Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:16:54 Player: pickelover66 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (904) 904 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3129 Bonus ------- None Cogmind --------- Core Integrity 292/550 Matter 269/300 Energy 252/350 System Corruption 0% Temperature Warm (198) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Battery Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Signal Interpreter Targeting Computer Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Battery Visual Processing Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Beam Cannon Plasma Flamer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Signal Interpreter Targeting Computer Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 42 | 6 15 7 10 . 4 Power 6 | 1 2 1 2 . . Engine 4 | 1 2 . 1 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 8 | 2 5 . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 4 . 1 . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 6 | 1 2 . 2 . 1 Device . | . . . . . . Storage 3 | 1 1 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 6 6 5 . 3 Energy Gun 4 | 1 1 1 1 . . Energy Cannon 6 | . 4 1 . . 1 Ballistic Gun 4 | 1 . 2 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 2 . . Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . 3 1 3 7 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 2 | . . . . . 2 Weapon 8 | . . 2 1 2 3 Highest Loss Streak 7 | . . 1 1 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 98 84 92 93 77 Engine 5 | . 14 . . 11 7 Core 6 | . . 13 10 . . Wheel 18 | . 26 14 16 19 8 Storage 20 | . 23 14 22 22 18 Processor 15 | . 3 14 22 22 18 Energy Gun 6 | . 9 1 8 8 . Energy Cannon 7 | . 8 15 3 . 9 Ballistic Gun 6 | . 9 9 3 . . Launcher 2 | . . . 3 9 . Naked Turns . | . . . . . . Heaviest Build 24 | 12 20 18 23 23 24 Greatest Support 28 | 26 26 26 28 28 12 Greatest Overweight (x) 4 | . 3 1 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 7 6 Average Carried 6 | 2 5 6 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 7 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 794 | 178 304 66 166 4 76 Remotely . | . . . . . . Salvage Created 1034 | . 336 182 399 27 90 Parts 75 | . 30 11 25 3 6 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 6 7 6 1 6 Guns 9 | . 4 3 1 1 . Cannons 8 | . . 3 . . 5 AOE 8 | . 2 1 5 . . Classes Destroyed 9 | . 6 1 1 1 . Worker 3 | . 1 . 2 . . Builder 1 | . 1 . . . . Hauler 5 | . 2 . 3 . . Operator 1 | . . . 1 . . Watcher 5 | . 1 . 4 . . Swarmer 10 | . 3 3 . . 4 Grunt 13 | . 3 2 6 . 2 Sentry 2 | . . 2 . . . Demolisher 1 | . . . . 1 . Best Kill Streak 5 | . 4 2 5 1 4 Combat Bots Only 4 | . 4 2 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 134 | . 16 33 18 6 61 Missed 25 | . 5 9 6 . 5 Damage Taken 1657 | . 184 286 210 295 682 Core 527 | . 6 65 48 150 258 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . . 48 Core Remaining (%) 73 | 100 . 71 . 50 . Volleys Fired 87 | . 17 20 33 2 15 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 112 112 101 75 160 Shots Fired 146 | . 34 31 52 3 26 Gun 67 | . 25 10 31 1 . Cannon 48 | . 6 14 13 . 15 Launcher 20 | . 3 7 8 2 . Special 11 | . . . . . 11 Kinetic 23 | . 14 9 . . . Thermal 26 | . . . . . 26 Explosive 20 | . 3 7 8 2 . Electromagnetic 77 | . 17 15 44 1 . Robot Hit Streak 15 | . 10 9 15 3 7 Robot Miss Streak 4 | . 2 2 4 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 21 21 25 2 19 Core Hits 57 | . 14 11 22 3 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 2 | . . . . . 2 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2363 | . 497 474 1077 24 291 Guns 544 | . 197 68 266 13 . Cannons 634 | . 88 209 161 . 176 Explosions 1070 | . 212 197 650 11 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 179 | . 111 68 . . . Thermal 505 | . 83 33 98 . 291 Explosive 856 | . 129 164 552 11 . Electromagnetic 823 | . 174 209 427 13 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . 21 . 4 Projectiles 4 | . . . . . 4 Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . 64 20 66 . . Shots 6 | . 3 1 2 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 63 69 189 9 372 Average Temperature 88 | . 18 29 43 5 240 Received Heat Transfer 423 | . 54 54 81 . 234 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 1760 | . 150 50 150 . 1410 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 1 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 259 | . 248 259 222 110 178 Initial 86 | . . 40 22 86 31 Average 92 | . 98 143 65 87 68 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 86 | 100 80 69 95 100 100 Level 1 13 | . 19 30 4 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 1 . 1 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 12 7 20 5 13 Peak Tracking Total 13 | . 4 3 3 13 7 Tactical Retreats 6 | . 3 1 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 1 2 1 . . Max in Single Turn 2 | . 1 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 3 . 3 . 2 Terminals 6 | . 3 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 30 | . 10 . 10 . 10 Successful 18 | . 4 . 7 . 7 Failed 12 | . 6 . 3 . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 10 . 7 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 3 . 7 Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 4 . 1 Record 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 3 | . 1 . 1 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 3 . 6 Insert Component 5 | . . . 2 . 3 Analyze 4 | . . . 1 . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 . 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 Part Schematics Acquired 4 | . . . 1 . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2192 | 57 532 525 749 166 163 Spaces Moved 1655 | 44 362 441 547 165 96 Core 5 | 1 . . . . 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 1642 | 43 354 441 547 165 92 Hover . | . . . . . . Flight 8 | . 8 . . . . Fastest Speed 50 | 50 80 90 95 95 105 Average Speed 100 | 88 94 101 104 97 109 Slowest Speed 280 | 90 280 115 115 105 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 55 91 31 34 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . 12 40 58 13 . Melee . | . . . . . . Projectile . | . . . . . . AOE 123 | . 12 40 58 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2025 | 59 515 488 673 168 122 Wait 210 | 6 108 15 75 1 5 Move 1650 | 43 361 440 546 164 96 Hop . | . . . . . . Pick Up 21 | 4 7 3 5 . 2 Fast Attach 14 | 6 7 . 1 . . Attach 11 | . 1 2 4 . 4 Detach 3 | . 2 . 1 . . Swap 17 | . 7 5 5 . . Drop 11 | . 5 3 2 1 . Fire 87 | . 17 20 33 2 15 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Entered Mines 632 | -10/Mines | Learned 4 Materials zone layouts 648 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 695 | -10/Mines | Learned location of Zion (-7) 914 | -10/Mines | Discovered new exit (range 8) 920 | -10/Mines | Discovered new exit (range 9) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 1116 | -9/Materials | Identified exit to Materials 1764 | -9/Materials | Discovered new exit (range 6) 1864 | -9/Materials | Entered Mines 1898 | -9/Mines | Assembled infested the area 1903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1987 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2000 | -9/Mines | Learned Materials stockpile data 2013 | -9/Mines | Discovered exit to Materials (range 16) 2030 | -9/Mines | Entered Materials 2030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -8/Materials | Lost 3 parts (1n2w) 2193 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Acquired 3 matter. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. Hvy. Ion Engine destroyed. Overheating: Energy bleed (-32). Plasma Flamer destroyed. Datajack destroyed. Overheating: Energy bleed (-57). R-06 Scavenger collects Lgt. Ion Engine. Y-45 Defender heat damages core (-7). Arm. Wheel destroyed. Overheating: Weapon Shielding damaged (-2). Y-45 Defender heat damages Heat Sink. Critical hit (Burn: +37). Weapon Shielding destroyed. Sml. Storage Unit destroyed. Critical hit (Burn: +37). Beam Cannon destroyed. 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Nuclear Core | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed CargoCoreSteel Manual? 0 Play Time 00:39:21 Cumulative 8.0 hours Start 2024.04.01 @ 16:40:28 End 2024.04.01 @ 17:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 094c1742-cff9-4ed7-b655-f67627171177