Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:06:29 Player: Kinga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (1410) 1410 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6880 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (7) ------ Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Triangulator ECM Suite Reaction Control System Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Layered Medium Armor Plating KE Penetrator Improved Grenade Launcher Improved Grenade Launcher Missile Launcher [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 2 . 1 . . 1 Utility 5 | . . 2 . . . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 93 | 6 5 27 2 3 3 10 5 2 . . 30 Power 10 | 1 2 2 . . . . 1 1 . . 3 Engine 6 | 1 2 2 . . . . . . . . 1 Core 4 | . . . . . . . 1 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 8 . . . 5 . 1 . . 6 Treads 10 | 2 . 8 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . . . . 5 . 1 . . 6 Utility 31 | 1 2 6 1 3 . 3 2 . . . 13 Device 16 | . 1 1 1 3 . 1 2 . . . 7 Storage 4 | 1 . 3 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware 5 | . 1 1 . . . . . . . . 3 Protection 5 | . . 1 . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 11 1 . 3 2 2 . . . 8 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 2 1 11 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . . . . 3 2 . . . . 3 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 3 . 1 . . . . 2 Parts Lost 37 | . 2 10 2 . 2 1 . . 3 . 17 Power 6 | . 2 2 . . . . . . . . 2 Propulsion 10 | . . 4 . . . . . . . . 6 Utility 11 | . . 1 1 . . 1 . . 3 . 5 Weapon 10 | . . 3 1 . 2 . . . . . 4 Highest Loss Streak 16 | . 1 2 1 . 2 1 . . 3 . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 97 100 99 92 88 98 93 85 66 56 Engine 10 | . 14 10 11 11 11 8 9 2 . . . Treads 18 | . 28 20 22 22 22 . . . . . . Flight 3 | . . . . . . 36 30 33 33 33 22 Device 8 | . 3 4 6 12 22 17 21 20 16 6 16 Storage 9 | . 10 11 11 11 11 . . . . . . Hackware 15 | . 7 21 15 11 11 1 . . . . . Protection 7 | . . 7 11 8 . 9 7 6 4 . 2 Ballistic Gun 18 | . 28 22 22 22 2 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 11 14 97 98 98 102 24 21 29 29 19 33 Greatest Support 46 | 40 40 46 46 46 46 20 29 34 34 20 38 Greatest Overweight (x) 4 | . . 4 2 2 2 1 . . . . 3 Average Overweight (x) . | . . 1 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 6 7 23 25 25 25 5 5 5 5 5 5 Most Carried 25 | 2 5 25 25 24 23 20 5 4 5 5 5 Average Carried 16 | 1 2 17 23 23 21 5 4 3 4 5 3 Final Capacity 25 | 8 5 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 2 4 25 24 23 21 5 4 4 5 5 1 Class Distribution -------------------- 43% | Hacker-Mutant 28% | Mutant 11% | Scavenger-Mutant 6% | Scout 4% | Infiltrator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1861 | 240 197 984 42 . 41 . 319 . 29 . 9 Remotely . | . . . . . . . . . . . . Salvage Created 2050 | . 291 1583 30 . 41 . 58 . . . 47 Parts 145 | . 23 109 3 . 2 . . . . . 8 Haulers Intercepted 6 | . . 5 . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 41 | . 6 29 2 . 1 . . . . . 3 Guns 37 | . 6 29 2 . . . . . . . . AOE 4 | . . . . . 1 . . . . . 3 Classes Destroyed 13 | . 6 4 . . 1 . . . . . 2 Worker 3 | . . 3 . . . . . . . . . Builder 3 | . 1 2 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 6 | . . 5 . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 5 | . 1 4 . . . . . . . . . Swarmer 12 | . 3 7 2 . . . . . . . . Cutter 3 | . . . . . . . . . . . 3 Grunt 15 | . 3 12 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 9 | . . 9 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 6 | . 6 5 2 . 1 . 1 . . . 4 Combat Bots Only 4 | . 3 4 2 . 1 . . . . . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 . 1 . . . 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 486 | . 45 186 16 . 20 12 9 . 17 4 177 Missed 187 | . 10 49 5 . 4 7 6 . 6 4 96 Damage Taken 5116 | . 433 1746 93 . 311 71 43 . 177 . 2242 Core 1479 | . 56 227 34 . 89 29 . . 31 . 1013 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 77 . . . 12 94 100 . . 96 . Volleys Fired 183 | . 37 107 9 . 12 . 11 . . . 7 Largest 2 | . 2 2 2 . 2 . 1 . . . 1 Hottest 46 | . 40 46 46 . 46 . 40 . . . 36 Shots Fired 343 | . 74 216 18 1 16 . 11 . . . 7 Gun 335 | . 74 216 18 1 14 . 11 . . . 1 Cannon . | . . . . . . . . . . . . Launcher 8 | . . . . . 2 . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 324 | . 74 216 18 1 14 . . . . . 1 Thermal 11 | . . . . . . . 11 . . . . Explosive 8 | . . . . . 2 . . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 7 16 4 . 3 . 6 . . . 8 Robot Miss Streak 6 | . 5 5 6 . 4 . 2 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 207 | . 36 142 5 . 9 . 11 . . . 4 Core Hits 92 | . 17 62 2 . 2 . 2 . . . 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 2 | . . 1 . . . . 1 . . . . Destroy 1 | . . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 6 | . . . . . . . 3 . . . 3 Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . 3 . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3582 | . 425 2288 86 . 144 . 216 . . . 423 Guns 3019 | . 425 2285 86 . 84 . 119 . . . 20 Cannons . | . . . . . . . . . . . . Explosions 459 | . . . . . 56 . . . . . 403 Melee 97 | . . . . . . . 97 . . . . Ramming 7 | . . 3 . . 4 . . . . . . Kinetic 2900 | . 425 2285 86 . 84 . . . . . 20 Thermal 119 | . . . . . . . 119 . . . . Explosive 459 | . . . . . 56 . . . . . 403 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 97 | . . . . . . . 97 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 3 3 3 3 . . . . . 7 Average Corruption 2 | . 1 1 3 3 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . 41 6 35 5 . . . . . 3 Message Errors 27 | . . 9 1 13 1 . . . . . 3 Matter Fused 25 | . . 10 3 9 3 . . . . . . Heat Flow Errors 10 | . . 6 1 3 . . . . . . . Energy Discharges 12 | . . 6 1 5 . . . . . . . Data Loss (minor) 7 | . . 5 . 2 . . . . . . . Data Loss (major) 4 | . . 2 . 2 . . . . . . . Misfires 3 | . . 2 . 1 . . . . . . . Alerts 2 | . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . 8 . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 8 | . . . . . . . 8 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . 41 . . . . . 163 Shots 4 | . . . . . 1 . . . . . 3 Rammed 2 | . . 1 . . 1 . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 275 | . 24 275 165 196 . 25 15 70 212 . . Average Temperature 59 | . 8 71 92 81 . 11 6 25 67 . . Received Heat Transfer 813 | . 120 585 . . . 27 . . 24 . 57 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 333 | . . . . . . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 390 | . 197 390 123 . 46 61 105 . . . 247 Initial 78 | . . 78 63 . . 17 29 . . . . Average 118 | . 94 135 113 . 40 27 64 . . . 64 Maximum Alert Level 1 | . . 1 . . . . . . . . 1 Low Security (%) 84 | 100 100 79 100 . 100 100 100 100 . . 96 Level 1 15 | . . 20 . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 3 . . . 2 3 . . . 6 Investigation 2 | . . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 12 | . 2 2 . . . 1 2 . . . 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 5 | . . 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 13 56 5 . 1 8 9 . 1 3 36 Peak Tracking Total 18 | . 3 5 4 . 1 6 3 . 1 3 18 Tactical Retreats 22 | . . 11 1 . . 1 3 . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 10 | . 1 3 . . . . 5 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 30 | . 2 9 . 1 . 8 6 1 . . 3 Terminals 23 | . 1 8 . . . 7 4 . . . 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 84 | . 5 29 . 13 . 20 9 2 . . 6 Successful 49 | . 2 15 . 13 . 11 5 1 . . 2 Failed 35 | . 3 14 . . . 9 4 1 . . 4 Catastrophic 4 | . . . . . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 2 21 . 4 . 8 11 . . . 4 Terminals 60 | . 2 28 . . . 17 7 . . . 6 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 7 | . 3 1 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 31 | . . 9 . 13 . 6 1 . . . 2 Record 13 | . . . . 13 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Unreport Threat 6 | . . 3 . . . 2 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . Recall Investigation 2 | . . 1 . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 Hauler Manifests 3 | . . 2 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 1 . . . 3 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 5 . . . 2 2 . . . . Terminals 10 | . 1 5 . . . 2 2 . . . . Assimilate 4 | . . 4 . . . . . . . . . Botnet 6 | . 1 1 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 2 7 . . . 6 4 . . . 3 Full Trace Events 5 | . . 3 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 18 | . . . . . . 18 . . . . . Retrieved Matter 18 | . . . . . . 18 . . . . . Retrieved Components 19 | . 9 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 9141 | 90 330 5338 347 1692 182 195 422 27 215 5 298 Spaces Moved 5318 | 53 134 1662 99 528 50 426 921 90 617 17 721 Core 6 | 4 . . . . . . . . . . 2 Treads 2522 | 49 134 1662 99 528 50 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2790 | . . . . . . 426 921 90 617 17 719 Fastest Speed 25 | 50 160 160 320 320 240 31 31 27 27 31 25 Average Speed 154 | 151 160 297 320 320 292 31 31 27 28 31 30 Slowest Speed 480 | 160 160 480 320 320 320 101 31 27 31 31 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 5 7 . 1 . 13 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 32 87 38 91 14 49 29 3 85 4 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . 1 . . . 2 Terrain Destroyed 48 | . . . . . 16 . 1 . . . 31 Melee 3 | . . . . . . . 1 . . . 2 Projectile . | . . . . . . . . . . . . AOE 45 | . . . . . 16 . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Total 5844 | 60 180 1835 113 533 70 488 1036 91 654 16 768 Wait 135 | . . 1 3 . 4 39 46 . 38 . 4 Move 5256 | 52 133 1661 98 527 49 415 906 89 614 16 696 Hop 25 | . . . . . . 5 7 . 1 . 12 Pick Up 42 | 2 4 26 1 . . 5 2 . . . 2 Fast Attach 40 | 6 2 6 . 2 . 2 1 . . . 21 Attach 30 | . 2 7 2 1 3 7 3 1 . . 4 Detach 5 | . . . . . 1 1 1 . 1 . 1 Swap 23 | . 1 14 . . . 1 1 1 . . 5 Drop 46 | . 1 12 . 3 . 13 4 . . . 13 Fire 183 | . 37 107 9 . 12 . 11 . . . 7 Melee 6 | . . . . . . . 3 . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . Escape Stasis 51 | . . . . . . . 51 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [*Fac x2] / Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Discovered new exit (range 16) 763 | -9/Materials | Build established: Infiltrator-Mutant 1037 | -9/Materials | Discovered new exit (range 16) 1365 | -9/Materials | Build established: Hacker-Mutant 1834 | -9/Materials | Build established: Scavenger-Mutant 2411 | -9/Materials | Core integrity fell below 50% 2717 | -9/Materials | Build established: Hacker-Mutant 4669 | -9/Materials | Identified exit to Mines 4762 | -9/Materials | Discovered new exit (range 15) 5759 | -9/Materials | Entered Mines 5805 | -9/Mines | Met a Derelict bent on vengeance 5996 | -9/Mines | Discovered new exit (range 13) 6015 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6022 | -9/Mines | Found Prototype Device 6090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6090 | -9/Mines | Discovered new exit (range 6) 6106 | -9/Mines | Entered Exiles 6180 | -9/Exiles | Met 8R-AWN 6186 | -9/Exiles | Build established: Mutant 6238 | -9/Exiles | Met EX-HEX 6401 | -9/Exiles | Met EX-DEC 6495 | -9/Exiles | Visited The Gauntlet 7012 | -9/Exiles | Discovered new exit (range 12) 7226 | -9/Exiles | Met EX-BIN 7262 | -9/Exiles | Aligned with FarCom system 7265 | -9/Exiles | Given EX-Vault access code 7450 | -9/Exiles | Opened EX-Vault 7464 | -9/Exiles | Found Prototype Device 7464 | -9/Exiles | Identified Chronowheel 7464 | -9/Exiles | Activated Chronowheel 7485 | -9/Exiles | Found Prototype Device 7485 | -9/Exiles | Identified PSU Rigger 7500 | -9/Exiles | Identified Exp. Sensor Array 7568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7798 | -9/Exiles | Entered Mines 7826 | -8/Mines | Core integrity fell below 20% 7960 | -8/Mines | Discovered new exit (range 7) 7980 | -8/Mines | Entered Materials 7980 | -8/Materials | Evolved 2 slots: Propulsion x2 8151 | -8/Materials | Discovered new exit (range 16) 8175 | -8/Materials | Entered Factory 8175 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8273 | -7/Factory | Build established: Scout 8519 | -7/Factory | Discovered new exit (range 9) 8597 | -7/Factory | Entered another Factory area 8597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8620 | -6/Factory | Discovered new exit (range 8) 8624 | -6/Factory | Entered Lower Caves 8718 | -6/Lower Caves | Spotted B-75 Beast 8796 | -6/Lower Caves | Learned Factory emergency access door positions 8799 | -6/Lower Caves | Learned location of 1 exit from Factory 8810 | -6/Lower Caves | Lost 3 parts (3u) 8820 | -6/Lower Caves | Encountered a Warlord checkpoint 8834 | -6/Lower Caves | Discovered new exit (range 9) 8839 | -6/Lower Caves | Entered another Lower Caves area 8840 | -6/Lower Caves | Discovered new exit (range 14) 8844 | -6/Lower Caves | Entered Factory 8844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8845 | -5/Factory | Identified exit to Upper Caves 8862 | -5/Factory | Discovered new exit (range 15) 8956 | -5/Factory | Build established: Sprinter 9087 | -5/Factory | Core integrity fell below 50% 9103 | -5/Factory | Core integrity fell below 20% 9107 | -5/Factory | Spotted B-75 Beast 9126 | -5/Factory | Lost 16 parts (1p6n5u4w) 9142 | -5/Factory | Discovered new exit (range 14) 9142 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer destroyed. Slug penetrates Wall. ALERT: Security rotation in progress. P-70 Sage resets H-66 Slayer, system corruption cleaned. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Reinforced Barrier. Matter Pump disabled. K-01 Serf collects debris. Acquired Imp. Deuterium Engine. Dropped Imp. Deuterium Engine. Slug penetrates Wall. W/PZ/F>:IPZW|CCKGQJ&W>1<=HHO Acquired Imp. Hacking Suite. K-01 Serf cleans the Nuclear Reactor. Acquired Imp. Hacking Suite. K-01 Serf cleans the Nuclear Reactor. K-01 Serf destroyed. EXIT=FOUND Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ####/#???????????????????????????????????????????? | | ##?# #???????????????????????????????????????????? | | # #????###????????????????????????????????????? | | "" # ###?? ????????????????????????????????????? | | ?? + ??? ????????????????????????????????????? | | # ###?? ????????????????????????????????????? | | # #????# #????????????????????????????????????? | | ####/###### #????????????????????????????????????? | | ?# #p#????????????????????????????????????? | | ?# """ # #????????????????????????????????????? | | ?+ ! """ # #????????????????????????????????????? | | ?# """ #p###########+######???????????????????? | | ?# = #w %= #####???????????????? | | ?# p p p @ ????????? | | ?# " " # """ "" ]]] ####???????????????? | | ?# "Y" ! # """ "" ]] #??????????????????? | | ?# """ # """ """ ]] #??????????????????? | | ?########## """s #??????????????????? | | ?????????# """ssss #??????????????????+ | | ?????????# ??>??????????????? | | ?????????# ###????????????????+ | | ?????????###### #??????????????????? | | ??????????????# ######### ###??????????????????? | | ??????????????# #???????? #????????????????????? | | ??????????????# #???????? #????????????????????? | | ??????????????# #???????? ????????????????????? | | ??????????????? #????????< ????????????????????? | | ??????????????? ?????????? ????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Leap Before You Look root@ Challenges ------------ None Game ------ Seed LauncherClaymoresCharge Manual? 0 Play Time 01:16:06 Cumulative 8.4 hours Start 2024.04.03 @ 18:48:59 End 2024.04.03 @ 20:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5aa48a3d-a5d9-479d-8006-e156634b012e