Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.20 @ 00:21:41 Player: xerxia Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (943) 943 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3294 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Hovering (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aerolev Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aerolev Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Flight Unit Large Matter Pod Assault Cannon Assault Cannon Missile Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 32 | 7 . 1 11 12 1 Power 4 | 1 . . 2 1 . Engine 4 | 1 . . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 2 6 1 Treads 4 | 2 . . 1 1 . Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 5 | . . . . 5 . Utility 4 | 2 . . 1 1 . Device . | . . . . . . Storage 4 | 2 . . 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 1 6 4 . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 5 | . . . 3 2 . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 15 | . . 1 1 13 . Power 1 | . . . . 1 . Propulsion 7 | . . . 1 6 . Utility 2 | . . . . 2 . Weapon 5 | . . 1 . 4 . Highest Loss Streak 8 | . . 1 1 8 . Average Slot Usage (%) 81 | . 100 100 84 47 9 Engine 10 | . 14 14 11 4 . Treads 22 | . 28 28 26 6 . Leg 1 | . . . 3 . . Flight 1 | . . . . 11 . Storage 22 | . 28 28 22 17 . Energy Gun 4 | . 14 8 . . . Ballistic Gun 8 | . 14 19 3 . . Ballistic Cannon 7 | . . . 16 6 . Naked Turns 2 | . . . . 2 . Heaviest Build 54 | 16 16 16 54 17 . Greatest Support 60 | 40 40 40 60 22 11 Greatest Overweight (x) 5 | . . . 1 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 8 8 8 14 14 4 Average Capacity 8 | 5 8 8 10 6 4 Most Carried 12 | 4 6 6 12 12 2 Average Carried 5 | 1 3 5 7 4 2 Final Capacity 14 | 8 8 8 14 4 4 Final Carried 12 | 1 6 5 12 3 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 709 | 268 10 48 305 78 . Remotely . | . . . . . . Salvage Created 957 | 69 55 47 498 288 . Parts 78 | 1 5 4 44 24 . Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 4 | . 1 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 37 | . 3 3 15 16 . Guns 7 | . 3 3 1 . . Cannons 19 | . . . 12 7 . AOE 11 | . . . 2 9 . Classes Destroyed 6 | 1 1 . 4 . . Builder 1 | . . . 1 . . Hauler 3 | . . . 2 1 . Recycler 2 | 1 . . . 1 . Swarmer 19 | . 3 3 3 10 . Grunt 12 | . . . 8 4 . Sentry 6 | . . . 4 2 . Best Kill Streak 15 | 1 3 2 7 15 . Combat Bots Only 13 | . 3 2 7 13 . Max Kills in Single Turn 5 | 1 1 1 3 5 . Gunslinging . | . . . . . . Exploded 5 | . . . 1 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2560 | . 105 224 635 1520 76 Core 677 | . 15 31 79 492 60 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 81 80 . . Volleys Fired 76 | 2 8 14 27 25 . Largest 2 | 1 2 2 2 2 . Hottest 112 | 40 60 60 88 112 . Shots Fired 131 | 2 16 28 52 33 . Gun 49 | 2 16 28 3 . . Cannon 72 | . . . 45 27 . Launcher 10 | . . . 4 6 . Special . | . . . . . . Kinetic 102 | . 8 23 48 23 . Thermal 4 | . . . . 4 . Explosive 10 | . . . 4 6 . Electromagnetic 15 | 2 8 5 . . . Robot Hit Streak 11 | 2 3 6 11 8 . Robot Miss Streak 4 | . 3 4 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 74 | 2 9 15 26 22 . Core Hits 56 | 1 4 4 24 23 . Critical Hits 3 | . 1 . 2 . . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2746 | 27 92 127 1010 1490 . Guns 269 | 27 92 127 23 . . Cannons 1061 | . . . 635 426 . Explosions 1416 | . . . 352 1064 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1201 | . 32 105 658 406 . Thermal 20 | . . . . 20 . Explosive 1416 | . . . 352 1064 . Electromagnetic 109 | 27 60 22 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . . . 51 . Projectiles . | . . . . . . Explosions 51 | . . . . 51 . Melee . | . . . . . . Knockbacks 6 | . . . 1 5 . Impact . | . . . . . . Kinetic 4 | . . . 1 3 . Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | . 40 40 195 149 . Average Temperature 64 | . 24 27 74 76 . Received Heat Transfer 675 | . . . 207 468 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 586 | 5 88 109 461 586 263 Initial 230 | . 3 34 42 194 230 Average 173 | . 43 60 241 375 244 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 63 | 100 100 100 34 36 . Level 1 22 | . . . 50 7 100 Level 2 14 | . . . 15 55 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 3 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 6 4 20 23 1 Peak Tracking Total 12 | . 3 3 4 12 1 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . 3 3 Successful 2 | . . . . 1 1 Failed 4 | . . . . 2 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 6 | . . . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Record 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1134 | 80 213 220 399 177 45 Spaces Moved 630 | 42 113 113 173 102 87 Core 18 | 6 . . . 12 . Treads 449 | 36 113 113 173 14 . Legs . | . . . . . . Wheels . | . . . . . . Hover 87 | . . . . . 87 Flight 76 | . . . . 76 . Fastest Speed 50 | 50 160 160 160 50 50 Average Speed 132 | 144 160 160 162 83 50 Slowest Speed 300 | 160 160 160 180 300 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 47 21 17 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . . 42 49 . Melee . | . . . . . . Projectile 20 | . . . 13 7 . AOE 71 | . . . 29 42 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 805 | 60 131 127 239 160 88 Wait 29 | 2 6 . 8 13 . Move 623 | 41 112 112 172 99 87 Hop 1 | . . . . 1 . Pick Up 29 | 8 5 . 13 3 . Fast Attach 2 | . . . 2 . . Attach 21 | 7 . 1 2 10 1 Detach . | . . . . . . Swap 9 | . . . 7 2 . Drop 15 | . . . 8 7 . Fire 76 | 2 8 14 27 25 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 466 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Learned location of Recycling (-8) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x2 849 | -9/Materials | Discovered new exit (range 8) 887 | -9/Materials | Destroyed 7 combat bots 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -8/Materials | Discovered new exit (range 11) 1010 | -8/Materials | Core integrity fell below 50% 1043 | -8/Materials | Lost 8 parts (1p5n2w) 1050 | -8/Materials | Destroyed 13 combat bots 1070 | -8/Materials | Core integrity fell below 20% 1090 | -8/Materials | Entered Storage 1112 | -8/Storage | Identified exit to Factory 1119 | -8/Storage | Lost 5 parts (1n2u2w) 1135 | -8/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01088_ K-01 Serf collects debris. 01089_ U-05 Engineer builds a Wall. 01090_ L-31 Rogue destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01090_ Identified Aerolev Unit. 01112_ Connecting with Terminal... 01112_ Current location identified: Storage >>Access(Main) Found 1 level access point to Factory: (65,68) Map updated. 01118_ Triggered Explosive Trap. 01118_ An explosion rips through the floor. 01118_ K-01 Serf collects debris. 01118_ Slug penetrates Wall. 01128_ K-01 Serf collects debris. 01128_ Slug penetrates Wall. 01131_ K-01 Serf collects debris. 01135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?????????????????????????????##############?????? | | #?????????????????????????????# #?????? | | #?????????????????????????????# #?????? | | #?????????????????????????????# ####### | | #???????????????????####??????# / | | #???????????????????#T"#??????# k h ?# | | ##################### "######## ###### | | ^ | | @ ########### | | #?????????? | | ################################ ##?????????? | | #????????????????????????? = #??????????? | | #?????????????????????# #??????????? | | #?????????????????????#[ ! #??????????? | | #?????????????????????# #??????????? | | " #?????????????????????# = #??????????? | | " #?????????????????????# = * #??????????? | | " #?????????????????????######+#####+##??????????? | | #??????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 59 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed SwarmNuclearCore Manual? 0 Play Time 00:20:52 Cumulative 45.5 hours Start 2022.01.19 @ 23:48:25 End 2022.01.20 @ 00:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 6 Adventurer 1 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794428b1-8ac6-434f-b64d-611b19af7996