Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 10:24:06 Player: Leif Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3341 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . 1 . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 20 | 6 2 1 4 5 2 . . Power 3 | 1 . 1 1 . . . . Engine 2 | 1 . 1 . . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . 2 5 1 . . Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . 2 5 1 . . Utility 1 | 1 . . . . . . . Device . | . . . . . . . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 4 | 2 . . 1 . 1 . . Energy Gun 2 | 1 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . 1 . 9 4 . . Power 3 | . . 1 . 2 . . . Propulsion 8 | . . . . 5 3 . . Utility . | . . . . . . . . Weapon 3 | . . . . 2 1 . . Highest Loss Streak 9 | . . 1 . 9 3 . . To Critical Strikes . | . . . . . . . . Average Backups 4 | 5 7 7 7 3 1 1 1 Power . | . 1 . . . . . . Propulsion 3 | 3 5 5 6 3 . . . Utility . | . . . . . 1 1 1 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 6 | . . 6 . . . . . Power . | . . . . . . . . Propulsion 6 | . . 6 . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 48 | . 85 69 71 51 16 . . Engine 7 | . 14 14 11 5 . . . Core 1 | . . . 5 7 . . . Leg 12 | . 28 22 21 . . . . Flight 5 | . . . . 23 11 . . Storage 6 | . 14 11 11 . . . . Energy Gun 8 | . 14 11 11 5 5 . . Ballistic Gun 6 | . 14 11 11 8 . . . Peak Build Rating 11 | 6 9 9 11 11 8 . . Average Rating 6 | 4 7 8 9 7 4 . . On Entrance 4 | . 6 9 8 11 2 . . Naked Turns 154 | . . . . . 42 111 1 Heaviest Build 17 | 13 13 16 17 12 3 . . Greatest Support 26 | 20 26 26 26 16 10 3 3 Greatest Overweight (x) 4 | 4 . . 1 . . . . Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 Most Carried 8 | 7 8 8 8 7 2 1 1 Average Carried 4 | 5 7 7 7 3 1 1 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 7 7 1 1 1 1 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 362 | 177 103 26 56 . . . . Remotely . | . . . . . . . . Salvage Created 213 | . . 88 125 . . . . Parts 22 | . . 11 11 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 12 | . . 7 5 . . . . Guns 12 | . . 7 5 . . . . Classes Destroyed 2 | . . 1 1 . . . . Swarmer 10 | . . 7 3 . . . . Grunt 2 | . . . 2 . . . . Best Kill Streak 7 | . . 7 3 . . . . Combat Bots Only 7 | . . 7 3 . . . . Max Kills in Single Turn 1 | . . 1 1 . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 204 | . 3 35 26 36 102 . 2 Missed 69 | . 3 8 5 6 46 . 1 Hits 135 | . . 27 21 30 56 . 1 Projectile 135 | . . 27 21 30 56 . 1 Critical Strikes 4 | . . . . 2 2 . . Damage Taken 1818 | . . 223 239 474 868 . 14 Core 1034 | . . 53 120 149 698 . 14 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 100 . 56 72 . . . Volleys Fired 50 | . . 16 16 14 4 . . Largest 2 | . . 2 2 2 1 . . Hottest 70 | . . 70 70 70 63 . . Shots Fired 88 | . . 32 32 20 4 . . Gun 88 | . . 32 32 20 4 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 46 | . . 16 16 14 . . . Thermal 42 | . . 16 16 6 4 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . . 3 5 6 10 . . Robot Miss Streak 4 | . . 3 4 4 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 50 | . . 14 17 15 4 . . Core Hits 21 | . . 8 9 1 3 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 559 | . . 152 182 157 68 . . Guns 555 | . . 152 182 157 64 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 4 | . . . . . 4 . . Kinetic 230 | . . 52 83 95 . . . Thermal 325 | . . 100 99 62 64 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . Shots . | . . . . . . . . Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 167 | . . 108 167 95 . . . Average Temperature 55 | . . 58 58 45 . . . Received Heat Transfer 231 | . . 21 87 45 78 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 925 | . . 296 296 185 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 150 | . 4 130 109 35 150 . . Initial 39 | . . . 39 14 15 . . Average 36 | . . 69 77 6 17 . . Influence Increases 674 | . 4 190 120 60 240 60 . Destroy 0b10 Robot/C 240 | . . 140 100 . . . . Destroy Leader 40 | . . 20 20 . . . . Successful Hack 4 | . 4 . . . . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 375 | . . 30 . 45 240 60 . Influence Decreases 591 | . 4 90 181 64 125 106 21 Entered New Map 183 | . . . 61 25 20 56 21 Time Decay 353 | . 4 80 120 14 85 50 . Lost Part 55 | . . 10 . 25 20 . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 4 | . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 3 19 5 6 19 3 1 Peak Tracking Total 12 | . 2 8 2 6 12 4 1 Tactical Retreats 10 | . . 1 . 2 6 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 3 | . 1 1 . . 1 . . Terminals 3 | . 1 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 1 . . 3 . . Successful 6 | . 4 1 . . 1 . . Failed 2 | . . . . . 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 4 1 . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 1 . . 1 . . Alert Level 4 | . 2 1 . . 1 . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 1213 | 121 133 204 252 95 296 111 1 Spaces Moved 1506 | 62 105 124 157 161 675 221 1 Core 331 | 33 . . . . 76 221 1 Treads . | . . . . . . . . Legs 412 | 29 105 124 154 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 763 | . . . 3 161 599 . . Fastest Speed 31 | 50 120 120 117 31 37 50 50 Average Speed 65 | 148 120 120 119 32 39 50 50 Slowest Speed 250 | 250 120 120 120 37 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . 5 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 6 23 21 47 20 20 37 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 1646 | 89 112 153 191 179 701 220 1 Wait 20 | 12 . 1 7 . . . . Move 1487 | 61 104 123 156 150 672 220 1 Hop 6 | . . . . 5 1 . . Pick Up 25 | 10 4 6 3 . 2 . . Fast Attach 3 | 2 . . 1 . . . . Attach 16 | 4 . 1 2 7 2 . . Detach 1 | . . . . 1 . . . Swap 5 | . 2 . 3 . . . . Drop 13 | . 2 6 3 2 . . . Fire 50 | . . 16 16 14 4 . . Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 376 | -9/Materials | Destroyed 7 combat bots 449 | -9/Materials | Discovered new exit (range 8) 459 | -9/Materials | Entered Mines 549 | -9/Mines | Met a Derelict bent on vengeance 693 | -9/Mines | Discovered new exit (range 16) 701 | -9/Mines | Learned location of Zion (-6) 711 | -9/Mines | Entered Materials 711 | -8/Materials | Evolved 2 slots: Propulsion x2 800 | -8/Materials | Discovered new exit (range 15) 806 | -8/Materials | Entered Factory 806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 830 | -7/Factory | Lost 9 parts (2p5n2w) 1062 | -7/Factory | Core integrity fell below 50% 1078 | -7/Factory | Core integrity fell below 20% 1091 | -7/Factory | Lost 3 parts (2n1w) 1097 | -7/Factory | Discovered new exit (range 9) 1102 | -7/Factory | Entered Lower Caves 1210 | -7/Lower Caves | Discovered new exit (range 8) 1213 | -7/Lower Caves | Entered another Lower Caves area 1214 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01088_ Penetrated by Slug. 01091_ Pressure Siphon disabled. 01091_ K-01 Serf collects debris. 01094_ Penetrated by Slug. 01097_ EXIT=FOUND 01099_ Slammed into W-25 Informer. 01100_ Slammed into K-01 Serf. LOCATION=UNKNOWN GOAL=ESCAPE 01150_ Searching scrap... 01150_ Found Hvy. Mace. 01150_ Found Imp. Cooling System. 01150_ Found 33 Matter. 01161_ Acquired derelict log, extracted data. World map updated: -7/Factory. 01167_ 94-96Z(k) breaks down the debris. 01169_ GX-PGA(k) breaks down the debris. 01210_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????# #????????????????????? | | ????????????????????????## ##???????????????????? | | ???????????????????????## #???????????????????? | | ??????????????????????## #???????????????????? | | ????????????????????### #???????????????????? | | ????????????????# ### @ #????????????????????? | | ????????????????# p #????????????????????? | | ???????????????# ##????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????## #######??????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapFieldBoregun Manual? 0 Play Time 00:11:29 Cumulative 57.5 hours Start 2025.05.10 @ 08:22:59 End 2025.05.25 @ 10:24:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1798e98c-96df-4979-bb37-75a89846b994