Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 20:47:33 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1434) 1434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3539 Bonus ------- None Cogmind --------- Core Integrity 304/550 Matter 290/300 Energy 85/265 System Corruption 0% Temperature Cool (48) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit System Shield > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Flail > --- INVENTORY (8) ---- Airjet Airjet Improved Heat Sink Core Analyzer Heavy Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit System Shield > --- WEAPON ----------- Shock Rifle Field Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Airjet Airjet Cryofiber Web Improved Heat Sink Shock Rifle Shock Rifle Heavy Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 67 | 6 13 21 20 7 Power 16 | 1 4 6 3 2 Engine 14 | 1 4 6 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 4 5 3 1 Treads 2 | 2 . . . . Leg 13 | . 4 5 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 5 6 1 Device 7 | . 1 3 3 . Storage 4 | 1 1 . 1 1 Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | 2 2 5 8 3 Energy Gun 10 | 2 1 . 4 3 Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 18 | . 6 5 1 6 Power 3 | . 1 1 . 1 Propulsion 4 | . 2 . . 2 Utility 4 | . 1 2 . 1 Weapon 7 | . 2 2 1 2 Highest Loss Streak 6 | . 6 3 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 94 99 92 Engine 9 | . 13 10 7 . Core 1 | . . . 1 8 Treads 5 | . 20 . . . Leg 19 | . 7 22 27 25 Device 10 | . 8 10 12 9 Storage 12 | . 14 11 13 9 Processor 4 | . . 11 3 . Hackware 2 | . . . 4 9 Protection 4 | . 3 6 1 4 Energy Gun 14 | . 23 5 16 17 Energy Cannon 1 | . . 3 3 . Ballistic Gun 5 | . 4 11 1 . Launcher 1 | . . 1 2 . Impact Weapon 1 | . . . 2 9 Peak Build Rating 27 | 6 7 11 27 27 Average Rating 13 | 4 6 9 24 25 On Entrance 10 | . 6 7 11 26 Naked Turns . | . . . . . Heaviest Build 31 | 14 16 22 31 26 Greatest Support 40 | 40 40 20 30 30 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 5 6 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 7 8 5 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1098 | 240 139 435 209 75 Remotely . | . . . . . Salvage Created 2036 | . 420 718 408 490 Parts 99 | . 14 44 20 21 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 12 16 6 8 Guns 28 | . 11 9 3 5 Cannons 8 | . . 6 2 . AOE 2 | . . 1 1 . Classes Destroyed 10 | . 4 3 1 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Hauler 3 | . 1 1 1 . Recycler 3 | . . 3 . . Mechanic 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 13 | . 5 8 . . Grunt 18 | . 7 5 2 4 Duelist 1 | . . 1 . . Sentry 10 | . . 2 4 4 Best Kill Streak 6 | . 3 6 3 2 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 358 | . 126 110 41 81 Missed 98 | . 34 36 12 16 Damage Taken 3291 | . 1002 806 447 1036 Core 549 | . 156 147 32 214 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 6 | . 6 . . . Core Remaining (%) 66 | 100 37 63 . . Volleys Fired 168 | . 51 60 26 31 Largest 3 | . 2 2 3 2 Hottest 169 | . 100 80 169 138 Shots Fired 332 | . 100 115 55 62 Gun 292 | . 100 85 45 62 Cannon 37 | . . 29 8 . Launcher 3 | . . 1 2 . Special . | . . . . . Kinetic 88 | . 18 64 6 . Thermal 206 | . 82 50 35 39 Explosive 3 | . . 1 2 . Electromagnetic 35 | . . . 12 23 Robot Hit Streak 14 | . 7 14 14 10 Robot Miss Streak 8 | . 8 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 220 | . 54 75 40 51 Core Hits 82 | . 23 29 15 15 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 18 | . 9 . 3 6 Burn 13 | . 9 . 2 2 Corrupt 3 | . . . 1 2 Smash 2 | . . . . 2 Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3753 | . 656 1195 764 1138 Guns 2778 | . 654 751 542 831 Cannons 493 | . . 334 159 . Explosions 210 | . . 110 63 37 Melee 270 | . . . . 270 Ramming 2 | . 2 . . . Kinetic 738 | . 96 577 65 . Thermal 2126 | . 558 508 496 564 Explosive 173 | . . 110 63 . Electromagnetic 444 | . . . 140 304 Impact 270 | . . . . 270 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 130 | . . . . 130 Projectiles . | . . . . . Explosions . | . . . . . Melee 130 | . . . . 130 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | . 258 252 150 170 Average Temperature 57 | . 70 51 48 41 Received Heat Transfer 1506 | . 546 222 153 585 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 3 | . . . 1 2 Impact Corruptions 6 | . . . . 6 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | . 5 1 3 3 Heat Transferred 5970 | . 2331 1221 1184 1234 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 368 | . 262 342 306 368 Initial 144 | . . 40 144 76 Average 153 | . 96 137 227 237 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 68 | 100 95 70 48 29 Level 1 31 | . 4 29 51 70 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 2 1 Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 21 21 7 17 Peak Tracking Total 6 | . 6 5 3 5 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 6 4 . . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 23 | . 14 9 . . Successful 14 | . 7 7 . . Failed 9 | . 7 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 17 | . 11 6 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 4 . . Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 1 . . Terminals 2 | . 1 1 . . Operators 1 | . . 1 . . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2407 | 86 688 785 542 306 Spaces Moved 1282 | 51 342 441 337 111 Core 7 | 7 . . . . Treads 275 | 44 231 . . . Legs 1000 | . 111 441 337 111 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 144 147 120 122 124 Slowest Speed 190 | 160 160 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 55 37 37 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . 6 19 7 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . 6 19 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1689 | 60 429 584 418 198 Wait 78 | . 8 34 . 36 Move 1278 | 50 341 440 336 111 Hop . | . . . . . Pick Up 41 | 4 8 13 16 . Fast Attach 21 | 6 2 4 6 3 Attach 19 | . 5 8 4 2 Detach . | . . . . . Swap 28 | . 6 10 10 2 Drop 44 | . 7 15 20 2 Fire 168 | . 51 60 26 31 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Lost 6 parts (1p2n1u2w) 751 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Utility x2 1191 | -9/Materials | Lost 3 parts (1p1u1w) 1543 | -9/Materials | Discovered new exit (range 14) 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1815 | -8/Materials | Discovered new exit (range 15) 1891 | -8/Materials | Discovered new exit (range 9) 1912 | -8/Materials | Build established: Gunner 2102 | -8/Materials | Entered Storage 2271 | -8/Storage | Lost 3 parts (1n1u1w) 2408 | -8/Storage | Self-destructed Last Messages --------------- 02376_ Nuclear Core destroyed. 02380_ Critical hit (Burn: +37). 02381_ M-13 Machinist destroyed. 02385_ O-16 Technician sends out distress signal. 02385_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02386_ O-16 Technician uses terminal to summon reinforcements. 02386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 02386_ O-16 Technician locks terminal. 02388_ Acquired Imp. Ion Engine. 02394_ R-06 Scavenger collects Lgt. Treads. 02397_ R-06 Scavenger collects Wheel. 02397_ Aluminum Leg destroyed. 02400_ K-01 Serf collects debris. 02402_ R-06 Scavenger collects Lgt. Ion Engine. 02402_ G-47 Trooper knocked back. 02403_ K-01 Serf collects debris. 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