Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:33:46 Player: aRandomVoice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1306) 1306 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3548 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 403/550 Matter 213/300 Energy 148/160 System Corruption 0% Temperature Warning (329) Movement Hovering (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Advanced Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Ion Cannon Mining Claw > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Improved Flight Unit Cooling System Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Ion Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Cooling System Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 67 | 7 16 3 26 15 Power 7 | 1 1 1 3 1 Engine 5 | 1 . 1 3 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 24 | 2 6 . 12 4 Treads 2 | . . . 2 . Leg 9 | 2 2 . 5 . Wheel . | . . . . . Hover 5 | . 2 . . 3 Flight 8 | . 2 . 5 1 Utility 13 | 2 4 . 3 4 Device 5 | 2 2 . 1 . Storage 1 | . . . 1 . Processor 3 | . 2 . . 1 Hackware 2 | . . . 1 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 23 | 2 5 2 8 6 Energy Gun 11 | 1 4 1 5 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 10 | . 1 1 4 4 Power 1 | . . . . 1 Propulsion 6 | . 1 1 2 2 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 98 78 91 Engine 9 | . 9 4 11 8 Core 3 | . 4 10 . 3 Treads 2 | . . . 5 . Leg 6 | . 10 . 6 . Hover 6 | . 10 . . 12 Flight 11 | . 5 27 10 21 Device 10 | . 13 14 10 3 Processor 10 | . 14 14 4 8 Hackware 3 | . . . 5 9 Protection 1 | . . . . 5 Energy Gun 14 | . 18 28 12 . Ballistic Gun 3 | . 9 . 1 . Launcher 2 | . . . 5 . Special Weapon 1 | . . . . 6 Peak Build Rating 29 | 9 13 13 19 29 Average Rating 13 | 5 9 12 11 25 On Entrance 10 | . 9 13 10 19 Naked Turns . | . . . . . Heaviest Build 18 | 11 11 10 14 18 Greatest Support 40 | 20 20 8 40 16 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1109 | 225 421 59 346 58 Remotely . | . . . . . Salvage Created 1578 | 26 594 18 680 260 Parts 111 | 4 31 2 59 15 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 10 . 25 5 Guns 22 | . 10 . 12 . Cannons 9 | . . . 4 5 AOE 9 | . . . 9 . Classes Destroyed 11 | 1 7 . 2 1 Worker 4 | . 1 . 2 1 Builder 5 | . 1 1 3 . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 3 | . . . 2 1 Swarmer 14 | . 2 . 12 . Grunt 22 | . 8 . 10 4 Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Best Kill Streak 19 | 1 4 1 19 3 Combat Bots Only 14 | . 3 . 14 3 Max Kills in Single Turn 5 | 1 1 1 5 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 54 2 82 42 Missed 55 | . 17 1 25 12 Damage Taken 1604 | . 439 51 639 475 Core 446 | . 168 17 114 147 Absorbed by Shields . | . . . . . Redirected to Shielding 96 | . . . . 96 Core Remaining (%) 65 | 100 . 26 71 . Volleys Fired 170 | 1 65 3 67 34 Largest 2 | 2 2 2 2 2 Hottest 105 | 70 90 105 105 60 Shots Fired 273 | 2 124 6 105 36 Gun 212 | 2 124 6 80 . Cannon 48 | . . . 16 32 Launcher 9 | . . . 9 . Special 4 | . . . . 4 Kinetic 54 | 1 30 . 23 . Thermal 203 | 1 94 6 66 36 Explosive 9 | . . . 9 . Electromagnetic 7 | . . . 7 . Robot Hit Streak 12 | 2 9 4 12 6 Robot Miss Streak 9 | . 6 . 9 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 163 | 2 74 1 63 23 Core Hits 89 | 1 30 1 46 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 6 . 2 . Burn 7 | . 5 . 2 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3261 | 23 950 12 1747 529 Guns 1685 | 23 950 12 700 . Cannons 762 | . . . 233 529 Explosions 813 | . . . 813 . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 623 | 11 348 . 264 . Thermal 1784 | 12 602 12 629 529 Explosive 763 | . . . 763 . Electromagnetic 90 | . . . 90 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 29 | . . . 29 . Projectiles . | . . . . . Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed 2 | . . . 2 . Targets Rammed 3 | 1 . . 2 . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 440 | 9 440 20 251 329 Average Temperature 94 | 6 113 11 51 118 Received Heat Transfer 693 | . 216 . 189 288 Effects 6 | . 5 . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . 1 . . . Damage (major) 4 | . 4 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 4 . 2 . Heat Transferred 4464 | 37 1934 25 1617 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 658 | 5 185 77 658 401 Initial 277 | . 3 72 26 277 Average 204 | 3 79 73 321 314 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 62 | 100 100 100 44 . Level 1 18 | . . . 3 99 Level 2 18 | . . . 51 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 4 2 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 4 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 18 2 37 7 Peak Tracking Total 11 | . 4 2 11 3 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 3 4 Successful 3 | . . . 1 2 Failed 4 | . . . 2 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Reprogram Traps 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1713 | 51 613 135 623 291 Spaces Moved 1198 | 35 432 159 276 296 Core 17 | 12 . . 5 . Treads 59 | . . . 59 . Legs 200 | 23 130 . 47 . Wheels . | . . . . . Hover 316 | . 222 . . 94 Flight 606 | . 80 159 165 202 Fastest Speed 34 | 50 37 37 34 34 Average Speed 87 | 96 77 73 141 57 Slowest Speed 210 | 120 130 120 210 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 67 27 39 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . 47 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 47 | . . . 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1576 | 50 586 168 397 375 Wait 70 | . 50 3 5 12 Move 1193 | 35 431 156 275 296 Hop 1 | . . 1 . . Pick Up 38 | 7 11 1 11 8 Fast Attach 13 | . 5 . 4 4 Attach 15 | 7 . . 5 3 Detach 1 | . . . . 1 Swap 40 | . 11 3 17 9 Drop 33 | . 13 1 11 8 Fire 170 | 1 65 3 67 34 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 371 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 678 | -10/Mines | Met a Derelict bent on vengeance 764 | -10/Mines | Discovered exit to Materials (range 14) 789 | -10/Mines | Assembled infested the area 800 | -10/Mines | Entered Materials 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Build established: Scavenger-Mutant 981 | -9/Materials | Discovered new exit (range 4) 994 | -9/Materials | Discovered new exit (range 15) 1133 | -9/Materials | Destroyed 14 combat bots 1419 | -9/Materials | Discovered new exit (range 15) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1713 | -8/Materials | Build established: Mutant 1714 | -8/Materials | Self-destructed Last Messages --------------- 01576_ U-05 Engineer builds a Wall. 01582_ Airjet destroyed. 01585_ G-47 Trooper destroyed. 01588_ Critical hit (Burn: +37). 01592_ G-47 Trooper destroyed. 01594_ Acquired 48 matter. 01596_ Acquired Lgt. Nuclear Core. 01631_ W-25 Informer destroyed. 01632_ R-06 Scavenger collects Lgt. Deuterium Engine. 01634_ Acquired Imp. Hover Unit. 01676_ Material Processor disabled. 01694_ Lgt. Ion Engine destroyed. 01694_ L-31 Rogue destroyed. 01702_ G-47 Trooper destroyed. 01705_ Critical hit (Burn: +37). 01707_ Airjet destroyed. 01711_ R-06 Scavenger collects Aluminum Leg. 01712_ Overheating: Energy bleed (-20). 01712_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????########## ###########?? | | ?????????????????????#/ T # # """"" #?? | | ?????????????????????#% # # """"" #?? | | ?????????????????????# # # """"" #?? | | ?????????????????????# # # #?? | | ?????????????????????# %+ + ! #?? | | ?????????????????????# ! 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"?? #?????????# """ # +????????? | | ??? ????? #?????????# """ # #????????? | | ??? ?????? ??????????# # #????????? | | ???????????????+#############+### #####????? | | ????????????? ^^ #????? | | ????????????? ^^ #????? | | ????????????? ^^ #????? | | ??????????????###############+######+####????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# " #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 250 Matter Stores 327 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSystemTrident Manual? 0 Play Time 00:25:07 Cumulative 10.1 hours Start 2025.02.03 @ 20:26:55 End 2025.02.03 @ 21:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 19 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7538ea69-f080-424b-961c-2a1cd6d25017