Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 10:09:10 Player: ArmokGoB Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1078) 1078 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-204) -204 TOTAL SCORE: 2954 Bonus ------- High Alert Combat Kills 8 Friendly Fire -212 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Terrain Scan Processor ECM Suite Small Laser Particle Gun Heavy Assault Rifle Flak Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Splice Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Flak Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Terrain Scan Processor ECM Suite Small Laser Heavy Assault Rifle Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 46 | 7 1 25 5 8 Power 7 | 1 . 3 1 2 Engine 7 | 1 . 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 13 . 2 Treads 5 | 2 . 2 . 1 Leg 8 | . . 8 . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . 3 . . Utility 11 | 2 . 5 2 2 Device 8 | 1 . 5 2 . Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 4 2 2 Energy Gun 4 | 2 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 3 | . . 3 . . System Corruption 5 | . . 5 . . Parts Lost 12 | . . 4 1 7 Power 2 | . . . . 2 Propulsion 2 | . . 1 . 1 Utility 5 | . . 2 1 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 2 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 100 87 87 67 Engine 10 | . 14 11 11 5 Treads 7 | . 28 2 . 5 Leg 6 | . . 18 . . Flight 6 | . . 5 22 4 Device 16 | . 14 20 21 11 Storage 10 | . 14 11 11 9 Processor 2 | . . . . 9 Energy Gun 6 | . 28 4 . . Ballistic Gun 5 | . . 3 12 8 Ballistic Cannon 2 | . . . . 7 Launcher 2 | . . . . 6 Slashing Weapon 4 | . . 8 8 . Peak Build Rating 27 | 7 7 13 19 27 Average Rating 11 | 5 7 10 16 16 On Entrance 9 | . 7 7 12 19 Naked Turns . | . . . . . Heaviest Build 44 | 15 15 18 27 44 Greatest Support 40 | 40 40 40 8 20 Greatest Overweight (x) 9 | . . 4 3 9 Average Overweight (x) . | . . . 2 2 Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 11 Most Carried 10 | 2 8 7 7 10 Average Carried 4 | . 4 4 5 7 Final Capacity 15 | 8 8 8 8 15 Final Carried 10 | 2 7 5 7 10 Class Distribution -------------------- 44% | Mutant 39% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 791 | 256 14 237 188 96 Remotely . | . . . . . Salvage Created 1304 | 18 245 635 189 217 Parts 86 | 5 13 43 6 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 4 13 3 9 Melee 5 | . . 5 . . Guns 16 | . 3 8 3 2 Cannons 3 | . . . . 3 AOE 5 | . 1 . . 4 Classes Destroyed 11 | 1 2 5 . 3 Worker 1 | . . 1 . . Builder 2 | . . . . 2 Tunneler 2 | 1 . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 8 | . . 4 . 4 Grunt 16 | . 4 7 3 2 Duelist 1 | . . 1 . . Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 5 | 1 4 5 3 5 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 240 | . 16 84 24 116 Missed 52 | . 3 16 5 28 Damage Taken 2583 | . 178 707 231 1467 Core 691 | . 23 81 37 550 Absorbed by Shields 66 | . . 66 . . Core Remaining (%) 86 | 100 90 . 70 . Volleys Fired 107 | 1 14 52 23 17 Largest 3 | 2 2 2 1 3 Hottest 110 | 90 90 100 23 110 Shots Fired 168 | 2 28 67 22 49 Gun 136 | 2 28 65 22 19 Cannon 16 | . . . . 16 Launcher 14 | . . . . 14 Special 2 | . . 2 . . Kinetic 88 | . . 31 22 35 Thermal 36 | 1 14 21 . . Explosive 14 | . . . . 14 Electromagnetic 30 | 1 14 15 . . Robot Hit Streak 11 | 1 7 6 11 4 Robot Miss Streak 7 | 1 4 5 6 7 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 114 | 1 15 50 19 29 Core Hits 76 | 1 9 24 9 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 4 . . Burn 3 | . 1 2 . . Corrupt 1 | . . 1 . . Sever 1 | . . 1 . . Melee Attacks 16 | . . 16 . . Impact . | . . . . . Slashing 16 | . . 16 . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2528 | 13 311 918 304 982 Guns 1212 | 13 188 525 304 182 Cannons 199 | . . . . 199 Explosions 715 | . 123 . . 592 Melee 369 | . . 369 . . Ramming 9 | . . . . 9 Kinetic 896 | . . 211 304 381 Thermal 427 | 13 198 216 . . Explosive 592 | . . . . 592 Electromagnetic 235 | . 113 122 . . Impact . | . . . . . Slashing 369 | . . 369 . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 1 Average Corruption 4 | . . 4 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . 10 8 . Message Errors 7 | . . 3 4 . Matter Fused 7 | . . 5 2 . Heat Flow Errors 3 | . . 2 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 120 | . . 30 . 90 Projectiles . | . . . . . Explosions 90 | . . . . 90 Melee 30 | . . 30 . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 377 | . 24 . . 353 Shots 9 | . 1 . . 8 Rammed 18 | . . . . 18 Targets Rammed 18 | . . . . 18 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | 30 390 230 153 403 Average Temperature 111 | 18 182 92 78 53 Received Heat Transfer 476 | . 84 206 132 54 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1275 | 37 496 742 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 549 | 5 165 245 123 549 Initial 69 | . 3 69 63 47 Average 128 | . 55 123 93 298 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 77 | 100 100 88 100 19 Level 1 19 | . . 11 . 67 Level 2 3 | . . . . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 . 2 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 5 24 3 12 Peak Tracking Total 4 | . 3 4 3 4 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 3 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 4 14 1 . Successful 12 | . 3 8 1 . Failed 7 | . 1 6 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 1 . Record 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . 4 . . Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . 2 . . Recycled Matter 114 | . . 114 . . Retrieved Matter 226 | . . 226 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 5 | . . . . 5 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2239 | 423 355 607 305 549 Spaces Moved 772 | 187 120 200 118 147 Core 10 | 5 . 1 . 4 Treads 425 | 182 120 17 . 106 Legs 134 | . . 134 . . Wheels . | . . . . . Hover . | . . . . . Flight 203 | . . 48 118 37 Fastest Speed 50 | 50 160 117 197 240 Average Speed 184 | 157 160 141 210 279 Slowest Speed 500 | 160 160 300 277 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 15 21 20 29 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . 13 1 . 156 Melee . | . . . . . Projectile 4 | . . 1 . 3 AOE 166 | . 13 . . 153 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1356 | 313 255 433 152 203 Wait 334 | 113 115 105 1 . Move 768 | 186 119 199 117 147 Hop . | . . . . . Pick Up 41 | 6 5 18 4 8 Fast Attach 6 | 3 . 2 . 1 Attach 23 | 4 . 12 2 5 Detach 4 | . . 4 . . Swap 17 | . 1 11 3 2 Drop 22 | . 1 14 2 5 Fire 107 | 1 14 52 23 17 Melee 16 | . . 16 . . Ram 18 | . . . . 18 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 424 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Discovered new exit (range 7) 435 | -10/Materials | Build established: Mutant 774 | -10/Materials | Discovered new exit (range 3) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Discovered new exit (range 10) 1386 | -9/Materials | Entered Mines 1419 | -9/Mines | Found the Drone Emporium 1426 | -9/Mines | Found Prototype Device 1427 | -9/Mines | Identified Splice Drone Bay 1523 | -9/Mines | Learned 2 Materials zone layouts 1629 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1649 | -9/Mines | Discovered new exit (range 8) 1662 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -9/Mines | Assembled infested the area 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2176 | -8/Materials | Core integrity fell below 50% 2212 | -8/Materials | Lost 4 parts (1n1u2w) 2224 | -8/Materials | Core integrity fell below 20% 2240 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02207_ Penetrated by Slug. 02207_ Scanalyzer disabled. 02211_ Slammed into H-55 Commando. 02211_ Destabilizing: System interference. 02211_ Signal Interpreter temporarily disabled. 02214_ Slammed into H-55 Commando. 02218_ Penetrated by Slug. 02221_ Slammed into H-55 Commando. 02223_ Penetrated by Slug. 02225_ Slammed into H-55 Commando. 02228_ Destabilizing: Core damaged (-5). 02229_ Penetrated by Slug. 02232_ Slammed into H-55 Commando. 02233_ K-01 Serf collects debris. 02234_ Penetrated by Slug. 02235_ Slammed into H-55 Commando. 02237_ K-01 Serf collects debris. 02239_ Slammed into H-55 Commando. 02239_ Destabilizing: System corrupted (+1). 02240_ Penetrated by Slug. 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