Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 02:15:23 Player: Colby Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (795) 795 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2276 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 60/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Targeting Computer ECM Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Light Treads Flight Unit Flight Unit Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 2 | . . . 2 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 5 8 4 4 21 Power 10 | . 2 1 2 5 Engine 9 | . 1 1 2 5 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 1 . . 7 Treads 2 | . . . . 2 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 5 | 1 2 . . 2 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 3 3 2 7 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 2 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 2 | . . 1 . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 . 13 Power 6 | . . 1 . 5 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 87 91 100 68 Engine 11 | . . 6 33 13 Core 2 | . 6 7 . . Treads 7 | . . . . 14 Leg 13 | . 28 28 22 . Flight 1 | . . . . 3 Device 9 | . 5 14 11 7 Processor 11 | . 11 14 11 11 Energy Gun 6 | . 3 . . 12 Ballistic Gun 9 | . 22 13 22 2 Special Weapon 2 | . . 7 . 1 Naked Turns . | . . . . . Heaviest Build 19 | 9 13 11 16 19 Greatest Support 43 | 20 20 20 20 43 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | 2 5 5 3 5 Average Carried 3 | 1 3 3 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 4 2 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 682 | 214 122 89 32 225 Remotely . | . . . . . Salvage Created 996 | . 184 27 59 726 Parts 94 | . 26 5 5 58 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 29 | . 6 3 1 19 Melee 1 | . . . . 1 Guns 24 | . 5 2 1 16 Cannons 2 | . . 1 . 1 AOE 2 | . 1 . . 1 Classes Destroyed 5 | . 3 . 1 1 Worker 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 14 | . 3 3 . 8 Grunt 6 | . 3 . . 3 Sentry 9 | . . . 1 8 Best Kill Streak 5 | . 2 3 1 5 Combat Bots Only 5 | . 2 3 1 5 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 1747 | . 187 244 81 1235 Core 502 | . 19 74 31 378 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 95 | . 12 11 7 65 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 100 43 90 Shots Fired 132 | . 21 18 14 79 Gun 121 | . 19 14 14 74 Cannon . | . . . . . Launcher 2 | . 2 . . . Special 9 | . . 4 . 5 Kinetic 83 | . 18 14 14 37 Thermal 9 | . . 4 . 5 Explosive 2 | . 2 . . . Electromagnetic 38 | . 1 . . 37 Robot Hit Streak 19 | . 19 3 6 14 Robot Miss Streak 3 | . 1 3 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | . 19 10 9 64 Core Hits 62 | . 11 5 4 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1297 | . 259 116 77 845 Guns 915 | . 179 65 77 594 Cannons . | . . . . . Explosions 131 | . 79 . . 52 Melee 176 | . . . . 176 Ramming 5 | . 1 3 . 1 Kinetic 526 | . 179 65 77 205 Thermal 122 | . . 48 . 74 Explosive 79 | . 79 . . . Electromagnetic 389 | . . . . 389 Impact 176 | . . . . 176 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . 31 . . . Projectiles . | . . . . . Explosions 31 | . 31 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 5 | . 2 1 . 2 Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 25 | . 5 . 2 25 Average Temperature 5 | . 3 . 2 5 Received Heat Transfer 507 | . 81 . 18 408 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 224 | . . 100 . 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 295 | . 154 185 49 295 Initial 60 | . . 60 . 20 Average 115 | . 51 78 26 168 Maximum Alert Level 1 | . . . . 1 Low Security (%) 75 | 100 100 100 100 52 Level 1 24 | . . . . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 8 3 2 30 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 3 | . . . 1 2 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 2 2 Successful 1 | . . . 1 . Failed 3 | . . . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 126 | . . 126 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 1933 | 60 222 559 110 982 Spaces Moved 1235 | 52 132 388 69 594 Core 97 | 20 . . . 77 Treads 316 | . . . . 316 Legs 628 | 32 132 388 69 7 Wheels . | . . . . . Hover . | . . . . . Flight 194 | . . . . 194 Fastest Speed 37 | 50 120 120 120 37 Average Speed 118 | 93 120 120 120 118 Slowest Speed 250 | 120 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 30 93 7 84 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . 7 1 . 3 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 10 | . 7 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 1565 | 63 179 459 86 778 Wait 127 | . 7 49 3 68 Move 1229 | 51 131 387 68 592 Hop 1 | . . . . 1 Pick Up 42 | 7 12 4 2 17 Fast Attach 4 | . . . . 4 Attach 35 | 5 8 4 4 14 Detach . | . . . . . Swap 3 | . . . . 3 Drop 15 | . 7 3 2 3 Fire 95 | . 12 11 7 65 Melee 9 | . . . . 9 Ram . | . . . . . Kick 3 | . 2 1 . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Entered Mines 286 | -10/Mines | Received a Mining Laser from a helpful Derelict 304 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Build established: Mutant 829 | -10/Mines | Discovered new exit (range 13) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Evolved 2 slots: Power x2 883 | -9/Materials | Build established: Scavenger-Mutant 916 | -9/Materials | Discovered new exit (range 5) 952 | -9/Materials | Entered Storage 1098 | -9/Storage | Lost 7 parts (2p3n1u1w) 1254 | -9/Storage | Core integrity fell below 50% 1630 | -9/Storage | Build established: Mutant 1796 | -9/Storage | Core integrity fell below 20% 1904 | -9/Storage | Discovered new exit (range 15) 1934 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01902_ R-06 Scavenger collects Corrupted Structural Scanner. 01904_ EXIT=FOUND 01906_ R-06 Scavenger collects Corrupted Welding Torch. 01907_ W-16 Scout destroyed. 01908_ Y-45 Defender emerges from the garrison. 01908_ R-06 Scavenger collects Wheel. 01910_ R-06 Scavenger collects Corrupted Wheel. 01912_ U-05 Engineer lays Concrete. 01914_ R-06 Scavenger collects Hover Unit. 01916_ Ion Engine destroyed. 01918_ R-06 Scavenger collects Signal Interpreter. 01922_ EM Shotgun destroyed. 01925_ Critical hit (Burn: +37). 01928_ Imp. Treads destroyed. 01929_ Y-45 Defender destroyed. 01930_ R-06 Scavenger inserts Corrupted Structural Scanner into recycling unit. 01932_ Y-45 Defender emerges from the garrison. 01932_ R-06 Scavenger collects Heat Sink. 01933_ R-06 Scavenger inserts Corrupted Welding Torch into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????? | | ?###??????????????????????????? | | ?#T#??????????????????????????? | | ?# #??????????????????????????? | | ## "??????????????????????????? | | + #??????????????????????????? | | ###??????????????????????????? | | #????????????????????? ????? | | #????????????????????# < #???? | | #????????????????????# #???? | | #????????????????????# #???? | | #????????????????????# #???? | | #????????????????????+ "???? | | +#####????????????????# r???? | | #????????????????# r"???? | | #????????????????# #???? | | #????????????????# #???? | | #????????????????# #???? | | #????????????????# #???? | | #????????????????# ####? | | ######????????????????# ="" #? | | ??????????????????????# % YG"#? | | ??????????????????????# r@"" #? | | ??????????????????????# ###?? | | ??????????????????????# #???? | | ??????????????????????#r #???? | | ??????????????????????# #???? | | ??????????????????????#% #???? | | ??????????????????????# ^ #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ###???????????????????# #???? | | ]]#???????????????????# #???? | | ]]#???????????????????# #???? | | ]]#???????????????????# #???? | | %#???????????????????# #???? | | ###???????????????????# #???? | | T#????????????????????# u #???? | | ##?#######????????????# #???? | | #### #????????????# #???? | | #?????????? # #???? | | #######?? # #???? | | # # #???? | | #### + # #???? | | #??###+###### # # #???? | | #??? ? ???# #?? + #???? | | #### ?""" ?# #???? # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 20 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSigixBuckler Manual? 0 Play Time 00:43:43 Cumulative 7.8 hours Start 2023.07.09 @ 01:06:47 End 2023.07.09 @ 02:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ca0680-95a3-40a4-8a7e-a27fde954e3e