) 185 | -10/Mines | Entered Materials 185 | -9/Materials | Evolved 2 slots: Propulsion x2 258 | -9/Materials | Discovered new exit (range 16) 263 | -9/Materials | Entered another Materials area 263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 263 | -8/Materials | Discovered new exit (range 7) 266 | -8/Materials | Entered Storage 289 | -8/Storage | Used back door to open Recycling access 289 | -8/Storage | Discovered new exit (range 5) 312 | -8/Storage | Discovered new exit (range 6) 314 | -8/Storage | Entered Factory 314 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 352 | -7/Factory | Discovered new exit (range 15) 362 | -7/Factory | Entered Lower Caves 452 | -7/Lower Caves | Encountered a Warlord checkpoint 580 | -7/Lower Caves | Core integrity fell below 50% 600 | -7/Lower Caves | Self-destructed Last Messages --------------- 00493_ Acquired 14 matter. 00493_ Acquired VTOL Module. 00495_ Acquired 69 matter. 00513_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 00545_ Searching scrap... 00545_ Found ECM Suite. 00545_ Found Adv. Assault Cannon. 00545_ Found 23 Matter. 00545_ Found Transmission Jammer. 00545_ Found 27 Matter. 00545_ Acquired 23 matter. 00579_ VTOL Module destroyed. 00591_ G-47 Trooper destroyed. 00591_ VTOL Module destroyed. 00593_ Acquired 43 matter. 00594_ G-47 Trooper destroyed. 00595_ Aluminum Leg fries itself beyond repair. 00597_ G-50 Soldier destroyed. 00599_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????## #??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????## #???????????????????###?? | | ??????????????????## #?????????????????## ##? | | ??????????????????# ##???????????????## #? | | ??????????????????## #?????????????### #? | | ???????????????????## #????????????## #?? | | ????????????????????## #????????????# #??? | | ?????????????????????## ##?????????### #???? | | ??????????????????##### ##???????## ###?? | | ??????????????????# ## ##?????## ##? | | ??????????????????## ##??### ## | | ???????????????????# #?## | | ??????????????????## ! * ### ### | | ?????????????????## ==[@= ## ##?##### | | ?????????????????# =*!=! #??????#### | | ?????????????????# % ### ## #???######? | | ?????????????????# ##?## ## ##??## ## | | ????????????????## ##??# #??## | | ???????????????## ##?# #?## | | ??????????????## #?## ### | | ??????????????# ###??## ### | | ??????????????## ##????## #### ## | | ?????????????### #????###### ## | | ?????????????# ## #????### #### | | ?????????????# #### ##???## #??# | | ?????????????## #??# ##????# #?## | | ??????????????## #?? #?????# #?# | | ???????????????## #?? #?????# #?# | | ????????????????## ##????## ###?# ## | | ?????????????????## ##?????# ####???##?? | | ???????????????????#####??????# ##?????????? | | ??????????????????????????????# ##?????????## | | ????????????????###########???# #?????? #### | | ????????????????# ##??## ##????# | | ?????????????????# ## ###### #?????# | | ?????????????????## ### #?????# | | ??????????????????### # ## #???### # | | ???????????????????# # ## #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 254 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightIonCompressor Manual? 0 Play Time 00:10:55 Cumulative 468.7 hours Start 2022.08.28 @ 14:03:08 End 2022.08.28 @ 14:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 521 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a29ce4-7215-4683-8f39-c376e65f85fb