Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.18 @ 22:40:44 Player: Decinym Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (499) 2495 Value Destroyed (27120) 27120 Prototype IDs (109) 2180 Alien Tech Used (11) 2200 Bonus (25853) 25853 TOTAL SCORE: 71348 Bonus ------- High Alert Combat Kills 4084 Follower Combat Kills 608 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1850 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -589 Cogmind --------- Core Integrity 1229/1850 Matter 92/300 Energy 148/1940 System Corruption 12% Temperature Cool (17) Movement Treading (148) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads (fused) Advanced Heavy Siege Treads > --- UTILITY (12) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Armor Integrity Analyzer Experimental EM Disruption Field GOLEM Unit Microwarp Drive > --- WEAPON (3) ------- Assembled Focal Cannon Hypervelocity Multirail > --- INVENTORY (25) --- Armored Medium Treads Advanced Energy Well (500) Advanced Energy Well (500) Zionite Biocell (600) Advanced Cloaking Device Zionite Weapon Casing Experimental Force Field Antimissile System Spacefold Activator Heavy Proton Cannon Potential Cannon Cooled Nova Cannon Rocket Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Armor Integrity Analyzer Assembled Alloy Armor Heavy Regenerative Plating GOLEM Unit Spacefold Activator Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Advanced Energy Well Advanced Energy Well Zionite Biocell Advanced Cloaking Device Zionite Weapon Casing Experimental EM Disruption Field Experimental Force Field Antimissile System Hacking Suite Transdimensional Reconstructor Heavy Proton Cannon Potential Cannon Cooled Nova Cannon Rocket Array [Rating: 243] Favorites ----------- Power Assembled Flux Generator Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Medium Treads Leg Assembled Alloy Leg Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . 4 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Utility 10 | . . . . 3 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 468 | . 7 3 23 16 29 52 3 14 2 7 16 5 2 18 41 2 15 5 6 8 2 11 4 7 4 4 16 3 7 24 38 17 26 5 26 Power 31 | . 2 . 1 1 4 3 . . . . 3 . . . 2 . 2 1 . . . . . . . . 1 . . . 1 2 . 1 7 Engine 14 | . 2 . 1 1 4 2 . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 2 . 1 7 Propulsion 87 | . 2 2 2 4 7 12 . . . 1 1 . . . 5 . 1 . 1 3 1 2 3 1 . 3 5 . 2 3 17 6 2 . 1 Treads 62 | . . 2 2 4 7 12 . . . 1 1 . . . . . . . . . . . 2 1 . 3 4 . 2 3 9 6 2 . 1 Leg 13 | . 2 . . . . . . . . . . . . . 3 . 1 . 1 2 1 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . 8 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | . 1 1 1 7 6 20 1 5 . 2 7 2 1 12 20 1 10 3 5 5 . 8 . 5 4 1 8 3 4 16 13 5 9 4 10 Device 111 | . 1 . . 1 1 9 . 2 . 1 3 1 . 4 9 1 9 3 2 4 . 6 . 5 4 1 5 2 3 12 8 2 6 2 4 Storage 19 | . . 1 . 1 1 3 . . . . 2 . . . 1 . . . 1 . . . . . . . 2 1 . 2 3 . . 1 . Processor 15 | . . . . . . . . . . . 1 1 . 5 . . 1 . . . . . . . . . 1 . 1 . 2 2 1 . . Hackware 8 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 3 Protection 44 | . . . 1 5 4 7 1 3 . 1 . . 1 2 10 . . . 2 1 . 2 . . . . . . . 2 . 1 1 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 150 | . 2 . 19 4 12 17 2 9 2 4 5 3 1 6 14 1 2 1 . . 1 1 1 1 . . 2 . 1 5 7 4 15 . 8 Energy Gun 23 | . 2 . 1 2 2 6 1 2 . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . 3 . . Energy Cannon 33 | . . . 1 1 5 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 3 1 1 11 . 6 Ballistic Gun 43 | . . . 12 1 1 6 . 4 2 2 3 . 1 4 5 . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . . 3 3 . 3 . 2 2 2 . 2 2 1 1 1 . . 1 1 1 1 . . 1 . . . 2 2 . . 1 Special Weapon 6 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . Impact Weapon 8 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Slashing Weapon 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 78 | . . . . 2 4 6 . . . . 2 . . 7 13 . 2 . . 4 . . . . . . 7 . 1 11 4 6 9 . . Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . 10 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Parts Lost 60 | . 1 . 3 3 3 3 . 1 . 1 2 . . . 7 . 1 . 4 . . 2 6 1 . . 1 . . 2 4 . 1 2 12 Power 9 | . 1 . 1 . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 3 Propulsion 8 | . . . 1 1 1 . . . . . 1 . . . . . . . 1 . . . 3 . . . . . . . . . . . . Utility 35 | . . . . 2 . 2 . 1 . 1 . . . . 7 . 1 . 1 . . 1 2 1 . . 1 . . 2 2 . 1 2 8 Weapon 8 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 Highest Loss Streak 8 | . 1 . 3 2 1 1 . 1 . 1 1 . . . 6 . 1 . 3 . . 1 6 1 . . 1 . . 1 1 . 1 2 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 100 85 83 98 80 76 74 61 75 79 80 80 77 81 93 88 89 87 80 88 87 80 77 78 82 84 89 87 87 78 75 74 75 76 Engine 4 | . 14 14 14 9 8 3 . . . . 2 13 13 13 11 6 3 2 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 3 7 7 7 7 10 . . . . . 4 7 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 6 9 10 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 9 Treads 15 | . . 18 28 21 26 17 15 15 15 14 13 13 13 13 9 . . . . . . . 1 13 15 19 22 26 31 31 19 17 18 16 16 Leg 5 | . 28 9 . . . . . . . . . . . . 7 26 20 20 22 23 23 24 20 1 . . . . . . . . . . . Device 16 | . 5 14 . 3 15 10 15 13 15 15 13 13 13 18 14 13 20 19 22 22 23 24 25 30 31 31 25 21 23 18 20 18 12 11 13 Storage 8 | . 14 14 . 9 9 7 7 7 7 7 6 6 6 6 8 13 10 10 10 11 11 10 10 10 10 10 12 14 14 13 9 8 8 8 7 Processor 2 | . . . . . . . . . . . 4 12 13 3 . . 4 5 1 . . . . . . . 2 4 . 4 6 8 8 8 7 Protection 9 | . . . 13 23 19 14 15 14 15 14 7 6 6 8 13 12 5 4 8 11 11 11 6 5 5 5 5 5 4 4 3 3 7 8 7 Energy Gun 1 | . 18 28 . 4 9 2 14 7 . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 6 | . . . 5 7 8 . . . . . . . . . 3 13 9 9 10 3 10 9 8 8 10 10 7 10 8 7 8 12 12 12 11 Ballistic Gun 4 | . 9 . 19 5 . 12 . 6 . 14 12 6 9 11 5 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 14 29 33 66 52 84 89 89 86 86 138 138 136 140 144 141 200 201 196 170 170 173 166 169 169 170 170 168 174 175 168 200 202 216 211 Greatest Support 295 | 20 20 40 40 60 60 140 140 140 140 145 145 145 145 145 145 108 108 104 119 99 104 129 129 193 173 173 158 156 212 262 267 295 270 270 270 Greatest Overweight (x) 2 | . . 1 . 1 1 1 . . . . 1 . . . 2 1 1 1 2 1 1 1 2 2 . 1 1 1 1 . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 8 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 8 13 5 15 15 18 20 20 20 20 22 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Most Carried 25 | . 8 13 13 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 7 11 5 11 14 18 20 19 19 19 21 24 24 24 22 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 23 24 24 23 Final Capacity 25 | 8 8 15 5 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 13 5 14 15 20 20 19 19 19 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 14 Class Distribution -------------------- 33% | Mutant 14% | Golem 13% | Scavenger-Mutant 9% | Alien-Mutant 9% | Scavenger-Golem 8% | Generator-Golem 5% | Subdweller-Mutant 4% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Alien-Gunner | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 8982 | 184 142 30 434 255 380 1367 395 535 . 253 281 175 84 58 1134 114 212 86 54 100 67 107 116 156 62 198 239 10 105 235 549 267 305 36 257 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28322 | . 248 181 688 579 1151 2452 174 499 . 252 391 197 61 . 1307 166 1978 301 244 . 502 983 1144 638 186 684 582 289 358 1757 3172 1732 1012 539 3875 Parts 1217 | . 19 7 44 18 71 118 10 11 . 12 21 8 6 . 32 4 96 13 9 . 21 47 7 26 6 32 18 23 17 70 164 67 49 34 137 Haulers Intercepted 16 | . 1 . . 2 5 3 . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 10 | . . . . 1 1 4 . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . 15 . . . 10 14 . 11 . 5 6 . . 4 . 11 13 . 16 . . . 6 27 . 23 . . . . . . . Prevented 16 | . . . . . . . 1 . . 1 . . . . . . . 6 . . 8 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 468 | . 9 2 17 8 21 37 3 15 . 9 4 7 1 . 55 6 34 4 5 . 10 17 5 5 2 12 12 10 3 21 40 26 13 8 47 Guns 93 | . 9 2 13 5 2 32 3 6 . 3 2 2 1 . 9 . . . . . . . . . . . . . . . . . . . 4 Cannons 225 | . . . 4 3 10 . . . . . . . . . 3 3 30 2 5 . 6 14 1 5 2 12 5 10 3 10 22 23 12 8 32 AOE 114 | . . . . . 8 5 . 9 . 6 2 5 . . 38 2 2 . . . . 2 4 . . . 7 . . 4 9 3 . . 8 Classes Destroyed 35 | . 4 1 4 2 1 7 1 1 . . . . . . 4 1 . . . . . . 1 . . 1 2 . . 1 1 1 . . 2 Worker 13 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 . 1 . 2 Builder 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . Tunneler 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . 2 5 3 . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Recycler 14 | . . 1 . 1 1 6 . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . Drone 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . Watcher 11 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 1 1 . . 2 Swarmer 71 | . 6 . 3 . 3 5 . 1 . 5 . . . . . . 12 . 2 . 4 5 . . . 4 . 8 . 3 4 6 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 125 | . 3 2 . 3 6 13 1 9 . 3 2 5 . . . 3 10 2 1 . 3 5 . . . 2 7 . . 8 12 7 3 . 15 Brawler 8 | . . . . . . 1 . 2 . . . 1 . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . Duelist 10 | . . . . . . 1 . 2 . . . 1 . . . . . . . . 1 1 . . . 1 . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 46 | . . . 1 2 12 5 . 1 . 1 1 . . . . . 4 . . . 1 . . 4 1 . . . 3 . 3 3 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Hunter 30 | . . . . . . 3 . . . . . . 1 . . . 3 . 2 . . . . . . 4 . . . . 4 4 . 2 7 Programmer 71 | . . . . . . 8 1 . . . . . . . . . 5 . . . . 5 . 1 . . 2 . . 9 11 4 7 6 12 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 36 | . 4 3 3 3 6 8 1 7 . 4 2 4 1 . 36 5 5 3 2 . 4 7 4 2 1 4 7 6 1 6 12 6 3 4 6 Combat Bots Only 35 | . 4 2 3 2 6 4 1 7 . 4 2 4 1 . 35 5 5 3 2 . 4 7 4 2 1 4 7 6 1 3 5 6 3 4 6 Max Kills in Single Turn 30 | . 2 1 2 2 3 2 1 2 . 2 1 2 1 . 30 2 2 1 1 . 1 2 2 1 1 2 5 1 1 4 12 2 2 1 3 Gunslinging 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 30 | . . . . . 3 2 . 2 . 2 1 1 . . 30 2 1 . . . . 2 2 . . . 5 . . 2 4 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 36946 | . 445 55 1101 1239 880 2966 923 844 . 347 557 279 144 . 2632 398 2237 248 600 . 376 797 1152 255 338 637 519 339 76 856 4636 2485 706 740 7139 Core 2883 | . 68 10 123 116 116 180 . 45 . 42 . 39 . . 185 64 172 . 72 . 40 96 160 54 18 71 54 29 18 64 363 74 36 . 574 Absorbed by Shields 4676 | . . . . . . 272 . . . . 209 54 . . 763 . . . . . 144 272 . 17 91 246 364 106 30 882 42 102 388 . 694 Reduced by Siege Mode 1465 | . . . . . . 75 199 38 . . 22 . 4 . 132 . . . . . . . . . 57 20 . . . . 199 129 8 23 559 Redirected to Shielding 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 6930 | . . . . 111 6 . . . . . . . . . . 77 457 49 128 . 111 213 97 57 85 190 171 89 22 351 1999 . 208 369 2140 Regen/Repaired (Parts) 8112 | . . . . 100 187 . . . . . . . . . . . . . . . . . . . . . 67 . . 71 2976 1061 377 300 2973 Core Remaining (%) 62 | 100 . . 19 . 57 . . . . 61 . . . . . 66 . . . . 71 . . . . . . 58 . . 38 . 93 . 66 Volleys Fired 1338 | . 35 4 55 45 63 156 20 33 . 13 18 10 5 . 74 23 97 13 26 . 35 26 19 18 15 24 23 21 15 74 116 52 62 18 130 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 3 2 2 3 Hottest 200 | . 115 115 130 129 136 116 104 105 . 50 50 105 53 . 145 50 50 50 50 . 50 50 50 50 50 50 50 50 50 100 130 75 106 50 200 Shots Fired 2346 | . 70 8 108 85 118 301 40 58 . 21 33 11 10 . 128 41 170 21 52 . 65 48 35 31 29 50 37 42 30 74 170 123 92 35 210 Gun 828 | . 70 8 88 60 43 295 40 48 . 16 30 2 10 . 99 . . . . . . . . . . . . . . . . . . . 19 Cannon 1424 | . . . 20 25 67 . . . . . . . . . 13 40 164 18 52 . 59 46 32 31 29 50 33 42 30 74 167 117 92 35 188 Launcher 78 | . . . . . 8 6 . 10 . 5 3 9 . . 4 1 6 3 . . 6 2 3 . . . 3 . . . 3 3 . . 3 Special 16 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 1 . . . . 3 . . . Kinetic 494 | . 22 . 69 28 . 219 . 29 . 16 30 1 10 . 51 . . . . . . . . . . . . . . . . . . . 19 Thermal 1614 | . 48 8 39 57 110 76 40 19 . . . 1 . . 24 40 164 18 52 . 59 46 32 31 29 50 34 42 30 49 142 120 82 35 137 Explosive 68 | . . . . . 8 6 . 10 . 5 3 9 . . 11 1 . . . . . . 3 . . . 3 . . . 3 3 . . 3 Electromagnetic 170 | . . . . . . . . . . . . . . . 42 . 6 3 . . 6 2 . . . . . . . 25 25 . 10 . 51 Robot Hit Streak 41 | . 10 6 29 17 23 16 28 26 . 7 8 8 7 . 27 12 19 13 9 . 14 11 21 23 31 13 11 7 23 36 41 39 19 31 39 Robot Miss Streak 6 | . 6 1 2 2 5 5 2 3 . 2 2 1 1 . 3 3 3 1 3 . 1 2 1 1 1 3 2 5 . 3 4 3 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . 2 . 1 1 . 3 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1556 | . 39 6 86 68 61 202 35 46 . 13 23 10 9 . 100 15 110 16 23 . 22 30 23 24 13 31 24 13 16 58 124 79 49 28 160 Core Hits 1134 | . 18 6 31 24 49 103 15 40 . 17 16 22 3 . 163 18 52 7 5 . 10 24 16 10 4 15 52 10 10 43 120 69 19 12 131 Critical Kills 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | . 1 1 3 4 3 3 2 . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . 9 Burn 17 | . 1 1 3 4 2 3 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Corrupt 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 60 | . . . 31 . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . 7 14 . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 . . . . Impact 8 | . . . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74116 | . 524 90 1899 1286 1862 4693 985 2083 . 818 655 945 120 . 5677 1048 5413 924 1019 . 1245 1692 2516 1516 680 1961 2265 632 835 3380 7538 5011 2424 1564 10816 Guns 11192 | . 522 83 1214 846 284 3775 985 740 . 182 388 44 120 . 1682 . . . . . . . . . . . . . . . . . . . 327 Cannons 41962 | . . . 383 410 824 . . . . . . . . . 207 588 4909 673 1019 . 795 1356 986 1516 680 1961 1054 632 808 2336 5008 4158 2424 1506 7729 Explosions 19763 | . . . . . 754 896 . 1343 . 636 267 901 . . 3529 460 489 251 . . 450 336 1530 . . . 1206 . . 917 2200 838 . . 2760 Melee 732 | . . . 298 . . . . . . . . . . . . . . . . . . . . . . . . . . 127 307 . . . . Ramming 188 | . 2 7 4 30 . 22 . . . . . . . . . . 15 . . . . . . . . . . . 27 . 23 . . 58 . Kinetic 6378 | . 147 . 933 330 . 2571 . 310 . 182 388 14 120 . 622 . . . . . . . . . . . . . . 127 307 . . . 327 Thermal 45154 | . 375 83 664 926 1108 1204 985 430 . . . 30 . . 403 588 5022 673 1019 . 795 1356 986 1516 680 1961 1059 632 808 1815 4606 4173 2117 1506 7634 Explosive 15978 | . . . . . 754 896 . 1343 . 636 267 901 . . 3529 460 34 . . . . . 1530 . . . 1206 . . 542 1833 838 . . 1209 Electromagnetic 5891 | . . . . . . . . . . . . . . . 894 . 342 251 . . 450 336 . . . . . . . 896 769 . 307 . 1646 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 527 | . . . 298 . . . . . . . . . . . 229 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 . 6 4 5 6 6 16 . . . 4 . . 1 1 1 1 3 3 18 19 19 20 20 1 . 3 6 1 5 2 12 Average Corruption 4 | . 1 1 1 . 5 1 4 5 6 7 . . . 4 . . 1 1 1 1 2 2 11 18 19 19 5 1 . 1 3 1 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 15 . 19 . . . Effects 447 | . 1 8 33 . 3 30 17 24 4 20 . . . 1 . . 4 6 11 4 21 8 12 30 51 54 3 2 . 6 43 4 21 5 21 Message Errors 100 | . . 5 6 . . 13 2 6 . 3 . . . . . . 1 2 3 2 6 3 . 8 8 10 1 . . 4 7 . 4 3 3 Matter Fused 103 | . . 1 11 . 2 3 2 5 . 6 . . . . . . . 2 2 . 3 2 4 7 14 13 . 2 . 1 9 1 7 1 5 Heat Flow Errors 46 | . 1 2 4 . . 3 3 1 1 5 . . . . . . . . 1 1 4 1 . 1 3 6 . . . . 2 . 4 1 2 Energy Discharges 53 | . . . 3 . . 3 3 4 2 2 . . . . . . 1 1 2 1 1 . 3 2 5 7 . . . . 8 . 1 . 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . . . . . . . . . Parts Fused 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 2 . . . . . 1 . . . 2 Data Loss (minor) 52 | . . . 4 . 1 4 2 3 1 1 . . . . . . 1 . 3 . 1 1 2 3 4 10 1 . . 1 6 1 . . 2 Data Loss (major) 24 | . . . 1 . . 2 1 . . 2 . . . 1 . . 1 . . . 2 . . . 5 1 1 . . . 3 2 1 . 1 Misfires 22 | . . . 1 . . 1 1 3 . . . . . . . . . . . . 2 . 1 2 3 4 . . . . 2 . 1 . 1 Alerts 15 | . . . 2 . . . 1 1 . 1 . . . . . . . 1 . . . . . 2 3 . . . . . 1 . 3 . . Weapon Failures 18 | . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 2 4 2 . . . . 4 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2296 | . . . 18 . 3 84 . 2 . 50 . . . . 53 18 394 . 60 . 32 50 12 70 38 215 36 15 . 182 284 101 104 136 339 Projectiles 1813 | . . . . . . . . . . . . . . . 34 18 394 . 60 . 32 36 . 70 38 215 36 15 . 93 241 101 104 118 208 Explosions 447 | . . . . . 3 84 . 2 . 50 . . . . 19 . . . . . . 14 12 . . . . . . 89 43 . . . 131 Melee 36 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Knockbacks 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Impact 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . . . . . 37 . . 79 . . . 15 . . . 19 40 . . . 29 41 302 . . . 26 . . 230 72 61 . . 46 Shots 39 | . . . . . 2 . . 4 . . . 2 . . . 1 1 . . . 2 2 12 . . . 1 . . 3 3 2 . . 4 Rammed 13 | . . 1 1 7 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Targets Rammed 15 | . 1 1 1 7 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . Kicked 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 310 179 226 387 219 271 294 407 276 281 9 30 . . 96 25 158 23 275 120 211 81 . 170 233 202 257 . . 358 112 386 216 236 209 Average Temperature 95 | . 100 66 87 120 57 72 109 170 112 101 9 24 . . 32 13 47 13 115 84 87 41 . 109 112 84 152 . . 138 23 218 103 126 54 Received Heat Transfer 5376 | . 66 33 66 387 315 593 135 279 . 111 53 99 . . 376 198 426 57 36 . 74 81 . 27 39 52 52 . . 248 1105 126 18 . 324 Effects 8 | . 1 . . 2 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 30 | . . . . . . 7 1 1 . . 2 . 1 . 3 . . . . . . . . . 1 2 . . . . 3 2 2 1 4 Total Turns 624 | . . . . . . 109 49 27 . . 14 . 9 . 68 . . . . . . . . . 13 18 . . . . 104 50 31 13 119 Longest Duration 49 | . . . . . . 33 49 27 . . 9 . 9 . 25 . . . . . . . . . 13 13 . . . . 46 37 18 13 39 Robots Corrupted 24 | . . . . . . . . . . . . . . . 5 . 1 2 . . 4 1 . . . . . . . 4 3 . 1 . 3 Combat Hostiles 24 | . . . . . . . . . . . . . . . 5 . 1 2 . . 4 1 . . . . . . . 4 3 . 1 . 3 Parts Fried 42 | . . . . . . . . . . . . . . . . . 2 1 . . 5 1 . . . . . . . 9 3 1 3 . 17 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Melted 54 | . 3 . 3 9 5 11 . 1 . . . . . . . 1 1 . 2 . . . . . . . 3 . . . 4 1 4 1 5 Heat Transferred 32984 | . 1040 296 1406 2146 2220 2666 2200 950 . . . 75 . . 770 350 2700 350 575 . 425 725 525 650 325 800 577 350 425 950 2472 2028 1050 700 3238 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1210 | . 258 155 . 155 404 637 . . . . 166 . . . . . 922 . . . . 344 92 254 . . . . 255 293 1051 987 671 382 1210 Initial 591 | . . 100 . . 1 54 . . . . 165 . . . . . 359 . . . . . 69 53 . . . . 150 70 157 591 509 290 166 Average 361 | . 131 69 . 49 216 203 . . . . 132 . . . . . 534 . . . . 123 76 104 . . . . 169 141 617 839 513 230 718 Maximum Alert Level 4 | . 1 . . . 2 2 . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 1 3 3 2 1 4 Low Security (%) 40 | . 79 100 . 100 32 65 . . . . 100 . . . . . . . . . . 77 100 81 . . . . 51 72 4 . . 31 1 Level 1 21 | . 20 . . . 65 25 . . . . . . . . . . 35 . . . . 22 . 18 . . . . 48 27 11 . . 68 11 Level 2 22 | . . . . . 2 9 . . . . . . . . . . 39 . . . . . . . . . . . . . 46 14 100 . 42 Level 3 13 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . 36 85 . . 16 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . . 4 . 11 . 1 . . 7 . . . . . 7 . . . . 5 . . . . . . 1 8 9 1 4 1 10 Investigation 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 31 | . . . . . . 7 . . . . 1 . . . . . 3 . . . . 2 . . . . . . 1 5 4 . 3 1 4 Reinforcement 25 | . 2 . . 4 . 3 . . . . 2 . . . . . 4 . . . . . . . . . . . . 3 4 1 . . 2 Assault 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Garrison 7 | . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 7 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 27 | . 1 . . 2 2 1 1 . . . . . . . . 1 3 . . . . . . . . . . . . 1 9 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 640 | . 18 2 22 15 30 48 3 19 . 12 5 7 1 . 54 6 41 4 7 . 10 21 7 6 2 12 58 10 5 30 67 41 15 8 54 Peak Tracking Total 37 | . 6 2 3 5 7 5 1 11 . 4 3 4 1 . 37 5 7 3 4 . 5 5 4 2 1 4 11 5 2 4 10 6 3 3 12 Tactical Retreats 23 | . 1 . 1 1 1 2 . 1 . 1 . . . . 8 . 1 . . . . 1 1 . . . . . . . 3 . . . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 13 | . 3 . . . 1 1 . . . . . . . . . . 4 . . . . 1 . . . . 1 . . 2 . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . 1 1 . . 2 . . 1 . . . . 1 . . 1 . . . 1 . 17 . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 50 | . 1 . 1 . 5 3 . . . . . . . . 2 . 6 . . . . . . . . 1 . . 2 6 10 1 9 1 2 Max in Single Turn 2 | . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 2 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 78 | . 3 . 2 2 11 9 . . 4 . 4 . . . . . 2 . 1 5 . 1 . 1 1 1 . . 1 5 3 1 11 3 7 Terminals 47 | . 3 . . 1 9 4 . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . 1 2 3 . 8 2 7 Fabricators 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . 1 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Total Hacks 203 | . 5 . 12 5 35 19 . . 29 . 12 . . . . . 8 . 1 18 . 1 . 4 1 1 . . 1 9 4 2 16 7 13 Successful 125 | . 2 . 12 3 19 11 . . 29 . 2 . . . . . 5 . 1 18 . . . 1 1 1 . . . 5 . . 4 7 4 Failed 78 | . 3 . . 2 16 8 . . . . 10 . . . . . 3 . . . . 1 . 3 . . . . 1 4 4 2 12 . 9 Catastrophic 20 | . 2 . . . 5 3 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 4 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 3 . 2 2 20 10 . . . . 9 . . 12 . . 7 . . . . . . 4 . . 1 . . 5 4 . 6 3 4 Terminals 99 | . 5 . . 2 26 6 . . . . 10 . . . . . 8 . 1 . . . . 4 . . . . 1 4 4 . 10 5 13 Fabricators 12 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 19 | . . . . 3 9 . . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . Terminal Hacks 86 | . 2 . 12 1 11 1 . . 29 . 1 . . . . . 3 . 1 18 . . . . 1 1 . . . 1 . . . 3 1 Record 32 | . . . 11 . . . . . 11 . . . . . . . 1 . 1 6 . . . . . . . . . . . . . 2 . Part Schematic 14 | . . . . . 1 . . . 9 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Zone Layout 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 2 5 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 2 . Scan Component 7 | . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . . . . . 3 4 . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . 1 2 3 Terminals 11 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 3 Botnet 11 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 3 Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 56 | . 2 . . 1 9 7 . . . . 4 . . . . . 2 . . . . 1 . 1 . . . . 1 4 3 1 10 3 7 Full Trace Events 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 1 . . 9 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Time 221 | . . . . 36 76 . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . 35 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 9 | . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . 4 . . . . . . . . Largest Group 4 | . . . . . . . . 2 . 1 1 . . . 1 . 1 . . . . . . . . . 4 . . . . . . . . Highest-Rated Group 226 | . . . . . . . . 48 . 96 96 . . . 119 . 137 . . . . . . . . . 226 . . . . . . . . Highest-Rated Ally 137 | . . . . . . . . 32 . 96 96 . . . 119 . 137 . . . . . . . . . 65 . . . . . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . 1 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Ally Attacks 117 | . . . . . . . . 7 . 11 8 . . . 56 . . . . . . . . . . . 35 . . . . . . . . Total Damage 4492 | . . . . . . . . 173 . 408 278 . . . 2397 . . . . . . . . . . . 1236 . . . . . . . . Kills 28 | . . . . . . . . 3 . 3 1 . . . 13 . . . . . . . . . . . 8 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 3 2 . . . . 3 . 1 . 1 3 2 . . . 2 2 . 1 . . . . 1 . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . 8 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 43867 | . 374 699 3921 831 1564 3170 684 830 189 673 810 554 759 1730 3110 497 1945 1394 1650 559 1365 942 301 539 1055 1163 1800 856 631 1548 2131 1620 1608 699 1666 Spaces Moved 20064 | 1 209 453 2245 265 730 1350 311 356 98 354 416 308 433 992 1423 213 623 662 555 228 366 353 116 230 407 473 769 229 325 702 900 816 883 399 871 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16009 | . . 280 2245 265 730 1350 311 356 98 354 416 308 433 992 1029 . . . . . . . 2 230 407 473 769 229 325 702 831 816 883 399 776 Legs 3891 | 1 209 173 . . . . . . . . . . . . 394 213 623 662 555 228 366 353 114 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 93 | 120 120 120 160 160 163 162 180 180 180 170 170 170 170 170 170 195 189 189 132 189 189 189 190 166 166 166 167 252 165 164 93 152 146 146 146 Average Speed 173 | 120 120 148 160 228 164 177 180 180 180 178 170 170 170 170 177 195 193 189 189 189 189 189 199 172 166 222 204 252 174 164 158 157 148 146 147 Slowest Speed 320 | 120 120 190 160 245 245 250 180 180 180 180 240 170 170 170 260 195 195 189 242 189 189 190 320 320 166 260 254 252 252 166 219 165 154 146 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 52 | 2 57 87 92 17 90 31 44 51 70 54 14 41 53 86 83 40 24 89 72 61 49 24 74 9 58 65 85 51 13 82 42 29 93 16 36 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 12 | . . 1 3 . . . . 2 1 . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . Known Exits Taken 15 | . . . . 1 . 1 . . . . 1 1 1 1 . 1 1 . . . 1 . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 . 1 . 1 1 1 1 . . . . 1 . . 1 1 1 . . . 1 1 1 1 . . . . . . 1 . Scrap Searched 32 | . . 2 10 . . . . 2 . 1 . 3 2 3 . . . 2 3 . . . . . 1 1 . 2 . . . . . . . Spaces Dug 223 | . . . 2 . 1 1 5 . . . . . . . . 16 10 4 12 . 34 2 9 . 12 . 4 12 8 11 32 6 20 1 21 Terrain Destroyed 1112 | . . . 3 . 42 21 5 84 . 39 12 47 . . 51 62 77 4 29 . 42 15 54 4 16 17 28 28 9 35 122 78 27 20 141 Melee 9 | . . . 2 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 389 | . . . 1 . . . . . . . . . . . 2 26 41 4 29 . 42 15 11 4 16 17 6 28 9 17 36 28 27 4 26 AOE 711 | . . . . . 41 20 . 84 . 39 12 47 . . 49 36 36 . . . . . 43 . . . 22 . . 18 86 50 . 16 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 27031 | . 262 472 2438 397 981 1919 380 495 112 377 497 326 449 1040 1898 254 1196 785 1117 359 979 578 148 344 760 536 962 471 360 1004 1410 1051 1101 479 1094 Wait 4302 | . 4 . 34 44 112 285 42 66 9 2 20 . 5 . 297 13 433 100 477 104 570 176 8 79 324 30 53 208 5 155 261 137 79 53 117 Move 19946 | . 208 452 2244 264 729 1349 310 355 97 353 415 307 432 991 1422 212 622 661 554 227 365 353 115 229 406 472 768 228 324 701 899 815 882 398 787 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | . 2 8 11 14 16 24 . 2 1 1 16 2 2 8 17 . 8 . 20 7 . 1 . 1 1 2 6 . 1 7 10 5 10 3 2 Fast Attach 225 | . 2 . 5 8 14 17 . 3 1 1 4 . 1 13 23 1 4 2 4 5 1 6 3 5 2 3 11 3 6 21 20 13 18 1 4 Attach 105 | . 1 2 5 5 4 15 . 2 1 1 6 . . 4 7 . 3 . 1 2 . 1 . 1 . . 1 . . 3 14 2 5 2 17 Detach 66 | . 1 . 2 1 1 5 . . 1 . 1 . . 2 4 1 2 1 . 1 1 2 1 1 . . 1 . 1 . 18 2 7 . 9 Swap 149 | . 4 1 13 3 11 21 3 9 . 5 6 5 1 1 11 1 8 3 1 2 1 4 1 1 2 1 4 . 1 1 9 2 3 2 8 Drop 501 | . 4 4 22 6 29 45 . 5 2 1 11 2 3 21 43 3 17 5 34 11 6 9 1 9 10 4 19 11 6 32 48 22 35 1 20 Fire 1338 | . 35 4 55 45 63 156 20 33 . 13 18 10 5 . 74 23 97 13 26 . 35 26 19 18 15 24 23 21 15 74 116 52 62 18 130 Melee 60 | . . . 31 . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . 7 14 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 13 | . . 1 1 7 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 76 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . 15 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 7) 354 | -10/Materials | Discovered new exit (range 11) 375 | -10/Materials | Entered Mines 375 | -10/Mines | Discovered new exit (range 10) 378 | -10/Mines | Learned location of Storage (-8) 378 | -10/Mines | Identified exit to Exiles 501 | -10/Mines | Learned Materials interactive machine intel 538 | -10/Mines | Build established: Scavenger-Mutant 709 | -10/Mines | Learned Materials trap positions 873 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Build established: Mutant 1063 | -10/Mines | Discovered new exit (range 8) 1074 | -10/Mines | Entered Subcaves 1169 | -10/Subcaves | Core integrity fell below 50% 1219 | -10/Subcaves | Lost 3 parts (1p1n1w) 1381 | -10/Subcaves | Learned location of Zion (-6) 1381 | -10/Subcaves | Met a Zionite searching for "candidates" 1454 | -10/Subcaves | Visited Clippyterm 1886 | -10/Subcaves | Visited 4L-MR0's lab 1906 | -10/Subcaves | Found Power Bank 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2231 | -10/Subcaves | Build established: Subdweller-Mutant 2418 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2453 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2464 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2556 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2651 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2658 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3334 | -10/Subcaves | Build established: Mutant 3918 | -10/Subcaves | Core integrity fell below 20% 3953 | -10/Subcaves | Build established: Subdweller-Mutant 4451 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4465 | -10/Subcaves | Discovered new exit (range 11) 4469 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4489 | -10/Subcaves | Discovered new exit (range 7) 4543 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4995 | -10/Subcaves | Entered Materials 4995 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4996 | -8/Materials | Loaded intel: 19 trap records 4996 | -8/Materials | Discovered new exit (range 15) 4997 | -8/Materials | Loaded intel: 19 interactive machine locations 5264 | -8/Materials | Build established: Mutant 5487 | -8/Materials | Identified exit to Storage 5768 | -8/Materials | Repaired Broken Lgt. Treads 5826 | -8/Materials | Entered Storage 6457 | -8/Storage | Discovered new exit (range 16) 6619 | -8/Storage | Build established: Scavenger-Mutant 6973 | -8/Storage | Discovered new exit (range 15) 7034 | -8/Storage | Repaired Imp. Light Armor Plating 7074 | -8/Storage | Repaired Arm. Treads 7114 | -8/Storage | Build established: Mutant 7390 | -8/Storage | Entered Factory 7390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7705 | -7/Factory | Build established: Scavenger-Mutant 7985 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 8276 | -7/Factory | Found Powered Armor 8282 | -7/Factory | Build established: Mutant 8665 | -7/Factory | Cargo convoy interrupted 9033 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 9850 | -7/Factory | Identified exit to Lower Caves 10560 | -7/Factory | Entered Lower Caves 11011 | -7/Lower Caves | Spotted B-75 Beast 11121 | -7/Lower Caves | Destroyed B-75 Beast 11217 | -7/Lower Caves | Discovered new exit (range 5) 11244 | -7/Lower Caves | Entered another Lower Caves area 11245 | -7/Lower Caves | Encountered a Warlord checkpoint 11265 | -7/Lower Caves | Discovered new exit (range 16) 11484 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11538 | -7/Lower Caves | Destroyed 7 combat bots 11954 | -7/Lower Caves | Learned 4 Factory zone layouts 12038 | -7/Lower Caves | Discovered new exit (range 15) 12074 | -7/Lower Caves | Entered Data Miner 12075 | -7/Data Miner | Discovered new exit (range 6) 12133 | -7/Data Miner | Met Data Miner 12185 | -7/Data Miner | Learned location of Section 7 (-3) 12185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12201 | -7/Data Miner | Received God Mode back door access code from Data Miner 12263 | -7/Data Miner | Entered Proximity Caves 12361 | -6/Proximity Caves | Escorted by Enhanced Grunt 12719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12766 | -6/Proximity Caves | Learned Factory stockpile data 12851 | -6/Proximity Caves | System corruption reached 10% 12872 | -6/Proximity Caves | Discovered new exit (range 12) 12936 | -6/Proximity Caves | Entered Factory 12936 | -6/Factory | Accompanied by 1 ally 12936 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13153 | -6/Factory | Build established: Scavenger-Mutant 13304 | -6/Factory | Incoming investigation squad redirected 13343 | -6/Factory | Identified exit to Lower Caves 13380 | -6/Factory | Garrison activated, responded to threat 13490 | -6/Factory | Build established: Mutant 13494 | -6/Factory | Spotted B-75 Beast 13504 | -6/Factory | Destroyed B-75 Beast 13746 | -6/Factory | Entered Lower Caves 13775 | -6/Lower Caves | Learned Factory stockpile data 14242 | -6/Lower Caves | Discovered new exit (range 12) 14262 | -6/Lower Caves | Identified exit to Lower Caves 14300 | -6/Lower Caves | Entered another Lower Caves area 14463 | -6/Lower Caves | Learned location of Extension (-5) 14475 | -6/Lower Caves | Learned 4 Factory zone layouts 14930 | -6/Lower Caves | Discovered new exit (range 7) 14939 | -6/Lower Caves | Identified exit to Zion 15059 | -6/Lower Caves | Entered Zion 15187 | -6/Zion | Given the Hacking Drone Bay 15190 | -6/Zion | Found Prototype Device 15313 | -6/Zion | Found Prototype Launcher 15313 | -6/Zion | Identified Gui. Missile Launcher 15318 | -6/Zion | Found Prototype Launcher 15318 | -6/Zion | Identified Rocket Array 15359 | -6/Zion | Discovered new exit (range 13) 15783 | -6/Zion | Found CR-A16's Pointy Stick 15847 | -6/Zion | Learned Factory garrison access intel 15850 | -6/Zion | Learned Factory security intel 15917 | -6/Zion | Found Prototype Processor 15917 | -6/Zion | Identified Exp. Signal Interpreter 15920 | -6/Zion | Found Prototype Hackware 15920 | -6/Zion | Identified Exp. Hacking Suite 16051 | -6/Zion | System corruption cleaned by Quarantine Array 16158 | -6/Zion | Found Prototype Processor 16158 | -6/Zion | Identified Exp. Armor Integrity Analyzer 16164 | -6/Zion | Found Prototype Processor 16164 | -6/Zion | Identified Exp. Terrain Scan Processor 16187 | -6/Zion | Found Exp. Armor Integrity Analyzer 16191 | -6/Zion | Found Exp. Signal Interpreter 16255 | -6/Zion | Identified exit to Deep Caves 16262 | -6/Zion | Learned Factory emergency access door positions 16378 | -6/Zion | Found Prototype Special Weapon 16381 | -6/Zion | Found Prototype Special Weapon 16398 | -6/Zion | Found Prototype Special Weapon 16524 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16753 | -6/Zion | Opened final containment barrier to the Deep Caves 16784 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16789 | -6/Zion | Entered Deep Caves 16791 | -6/Deep Caves | Met 5H-AD0 17095 | -6/Deep Caves | Attacked by Z-Imprinter 17111 | -6/Deep Caves | Allies destroyed Z-Imprinter 17135 | -6/Deep Caves | Z-Facility disabled 17158 | -6/Deep Caves | Found Prototype Device 17158 | -6/Deep Caves | Identified Zio. Metafield Generator 17174 | -6/Deep Caves | Found Prototype Protection 17174 | -6/Deep Caves | Identified Zio. Weapon Casing 17337 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x3) 17437 | -6/Deep Caves | Found Prototype Protection 17437 | -6/Deep Caves | Identified Zio. Heavy Carapace 17673 | -6/Deep Caves | Found Zio. Heavy Carapace 17876 | -6/Deep Caves | Build established: Scavenger-Mutant 18077 | -6/Deep Caves | Discovered new exit (range 5) 18391 | -6/Deep Caves | Spotted as-57864 18402 | -6/Deep Caves | Destroyed as-57864 18438 | -6/Deep Caves | Triggered Deep Caves wall 18438 | -6/Deep Caves | Spotted AS-94879 18438 | -6/Deep Caves | Exposed GOLEM chamber 18441 | -6/Deep Caves | Destroyed AS-94879 18451 | -6/Deep Caves | Spotted AS-42383 18461 | -6/Deep Caves | Spotted as-42594 18462 | -6/Deep Caves | Destroyed 35 combat bots 18469 | -6/Deep Caves | Destroyed AS-42383 18487 | -6/Deep Caves | Destroyed as-42594 18516 | -6/Deep Caves | Lost 6 parts (6u) 18559 | -6/Deep Caves | Found GOLEM Unit 18570 | -6/Deep Caves | Found GOLEM Unit 18644 | -6/Deep Caves | Found Prototype Device 18644 | -6/Deep Caves | Identified Trap Reconfigurator 18997 | -6/Deep Caves | Build established: Golem 19341 | -6/Deep Caves | Found Zio. Weapon Casing 19775 | -6/Deep Caves | Found GOLEM Unit 19899 | -6/Deep Caves | Entered Proximity Caves 19900 | -5/Proximity Caves | Identified exit to Factory 20140 | -5/Proximity Caves | Spotter reported a threat 20301 | -5/Proximity Caves | Spotter reported a threat 20396 | -5/Proximity Caves | Entered Factory 20396 | -5/Factory | Evolved 2 slots: Utility x2 20397 | -5/Factory | Identified exit to Extension 20402 | -5/Factory | Loaded intel: 4 garrison access locations 20434 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 20805 | -5/Factory | Discovered exit to Extension (range 17) 20859 | -5/Factory | Build established: Generator-Golem 21139 | -5/Factory | Discovered new exit (range 15) 21216 | -5/Factory | Identified Hacking Drone Bay 21222 | -5/Factory | Identified exit to Factory 21401 | -5/Factory | Noticed a derelict Sapper rigging charges 21523 | -5/Factory | Identified exit to Upper Caves 21627 | -5/Factory | Local machine network offline 21896 | -5/Factory | Found Prototype Launcher 21896 | -5/Factory | Identified Tesla Bomb Launcher 22341 | -5/Factory | Entered Upper Caves 22351 | -5/Upper Caves | Learned location of 2 exits from Factory 22376 | -5/Upper Caves | Spotted B-75 Beast 22462 | -5/Upper Caves | Destroyed B-75 Beast 22923 | -5/Upper Caves | Encountered a Warlord checkpoint 23541 | -5/Upper Caves | Learned Factory security intel 23561 | -5/Upper Caves | Discovered new exit (range 12) 23735 | -5/Upper Caves | Entered another Upper Caves area 23750 | -5/Upper Caves | Encountered a Warlord checkpoint 24213 | -5/Upper Caves | Lost 3 parts (2p1u) 24585 | -5/Upper Caves | Build established: Golem 24998 | -5/Upper Caves | Learned Factory emergency access door positions 25015 | -5/Upper Caves | Learned 12 Factory zone layouts 25142 | -5/Upper Caves | Discovered new exit (range 14) 25385 | -5/Upper Caves | Entered Zhirov 25386 | -5/Zhirov | Discovered new exit (range 3) 25421 | -5/Zhirov | Met Zhirov 25475 | -5/Zhirov | Learned location of Quarantine (-3) 25475 | -5/Zhirov | Learned location of Testing (-2) 25475 | -5/Zhirov | Learned location of Command (-1) 25489 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25534 | -5/Zhirov | Found Alien Artifact 25534 | -5/Zhirov | Identified Integrated Dissipator 25534 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25647 | -5/Zhirov | Found Alien Artifact 25944 | -5/Zhirov | Entered Proximity Caves 26292 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26725 | -4/Proximity Caves | Discovered exit to Factory (range 6) 27309 | -4/Proximity Caves | Entered Factory 27309 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27310 | -4/Factory | Identified exit to Research 27837 | -4/Factory | Garrison activated, responded to threat 27872 | -4/Factory | Build established: Scavenger-Golem 27888 | -4/Factory | Destroyed 7 combat bots 28239 | -4/Factory | Discovered new exit (range 4) 28251 | -4/Factory | Sucked down chute 28251 | -4/Factory | Entered Waste 28266 | -4/Waste | EMP discharged 28284 | -4/Waste | Spotted C-40 Crusher 28294 | -4/Waste | Spotted C-40 Crusher 28300 | -4/Waste | Spotted C-40 Crusher 28301 | -4/Waste | Spotted C-40 Crusher 28312 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 28327 | -4/Waste | Destroyed C-40 Crusher 28342 | -4/Waste | Spotted C-40 Crusher 28353 | -4/Waste | Spotted C-40 Crusher 28366 | -4/Waste | EMP discharged 28366 | -4/Waste | System corruption reached 10% 28402 | -4/Waste | Crushed by falling debris 28404 | -4/Waste | Crushed by falling debris 28439 | -4/Waste | Crushed by Compactor (1 part destroyed) 28442 | -4/Waste | Crushed by Compactor (1 part destroyed) 28444 | -4/Waste | Destroyed C-40 Crusher 28447 | -4/Waste | Destroyed C-40 Crusher 28447 | -4/Waste | Destroyed C-40 Crusher 28450 | -4/Waste | Destroyed C-40 Crusher 28466 | -4/Waste | EMP discharged 28478 | -4/Waste | Lost 6 parts (3n2u1w) 28510 | -4/Waste | Discovered new exit (range 15) 28532 | -4/Waste | Build established: Golem 28552 | -4/Waste | Entered Factory 28907 | -4/Factory | Discovered exit to Research (range 15) 29034 | -4/Factory | Discovered new exit (range 16) 29091 | -4/Factory | Entered Upper Caves 29167 | -4/Upper Caves | Encountered a Warlord checkpoint 29364 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29543 | -4/Upper Caves | Spotted B-86 Titan 29575 | -4/Upper Caves | Destroyed B-86 Titan 29706 | -4/Upper Caves | Build established: Scavenger-Golem 29822 | -4/Upper Caves | Discovered new exit (range 10) 30146 | -4/Upper Caves | Entered another Upper Caves area 30457 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 31057 | -4/Upper Caves | Learned location of Armory (-3) 31209 | -4/Upper Caves | Discovered new exit (range 15) 31297 | -4/Upper Caves | Spotted B-86 Titan 31309 | -4/Upper Caves | Entered Warlord 31367 | -4/Warlord | System corruption cleaned by Quarantine Array 32095 | -4/Warlord | Met Warlord 32118 | -4/Warlord | Opened Warlord's prototype stash 32120 | -4/Warlord | Warlord's base attacked by MAIN.C 32129 | -4/Warlord | Found Prototype Reactor 32129 | -4/Warlord | Identified Vortex Chain Reactor 32138 | -4/Warlord | Found Prototype Device 32138 | -4/Warlord | Identified Exp. Cloaking Device 32163 | -4/Warlord | Found Prototype Processor 32163 | -4/Warlord | Identified Spectral Analyzer 32168 | -4/Warlord | Found Prototype Device 32168 | -4/Warlord | Identified Exp. Focal Shield 32470 | -4/Warlord | Warlord forces counterattacked 32575 | -4/Warlord | Spotted Striker 32583 | -4/Warlord | Spotted Striker 32596 | -4/Warlord | Destroyed Striker 32660 | -4/Warlord | Spotted Striker 32674 | -4/Warlord | Allies destroyed Striker 32795 | -4/Warlord | Warlord base infiltrated, sounded retreat 32807 | -4/Warlord | Spotted Striker 32807 | -4/Warlord | Spotted Striker 32897 | -4/Warlord | Spotted Executioner 32899 | -4/Warlord | Spotted Executioner 32920 | -4/Warlord | Destroyed Executioner 32941 | -4/Warlord | Destroyed 7 combat bots 32967 | -4/Warlord | Spotted Executioner 33004 | -4/Warlord | Spotted Executioner 33038 | -4/Warlord | Discovered new exit (range 22) 33041 | -4/Warlord | Spotted Striker 33065 | -4/Warlord | Found Prototype Launcher 33104 | -4/Warlord | Build established: Scavenger-Mutant 33109 | -4/Warlord | Entered Proximity Caves 33112 | -3/Proximity Caves | Spotter reported a threat 33690 | -3/Proximity Caves | Discovered exit to Research (range 11) 33965 | -3/Proximity Caves | Entered Research 33965 | -3/Research | Evolved 2 slots: Propulsion x2 34268 | -3/Research | Identified Chain Missile Launcher 34289 | -3/Research | Spotted B-86 Titan 34291 | -3/Research | Spotted B-86 Titan 34507 | -3/Research | Discovered new exit (range 15) 34596 | -3/Research | Identified exit to Quarantine 34596 | -3/Research | Entered Quarantine 34609 | -3/Quarantine | Found Alien Artifact 34700 | -3/Quarantine | Found Alien Impact Weapon 35108 | -3/Quarantine | Identified Transdimensional Reconstructor 35133 | -3/Quarantine | Found Prototype Device 35133 | -3/Quarantine | Identified Exp. Thermal Shield 35341 | -3/Quarantine | Repaired Cmb. Linear Gravjet 35448 | -3/Quarantine | Discovered new exit (range 36) 35501 | -3/Quarantine | Found Alien Artifact 35501 | -3/Quarantine | Identified Core Reset Matrix 35501 | -3/Quarantine | Identified Subatomic Replicator 35501 | -3/Quarantine | Identified Core Stripper 35501 | -3/Quarantine | Used Core Reset Matrix 35505 | -3/Quarantine | Detected hypermatrix surge 35505 | -3/Quarantine | Sensed 8 artifacts in vicinity 35856 | -3/Quarantine | Spotted Fortress 35872 | -3/Quarantine | Destroyed Fortress 35885 | -3/Quarantine | Found Prototype Device 35885 | -3/Quarantine | Identified Thermal Barrier 35899 | -3/Quarantine | Found Prototype Device 35899 | -3/Quarantine | Identified Exp. Force Field 35905 | -3/Quarantine | Found Prototype Protection 35905 | -3/Quarantine | Identified Centrium Heavy Armor Plating 35959 | -3/Quarantine | Found Prototype Device 35959 | -3/Quarantine | Identified Exp. EM Disruption Field 35971 | -3/Quarantine | Found Vortex Chain Reactor 36075 | -3/Quarantine | Discovered new exit (range 6) 36082 | -3/Quarantine | Identified exit to Section 7 36144 | -3/Quarantine | Entered Section 7 36145 | -3/Section 7 | Sensed 22 artifacts in vicinity 36395 | -3/Section 7 | Found Integrity Redistributor 36417 | -3/Section 7 | Build established: Mutant 36738 | -3/Section 7 | Spotted B-86 Titan 36749 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 36750 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-502) 36751 | -3/Section 7 | Core integrity fell below 50% 36760 | -3/Section 7 | Found Microwarp Drive 36844 | -3/Section 7 | Discovered new exit (range 4) 36973 | -3/Section 7 | Found Spacefold Activator 37224 | -3/Section 7 | Spotted Alpha 7 37231 | -3/Section 7 | Destroyed Alpha 7 37245 | -3/Section 7 | Found Prototype Processor 37245 | -3/Section 7 | Identified Exp. Target Analyzer 37252 | -3/Section 7 | Found Prototype Processor 37252 | -3/Section 7 | Identified Exp. Targeting Computer 37260 | -3/Section 7 | Spotted Alpha 7 37288 | -3/Section 7 | Destroyed Alpha 7 37449 | -3/Section 7 | Spotted B-99 Colossus 37595 | -3/Section 7 | Found LRC Armor 37595 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 37606 | -3/Section 7 | Found LRC Energy Well 37606 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 37609 | -3/Section 7 | Found LRC Energy Well 37609 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 37670 | -3/Section 7 | First assault squad dispatched 37694 | -3/Section 7 | Incoming assault squad redirected 37762 | -3/Section 7 | Destroyed B-99 Colossus 37920 | -3/Section 7 | Build established: Alien-Mutant 37976 | -3/Section 7 | Spotted S7 Guard 37986 | -3/Section 7 | Found Core Regenerator 38010 | -3/Section 7 | Destroyed S7 Guard 38014 | -3/Section 7 | Found Prototype Protection 38273 | -3/Section 7 | Identified exit to Research 38275 | -3/Section 7 | Entered Research 38275 | -2/Research | Warlord forces began assault on 0b10 38275 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 38385 | -2/Research | Research machine network offline 38526 | -2/Research | Identified Hvy. Regenerative Plating 38538 | -2/Research | P-80 Master assimilated allied UK-1PP(S) 38673 | -2/Research | Discovered new exit (range 7) 38682 | -2/Research | Identified exit to Access 38740 | -2/Research | Spotted Striker 38745 | -2/Research | Build established: Alien-Gunner 38786 | -2/Research | Destroyed Striker 38834 | -2/Research | Found Prototype Launcher 38834 | -2/Research | Identified Mni. Smartbomb Launcher 38840 | -2/Research | Found Prototype Processor 38840 | -2/Research | Identified Exp. Core Analyzer 39154 | -2/Research | Found Prototype Hackware 39192 | -2/Research | Borebot progress halted 39204 | -2/Research | Borebot progress halted 39218 | -2/Research | Borebot progress halted 39377 | -2/Research | Discovered exit to Access (range 15) 39857 | -2/Research | Discovered new exit (range 13) 39877 | -2/Research | Spotted Striker 39878 | -2/Research | Spotted Striker 39894 | -2/Research | Identified exit to Testing 39895 | -2/Research | Entered Testing 39965 | -2/Testing | Garrison activated, responded to threat 39973 | -2/Testing | Found Prototype Energy Gun 39973 | -2/Testing | Identified Tachyon Dispersion Ray 40017 | -2/Testing | Build established: Alien-Mutant 40150 | -2/Testing | Found Prototype Device 40150 | -2/Testing | Identified Exp. Focal Shield 40239 | -2/Testing | Found Prototype Energy Cannon 40278 | -2/Testing | Found Prototype Energy Cannon 40326 | -2/Testing | Spotted Striker 40370 | -2/Testing | Found Exp. Force Field 40680 | -2/Testing | Identified Potential Cannon (x2) 40762 | -2/Testing | Found Prototype Energy Cannon 40762 | -2/Testing | Identified Disintegrator 40796 | -2/Testing | Found Prototype Energy Cannon 40796 | -2/Testing | Identified Cld. Nova Cannon 40861 | -2/Testing | Found Prototype Ballistic Gun 40861 | -2/Testing | Identified Hyp. Multirail 40909 | -2/Testing | Found Prototype Energy Gun 40909 | -2/Testing | Identified Warp Gun 40981 | -2/Testing | Discovered exit to Access (range 12) 41093 | -2/Testing | Identified Exp. Hacking Suite 41117 | -2/Testing | Found Prototype Hackware 41146 | -2/Testing | Identified Ghost Barrier 41503 | -2/Testing | Entered Access 41503 | -1/Access | Evolved 2 slots: Power x1, Utility x1 41693 | -1/Access | Repaired Rocket Array 42123 | -1/Access | Energy Cycler disabled 42192 | -1/Access | Discovered new exit (range 8) 42202 | -1/Access | Entered Command 42952 | -1/Command | First assault squad dispatched 42973 | -1/Command | Incoming assault squad redirected 43070 | -1/Command | Incoming investigation squad redirected 43475 | -1/Command | Incoming assault squad redirected 43738 | -1/Command | Met MAIN.C 43744 | -1/Command | 0b10 Conduit disabled 43765 | -1/Command | Destroyed MAIN.C Shell 43768 | -1/Command | MAIN.C activated Command garrisons 43783 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-370) 43784 | -1/Command | Spotted Combat Programmer 43785 | -1/Command | Used Core Regenerator, restored core integrity (+462) 43786 | -1/Command | Spotted Combat Programmer 43805 | -1/Command | Identified exit to Surface 43817 | -1/Command | System corruption reached 10% 43824 | -1/Command | Lost 3 parts (1p2u) 43830 | -1/Command | Destroyed Combat Programmer 43836 | -1/Command | Destroyed Combat Programmer 43850 | -1/Command | Failed to warp due to unstable space 43868 | *** | Heading to fleet! Last Messages --------------- 43859_ R-10 Processor collects Unknown Device. 43860_ Asb. Focal Cannon destroyed. 43860_ Lgt. Quantum Reactor destroyed. 43860_ Critical hit (Blast). 43861_ Penetrated by Slug. 43863_ R-10 Processor collects Unknown Protection. 43864_ Asb. Biocell Array integration complete. 43865_ GOLEM Unit beginning Asb. Nanovents integration. 43866_ Asb. Nanovents integration complete. 43866_ System corrupted: Energy discharge (-39). 43866_ Penetrated by Slug. 43866_ Asb. Nanovents destroyed. 43867_ GOLEM Unit beginning Asb. Nanovents integration. 43867_ Ended siege mode. 43867_ Identified Hacking Suite. 43867_ R-10 Processor collects Unknown Reactor. 43867_ Slug penetrates Reinforced Barrier. 43867_ Penetrated by Slug. 43867_ Hacking Suite destroyed. 43868_ Asb. Nanovents integration complete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ????????? #????????????????????????????????? | | ?????? #????????????????????????????????? | | ???? #????????????????????????????????? | | ??? #????????????????????????????????? | | ???? #??????#####?????????????????????? | | ????? #??????# %%#?????????????????????? | | ?????# ########%@%#?????????????????????? | | ?????# " R %M[!%#?????????????????????? | | ?????# # h %h!*%#?????????????????????? | | ?????# ; ;;;;#####?????????????????????? | | ?????# # #########?????????????????????? | | ?????# ! # ??#!! ##????????????????????? | | ?#???# # ?#!! #????????????????????? | | ?# ## # ##! ##????????????????????? | | ?# # #?????????????????????? | | ?# # #?????????????????????? | | ?# ####### + #?????????????????????? | | ?# #?????# # "" #?????????????????????? | | ?# #?????##+### "" #?????????????????????? | | ?# #??????????# "T #?????????????????????? | | ? #??????????# "" #?????????????????????? | | #??????????# "" #?????????????????????? | | #??????????# ?? #?????????????????????? | | """#??????????# ?????????????????????????? | | Y"#???????????#/#?##########??????????????? | | "" """#???????????? ??# #?????????? "? | | """ #???????????? ??? #??????#"" """" | | """ #???????????? ??? #??????#"" """" | | "" #????????????????? =!! ???????# " """" | | #????????????????? =!! ???????# " | | #??????????????????=!! ????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 95 Energy Capacity 2300 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Subatomic Replicator Integrity Redistributor LRC Armor LRC Energy Well Spacefold Activator Core Regenerator Microwarp Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionFusionClaws Manual? 1 Play Time 05:58:01 Cumulative 352.5 hours Start 2023.09.08 @ 14:53:42 End 2023.09.18 @ 22:40:44 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type 2 Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 85 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d782a1-4a01-46f6-b229-4c1bac8d6944