Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 14:28:09 Player: Gyred Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (939) 939 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2614 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Medium Storage Unit Medium Storage Unit ECM Suite Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 32 | 7 16 . 8 1 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 3 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . 3 . 1 . Flight 3 | . . . 2 1 Utility 6 | 2 3 . 1 . Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 14 | 2 9 . 3 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 5 | . 5 . . . Launcher 6 | . 4 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 3 . 10 3 Power 2 | . . . 2 . Propulsion 7 | . 1 . 4 2 Utility 2 | . . . 2 . Weapon 5 | . 2 . 2 1 Highest Loss Streak 8 | . 2 . 8 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 96 85 49 32 Engine 10 | . 14 14 5 . Leg 16 | . 24 . . . Hover 5 | . 3 28 11 . Flight 1 | . . . 4 10 Device 9 | . 10 14 9 . Storage 10 | . 14 14 5 . Protection 2 | . 3 . 4 . Energy Gun 2 | . . . 1 11 Ballistic Cannon 15 | . 20 14 4 . Launcher 4 | . 3 . 4 11 Peak Build Rating 9 | 9 9 7 9 6 Average Rating 7 | 5 8 7 6 5 On Entrance 5 | . 9 7 7 6 Naked Turns . | . . . . . Heaviest Build 22 | 13 22 16 19 4 Greatest Support 24 | 20 20 18 24 4 Greatest Overweight (x) 1 | 1 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 7 | 7 8 10 7 5 Most Carried 10 | 1 10 7 6 5 Average Carried 5 | . 6 7 4 5 Final Capacity 10 | 8 10 10 5 5 Final Carried 7 | 1 7 7 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 698 | 274 401 . 23 . Remotely . | . . . . . Salvage Created 815 | 75 510 . 144 86 Parts 68 | 6 47 . 12 3 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 17 . 9 5 Guns 2 | . . . . 2 Cannons 8 | . 8 . . . AOE 21 | . 9 . 9 3 Classes Destroyed 10 | 2 7 . 1 . Worker 4 | . 3 . 1 . Builder 3 | . 3 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 4 | 1 2 . 1 . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 16 | . 7 . 7 2 Grunt 13 | . 10 . . 3 Sentry 2 | . . . 2 . Best Kill Streak 11 | 2 11 . 6 5 Combat Bots Only 6 | . 3 . 6 5 Max Kills in Single Turn 3 | 1 3 . 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 184 | . 84 . 90 10 Missed 56 | . 23 . 30 3 Damage Taken 1669 | . 792 . 715 162 Core 602 | . 198 . 338 66 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 20 . . Volleys Fired 68 | 8 42 . 13 5 Largest 2 | 2 2 . 1 2 Hottest 86 | 70 70 . 56 86 Shots Fired 105 | 16 66 . 13 10 Gun 25 | 16 . . 4 5 Cannon 55 | . 55 . . . Launcher 25 | . 11 . 9 5 Special . | . . . . . Kinetic 63 | 8 55 . . . Thermal 17 | 8 . . 4 5 Explosive 25 | . 11 . 9 5 Electromagnetic . | . . . . . Robot Hit Streak 8 | 7 8 . 2 2 Robot Miss Streak 5 | 5 4 . 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | 9 34 . 4 4 Core Hits 56 | 3 33 . 14 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Blast 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3180 | 110 1876 . 795 399 Guns 178 | 110 . . 34 34 Cannons 548 | . 548 . . . Explosions 2454 | . 1328 . 761 365 Melee . | . . . . . Ramming . | . . . . . Kinetic 608 | 60 548 . . . Thermal 118 | 50 . . 34 34 Explosive 2454 | . 1328 . 761 365 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 233 | . 126 . 91 16 Projectiles . | . . . . . Explosions 233 | . 126 . 91 16 Melee . | . . . . . Knockbacks 8 | . 8 . . . Impact . | . . . . . Kinetic 8 | . 8 . . . Secondary . | . . . . . Self-Inflicted Damage 246 | . 217 . 29 . Shots 7 | . 5 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | 27 96 . 24 20 Average Temperature 21 | 12 26 . 10 10 Received Heat Transfer 357 | . 168 . 174 15 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 296 | 148 . . 74 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 667 | 10 667 259 512 441 Initial 259 | . 6 259 100 199 Average 315 | 2 385 259 255 278 Maximum Alert Level 2 | . 2 1 2 2 Low Security (%) 24 | 100 12 . 42 13 Level 1 36 | . 34 100 34 64 Level 2 39 | . 53 . 22 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 6 . 1 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 31 . 19 10 Peak Tracking Total 9 | . 4 . 9 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 7 . 2 1 Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 8 . 5 . Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 17 . 16 . Successful 16 | . 10 . 6 . Failed 17 | . 7 . 10 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 29 | . 14 . 15 . Terminals 28 | . 13 . 15 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 7 . 4 . Terminals 8 | . 5 . 3 . Assimilate 1 | . 1 . . . Botnet 5 | . 3 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . 4 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 42 | . . . . 42 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 42 | . . . . 42 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1113 | 112 702 29 128 142 Spaces Moved 1025 | 63 523 49 187 203 Core 35 | 7 . . 17 11 Treads . | . . . . . Legs 431 | 56 375 . . . Wheels . | . . . . . Hover 284 | . 148 49 87 . Flight 275 | . . . 83 192 Fastest Speed 40 | 50 56 56 40 40 Average Speed 80 | 114 105 56 48 43 Slowest Speed 190 | 120 190 56 116 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . 5 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 84 15 25 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 196 | . 92 . 63 41 Melee . | . . . . . Projectile . | . . . . . AOE 196 | . 92 . 63 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1184 | 83 604 50 203 244 Wait 50 | 5 6 2 . 37 Move 1009 | 62 522 48 178 199 Hop 5 | . . . 3 2 Pick Up 12 | 1 11 . . . Fast Attach 14 | 7 1 . 5 1 Attach 6 | . 3 . 3 . Detach 2 | . 1 . 1 . Swap 12 | . 12 . . . Drop 6 | . 6 . . . Fire 68 | 8 42 . 13 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Discovered new exit (range 7) 606 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Entered Mines 842 | -10/Mines | Discovered new exit (range 6) 844 | -10/Mines | Entered Materials 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Core integrity fell below 50% 919 | -9/Materials | Discovered new exit (range 13) 933 | -9/Materials | Lost 8 parts (2p3n1u2w) 952 | -9/Materials | Core integrity fell below 20% 972 | -9/Materials | Entered Mines 973 | -9/Mines | Learned 4 Materials zone layouts 990 | -9/Mines | Discovered new exit (range 15) 1036 | -9/Mines | Assembled infested the area 1114 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01078_ G-34 Mercenary destroyed. 01079_ Core Extractor disabled. 01081_ G-47 Trooper destroyed. 01081_ S-10 Pest destroyed. 01082_ Flight Unit destroyed. 01083_ U-05 Engineer lays Concrete. 01084_ G-34 Mercenary destroyed. 01084_ U-05 Engineer lays Concrete. 01088_ The unstable cave ceiling collapses. 01088_ U-05 Engineer lays Concrete. 01090_ U-05 Engineer builds a Wall. 01091_ The unstable cave ceiling collapses. 01092_ U-05 Engineer lays Concrete. 01094_ U-05 Engineer builds a Wall. 01095_ The unstable cave ceiling collapses. 01096_ Acquired Flight Unit. 01098_ The unstable cave ceiling collapses. 01098_ U-05 Engineer destroyed. 01112_ Flight Unit destroyed. 01114_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | # #??????????# #?????????????????????????????????? | | # #??????????# #?????????????????????????????????? | | # #??????????# #?????????????????????????????????? | | # ###????????# #?????????????????????????????????? | | # #????????# #?????????????????????????????????? | | ### #????????# #?????????????????????????????????? | | ??# #????????# #?????????????????????????????????? | | ??# #????????# #?????????????????????????????????? | | ??# #????????# #?????????????????????????????????? | | ??# #????????# #????????########?????????????????? | | ??# #????????# ########## #?????????????????? | | ??# #????????# #### #?????????????????? | | ??# #????????# #?## #?????????????????? | | ??# #????????######### ### #######???????????? | | ??# #????????????????# ## ## #???????????? | | ??# #????????????????# ### #???????????? | | ??# #????????????????# ###?## #???????????? | | ??# #????????????????# #????## #???????????? | | ??# #????????????????# #?????# ###???##????? | | ### #????############# ####### ** #?? ??? | | #????# ## =[ ## ????? | | ## #?#### ############## ###### %== #???????? | | ## #?# #????????# #??# %= ##??????? | | # ### ####???????## #??# !% #??????? | | #??????????# d ##?# * # #???? | | #####??????????# d@ #?# % # # #??? | | #??????????????## ### * #??? | | #?##########????# ## #?? | | ##?# #????# # #?? | | ###??# ######## # ###### ###### ???? | | ##????# """ ###????# #???? ???? | | #?????# """ ##########??????# " " #???????? | | ??????# """ #??????????????? 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""" ?????? | | ??????????????????????????????? ####????? | | ??????????????????????????????? ## ?###???????? | | ???????????????????????????????#??# #???????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionWaveMachine Manual? 0 Play Time 00:19:49 Cumulative 87.9 hours Start 2025.02.13 @ 14:08:15 End 2025.02.13 @ 14:28:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dacb774-0445-453f-acd4-e57f59966bd3