Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 20:41:39 Player: Noggity Result: Destroyed by H2-M1A(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (225) 225 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1006 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Nuclear Core Armored Treads Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Experimental Sensor Array Targeting Computer Light Armor Plating Light Assault Rifle Grenade Launcher Missile Launcher Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Seismic Detector Targeting Computer Light Armor Plating Light Assault Rifle Grenade Launcher Shock Trap Shock Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 4 3 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 3 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 1 1 Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 8 | 1 5 9 13 Power . | . 1 . 1 Propulsion 2 | . . 2 4 Utility 3 | . 2 4 5 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 11 | 2 . . 9 Power 1 | . . . 1 Propulsion 6 | 2 . . 4 Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 13 | . 14 13 14 Treads 28 | . 28 28 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 26 24 21 Launcher 2 | . . 3 6 Peak Build Rating 16 | 6 7 16 11 Average Rating 7 | 3 6 8 9 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 13 31 35 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 15 | 4 7 15 15 Average Carried 9 | 2 5 11 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 631 | 113 178 245 95 Remotely . | . . . . Salvage Created 288 | 28 172 88 . Parts 36 | 5 18 13 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 8 6 . Guns 12 | . 6 6 . AOE 2 | . 2 . . Classes Destroyed 6 | 1 4 1 . Worker 2 | . . 2 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Watcher 1 | . 1 . . Swarmer 12 | . 6 6 . Grunt 2 | . 2 . . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 101 | . 40 31 30 Missed 29 | . 11 7 11 Hits 72 | . 29 24 19 Projectile 72 | . 29 24 19 AOE 1 | . 1 . . Critical Strikes 1 | . . . 1 Damage Taken 796 | . 359 191 246 Core 251 | . 155 26 70 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 1 | . 1 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | 6 34 16 8 Largest 2 | 1 2 2 2 Hottest 50 | 20 50 40 40 Shots Fired 112 | 6 62 32 12 Gun 108 | 6 58 32 12 Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic 108 | 6 58 32 12 Thermal . | . . . . Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 11 3 7 Robot Miss Streak 6 | 1 3 6 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 54 | 4 29 13 8 Core Hits 29 | 2 15 10 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 683 | 52 403 161 67 Guns 552 | 52 298 135 67 Cannons . | . . . . Explosions 105 | . 105 . . Melee . | . . . . Ramming 26 | . . 26 . Kinetic 552 | 52 298 135 67 Thermal . | . . . . Explosive 105 | . 105 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 12 | . 12 . . Average Temperature 7 | . 7 . . Received Heat Transfer 120 | . 60 . 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 5 101 80 . Initial 30 | . . 30 . Average 14 | . 28 9 . Influence Increases 549 | 10 247 167 125 Destroy 0b10 Robot/C 340 | . 160 120 60 Destroy 0b10 Robot/NC 30 | 10 10 10 . Destroy Leader 52 | . 32 20 . Allied During Kill 7 | . . 2 5 Destroy Structure 30 | . 30 . . Lose Combat Pursuer 90 | . 15 15 60 Influence Decreases 544 | 10 170 244 120 Entered New Map 47 | . . 47 . Time Decay 437 | 10 170 187 70 Lost Part 20 | . . 10 10 Lost Ally 40 | . . . 40 Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 18 8 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 3 | . . 3 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 4 | . 3 1 . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 15 | . . 5 10 Total Damage 107 | . . . 107 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2210 | 14 611 1417 168 Sensors 1 | . . 1 . Seismic 2209 | 14 611 1416 168 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2321 | 97 639 1417 168 Spaces Moved 1078 | 54 294 638 92 Core 15 | 15 . . . Treads 1063 | 39 294 638 92 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 129 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 46 94 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 29 | . 29 . . Melee . | . . . . Projectile . | . . . . AOE 29 | . 29 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1581 | 75 403 1001 102 Wait 387 | . 63 324 . Move 1075 | 53 293 637 92 Hop . | . . . . Pick Up 23 | 8 5 10 . Fast Attach 4 | 3 1 . . Attach 6 | 3 1 2 . Detach 1 | . . 1 . Swap 10 | . 5 3 2 Drop 4 | 2 1 1 . Fire 64 | 6 34 16 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Repaired Seismic Detector 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Core integrity fell below 50% 700 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Entered Mines 853 | -10/Mines | Discovered new exit (range 7) 1062 | -10/Mines | Found a hidden stash of uninstalled traps 1222 | -10/Mines | Learned Materials emergency access door positions 1228 | -10/Mines | Discovered new exit (range 10) 1449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1452 | -10/Mines | Found Prototype Device 1453 | -10/Mines | Identified Exp. Sensor Array 1958 | -10/Mines | Met a Derelict shopkeep closing up shop 2154 | -10/Mines | Entered Subcaves 2154 | -10/Subcaves | Accompanied by 2 allies 2159 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2203 | -10/Subcaves | Discovered new exit (range 12) 2212 | -10/Subcaves | Core integrity fell below 20% 2322 | -10/Subcaves | Destroyed by H2-M1A(R) with Subdweller Machine Gun Last Messages --------------- 02193_ Subatomizers dissect the Flight Unit. 02193_ S-10 Pest destroyed. 02196_ Flight Unit fries itself beyond repair. 02196_ Lgt. Assault Rifle fries itself beyond repair. 02198_ Flight Unit fries itself beyond repair. 02199_ Lgt. Ion Engine fries itself beyond repair. 02199_ Acquired 17 matter. 02201_ Flight Unit fries itself beyond repair. 02202_ Acquired 18 matter. 02203_ EXIT=FOUND 02204_ Flight Unit fries itself beyond repair. 02204_ Subatomizers dissect the Mak. Leg. 02206_ JQ-XRZ(g) destroyed. 02211_ Acquired 25 matter. 02216_ Subatomizers dissect the Mak. Leg. 02230_ H7-L0Z(z): "She is not going to be happy we haven't found any suitable candidates yet." 02315_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????###??????? ##??????????????? | | ?????????????????#??## #####? ???????????????? | | ????????????????## ## # # ?????????????????? | | ??????????# %## %???????????????????? | | ??????????# % ?????????????????????? | | ??????????# RR#??????????????????????? | | ?????????? ##### #??????????????????????? | | ???????????????????????## #??????????????????????? | | ????????????????????????#@#??????????????????##### | | ????????????????????????# ##????????????????# # ? | | ???????????????????????## u#?????####??????? ? | | ??????????????????????## ###???#""" ??????# ?? | | ??????????????????????# ##??#" ????##% #?? | | ??????????????????????# ##?#"%% #### = ??? | | ??????????????????????# ###"" %#??? | | ??????????????????????#### #< % % ##?? | | ?????????????????????????# ##"" % #?? | | ????????????????????????## ##" % ####!%##?? | | ???????????????????????## ##??????????# = #?? | | ????????????????????#### #???????????# #?# | | ????????????? #???????????# #### | | ????????????? ### ##???######### | | ??????????????## #??## #??## ## | | ???????????????## ???## ##### | | ????????????????### ????# ## ##### | | ??????????????????## ?????# ##???## ### | | ???????????????????#??????# ## ##?????###?# | | ??????????????????????????#############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagRelayModule Manual? 0 Play Time 00:15:05 Cumulative 37.7 hours Start 2025.11.18 @ 20:27:59 End 2025.11.18 @ 20:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f9308be-2021-456c-b0a7-5a4f65922332