Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.18 @ 10:19:00 Player: Ms. V3-11A Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (138) 690 Value Destroyed (4635) 4635 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 11554 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 198 Met Data Miner 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 150/150 System Corruption 22% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Core Analyzer Core Analyzer > --- WEAPON (3) ------- Heavy Machine Gun (fused) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Phase Shifter Gamma Bomb Array Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Core Analyzer Core Analyzer Advanced Phase Shifter Advanced Recalibrator > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Gamma Bomb Array > --- INVENTORY -------- Heavy Machine Gun Molecular Deconstructor [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Gamma Bomb Array Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 2 . . 4 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 3 . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 172 | . 16 3 16 37 8 1 12 7 3 3 15 20 2 29 Power 20 | . . . 2 9 3 . . 3 . . 2 . . 1 Engine 8 | . . . 1 3 . . . 1 . . 2 . . 1 Core 12 | . . . 1 6 3 . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | . 3 . 6 11 4 . 4 1 . . 5 9 1 9 Treads 19 | . . . . 5 4 . 4 1 . . 2 2 1 . Leg 14 | . . . . . . . . . . . 2 3 . 9 Wheel 4 | . . . . . . . . . . . . 4 . . Hover 16 | . 3 . 6 6 . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | . 5 2 2 8 . . 5 . 1 . 1 3 . 11 Device 17 | . . 2 . 2 . . 2 . . . 1 2 . 8 Storage 6 | . 4 . . 1 . . . . . . . . . 1 Processor 5 | . . . . . . . 2 . 1 . . . . 2 Hackware 4 | . . . 1 2 . . 1 . . . . . . . Protection 6 | . 1 . 1 3 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 61 | . 8 1 6 9 1 1 3 3 2 3 7 8 1 8 Energy Gun 18 | . 7 . 1 3 . 1 . . . . 2 3 . 1 Energy Cannon 9 | . . . . . 1 . 1 1 . 2 3 1 . . Ballistic Gun 20 | . 1 1 3 4 . . 2 1 1 1 1 . . 5 Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 . . Launcher 9 | . . . 2 1 . . . 1 1 . 1 . 1 2 Special Weapon 3 | . . . . . . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 3 . . . . . . . 2 . . Corrupted Parts 5 | . . . . . . . 1 1 . . 2 1 . . System Corruption 26 | . . . . . . . 10 4 . . 6 6 . . Parts Lost 73 | . . . 6 14 1 . 1 2 . . 21 19 . 9 Power 12 | . . . 1 4 1 . . 2 . . 4 . . . Propulsion 28 | . . . 5 4 . . . . . . 7 8 . 4 Utility 16 | . . . . 3 . . 1 . . . 3 7 . 2 Weapon 17 | . . . . 3 . . . . . . 7 4 . 3 Highest Loss Streak 13 | . . . 4 6 1 . 1 1 . . 6 13 . 3 To Critical Strikes 3 | . . . . . . . . . . . . . . 3 Average Slot Usage (%) 77 | . 70 82 94 64 98 100 99 96 100 84 61 29 . 69 Engine 5 | . 12 14 8 7 6 . . 1 6 6 6 . . 3 Core 4 | . . . . 3 11 18 13 7 6 6 . . . . Treads 12 | . . . . 10 36 36 25 26 26 26 5 1 . . Leg 1 | . . . . . . . . . . . . 3 . 18 Hover 6 | . 25 28 30 5 . . . . . . . . . . Device 10 | . . 11 11 1 9 9 13 13 13 13 16 2 . 19 Storage 7 | . 12 14 11 9 9 9 6 6 6 6 6 3 . 1 Processor 6 | . . . . . . . 13 13 13 13 13 8 . 9 Hackware 2 | . . . . 8 . . 4 6 6 6 . . . . Protection 2 | . 1 . 10 2 9 9 . . . . . . . . Energy Gun 1 | . 5 . 7 2 . 1 6 1 . . . 2 . . Energy Cannon 5 | . . . . . 4 9 6 11 13 2 9 . . . Ballistic Gun 7 | . 10 14 13 11 12 7 6 5 5 1 . . . 13 Peak Build Rating 82 | 5 11 13 19 30 34 34 55 64 68 68 68 45 20 82 Average Rating 35 | 3 9 11 16 17 32 33 50 59 64 56 45 21 3 56 On Entrance 28 | 6 1 11 12 9 30 33 34 55 64 68 68 28 3 4 Naked Turns 120 | . 1 . . . . . . . . . . 29 81 9 Heaviest Build 73 | 1 15 15 21 40 43 43 49 69 69 69 71 36 . 73 Greatest Support 93 | 3 14 14 21 80 83 83 83 80 80 80 93 46 3 65 Greatest Overweight (x) 19 | . 1 1 1 7 . . . . . . 19 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . 2 . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 5 20 Average Capacity 12 | 7 9 10 10 11 15 15 15 15 15 15 15 12 5 9 Most Carried 15 | 6 10 10 10 13 15 15 14 15 15 15 15 11 5 8 Average Carried 10 | 4 9 9 9 8 12 12 10 14 14 15 13 8 4 5 Final Capacity 15 | 5 10 10 10 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 10 10 10 13 12 15 13 15 15 15 10 5 5 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Matter Collected 3472 | 200 144 108 294 865 131 57 143 273 148 . 415 193 . 501 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6398 | . 265 13 799 1656 361 278 143 843 255 . 838 238 . 709 Parts 302 | . 22 4 49 82 16 8 3 28 7 . 40 8 . 35 Haulers Intercepted 6 | . 1 . 3 2 . . . . . . . . . . Recyclers Shooed 9 | . . . 1 5 . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 21 . . 32 . . . Prevented 12 | . . . . . . . . . 6 . 6 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 105 | . 6 . 19 25 5 1 . 15 3 . 18 4 . 9 Melee 1 | . . . . . . . . . . . . 1 . . Guns 63 | . 6 . 13 25 2 1 . 4 . . 3 . . 9 Cannons 28 | . . . . . 3 . . 8 . . 14 3 . . AOE 9 | . . . 6 . . . . 1 2 . . . . . Classes Destroyed 19 | . 5 1 4 3 1 1 . . 1 . 3 . . . Worker 4 | . . . 1 2 . . . . . . . 1 . . Builder 2 | . . 1 . . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 6 | . 1 . 3 2 . . . . . . . . . . Recycler 10 | . . . 2 2 1 3 1 . . . . . . 1 Operator 4 | . . . 2 2 . . . . . . . . . . Watcher 6 | . 1 . 1 3 . . . . . . . . . 1 Swarmer 29 | . 3 . 13 . . . . 3 . . 10 . . . Grunt 43 | . 3 . 2 17 . . . 7 3 . 3 3 . 5 Brawler 3 | . . . . 2 . . . . . . 1 . . . Duelist 3 | . . . . 1 1 . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 13 | . . . 4 4 3 . . . . . . 1 . 1 Hunter 3 | . . . . 1 . . . . . . 1 . . 1 Programmer 4 | . . . . . . . . . . . 2 . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . Scrapper 1 | . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . Thug 4 | . . . . . . . . 4 . . . . . . Best Kill Streak 9 | . 4 1 9 4 2 1 1 4 3 . 5 3 . 7 Combat Bots Only 5 | . 3 . 5 4 2 1 . 4 3 . 5 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 992 | . 18 3 101 162 18 18 51 76 31 . 192 191 . 131 Missed 276 | . 5 . 35 32 5 1 29 25 7 . 56 45 . 36 Damage Taken 10105 | . 113 27 594 1720 209 365 322 763 362 . 1974 2244 . 1412 Core 2344 | . 45 14 107 417 45 24 45 113 14 . 517 706 . 297 Absorbed by Shields 203 | . . . . . . . . . . . . . . 203 Redirected to Shielding 17 | . . . 13 4 . . . . . . . . . . Ignored by Resistances 2921 | . 33 8 177 494 58 113 92 211 100 . 558 633 . 444 Core Remaining (%) 55 | 100 . 76 73 . . 11 . . . . 18 . . . Volleys Fired 407 | . 26 1 58 133 10 3 5 33 15 . 54 28 . 41 Largest 3 | . 2 1 2 2 2 2 3 3 3 . 3 2 . 3 Hottest 261 | . 90 23 79 119 98 98 198 208 208 . 261 140 . 90 Shots Fired 677 | . 31 1 107 193 21 10 12 64 25 2 86 34 . 91 Gun 492 | . 31 1 99 193 13 5 7 17 6 . 10 19 . 91 Cannon 157 | . . . . . 8 5 5 42 12 2 68 15 . . Launcher 28 | . . . 8 . . . . 5 7 . 8 . . . Special . | . . . . . . . . . . . . . . . Kinetic 363 | . 21 1 54 135 13 5 6 16 6 . 3 12 . 91 Thermal 279 | . 10 . 45 58 8 5 6 43 12 2 70 20 . . Explosive 8 | . . . 8 . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . 5 7 . 13 2 . . Robot Hit Streak 31 | . 7 4 12 31 10 12 13 19 7 . 20 9 . 16 Robot Miss Streak 4 | . 2 . 3 3 1 2 . 3 2 . 1 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . 2 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 495 | . 22 1 66 160 16 6 10 38 13 . 70 27 . 66 Core Hits 241 | . 11 1 36 74 9 5 2 25 7 . 31 11 . 29 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . 2 Critical Strikes 11 | . 1 . 4 1 . . . . . . 1 2 . 2 Burn 7 | . 1 . 3 1 . . . . . . 1 1 . . Destroy 3 | . . . 1 . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11853 | . 346 13 1585 2575 311 188 246 1511 491 . 2167 831 . 1589 Guns 6494 | . 322 13 1000 2561 143 58 90 199 79 . 170 319 . 1540 Cannons 3706 | . . . . . 168 75 156 933 95 . 1826 453 . . Explosions 1416 | . . . 549 . . . . 379 317 . 171 . . . Melee . | . . . . . . . . . . . . . . . Ramming 237 | . 24 . 36 14 . 55 . . . . . 59 . 49 Kinetic 4848 | . 247 13 474 1617 143 58 71 176 79 . 42 388 . 1540 Thermal 5273 | . 75 . 526 944 168 75 175 956 113 . 1871 370 . . Explosive 549 | . . . 549 . . . . . . . . . . . Electromagnetic 946 | . . . . . . . . 379 299 . 254 14 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 4 5 5 10 14 14 14 24 6 12 22 Average Corruption 11 | . . . . 3 4 5 10 10 14 14 18 6 10 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 335 | . . . . 34 9 32 20 47 21 7 110 7 4 44 Message Errors 77 | . . . . 8 2 12 3 12 7 . 22 1 1 9 Matter Fused 90 | . . . . 10 1 7 6 11 8 2 37 1 . 7 Heat Flow Errors 35 | . . . . 7 2 3 . 2 2 . 11 . 2 6 Energy Discharges 40 | . . . . 2 1 2 3 5 . 1 13 2 . 11 Parts Rejected 2 | . . . . . . . 1 1 . . . . . . Parts Fused 4 | . . . . . . . . 1 . . 2 . . 1 Data Loss (minor) 35 | . . . . 3 1 3 2 7 2 1 11 3 . 2 Data Loss (major) 10 | . . . . . . . . 3 . 1 4 . . 2 Misfires 16 | . . . . 2 1 4 1 2 . 2 4 . . . Alerts 13 | . . . . 1 1 1 2 1 . . 4 . . 3 Misdirections 5 | . . . . . . . 2 . . . . . 1 2 Weapon Failures 8 | . . . . 1 . . . 2 2 . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 94 | . . . 23 . . . 20 15 13 . 23 . . . Projectiles 71 | . . . . . . . 20 15 13 . 23 . . . Explosions 23 | . . . 23 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . . . . . 3 . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . 12 . 49 3 . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed 25 | . 1 . 1 7 . 6 . . . . . 10 . . Targets Rammed 48 | . 1 . 1 7 . 8 . . . . . 27 . 4 Kicked 20 | . . . . . . . . . . . . 16 . 4 Crushed 3 | . . . . . . 2 . . . . . 1 . . Highest Temperature 497 | . 60 . 153 497 119 246 228 372 295 16 438 280 209 258 Average Temperature 110 | . 32 . 47 114 34 92 148 202 122 11 129 143 97 90 Received Heat Transfer 3921 | . 48 9 174 981 93 243 30 477 186 . 297 915 . 468 Effects 14 | . . . . 1 . 2 . 9 . . 2 . . . Shutdowns 4 | . . . . . . . . 4 . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . Interference 6 | . . . . 1 . 2 . 3 . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . Parts Fried 9 | . . . . . . . . 5 3 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 27 | . 1 . 4 4 . . 2 5 . . 10 1 . . Heat Transferred 9137 | . 284 . 1369 2109 241 99 300 1255 200 . 2588 692 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Peak Influence 722 | . 167 99 722 564 272 100 20 . . . . 58 30 218 Initial 259 | . . . . 259 86 89 . . . . . . . 18 Average 125 | . 60 40 384 306 177 31 5 . . . . 15 5 44 Maximum Alert Level 3 | . . . 3 2 1 . . . . . . . . 1 Low Security (%) 76 | 100 100 100 16 25 68 100 100 . . . . 100 100 99 Level 1 12 | . . . 38 41 31 . . . . . . . . . Level 2 9 | . . . 42 32 . . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . 2 3 . 2 . . . . 1 . 5 Investigation 3 | . . . . 1 . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 5 | . . . . 1 1 . 1 . . . . 1 . 1 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 1 . 2 3 1 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 196 | . 10 6 31 39 19 6 6 15 4 . 18 10 6 26 Peak Tracking Total 14 | . 3 3 6 6 5 2 3 4 4 . 5 5 6 14 Tactical Retreats 15 | . . 1 4 7 1 1 . . . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 1 . . 2 1 . 3 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Disabled 2 | . . . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Accessed 45 | . 9 . 9 5 3 4 5 1 . 3 . 1 . 5 Terminals 28 | . 7 . 8 4 2 4 1 . . . . . . 2 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . . . . Recycling Units 6 | . 1 . . 1 . . 2 . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 146 | . 26 . 31 20 10 15 9 1 . 21 . 2 . 11 Successful 87 | . 14 . 19 12 6 7 1 1 . 21 . . . 6 Failed 59 | . 12 . 12 8 4 8 8 . . . . 2 . 5 Catastrophic 6 | . . . 2 . . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . 17 . 19 16 8 13 4 . 1 . . . . 3 Terminals 95 | . 21 . 27 17 7 15 2 . . . . . . 6 Fabricators 5 | . . . . . . . 2 . . . . . . 3 Repair Stations 6 | . 3 . . . 3 . . . . . . . . . Recycling Units 11 | . 2 . . 3 . . 3 . . . . 2 . 1 Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 43 | . 5 . 6 2 1 4 . 1 . 21 . . . 3 Record 5 | . . . . . . . . . . 5 . . . . Part Schematic 13 | . 2 . . 1 . 1 . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . 4 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 2 . . 3 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . 1 . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 2 . . 1 . . . . . . 1 Retrieve Components 5 | . 1 . . 2 . . 1 . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 30 | . 7 . 9 8 3 3 . . . . . . . . Terminals 29 | . 7 . 9 7 3 3 . . . . . . . . Botnet 14 | . 2 . 4 3 2 3 . . . . . . . . Skim 15 | . 5 . 5 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . 8 5 1 3 5 . . . . 1 . 3 Full Trace Events 5 | . 1 . 1 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . 1 . . 1 . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 11 . . . . . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total Allies 12 | . . 3 . . . 9 . . . . . . . . Largest Group 9 | . . 3 1 . . 9 . . . . . . . . Highest-Rated Group 138 | . . 40 16 . . 138 . . . . . . . . Highest-Rated Ally 34 | . . 16 16 . . 34 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . 15 11 . . 16 . . . . . . . . Total Damage 621 | . . 222 136 . . 263 . . . . . . . . Kills 8 | . . 4 3 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Turns Passed 12723 | 5 1293 666 650 1691 392 1437 616 1199 565 195 2410 444 83 1077 Spaces Moved 6247 | 2 636 580 523 681 173 786 338 561 307 112 703 226 149 470 Core 538 | 2 96 . . 61 . . . . . . 109 55 149 66 Treads 2991 | . . . . 294 173 786 338 561 307 112 412 8 . . Legs 639 | . . . . . . . . . . . 145 90 . 404 Wheels 73 | . . . . . . . . . . . . 73 . . Hover 2006 | . 540 580 523 326 . . . . . . 37 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 56 52 52 165 167 167 170 170 170 165 50 50 50 Average Speed 150 | 50 59 100 60 169 166 167 169 170 170 170 309 115 50 137 Slowest Speed 1000 | 50 116 116 116 400 167 167 170 170 170 170 1000 240 50 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 1 68 98 61 41 35 84 8 80 55 71 75 10 92 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 7 | . 3 2 2 . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . Scrap Searched 9 | . . 3 . . . . . 3 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 93 | . . . 61 . 1 2 . 11 3 . 11 4 . . Melee . | . . . . . . . . . . . . . . . Projectile 32 | . . . . . 1 2 . 11 3 . 11 4 . . AOE 61 | . . . 61 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total 8888 | 10 1528 664 748 1011 257 899 369 754 327 117 859 361 159 825 Wait 1786 | . 816 69 130 126 63 30 9 142 . . 84 51 . 266 Move 6234 | 1 635 579 522 680 172 785 337 560 306 111 702 226 148 470 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | . 12 3 12 13 . 3 3 7 1 . 3 1 4 3 Fast Attach 77 | . 2 . 1 21 . . 2 3 . 3 6 15 1 23 Attach 48 | . 4 3 7 9 2 . 5 . . . 8 5 1 4 Detach 22 | 3 5 2 1 1 . . . . . . . 5 . 5 Swap 47 | . 10 . 8 7 6 1 5 4 3 . 1 . . 2 Drop 78 | 6 17 2 8 14 4 . 3 5 2 3 1 3 5 5 Fire 407 | . 26 1 58 133 10 3 5 33 15 . 54 28 . 41 Melee . | . . . . . . . . . . . . . . . Ram 7 | . 1 . 1 3 . . . . . . . . . 2 Kick 20 | . . . . . . . . . . . . 16 . 4 Crush 23 | . . . . 4 . 8 . . . . . 11 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 69 | . . . . . . 69 . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 14) 110 | -10/Materials | Discovered new exit (range 3) 323 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Loaded intel: 11 interactive machine locations 851 | -10/Materials | Identified exit to Materials 851 | -10/Materials | Identified exit to Subcaves 851 | -10/Materials | Learned location of 1 exit from Materials 887 | -10/Materials | Learned Storage stockpile data 945 | -10/Materials | Learned Recycling recycling unit intel 987 | -10/Materials | Learned location of Storage (-8) 1299 | -10/Materials | Entered Mines 1304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1411 | -10/Mines | Discovered exit to Materials (range 6) 1458 | -10/Mines | Found a hidden stash of uninstalled traps 1516 | -10/Mines | Discovered exit to Materials (range 9) 1896 | -10/Mines | Discovered exit to Subcaves (range 9) 1965 | -10/Mines | Entered Materials 1965 | -9/Materials | Accompanied by 1 ally 1965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Identified exit to Materials 2413 | -9/Materials | Learned location of Zion (-7) 2466 | -9/Materials | Learned location of 3 exits from Materials 2504 | -9/Materials | Lost 4 parts (1p3n) 2507 | -9/Materials | Loaded intel: 2 recycling unit locations 2536 | -9/Materials | Learned Storage security intel 2556 | -9/Materials | Loaded intel: 2 repair station locations 2568 | -9/Materials | Learned location of Recycling (-8) 2602 | -9/Materials | Discovered exit to Materials (range 15) 2615 | -9/Materials | Entered another Materials area 2615 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2616 | -8/Materials | Identified exit to Storage 2617 | -8/Materials | Identified exit to Factory 2880 | -8/Materials | Build established: Hacker-Mutant 3059 | -8/Materials | Lost 6 parts (1p2n2u1w) 3101 | -8/Materials | Core integrity fell below 50% 3188 | -8/Materials | Lost 6 parts (2p1n1u2w) 3404 | -8/Materials | Build established: Mutant 3720 | -8/Materials | Build established: Hacker-Mutant 4134 | -8/Materials | Build established: Scavenger-Mutant 4306 | -8/Materials | Entered Storage 4316 | -8/Storage | Met 01-MTF 4405 | -8/Storage | Garrison activated, responded to threat 4494 | -8/Storage | Core integrity fell below 20% 4620 | -8/Storage | Identified exit to Recycling 4693 | -8/Storage | Used back door to open Recycling access 4698 | -8/Storage | Entered Recycling 4698 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4699 | -8/Recycling | Loaded intel: 4 recycling unit locations 5243 | -8/Recycling | Build established: Commander-Mutant 5568 | -8/Recycling | Discovered new exit (range 7) 5673 | -8/Recycling | Scanned before Scraplab entrance 5708 | -8/Recycling | Angered Scraplab inhabitants 5751 | -8/Recycling | Lost 8 allies 6014 | -8/Recycling | Build established: Scavenger-Mutant 6135 | -8/Recycling | Entered Factory 6135 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6202 | -6/Factory | System corruption reached 10% 6433 | -6/Factory | Build established: Scavenger-Skirmisher 6629 | -6/Factory | Discovered new exit (range 13) 6650 | -6/Factory | Identified exit to Lower Caves 6713 | -6/Factory | Garrison activated, responded to threat 6751 | -6/Factory | Entered Lower Caves 7056 | -6/Lower Caves | Learned Factory trap positions 7640 | -6/Lower Caves | Ambushed by wild Derelicts 7753 | -6/Lower Caves | Encountered a Warlord checkpoint 7930 | -6/Lower Caves | Discovered new exit (range 11) 7948 | -6/Lower Caves | Identified exit to Lower Caves 7950 | -6/Lower Caves | Entered another Lower Caves area 7962 | -6/Lower Caves | Discovered new exit (range 15) 8414 | -6/Lower Caves | Encountered a Warlord checkpoint 8449 | -6/Lower Caves | Discovered new exit (range 14) 8469 | -6/Lower Caves | Identified exit to Data Miner 8472 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8503 | -6/Lower Caves | Found Prototype Special Weapon 8515 | -6/Lower Caves | Entered Data Miner 8515 | -6/Data Miner | Discovered new exit (range 6) 8576 | -6/Data Miner | Met Data Miner 8648 | -6/Data Miner | Received God Mode back door access code from Data Miner 8708 | -6/Data Miner | Identified exit to Proximity Caves 8710 | -6/Data Miner | Entered Proximity Caves 8764 | -5/Proximity Caves | Spotted B-75 Beast 8802 | -5/Proximity Caves | Destroyed B-75 Beast 8832 | -5/Proximity Caves | Lost 6 parts (2p2n1u1w) 9036 | -5/Proximity Caves | Lost 4 parts (3n1w) 9299 | -5/Proximity Caves | Build established: Scavenger-Mutant 10185 | -5/Proximity Caves | Core integrity fell below 50% 10197 | -5/Proximity Caves | Lost 3 parts (2p1n) 10465 | -5/Proximity Caves | Build established: Mutant 11039 | -5/Proximity Caves | Core integrity fell below 20% 11056 | -5/Proximity Caves | Lost 4 parts (1u3w) 11086 | -5/Proximity Caves | Discovered new exit (range 14) 11116 | -5/Proximity Caves | Identified exit to Factory 11120 | -5/Proximity Caves | Entered Factory 11120 | -5/Factory | Evolved 2 slots: Utility x2 11121 | -5/Factory | Loaded intel: 109 trap records 11153 | -5/Factory | Identified Molecular Deconstructor 11334 | -5/Factory | Lost 4 parts (2u2w) 11430 | -5/Factory | Core integrity fell below 50% 11486 | -5/Factory | Lost 13 parts (6n5u2w) 11499 | -5/Factory | Spotted B-75 Beast 11564 | -5/Factory | Manually triggered Chute Trap 11564 | -5/Factory | Sucked down chute 11564 | -5/Factory | Entered Waste 11570 | -5/Waste | Found Broken Gamma Bomb Array 11579 | -5/Waste | EMP discharged 11579 | -5/Waste | System corruption reached 10% 11603 | -5/Waste | Spotted C-40 Crusher 11607 | -5/Waste | Spotted C-40 Crusher 11614 | -5/Waste | Spotted C-40 Crusher 11627 | -5/Waste | Spotted C-40 Crusher 11631 | -5/Waste | Spotted C-40 Crusher 11635 | -5/Waste | Discovered new exit (range 10) 11635 | -5/Waste | Spotted C-40 Crusher 11647 | -5/Waste | Entered Factory 11749 | -5/Factory | Core integrity fell below 20% 11939 | -5/Factory | Incoming investigation squad redirected 12053 | -5/Factory | Build established: Scavenger-Gunner 12529 | -5/Factory | Identified exit to Upper Caves 12529 | -5/Factory | Identified exit to Extension 12698 | -5/Factory | Lost 3 parts (1n1u1w) 12724 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 12662_ Critical hit (Burn: +26). 12665_ A%6I,EDPZB0NMNOS 12667_ Dropped Adv. Recalibrator. 12667_ Critical hit (Smash). 12667_ Adv. Heat Sink destroyed. 12667_ Hvy. Machine Gun destroyed. 12667_ Carbon-fiber Leg destroyed. 12667_ System corrupted by crushing effect (+4). 12668_ Dropped Hcp. Storage Unit. 12684_ Acquired 54 matter. 12685_ System corrupted: Energy discharge (-26). 12691_ Kicked U-05 Engineer. 12702_ System corrupted: Heat flow error (+173). 12703_ Kicked U-05 Engineer out of the way. 12717_ Critical hit (Smash). 12717_ Hvy. Machine Gun destroyed. 12717_ System corrupted by crushing effect (+2). 12717_ Knocked back. 12722_ Adv. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ??# =## #?# #? | | ??# ## #?# #? | | ??#######+####### ### #? | | ??# ! # #? | | ??# [[ + #? | | ??# ! # #? | | ??# #####+######### #? | | ??# ## ## #? | | ??# ## """ """ ## #? | | ?## ## """ """ ?#####+####? | | ## # """ """ #????# #???? | | # #????#g#???? | | T + """ """ #????# #???? | | # """ """ ]#????# #???? | | ## # """ """ #????# #???? | | ?####### #????# #???? | | ???????# """ #????# #???? | | ???????# """ #????# #???? | | ???????# "T" """ !#????# #???? | | ???????# """ #????# #???? | | ???????#############????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????#b#???? | | ????????????????????????#@#???? | | ????????????????????????#g#???? | | ????????????????????????#g#???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ???????????????????????? g#???? | | ????????????????????????g #???? | | ??????????????????????? #???? | | ??????????????????????? #???? | | ?????????????????????? #???? | | ?????????????????????? #???? | | ?????????????????????# #???? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ??????????????????????? ????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Phase Shifting 15 Evasion (%) 55 Core Analysis 9 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Scythe | -8/Recycling | Hacked Railgun | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingEnhancedSteel Manual? 0 Play Time 01:34:51 Cumulative 396.5 hours Start 2024.09.18 @ 08:06:18 End 2024.09.18 @ 10:19:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 296 Rogue 63 Adventurer 207 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 09d4ab01-8a6d-4f3a-8e2a-99695ceddb60