Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 01:24:29 Player: Recoherent Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (121) 605 Value Destroyed (4549) 4549 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1913) 1913 TOTAL SCORE: 14287 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 894 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 84/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Hacking Suite > --- WEAPON (5) ------- Force Lance > --- INVENTORY (5) ---- Flexi-carbon Leg Q-thruster Q-thruster Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Core Analyzer Focal Shield Force Field Hacking Suite > --- WEAPON ----------- Tesla Rifle Plasma Rifle Wave Gun Phase Gun Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Q-thruster Advanced ECM Suite [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Great Maul Energy Gun Storm Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . 2 . . 2 . . . Utility 6 | . . . 1 1 . . . . . 2 . . . . . . . 2 Weapon 3 | . . . . 1 2 . . . . . . . . . . . . . Parts Attached 171 | 7 4 5 20 20 8 7 8 5 3 2 14 13 7 1 1 . 15 31 Power 19 | 2 2 1 3 2 1 1 . . 1 . . 1 . . . . 1 4 Engine 11 | 2 2 . 3 2 . 1 . . 1 . . . . . . . . . Core 4 | . . 1 . . 1 . . . . . . 1 . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 4 Propulsion 44 | 2 . 2 9 6 1 . 4 . 1 . 4 2 2 1 . . 2 8 Treads 19 | . . . 3 6 1 . 4 . 1 . 4 . . . . . . . Leg 16 | 2 . 2 6 . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . 2 2 1 . . 2 2 Utility 57 | 1 2 . 4 8 2 4 1 2 1 2 3 6 3 . . . 8 10 Device 25 | 1 1 . . 1 1 . . 1 1 1 1 4 1 . . . 3 9 Storage 2 | . . . 2 . . . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . . . 1 . 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 25 | . . . 2 7 1 4 1 1 . . 2 1 2 . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 2 4 4 4 2 3 3 . . 7 4 2 . 1 . 4 9 Energy Gun 16 | 2 . . 1 . 2 1 1 1 . . . . . . . . 1 7 Energy Cannon 3 | . . . . . . . . . . . 3 . . . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 5 | . . . 1 1 2 1 . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . . 1 . . 1 . 1 . . . . . Impact Weapon 8 | . . . 2 3 . . . 1 . . 2 . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . . 1 3 1 . 1 . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . . . . . . . 2 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . . . . . Parts Lost 77 | . . . 5 7 2 4 3 . 2 . 9 3 1 2 . . 8 31 Power 9 | . . . 1 1 . 1 . . 1 . . . . . . . 2 3 Propulsion 18 | . . . 1 1 1 . . . 1 . 2 . . 2 . . 3 7 Utility 31 | . . . 1 5 . 2 1 . . . 5 2 1 . . . 1 13 Weapon 19 | . . . 2 . 1 1 2 . . . 2 1 . . . . 2 8 Highest Loss Streak 12 | . . . 4 1 2 1 3 . 1 . 4 2 1 3 . . 7 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 96 97 99 99 99 77 75 80 85 65 57 64 36 39 59 63 Engine 6 | . 14 1 10 8 . 6 7 7 6 6 6 . . . . . . . Core 1 | . . 12 . . 6 . . . . . . 5 5 5 5 5 3 . Treads 16 | . . . 10 26 22 23 23 23 22 20 19 . . . . . . . Leg 5 | . 28 28 19 . . . . . . . . . . . . . . 12 Flight 1 | . . . . . . . . . . . . 11 11 17 10 10 13 . Device 7 | . 26 14 . 7 6 7 2 6 7 13 11 14 8 11 5 5 4 16 Storage 5 | . . . 11 9 7 7 7 7 7 6 6 . . . . . . . Processor 2 | . . 14 2 . . . . . . 6 6 11 11 11 10 10 10 9 Protection 13 | . . . 18 18 15 14 19 15 15 13 5 4 7 5 . . 7 . Energy Gun 5 | . 28 12 . . 8 1 3 6 7 6 . . . . . 6 5 10 Launcher 2 | . . . . . 6 13 6 . . . . . . . . . . . Impact Weapon 12 | . . . 20 26 23 23 17 7 7 6 10 2 . . . . . . Slashing Weapon 1 | . . . . . . . 4 . . . 4 6 3 . 3 1 3 . Peak Build Rating 108 | 6 7 11 17 30 43 42 45 58 58 64 65 64 66 63 37 39 77 108 Average Rating 40 | 3 6 9 14 23 41 39 43 54 56 63 56 61 59 52 37 38 57 78 On Entrance 37 | . 6 7 11 17 30 42 42 45 55 58 64 51 58 63 37 37 39 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 10 11 10 41 52 59 62 63 66 67 68 71 26 28 26 17 16 22 48 Greatest Support 98 | 20 20 20 60 62 62 60 60 60 60 60 90 26 30 30 17 17 36 98 Greatest Overweight (x) 10 | . . . 10 1 . 1 1 1 1 1 1 . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 5 5 5 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 5 5 5 13 15 15 15 14 15 15 14 15 15 5 3 3 5 5 5 Average Carried 11 | 1 4 4 8 13 13 12 13 14 14 13 12 5 4 2 3 4 4 3 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 5 5 13 14 14 14 14 15 15 13 15 5 3 3 3 5 5 4 Class Distribution -------------------- 49% | Mutant 25% | Tank 8% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Derelict-Mutant | -6/DSF Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Matter Collected 2308 | 250 50 55 233 197 187 138 244 67 62 . 130 135 126 . . . 159 275 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5364 | 41 334 201 956 1013 188 419 156 . . . 877 112 75 . . . 283 709 Parts 190 | 4 16 12 31 27 5 8 2 . . . 22 5 5 . . . 19 34 Haulers Intercepted 9 | . 2 . 4 2 . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 1 7 . 28 . . . 10 . . . . . Prevented 20 | . . . . . . 5 . . 15 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 96 | 1 5 4 17 24 3 8 5 . . . 12 . 3 . . . 3 11 Melee 32 | . . . 6 10 1 2 1 . . . . . . . . . 3 9 Guns 14 | 1 3 4 2 . . . . . . . . . 3 . . . . 1 Cannons 11 | . . . . . . . . . . . 11 . . . . . . . AOE 10 | . 2 . 1 . 1 3 2 . . . 1 . . . . . . . Classes Destroyed 14 | 1 4 . 5 1 1 . . . . . 1 . . . . . . 1 Worker 3 | . . . 1 . . . . . . . . . . . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . 4 2 . . . . . . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . 1 . Watcher 8 | . 2 . 2 2 2 . . . . . . . . . . . . . Swarmer 17 | . 3 . . 6 . . 1 . . . . . 3 . . . . 4 Grunt 45 | 1 2 4 9 7 2 4 . . . . 10 . . . . . . 6 Brawler 7 | . . . 1 1 . 2 2 . . . 1 . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . Sentry 18 | . . . 6 7 . 1 1 . . . . . . . . . 3 . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . . . . . . . . . . . 1 Savage 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 4 2 4 4 2 3 2 . . . 3 1 2 . . . 2 7 Combat Bots Only 7 | 1 4 2 4 4 2 3 4 . . . 3 . 2 . . . 2 7 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 . 1 1 1 . . . 1 . . . . . . . Melee 1 | . . . 1 1 1 1 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 1072 | 3 22 9 101 160 39 67 117 . 41 . 138 15 41 10 . . 88 221 Missed 327 | 2 7 4 21 46 10 22 41 . 17 . 41 7 18 2 . . 32 57 Damage Taken 13749 | 11 171 65 1034 1580 583 753 791 . 626 . 2304 388 413 135 . . 1199 3696 Core 2840 | . 28 40 195 141 72 33 51 . 24 . 496 75 91 15 . . 274 1305 Absorbed by Shields 95 | . . . . . . . . . . . . . . . . . . 95 Redirected to Shielding 263 | . . . 3 3 . . . . . . . 99 11 . . . 147 . Regen/Repaired (Parts) 259 | . . . . 125 . . . . . . . . . . . . 134 . Core Remaining (%) 71 | 100 . 72 51 74 . . . . 74 . 41 . . 81 . . 76 . Volleys Fired 137 | 2 27 8 18 1 7 4 6 . 5 . 34 3 13 . . . . 9 Largest 4 | 2 2 2 2 1 2 2 2 . 1 . 3 1 1 . . . . 4 Hottest 309 | 80 80 80 100 36 100 72 84 . 250 . 255 33 33 . . . . 309 Shots Fired 250 | 4 54 16 31 1 14 7 16 . 5 . 69 3 13 . . . . 17 Gun 140 | 4 54 16 18 . 8 1 2 . 5 . 1 3 11 . . . . 17 Cannon 68 | . . . . . . . 5 . . . 63 . . . . . . . Launcher 26 | . . . 4 1 6 6 9 . . . . . . . . . . . Special 16 | . . . 9 . . . . . . . 5 . 2 . . . . . Kinetic 28 | . . . 9 . . . 5 . . . . 3 11 . . . . . Thermal 94 | . . . 9 . . . . . 5 . 64 . . . . . . 16 Explosive 31 | . . . 4 1 6 6 9 . . . 5 . . . . . . . Electromagnetic 95 | 4 54 16 9 . 8 1 2 . . . . . . . . . . 1 Robot Hit Streak 16 | 2 5 7 16 . 4 2 8 . 4 . 8 2 1 . . . . 5 Robot Miss Streak 16 | 1 3 2 1 . 1 2 1 . 16 . 4 1 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | 2 29 12 74 68 19 15 18 . 10 . 48 3 6 . . . 19 38 Core Hits 141 | 2 15 10 19 5 6 10 8 . 6 . 28 1 4 . . . 6 21 Critical Kills 8 | . . . 3 3 . 2 . . . . . . . . . . . . Critical Parts Destroyed 35 | . . . 8 17 4 3 2 . 1 . . . . . . . . . Critical Strikes 60 | . . . 14 21 5 6 2 . 2 . 2 . . . . . 2 6 Burn 4 | . . . 3 . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . Smash 46 | . . . 11 21 4 6 2 . 2 . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 . . . . . 2 . Impale 5 | . . . . . . . . . . . . . . . . . . 5 Melee Attacks 292 | . . . 59 91 12 20 11 . 9 . 3 16 2 . 2 . 32 35 Impact 205 | . . . 59 91 12 20 11 . 9 . . 3 . . . . . . Slashing 26 | . . . . . . . . . . . 3 13 2 . 2 . 6 . Piercing 61 | . . . . . . . . . . . . . . . . . 26 35 Sneak Attacks 25 | . . . 14 5 . . . . . . . 1 . . . . 3 2 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . 1 . Follow-up Attacks 47 | . . . 10 22 4 5 2 . . . . . . . . . 4 . Damage Inflicted 14470 | 25 477 173 2996 2896 816 908 679 . 553 . 2216 115 121 . . . 1056 1439 Guns 1724 | 25 403 169 152 . 145 . . . 339 . 87 49 88 . . . . 267 Cannons 1362 | . . . . . . . 84 . . . 1278 . . . . . . . Explosions 1815 | . 71 . 117 . 322 413 311 . . . 581 . . . . . . . Melee 9278 | . . . 2636 2896 349 495 284 . 214 . 77 66 33 . . . 1056 1172 Ramming 7 | . 3 4 . . . . . . . . . . . . . . . . Kinetic 291 | . . . 70 . . . 84 . . . . 49 88 . . . . . Thermal 2268 | . 71 . 91 . 135 . . . 339 . 1365 . . . . . . 267 Explosive 1609 | . . . 117 . 187 413 311 . . . 581 . . . . . . . Electromagnetic 824 | 25 403 169 82 . 145 . . . . . . . . . . . . . Impact 6874 | . . . 2636 2896 349 495 284 . 214 . . . . . . . . . Slashing 554 | . . . . . . . . . . . 270 66 33 . . . 185 . Piercing 2043 | . . . . . . . . . . . . . . . . . 871 1172 Highest Corruption 5 | . . . . 2 . 1 5 5 1 . . 5 4 2 . . . 2 Average Corruption 2 | . . . . 2 . 1 3 5 1 . . 4 2 2 . . . 2 Corruption Purged 5 | . . . . . . . . . . . . 1 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . 13 . . 31 6 10 . . 3 7 . . . . 4 Message Errors 14 | . . . . 2 . . 7 1 3 . . . 1 . . . . . Matter Fused 23 | . . . . 6 . . 7 . 5 . . 2 2 . . . . 1 Heat Flow Errors 8 | . . . . 1 . . 3 1 . . . 1 1 . . . . 1 Energy Discharges 7 | . . . . 2 . . 3 . 1 . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . 1 4 1 . . . 1 . . . . 2 Data Loss (major) 7 | . . . . 2 . . 5 . . . . . . . . . . . Misfires 4 | . . . . . . . 4 . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2377 | . . . 774 968 213 126 85 . 49 . 31 . . . . . 66 65 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . 31 . . . . . . . Melee 2346 | . . . 774 968 213 126 85 . 49 . . . . . . . 66 65 Knockbacks 13 | . . . 5 6 1 . 1 . . . . . . . . . . . Impact 13 | . . . 5 6 1 . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 64 46 21 . . . . . . . . . . . Shots 4 | . . . . . 2 1 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 789 | 42 6 126 267 231 99 15 214 246 275 . 789 186 128 . . . . 304 Average Temperature 114 | 24 2 48 149 88 38 8 67 138 124 . 185 111 83 . . . . 98 Received Heat Transfer 3527 | 6 72 54 393 495 234 312 210 . 66 . 818 . 18 9 . . 96 744 Effects 12 | . . . 2 . . . . . . . 9 . . . . . . 1 Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . 10 16 1 3 2 . . . . . . . . . . . Combat Hostiles 27 | . . . 7 14 1 3 2 . . . . . . . . . . . Parts Fried 45 | . 1 . 16 22 4 1 1 . . . . . . . . . . . Impact Corruptions 77 | . . . 23 36 8 5 3 . 2 . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . 1 . . . . . . . 4 . . . . . . 3 Heat Transferred 4299 | . 150 . 1120 . 150 . . . 500 . 1679 . . . . . . 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Peak Influence 495 | 20 257 131 349 495 225 . . . . 37 317 233 . . 121 42 306 310 Initial 220 | . 13 31 . 82 220 . . . . 37 25 165 . . 117 42 29 160 Average 173 | 6 129 58 178 325 133 . . . . 37 138 174 . . 119 42 87 208 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . 1 1 . . . . 1 1 Low Security (%) 58 | 100 69 100 53 7 56 . . . . 100 75 94 . . 100 100 96 43 Level 1 38 | . 30 . 46 75 43 . . . . . 24 5 . . . . 3 56 Level 2 3 | . . . . 16 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 16 | . 1 . 2 5 1 . . . 1 . 1 1 . . . . 4 . Investigation 3 | . . . 1 1 . . . . . . . . . . . . 1 . Extermination 1 | . . . . . 1 . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 1 . . . . . . 1 1 . . . . 2 . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Distress Signals 9 | . 1 . 2 2 . . . . . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 225 | 1 13 3 27 46 6 9 11 . 20 . 18 6 15 6 . . 26 18 Peak Tracking Total 10 | 1 6 2 5 6 3 3 4 . 7 . 6 5 6 6 . . 10 7 Tactical Retreats 27 | . 2 . 4 5 . 1 2 . 1 . 2 . 3 . . . 6 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Traps Triggered 4 | . . . . 2 1 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Machines Disabled 7 | . 1 . 2 . 2 . . . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Machines Accessed 27 | . 5 . 5 7 3 1 1 . . 1 . . . . 1 . 2 1 Terminals 14 | . 4 . 4 3 2 . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 2 . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 58 | . 7 . 11 18 3 1 6 . . 2 . . . . 1 . 7 2 Successful 39 | . 5 . 6 11 1 1 6 . . 1 . . . . . . 6 2 Failed 19 | . 2 . 5 7 2 . . . . 1 . . . . 1 . 1 . Catastrophic 2 | . . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 15 | . . . . 4 . . . 1 . . . 2 . . . . 6 2 Terminals 27 | . 6 . 9 8 2 . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 12 | . . . 2 5 . . . . . . . . . . . . 5 . Recycling Units 6 | . 1 . . 3 . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . 2 Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 25 | . 4 . 6 6 1 1 6 . . 1 . . . . . . . . Record 15 | . 1 . 4 4 . . 6 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 4 . . . . . . . . . . . . 4 . Scan Component 4 | . . . . 2 . . . . . . . . . . . . 2 . Repair 4 | . . . . 2 . . . . . . . . . . . . 2 . Recycling Unit Hacks 4 | . 1 . . 1 . . . . . . . . . . . . 2 . Report Inventory 3 | . 1 . . 1 . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 5 7 3 . . . . . . . . . 1 . 1 . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . 2 . Time 152 | . . . . 70 . . . . . . . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . 6 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Total Allies 27 | . . . . . . . . 4 . . . . . . . 21 1 1 Largest Group 21 | . . . . . . . . 4 4 2 2 . . . . 21 21 1 Highest-Rated Group 832 | . . . . . . . . 155 155 77 77 . . . . 832 832 29 Highest-Rated Ally 50 | . . . . . . . . 40 40 40 40 . . . . 50 50 29 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . 1 1 Melee Resupply 2 | . . . . . . . . . . . . . . . . . 1 1 Total Orders 3 | . . . . . . . . . . . . . . . . . 2 1 DROP 2 | . . . . . . . . . . . . . . . . . 1 1 COLLECT 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 143 | . . . . . . . . . 55 . 12 . . . . . 76 . Total Damage 4348 | . . . . . . . . . 2233 . 298 . . . . . 1817 . Kills 27 | . . . . . . . . . 19 . 1 . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 3 1 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Turns Passed 16257 | 100 738 821 1677 1569 919 1813 1760 2928 1338 12 486 387 319 7 32 138 601 612 Spaces Moved 9727 | 74 454 517 860 712 520 1018 793 1165 516 5 198 576 682 13 74 153 1010 387 Core 28 | 17 . . 1 . . . . . . . . . . . . . . 10 Treads 5298 | . . . 371 712 520 1018 793 1165 516 5 198 . . . . . . . Legs 1827 | 57 454 517 488 . . . . . . . . . . . . . . 311 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2574 | . . . . . . . . . . . . 576 682 13 74 153 1010 66 Fastest Speed 29 | 50 120 120 120 155 161 170 170 170 170 250 160 37 32 32 34 34 29 37 Average Speed 140 | 103 120 120 137 158 164 170 213 248 249 250 170 37 36 32 34 34 33 112 Slowest Speed 550 | 120 120 120 550 232 170 250 250 250 250 250 250 37 37 34 34 34 40 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 51 | 6 67 88 57 66 13 93 80 91 63 . 95 11 74 6 4 74 24 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . 2 2 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . 1 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 . . . . 1 1 . . . . Scrap Searched 14 | . . 1 . . . 1 3 4 2 . . . 3 . . . . . Spaces Dug 32 | . . . 10 . . . . . . . . 12 . . 2 . 8 . Terrain Destroyed 214 | . 6 . 23 13 13 23 43 . . . 68 12 3 . 2 . 8 . Melee 22 | . . . . . . . . . . . . 12 . . 2 . 8 . Projectile 3 | . . . . . . . . . . . . . 3 . . . . . AOE 189 | . 6 . 23 13 13 23 43 . . . 68 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Res Total 11594 | 92 595 701 1213 1022 553 1058 829 1199 536 6 275 729 735 16 77 239 1228 491 Wait 1081 | . 98 163 235 187 1 8 11 8 1 . 5 105 23 . . 81 155 . Move 9704 | 73 453 516 859 711 519 1017 792 1164 515 4 197 575 681 12 74 152 1003 387 Hop 3 | . . . . . . . . . . . . . . . . . 3 . Pick Up 149 | 10 6 4 22 24 7 6 3 7 2 . 15 3 5 . . 3 10 22 Fast Attach 24 | . 1 . 3 2 . . . 2 1 . . 4 . . . . 4 7 Attach 92 | 6 1 . 7 9 5 4 4 . 1 2 11 6 4 1 . . 7 24 Detach 16 | . . . 1 . 1 . 1 4 . . . 3 . 2 . 1 . 3 Swap 56 | 1 2 5 10 9 3 3 4 3 1 . 3 3 3 . 1 . 4 1 Drop 91 | . 6 4 10 17 3 2 . 11 1 . 7 14 4 1 . 2 6 3 Fire 137 | 2 27 8 18 1 7 4 6 . 5 . 34 3 13 . . . . 9 Melee 229 | . . . 48 62 7 14 8 . 9 . 3 13 2 . 2 . 26 35 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Entered Mines 871 | -10/Mines | Learned location of Storage (-7) 1092 | -10/Mines | Discovered new exit (range 10) 1200 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1227 | -10/Mines | Build established: Scavenger-Mutant 1655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Lost 4 parts (1p1u2w) 2418 | -9/Materials | Discovered new exit (range 9) 2503 | -9/Materials | Build established: Mutant 3337 | -9/Materials | Entered another Materials area 3337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3937 | -8/Materials | Repaired Great Maul 4420 | -8/Materials | Garrison activated, responded to threat 4510 | -8/Materials | Repaired Med. Armor Plating 4857 | -8/Materials | Discovered new exit (range 16) 4906 | -8/Materials | Entered Factory 4906 | -7/Factory | Evolved 2 slots: Weapon x2 5172 | -7/Factory | Identified exit to DSF 5253 | -7/Factory | Discovered new exit (range 6) 5825 | -7/Factory | Entered Lower Caves 7018 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7572 | -7/Lower Caves | Discovered new exit (range 9) 7578 | -7/Lower Caves | Encountered a Warlord checkpoint 7638 | -7/Lower Caves | Entered another Lower Caves area 7701 | -7/Lower Caves | Encountered a Warlord checkpoint 7805 | -7/Lower Caves | Discovered new exit (range 14) 7917 | -7/Lower Caves | Learned Extension trap positions 7917 | -7/Lower Caves | Learned Extension stockpile data 7917 | -7/Lower Caves | Learned Factory security intel 8261 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8316 | -7/Lower Caves | Lost 3 parts (1u2w) 8590 | -7/Lower Caves | Build established: Derelict-Mutant 9231 | -7/Lower Caves | Discovered new exit (range 13) 9398 | -7/Lower Caves | Entered Zion 9545 | -7/Zion | Found Prototype Energy Gun 9545 | -7/Zion | Identified Storm Laser 9618 | -7/Zion | System corruption cleaned by Quarantine Array 9791 | -7/Zion | Received a visual enhancement algorithm 9856 | -7/Zion | Build established: Tank 10086 | -7/Zion | Learned location of Warlord (-4) 10264 | -7/Zion | Learned Factory trap positions 10500 | -7/Zion | Found Prototype Special Weapon 10501 | -7/Zion | Identified RU-N14's Throwing Claymores 11061 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11383 | -7/Zion | Met Imprinter 11423 | -7/Zion | Imprinted 11426 | -7/Zion | Declared Zion's savior 12081 | -7/Zion | Discovered new exit (range 16) 12326 | -7/Zion | Entered Proximity Caves 12326 | -6/Proximity Caves | Accompanied by 4 allies 12327 | -6/Proximity Caves | Identified exit to Factory 12443 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12807 | -6/Proximity Caves | Learned Factory security intel 12812 | -6/Proximity Caves | Learned 4 Factory zone layouts 13664 | -6/Proximity Caves | Entered Factory 13664 | -6/Factory | Accompanied by 2 allies 13664 | -6/Factory | Evolved 2 slots: Utility x2 13665 | -6/Factory | Identified exit to Factory 13667 | -6/Factory | Loaded intel: 74 trap records 13676 | -6/Factory | Identified exit to DSF 13676 | -6/Factory | Entered DSF 13676 | -6/DSF | Accompanied by 2 allies 13736 | -6/DSF | Additional patrols routed to DSF 13912 | -6/DSF | Lost 3 parts (2n1u) 14018 | -6/DSF | Sterilization system engaged 14023 | -6/DSF | Discovered exit to Factory (range 14) 14038 | -6/DSF | Ambient heat levels rising (+10) 14053 | -6/DSF | Ambient heat levels rising (+10) 14068 | -6/DSF | Ambient heat levels rising (+10) 14083 | -6/DSF | Ambient heat levels rising (+10) 14098 | -6/DSF | Ambient heat levels rising (+10) 14102 | -6/DSF | Lost 4 parts (3u1w) 14113 | -6/DSF | Ambient heat levels rising (+10) 14128 | -6/DSF | Ambient heat levels rising (+10) 14143 | -6/DSF | Ambient heat levels rising (+10) 14158 | -6/DSF | Ambient heat levels rising (+10) 14159 | -6/DSF | Core integrity fell below 50% 14162 | -6/DSF | Entered Factory 14162 | -5/Factory | Evolved 2 slots: Propulsion x2 14163 | -5/Factory | Identified exit to Upper Caves 14414 | -5/Factory | Crushed by falling debris 14549 | -5/Factory | Entered Upper Caves 14604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14716 | -5/Upper Caves | Build established: Mutant 14718 | -5/Upper Caves | Ambushed by wild Derelicts 14787 | -5/Upper Caves | Learned location of 1 exit from Factory 14860 | -5/Upper Caves | Discovered new exit (range 12) 14868 | -5/Upper Caves | Entered another Upper Caves area 14873 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14874 | -5/Upper Caves | Discovered new exit (range 5) 14875 | -5/Upper Caves | Entered Factory 14875 | -4/Factory | Spotted B-86 Titan 14875 | -4/Factory | Evolved 2 slots: Propulsion x2 14876 | -4/Factory | Identified exit to Research 14903 | -4/Factory | Lost 3 parts (2n1u) 14907 | -4/Factory | Sucked down chute 14907 | -4/Factory | Entered Waste 14908 | -4/Waste | Met a frightened Derelict 14908 | -4/Waste | Joined by Warlord forces that had cleared the area 14996 | -4/Waste | Discovered new exit (range 12) 15045 | -4/Waste | Entered Factory 15045 | -4/Factory | Accompanied by 21 allies 15092 | -4/Factory | Garrison activated, responded to threat 15092 | -4/Factory | Spotted B-86 Titan 15103 | -4/Factory | Allies destroyed B-86 Titan 15178 | -4/Factory | Lost 17 allies 15201 | -4/Factory | Zion Melee Resupply teleported in 15327 | -4/Factory | Repaired Imp. Propulsion Shielding 15373 | -4/Factory | Repaired Imp. Cooling System 15408 | -4/Factory | Spotted B-86 Titan 15626 | -4/Factory | Lost 7 parts (1p3n1u2w) 15626 | -4/Factory | Discovered new exit (range 5) 15631 | -4/Factory | Discovered exit to Research (range 11) 15646 | -4/Factory | Entered Research 15646 | -3/Research | Evolved 2 slots: Utility x2 15724 | -3/Research | Lost 6 parts (2n4u) 15756 | -3/Research | Destroyed 7 combat bots 16088 | -3/Research | Core integrity fell below 50% 16135 | -3/Research | Lost 10 parts (1p1n4u4w) 16165 | -3/Research | Zion Melee Resupply teleported in 16181 | -3/Research | Spotted B-86 Titan 16243 | -3/Research | Core integrity fell below 20% 16258 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- K-01 Serf collects debris. Critical hit (Meltdown: +360). Knocked back. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf collects debris. Adv. Heat Sink broken. Overheating: Short circuit. B-86 Titan exits siege mode. K-01 Serf collects debris. Broken Adv. Heat Sink destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Slug penetrates Wall. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. Imp. Force Booster destroyed. K-01 Serf destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????? ?????????????????????????????? | | ????????? F???????????????????????????? | | ????????? ?? ?????????????????????? | | ?????????#= "?? #????????????????????? | | ?????????# #?# #????????????????????? | | ?????????# ### #????????????????????? | | ?????????# #????????????????????? | | ?????????# ????????????????????? | | ?????????# ????????????????????? | | ?????????# ]]= #????????????????????? | | ?????????# ]]= #????????????????????? | | ?????????# ]== #???? ?? ????????????? | | ?????????# #??? ?????????????? | | ?????????# t +???"" #???????????? | | ?????????# % k#??G #???????????? | | ?????????# BB* k#? """ ?#???????????? | | ??????#### BB%! # " #???????????? | | ??????# "" " " " @! # #???????????? | | ??????# """ """ %%%# #?#?????????? | | ??????# % """ """!= ########## ####??????? | | ??????# % !%/=%| #??????? | | ??????# "" % /=%!! % # ] ??? | | ########## % Ak + ??? | | # # % #??????? | | # # ######+##########R###########??????? | | # """ # #???# # % #????????????? | | # """ # #???# # = #????????????? | | # """ + #???# # #????????????? | | # # #???# # #????????????? | | # # #???# # #????????????? | | # # #???# # #????????????? | | # # #???# # """ #????????????? | | ########## #???# # """ #????????????? | | ?????????# #???# # """ #????????????? | | ?????????# #???###################????????????? | | ?????????# #??????????????????????????????????? | | ########## #??????????????????????????????????? | | #??????????????????????????????????? | | #########+#+#####??????????????????????????????? | | #??# #??????????????????????????????? | | #??# #??????????????????????????????? | | #??# """"" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Field Propulsion Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dynamic Key I'm Back, Baby! It's Just You Leap Before You Look Maybe Next Time I'll Detach My Launcher Power Corrupts Respectable Loadout Risk Taker Robot Respite Storm Trooper The More The Merrier The One Troublemaker Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed CoordinationMyomerBay Manual? 0 Play Time 04:14:30 Cumulative 7.7 hours Start 2024.10.08 @ 17:44:28 End 2024.10.09 @ 01:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1663b80-99f7-427d-ba22-71ad75f3680f