Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 22:53:27 Player: 4R-ZE3 Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (422) 2110 Value Destroyed (20542) 20542 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (21096) 21096 TOTAL SCORE: 55968 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7887 Follower Combat Kills 6207 Hunted by Unchained 500 Destroyed Unchained 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -698 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Zionite Shade Carapace SHELL Armor SHELL Armor Graphene Brace Advanced Thermal Defense Suite > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Improved Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Advanced Terrain Scanner Advanced ECM Suite Advanced Component Analysis Suite Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Zionite Laser-S Long-range Proton Cannon Long-range Phase Cannon Railgun Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 233] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . 1 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 238 | 6 4 5 19 . 1 3 18 9 13 1 3 . 14 12 5 2 . 5 41 1 . 4 1 12 15 16 11 6 9 2 Power 43 | 1 1 1 3 . . . 1 2 3 . . . 1 2 . 1 . . 7 . . . . 6 3 4 2 1 2 2 Engine 16 | 1 1 . 3 . . . 1 2 3 . . . . . . 1 . . 4 . . . . . . . . . . . Core 9 | . . 1 . . . . . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . . Reactor 18 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 3 4 2 1 2 2 Propulsion 48 | 2 . . 4 . . . 2 . 3 . . . 3 3 . . . 2 14 . . 1 . 2 5 2 4 . 1 . Treads 46 | 2 . . 4 . . . 2 . 3 . . . 3 3 . . . 2 13 . . . . 2 5 2 4 . 1 . Leg 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 2 3 8 . 1 2 13 4 6 1 2 . 8 5 2 1 . 2 14 1 . 3 1 4 5 7 2 4 4 . Device 51 | . . 2 4 . . 1 7 . 2 . 1 . 3 2 2 1 . 2 8 1 . . 1 1 4 3 2 3 1 . Storage 7 | 1 1 . . . 1 . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . Processor 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Hackware 5 | . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . Protection 39 | . 1 1 4 . . 1 4 4 2 1 1 . 5 1 . . . . 3 . . 1 . 2 1 4 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 1 4 . . 1 2 3 1 . 1 . 2 2 3 . . 1 6 . . . . . 2 3 3 1 2 . Energy Gun 10 | 2 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . 2 . Energy Cannon 25 | . . . 4 . . 1 2 1 1 . 1 . 2 2 . . . . 6 . . . . . 2 1 2 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 1 . . . . 1 . . . . 1 2 1 . . . 1 . . 5 . . . 6 1 1 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 86 | . 2 . 5 . . . 5 3 3 1 2 . 8 . . . . 1 12 . . . . 4 2 1 14 6 17 . Power 17 | . 1 . 1 . . . . . 2 . . . 2 . . . . . 3 . . . . . . . 3 . 5 . Propulsion 19 | . . . . . . . . . . . . . 3 . . . . . 3 . . . . 2 . 1 3 . 7 . Utility 33 | . . . 3 . . . 3 2 . 1 1 . 2 . . . . 1 5 . . . . 2 1 . 4 6 2 . Weapon 17 | . 1 . 1 . . . 2 1 1 . 1 . 1 . . . . . 1 . . . . . 1 . 4 . 3 . Highest Loss Streak 13 | . 1 . 3 . . . 2 1 2 1 1 . 4 . . . . 1 4 . . . . 2 2 1 6 4 13 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 1 8 15 19 20 20 20 19 19 20 23 23 24 22 23 25 24 24 24 21 24 24 23 24 22 22 23 21 16 18 5 Power 1 | . . . . 1 1 1 2 1 . . . . . 1 2 2 3 3 2 3 3 2 2 2 2 3 3 3 3 . Propulsion 4 | . 2 3 7 7 7 6 5 6 5 5 5 5 3 2 3 3 4 4 2 5 5 4 4 4 3 3 2 4 4 . Utility 10 | . 4 9 7 6 6 6 5 8 10 13 12 12 12 13 15 14 13 13 11 9 10 10 10 9 10 11 9 3 3 1 Weapon 4 | . . 1 4 6 6 6 5 2 4 5 6 7 6 7 4 4 4 4 5 6 6 6 6 6 5 4 4 3 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . . . 6 . . 3 9 7 3 1 . . . 5 . . . 1 2 1 . 2 . 2 2 4 1 . . 6 Power 8 | . . . . . . . . 2 1 . . . . 1 . . . . 1 1 . 1 . . . 1 . . . . Propulsion 20 | . . . 4 . . 1 7 3 . . . . . . . . . 1 1 . . 1 . 1 1 . . . . . Utility 10 | . . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . 1 3 . . . 2 Weapon 16 | . . . 1 . . 1 2 1 1 1 . . . 4 . . . . . . . . . 1 . . 1 . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 91 94 99 100 100 100 99 99 97 100 100 100 92 97 90 89 100 99 88 88 88 76 88 88 94 90 79 63 65 16 Engine 6 | . 14 1 7 11 11 11 9 9 12 15 15 15 6 . . 3 6 6 6 11 11 11 11 3 . . . . . . Core 2 | . . 12 3 . . . . . . . . . 6 6 6 6 6 6 3 . . . . 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 2 . . . . . . . 6 12 14 12 12 11 2 Treads 22 | . 28 28 22 22 22 22 18 18 22 23 23 23 22 26 26 26 26 26 26 23 23 22 23 21 25 26 19 13 11 1 Device 18 | . . 7 19 22 22 15 18 17 22 14 14 15 15 25 19 19 20 19 16 23 23 22 23 27 31 25 22 16 14 3 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 7 8 3 Processor 4 | . . . . . . . . . 6 7 7 7 7 12 8 6 6 6 5 5 5 5 5 4 4 4 2 . 3 1 Hackware 1 | . . . . . . . 11 11 6 . . . . . . . . . 2 . . . . . . . . . . . Protection 7 | . 5 1 12 11 11 17 14 15 . 15 15 15 8 . 2 3 13 13 5 5 5 5 5 2 3 4 7 5 9 3 Energy Gun 1 | . 27 28 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . Energy Cannon 12 | . . . 18 22 22 22 17 17 14 12 14 15 14 13 12 13 13 12 11 10 11 . 11 10 9 7 4 6 3 . Peak Build Rating 233 | 6 8 20 25 23 23 24 41 42 55 57 57 57 63 79 84 85 76 79 109 109 109 108 110 131 147 176 208 212 233 119 Average Rating 73 | 4 6 11 22 23 23 23 35 38 51 55 56 56 57 73 80 81 76 76 92 108 108 93 109 126 142 157 186 189 205 53 On Entrance 73 | . 6 8 12 23 23 23 23 41 42 51 52 57 51 58 70 80 76 76 77 106 106 109 108 110 130 145 175 168 209 49 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Naked Turns 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326 Heaviest Build 237 | 10 48 50 64 64 64 68 78 75 130 132 132 128 139 143 143 140 140 146 153 153 145 153 153 171 185 185 206 224 237 192 Greatest Support 240 | 40 40 40 40 40 40 40 56 56 76 60 60 60 60 88 88 88 88 96 196 194 194 194 194 194 194 191 240 240 240 28 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 1 2 1 . . . . . 1 1 1 . 3 13 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 11 Most Carried 25 | 3 11 18 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 21 16 Average Carried 21 | 1 8 15 19 20 20 19 19 19 21 24 24 25 22 23 24 24 25 25 22 24 25 24 24 24 24 24 23 18 18 6 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 10 18 20 20 20 20 20 20 25 24 25 25 22 25 25 25 25 25 25 25 25 25 25 25 24 25 22 20 19 5 Class Distribution -------------------- 60% | Mutant 25% | Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Skirmisher | -2/Research Mutant | -2/Quarantine Messiah-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Matter Collected 8325 | 227 73 50 230 . . 40 190 169 366 299 223 . 290 270 1245 934 74 339 552 268 60 . 268 227 155 485 618 445 124 104 Remotely 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20475 | . 260 38 2014 8 . . 1073 1260 694 211 251 . 737 561 597 413 . 310 1951 297 104 . 392 2454 85 2389 2196 1275 905 . Parts 925 | . 15 3 128 2 . . 60 60 40 12 2 . 22 35 18 10 . 8 108 7 8 . 18 96 3 96 104 31 39 . Haulers Intercepted 7 | . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . . 5 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . 9 . . 21 . 9 3 . 21 . 5 8 . 13 . . . . . . . Prevented 15 | . . . . . . . . . . . . . . . 8 . . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 355 | . 9 3 44 1 . . 22 28 13 11 4 . 13 10 6 2 . 7 34 8 2 . 4 30 1 29 33 19 22 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 37 | . 9 3 4 . . . . . . . . . . . . . . . . . . . . . . 6 9 . 6 . Cannons 211 | . . . 38 1 . . 22 17 12 2 4 . 12 10 2 . . 3 27 3 2 . 4 25 1 9 7 5 5 . AOE 71 | . . . . . . . . 8 . 9 . . . . 3 . . 4 4 5 . . . 3 . 4 11 9 11 . Classes Destroyed 26 | . 3 . 8 . . . 2 . 1 1 2 . . . . . . . 3 . . . . . . 4 1 1 . . Worker 11 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . 2 1 . 3 . Builder 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . 6 1 . 1 . 2 . Hauler 7 | . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycler 10 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . 3 . . . 3 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Operator 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . Watcher 14 | . . . 2 . . . 1 . 1 . . . . 4 . . . . 1 . . . . 1 . 1 1 2 . . Swarmer 64 | . 6 3 14 1 . . 4 1 3 3 3 . 4 3 . . . 1 6 1 . . . 2 . 3 . 2 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 137 | . 3 . 19 . . . 11 19 3 2 . . 6 1 4 . . 5 13 6 . . 2 13 1 15 5 6 3 . Brawler 7 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 . Duelist 10 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 3 1 1 . Protector 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 1 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 33 | . . . 8 . . . 5 5 2 . . . 1 1 1 . . . 1 1 . . . . . . 2 3 3 . Hunter 37 | . . . . . . . 2 . 1 . . . 2 1 . 2 . . 4 . . . 2 10 . 2 6 2 3 . Programmer 43 | . . . . . . . . . 4 1 . . . 4 1 . . . 7 . 2 . . 3 . 5 12 2 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 6 1 . . 3 9 3 4 3 . 5 3 4 1 . 4 6 4 2 . 2 13 1 10 8 12 15 . Combat Bots Only 13 | . 3 3 6 1 . . 3 9 3 4 3 . 5 3 4 1 . 4 6 4 2 . 2 11 1 8 7 11 13 . Max Kills in Single Turn 4 | . 1 1 2 1 . . 1 3 1 2 1 . 2 1 1 1 . 4 4 2 1 . 1 4 1 4 3 4 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . 2 . . . . 1 . . 4 4 2 . . . 2 . 2 2 4 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6S-H0T (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Hostile Shots Fired 3015 | . 68 20 200 3 . . 117 112 89 59 32 . 178 72 23 27 . 41 273 13 9 . 60 322 60 215 269 189 426 138 Missed 822 | . 15 6 57 3 . . 33 27 28 22 7 . 46 23 15 2 . 14 58 6 1 . 26 60 15 54 54 49 140 61 Hits 2193 | . 53 14 143 . . . 84 85 61 37 25 . 132 49 8 25 . 27 215 7 8 . 34 262 45 161 215 140 286 77 Melee 55 | . . . 2 . . . . 6 . . . . . . . . . . . . . . . 3 . 1 15 15 13 . Projectile 2138 | . 53 14 141 . . . 84 79 61 37 25 . 132 49 8 25 . 27 215 7 8 . 34 259 45 160 200 125 273 77 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Strikes 113 | . . . 4 . . . 1 5 3 3 1 . 1 . 1 . . . 8 . 2 . 2 15 2 13 24 8 19 1 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 38330 | . 460 114 1724 . . . 1056 1391 699 520 436 . 1822 787 142 437 . 487 4460 99 161 . 257 2655 372 3151 5383 3787 6592 1338 Core 3127 | . 62 22 185 . . . 63 160 42 34 17 . 123 82 37 . . 15 228 12 . . 25 119 37 103 65 91 268 1337 Absorbed by Shields 3027 | . . . . . . . 152 176 176 88 . . . . . . . . 216 42 . . 150 1152 252 132 396 . . 95 Reduced by Siege Mode 952 | . . . . . . . . . . . . . . . . . . . 251 . 5 . 12 165 . 95 137 79 208 . Ignored by Resistances 3438 | . . . . . . . . . . 93 . . . 8 3 . . . 55 . . . 111 746 93 201 620 215 1293 . Regen/Repaired (Parts) 8955 | . . . . . . . 11 85 . . . . . . . . . . . . . . . . . 1130 1787 2358 1943 1641 Core Remaining (%) 77 | 100 . 66 . . . 53 . 59 . . . . 69 . . . . 84 . . . . 73 89 . 89 . 89 . . Volleys Fired 1288 | . 30 6 123 1 . 1 75 61 44 36 17 . 57 50 24 21 . 11 135 17 7 . 13 115 27 164 155 42 56 . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 . Hottest 233 | . 80 105 136 136 . 136 143 136 133 133 137 . 133 155 145 120 . 120 226 226 226 . 226 226 226 226 161 233 154 . Shots Fired 2015 | . 60 12 246 2 . 2 150 119 84 48 33 . 98 82 34 42 . 19 209 20 14 . 26 209 41 184 157 50 74 . Gun 302 | . 60 12 39 . . . . . . . . . . . 1 . . . . . . . . . . 62 97 . 31 . Cannon 1630 | . . . 207 2 . 2 150 116 84 27 33 . 98 82 20 42 . 15 208 13 14 . 26 206 41 122 49 45 28 . Launcher 83 | . . . . . . . . 3 . 21 . . . . 13 . . 4 1 7 . . . 3 . . 11 5 15 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1734 | . 60 12 246 2 . 2 150 116 84 27 28 . 98 82 20 42 . 14 176 13 14 . 26 206 41 131 104 32 8 . Explosive 70 | . . . . . . . . 3 . 21 . . . . 1 . . 3 1 7 . . . 3 . . 11 5 15 . Electromagnetic 180 | . . . . . . . . . . . 5 . . . 13 . . 2 32 . . . . . . 53 42 13 20 . Phasic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Robot Hit Streak 28 | . 12 4 9 4 . . 12 15 14 6 12 . 17 15 5 11 . 4 28 7 8 . 11 22 6 15 21 13 17 . Robot Miss Streak 10 | . 4 2 6 . . . 3 4 6 3 1 . 3 3 2 3 . 3 3 1 2 . 1 3 3 3 10 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 136 144 . . . Shots Hit Robots 1191 | . 33 7 147 1 . . 99 84 47 22 26 . 53 37 16 23 . 9 123 10 5 . 19 127 19 111 88 34 51 . Core Hits 734 | . 14 3 60 1 . . 41 52 23 27 8 . 22 18 14 6 . 17 56 21 2 . 10 77 5 55 74 53 75 . Critical Kills 11 | . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . . 2 . 2 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . . . . 2 1 . . . 1 . . . . . . . . . . 2 . 2 1 4 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . . 2 . 2 . 2 . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54762 | . 409 88 2989 22 . . 2297 2687 1257 1749 648 . 1504 1128 778 627 . 784 4584 1156 278 . 944 6826 792 5452 8479 3425 5846 13 Guns 5011 | . 409 88 343 . . . . . . . . . . . . . . . . . . . . . . 1259 2096 . 816 . Cannons 32077 | . . . 2646 22 . . 2297 1777 1257 390 648 . 1504 1128 389 627 . 260 4291 420 278 . 944 5776 792 2918 1743 1384 586 . Explosions 17467 | . . . . . . . . 910 . 1359 . . . . 389 . . 524 293 736 . . . 1028 . 1275 4624 1885 4444 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 207 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 16 156 . 13 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32802 | . 409 88 2989 22 . . 2297 1777 1257 390 573 . 1504 1128 389 627 . 242 3586 420 278 . 944 5776 792 3630 2629 971 84 . Explosive 16052 | . . . . . . . . 910 . 1359 . . . . . . . 510 293 736 . . . 1021 . 490 4404 1885 4444 . Electromagnetic 4885 | . . . . . . . . . . . 75 . . . 389 . . 32 705 . . . . 7 . 1332 1430 413 502 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 816 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 816 . Highest Corruption 26 | . . . . . . . . . 2 . . . . . 1 . . . 2 . 2 2 2 1 . 8 16 23 21 26 Average Corruption 6 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 2 2 1 . 4 4 18 7 21 Corruption Purged 16 | . . . . . . . . . 4 . . . . . 1 . . . 3 . . . . . . 3 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . . . . 6 . . . . . 2 . . . 17 . 6 5 8 . . 28 21 23 5 36 Message Errors 29 | . . . . . . . . . 3 . . . . . 1 . . . 2 . 2 1 2 . . 2 3 5 2 6 Matter Fused 42 | . . . . . . . . . 2 . . . . . . . . . 6 . 2 1 1 . . 11 7 4 1 7 Heat Flow Errors 22 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . . 2 4 4 . 7 Energy Discharges 21 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . 6 2 4 . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 3 2 . 1 Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . 3 1 1 . 3 Misfires 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Alerts 6 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1146 | . . . 23 . . . 8 8 16 25 57 . 23 33 55 66 . . 56 . 46 . 25 152 52 135 257 11 98 . Projectiles 781 | . . . 23 . . . 8 8 16 21 57 . 23 33 55 66 . . 56 . 46 . 25 152 52 72 57 11 . . Explosions 365 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 63 200 . 98 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1576 | . . . . . . . . 126 . . . . . . 19 . . 23 . . . . . . . 104 350 405 548 1 Shots 28 | . . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . . 1 5 5 11 . Rammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 12 . 6 Targets Rammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 12 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 156 255 268 . . . 210 321 345 12 75 . 344 . . . . 53 369 156 312 212 178 243 . 235 330 162 80 239 Average Temperature 70 | . 56 117 66 . . . 66 69 95 8 39 . 107 . . . . 33 80 58 119 118 64 67 . 57 52 77 17 105 Received Heat Transfer 5074 | . 90 . 576 . . . 414 557 129 225 . . 369 78 54 . . 72 608 25 . . 46 273 . 461 239 468 390 . Effects 5 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . 1 Siege Activations 37 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 5 . 4 13 5 4 . Total Turns 783 | . . . . . . . . . . . . . . . . . . . 159 . 6 . 26 241 . 97 126 57 71 . Longest Duration 172 | . . . . . . . . . . . . . . . . . . . 119 . 6 . 22 172 . 42 25 19 57 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Corrupted 22 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 8 7 3 . . Combat Hostiles 20 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 8 6 2 . . Parts Fried 46 | . . . . . . . . . . . . . . . 5 . . . 8 . . . . . . 13 17 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . 2 . . . . 3 1 . . . 1 . . 2 . . . . . . . 2 . 2 . 2 . . Combat Hostiles 15 | . . . 2 . . . . 3 1 . . . 1 . . 2 . . . . . . . 2 . 2 . 2 . . Parts Melted 80 | . 2 1 8 . . . 3 5 9 . 1 . 8 3 . 5 . . 10 1 . . 2 6 . 6 7 3 . . Heat Transferred 39433 | . 875 211 5408 37 . . 3848 2609 1850 555 851 . 2072 1564 522 933 . 361 4843 333 185 . 740 5151 777 3016 1767 851 74 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . 3 1 . . . 3 1 . . . . . . . . . 4 . . . . 5 4 4 5 5 5 4 Low Security (%) 54 | 100 100 100 43 82 . 100 100 46 88 . . . . 100 . . . . 18 . . . . 22 . . . . . . Level 1 8 | . . . 22 17 . . . 26 11 . . . . . . . . . 10 . . . . 25 . . . . . . Level 2 5 | . . . 30 . . . . 23 . . . . . . . . . . 7 . . . . 9 . . . . . . Level 3 15 | . . . 3 . . . . 3 . . . . . . . . . . 28 . . . . 25 84 35 76 . 8 66 Level 4 13 | . . . . . . . . . . . . . . . . . . . 35 . . . . 16 15 64 7 61 56 33 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 34 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2497 | . 84 66 732 281 . . 115 753 338 . . . . 102 . . . . 1269 . . . . 1609 1478 1523 2497 1683 2045 1235 Initial 1387 | . . . 22 281 . . . 15 338 . . . . 23 . . . . 90 . . . . 11 844 831 849 1387 1100 1235 Average 431 | . 23 2 270 81 . . 36 255 101 . . . . 38 . . . . 786 . . . . 594 934 1106 1041 1483 1550 1065 Influence Increases 17810 | . 279 70 1342 30 . . 645 1743 439 190 70 . 295 401 145 60 . 558 2089 170 50 . 90 2313 1096 1354 2276 602 1334 169 Destroy 0b10 Robot/C 9880 | . 180 60 860 20 . . 440 980 260 140 60 . 260 200 120 40 . 360 1160 160 40 . 80 1060 380 800 1200 360 600 60 Destroy 0b10 Robot/NC 485 | . 5 . 60 . . . 15 10 10 5 . . 5 20 5 . . . 40 . . . . 130 20 30 60 30 40 . Destroy Leader 1938 | . 22 10 222 10 . . 112 200 92 30 10 . 30 68 20 20 . 40 236 10 10 . 10 180 86 102 214 74 120 10 Allied During Kill 2027 | . . . . . . . . 344 . . . . . . . . . 158 154 . . . . 420 404 65 298 . 184 . Successful Hack 152 | . 12 . 24 . . . 22 25 26 . . . . 12 . . . . 12 . . . . . . 19 . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . 45 . . . . 90 45 . . . . 30 . . . . 90 . . . . 165 45 120 75 30 15 . Destroy Structure 1873 | . . . 11 . . . 11 19 6 . . . . 26 . . . . 202 . . . . 358 146 218 429 108 330 9 Partial Spotted 60 | . . . . . . . . . . . . . . 30 . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 555 | . . . 90 . . . 45 75 . 15 . . . 15 . . . . 195 . . . . . . . . . 45 75 Influence Decreases 16899 | . 279 12 677 753 . . 608 1036 1158 208 77 . 258 354 189 100 . 414 974 853 348 278 72 722 1227 1321 1320 1386 1178 1097 Entered New Map 6411 | . . . 36 442 . . . 22 406 10 2 . . 14 32 8 . . 54 467 110 278 . 7 765 647 662 1080 674 695 Time Decay 8324 | . 203 12 591 311 . . 498 484 629 198 70 . 218 340 157 92 . 304 700 386 238 . 72 495 362 604 498 246 254 362 Lost Part 785 | . 20 . 50 . . . 40 30 30 . 5 . 40 . . . . 10 120 . . . . 40 20 10 140 60 170 . Lost Ally 860 | . . . . . . . . 200 . . . . . . . . . 100 100 . . . . 180 80 60 20 . 80 40 Purge Threat 519 | . 56 . . . . . 70 300 93 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 2 1 8 . . . 2 10 5 . . . . 4 . . . . 11 . . . . 10 6 10 17 9 12 6 Investigation 13 | . 2 1 5 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 Extermination 27 | . . . . . . . . . 4 . . . . 4 . . . . 4 . . . . 3 1 4 3 1 1 2 Reinforcement 28 | . . . 1 . . . 1 2 . . . . . . . . . . 4 . . . . 4 3 4 5 1 2 1 Assault 31 | . . . 2 . . . . 4 . . . . . . . . . . 1 . . . . 3 2 2 6 4 5 2 Garrison 14 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . 3 3 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 2 2 1 Construction Impeded 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Distress Signals 36 | . 2 . 8 . . . 4 3 1 . . . . 1 . . . . 2 . . . . 6 3 4 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 698 | . 19 3 76 1 . . 41 59 22 7 4 . 14 17 6 2 . 14 68 7 2 . 4 80 18 52 73 23 56 30 Peak Tracking Total 18 | . 5 3 5 1 . . 5 11 3 4 3 . 5 3 4 1 . 6 7 4 2 . 2 9 5 9 13 11 14 18 Tactical Retreats 22 | . . . 4 . . . 2 2 . 1 . . 1 1 . . . . 8 . . . . . . . . . 1 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Traps Triggered 15 | . . . 2 . . . . 3 1 . . . . 2 . . . . . . . . . 1 . 1 . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Disabled 52 | . . . 3 . . . . 6 3 . 1 . . 2 . . . 1 6 . . . . 11 3 8 5 2 1 . Max in Single Turn 2 | . . . 1 . . . . 2 1 . 1 . . 1 . . . . 1 . . . . 2 1 1 1 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Accessed 94 | . 7 1 11 . 1 . 9 17 12 1 . 4 . 13 1 . . 1 6 1 . 4 . 1 . 3 1 . . . Terminals 44 | . 5 . 8 . . . 4 12 6 . . . . 7 . . . 1 . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 2 1 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Garrison Access 8 | . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . 1 1 . . . Total Hacks 237 | . 12 1 30 . 6 . 29 35 24 1 . 32 . 22 1 . . 5 13 1 . 17 . 1 . 5 2 . . . Successful 153 | . 8 1 7 . 6 . 20 25 10 1 . 32 . 9 1 . . 5 6 1 . 17 . . . 4 . . . . Failed 81 | . 3 . 22 . . . 8 10 14 . . . . 13 . . . . 7 . . . . 1 . 1 2 . . . Catastrophic 14 | . 1 . 2 . . . 1 3 1 . . . . 3 . . . . 2 . . . . . . . 1 . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 9 . 20 . . . 10 16 12 . . . . 11 . . . . 13 . . . . 24 4 21 11 3 9 10 Terminals 107 | . 10 . 23 . . . 14 27 14 . . . . 13 . . . 5 . . . . . . . 1 . . . . Fabricators 12 | . . . . . . . . . 5 . . . . 4 . . . . 3 . . . . . . . . . . . Repair Stations 9 | . . . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . . . 1 3 2 . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 26 | . . . 6 . . . 9 . 2 . . . . 2 . . . . 3 . . . . 1 . 3 . . . . Garrison Access 12 | . . . . . . . . 1 1 . . . . 3 . . . . 4 . . . . . . 1 2 . . . Terminal Hacks 94 | . 4 1 1 . 6 . 7 14 3 1 . 32 . . 1 . . 5 . 1 . 17 . . . 1 . . . . Record 27 | . . . . . 6 . . . . . . 11 . . . . . 5 . . . 5 . . . . . . . . Part Schematic 20 | . . . . . . . . 2 1 . . 13 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 9 | . . 1 . . . . . 4 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . . 6 . 1 . . . . 2 . . . . 1 . . . . . . 3 . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . 4 . . . 3 4 4 . . . . 3 . . . . . . . . . . . . . . . . Terminals 17 | . 2 . 3 . . . 3 3 3 . . . . 3 . . . . . . . . . . . . . . . . Botnet 17 | . 2 . 3 . . . 3 3 3 . . . . 3 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . 1 . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . 9 . . . 4 13 9 . . . . 9 . . . . 3 . . . . 1 . 2 1 . . . Full Trace Events 6 | . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . 1 2 1 . . 13 . . . . 13 . . . . 4 . . . 14 . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 257 | . . . . . . . . . . . . . . 204 . . . . 53 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . 8 . . . . 12 . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Time 156 | . . . . . . . 68 88 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . 10 5 . . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total Allies 63 | . . 1 . . . . . 12 . . . . . . . 1 6 . 7 . . . . 19 5 . 2 . 8 2 Largest Group 10 | . . 1 . . . . . 10 . . . . . . . 1 7 7 4 . . . . 7 10 4 2 . 7 1 Highest-Rated Group 823 | . . 31 . . . . . 173 . . . . . . . 99 302 302 308 . . . . 527 823 392 284 . 724 96 Highest-Rated Ally 269 | . . 31 . . . . . 31 . . . . . . . 99 99 99 99 . . . . 165 103 103 269 . 135 96 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . . . 4 . . . . 7 2 . 2 . 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Light 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Ally Attacks 633 | . . . . . . . . 117 . . . . . . . . . 32 100 . . . . 122 93 30 76 . 51 12 Total Damage 31750 | . . . . . . . . 1405 . . . . . . . . . 1665 4454 . . . . 7622 4133 1992 7812 . 2150 517 Kills 183 | . . . . . . . . 24 . . . . . . . . . 12 31 . . . . 38 21 10 34 . 10 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Active Infowar (turns) 29805 | . . 2 . . . . . . 2617 1459 1918 188 2543 2843 2133 2632 1863 648 1854 882 493 399 636 1515 826 1799 1420 607 528 . Optics 3514 | . . . . . . . . . . . . . . 2794 720 . . . . . . . . . . . . . . . Sensors 28371 | . . 2 . . . . . . 2544 1459 1917 188 2543 2758 2079 2632 1863 648 1854 882 493 363 632 1398 793 1788 1119 . 416 . Terrain 8457 | . . . . . . . . . . . . . 346 2758 618 765 1863 465 . . . . . . . . 903 607 132 . Traps 9351 | . . . . . . . . . 2168 . 1 . . 2729 . . . . . . . . . 1206 826 1633 472 316 . . Cloaking 3109 | . . . . . . . . . . . . . . . . . . . . 766 487 397 630 479 . . 350 . . . ECM 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . . . . . 3 . 2 2 2 1 . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 . . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Turns Passed 45397 | 78 984 1354 2803 1052 399 1498 2387 1685 2703 1691 2041 194 2792 2843 2209 2822 1863 745 2984 909 507 408 683 1515 826 1956 1471 608 557 830 Spaces Moved 18795 | 45 385 548 910 417 160 590 795 528 1094 632 790 78 918 1069 966 1239 850 325 1391 505 288 232 373 624 428 877 551 255 206 726 Core 670 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 Treads 18125 | 41 385 548 910 417 160 590 795 528 1094 632 790 78 918 1069 966 1239 850 325 1391 505 288 232 373 624 428 877 551 255 206 60 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 250 250 250 240 240 163 250 250 250 210 206 215 215 215 205 160 165 165 163 165 165 158 158 160 160 160 50 Average Speed 206 | 150 221 240 249 250 250 250 244 240 210 250 250 250 245 210 215 215 215 207 167 165 165 164 165 165 162 163 179 160 180 106 Slowest Speed 700 | 160 240 240 250 250 250 250 250 240 250 250 250 250 250 217 215 215 215 246 232 165 165 165 165 165 233 233 249 160 295 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 80 92 85 95 49 97 54 86 27 55 76 68 95 34 95 98 81 55 49 73 57 60 64 24 12 89 18 33 9 26 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . 2 2 1 . 1 . . . . . . 1 1 . . . 2 . . . . 3 . . . 3 . . . . Known Exits Taken 20 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 26 | . . 1 . 2 . 1 . . . 3 4 . 3 . 5 2 1 2 . 1 1 . . . . . . . . . Spaces Dug 185 | . . . . . . . . . 2 . . . 7 19 3 5 . . 36 1 6 . . 24 12 34 26 3 7 . Terrain Destroyed 841 | . . . . . . . 7 15 5 74 1 . 12 26 27 11 . 59 57 62 6 . 6 62 19 99 129 49 115 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 328 | . . . . . . . 7 . 5 1 1 . 12 26 6 11 . 2 52 2 6 . 6 52 19 52 48 6 14 . AOE 512 | . . . . . . . . 15 . 73 . . . . 21 . . 57 5 60 . . . 10 . 46 81 43 101 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total 23635 | 53 456 575 1206 426 161 614 1108 833 1402 689 820 78 1351 1581 1056 1353 886 375 1844 555 304 258 410 901 519 1343 1001 398 318 761 Wait 2572 | . 27 11 105 9 . 13 180 197 196 5 1 . 323 399 37 72 37 25 196 16 6 . 12 120 36 217 233 56 32 11 Move 18765 | 44 384 547 909 416 159 589 794 527 1093 631 789 77 917 1068 965 1238 849 324 1390 504 287 231 372 623 427 876 550 254 205 726 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 3 10 3 22 . . 3 18 17 16 2 3 . 11 15 2 6 . 1 31 2 . 3 1 8 4 12 7 11 3 2 Fast Attach 91 | 6 1 2 6 . . 1 2 2 4 . . . 4 5 1 1 . 2 8 . . 9 . 2 5 13 7 5 5 . Attach 125 | . 3 . 7 . . . 9 5 6 1 2 . 11 5 . 3 . . 20 . . 1 . 7 5 4 11 12 9 4 Detach 24 | . . 2 . . . . 1 . 1 . . . . 3 1 . . . 1 . . 1 . 1 . 4 3 2 3 1 Swap 299 | . . 3 11 . 1 2 9 6 30 12 8 1 18 20 20 8 . 9 30 14 4 2 11 11 7 30 29 . 3 . Drop 225 | . 1 1 23 . 1 5 20 14 12 2 . . 10 16 5 4 . 3 33 2 . 11 1 10 8 23 5 4 2 9 Fire 1288 | . 30 6 123 1 . 1 75 61 44 36 17 . 57 50 24 21 . 11 135 17 7 . 13 115 27 164 155 42 56 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 12 . 1 Escape Stasis 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 Rewire 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Central database locked down 276 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 6) 1039 | -10/Materials | Discovered new exit (range 6) 1063 | -10/Materials | Entered Mines 1073 | -10/Mines | Met a Derelict bent on vengeance 1163 | -10/Mines | Met a Derelict shopkeep closing up shop 1361 | -10/Mines | Discovered new exit (range 9) 1540 | -10/Mines | Build established: Scavenger-Mutant 1670 | -10/Mines | Learned location of Zion (-6) 1692 | -10/Mines | Received a Mining Laser from a helpful Derelict 1889 | -10/Mines | Discovered new exit (range 16) 1942 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1947 | -10/Mines | Found Prototype Device 1947 | -10/Mines | Identified Exp. Sensor Array 2255 | -10/Mines | Build established: Mutant 2417 | -10/Mines | Entered Materials 2417 | -9/Materials | Evolved 2 slots: Utility x2 3334 | -9/Materials | Lost 3 parts (1p2u) 3521 | -9/Materials | Discovered new exit (range 3) 3817 | -9/Materials | Central database locked down 4626 | -9/Materials | Discovered new exit (range 3) 4817 | -9/Materials | First assault squad dispatched 5153 | -9/Materials | Discovered new exit (range 15) 5220 | -9/Materials | Entered Mines 5318 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5345 | -9/Mines | Discovered new exit (range 5) 5488 | -9/Mines | Discovered new exit (range 3) 5575 | -9/Mines | Discovered new exit (range 11) 5650 | -9/Mines | Learned Materials security intel 5878 | -9/Mines | Learned location of 1 exit from Lower Caves 6272 | -9/Mines | Entered Exiles 6332 | -9/Exiles | Met 8R-AWN 6375 | -9/Exiles | Met EX-HEX 6475 | -9/Exiles | Met EX-DEC 6636 | -9/Exiles | Discovered new exit (range 10) 6671 | -9/Exiles | Entered Mines 6849 | -8/Mines | Discovered new exit (range 6) 7335 | -8/Mines | Found DCF Scrap (15 items) 8146 | -8/Mines | Discovered new exit (range 9) 8169 | -8/Mines | Entered Materials 8169 | -8/Materials | Evolved 2 slots: Utility x2 9120 | -8/Materials | Discovered new exit (range 13) 9597 | -8/Materials | Discovered new exit (range 16) 10068 | -8/Materials | Central database locked down 10101 | -8/Materials | Build established: Hacker-Mutant 10536 | -8/Materials | Repaired Broken Exp. Sensor Array 10556 | -8/Materials | Entered Storage 10819 | -8/Storage | Repaired Lgt. Angular Momentum Engine 10875 | -8/Storage | Identified exit to Factory 10877 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11192 | -8/Storage | Build established: Commander-Mutant 11285 | -8/Storage | Garrison activated, responded to threat 11801 | -8/Storage | Lost 7 allies 11891 | -8/Storage | Met a pair of Derelict thieves 12016 | -8/Storage | Destroyed 8 combat bots 12059 | -8/Storage | Build established: Mutant 12115 | -8/Storage | Repaired Hardlight Generator 12156 | -8/Storage | First assault squad dispatched 12204 | -8/Storage | Destroyed 9 combat bots 12241 | -8/Storage | Entered Factory 12241 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 13131 | -7/Factory | Build established: Skirmisher 13774 | -7/Factory | Identified exit to Lower Caves 14944 | -7/Factory | Entered Lower Caves 14945 | -7/Lower Caves | Identified exit to Lower Caves 15242 | -7/Lower Caves | Build established: Mutant 15584 | -7/Lower Caves | Ambushed by wild Derelicts 16635 | -7/Lower Caves | Entered another Lower Caves area 17207 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18431 | -7/Lower Caves | Discovered new exit (range 15) 18466 | -7/Lower Caves | Identified exit to Data Miner 18676 | -7/Lower Caves | Entered Data Miner 18676 | -7/Data Miner | Discovered new exit (range 6) 18724 | -7/Data Miner | Met Data Miner 18771 | -7/Data Miner | Learned location of Section 7 (-2) 18771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18811 | -7/Data Miner | Received God Mode back door access code from Data Miner 18868 | -7/Data Miner | Identified exit to Proximity Caves 18870 | -7/Data Miner | Entered Proximity Caves 19244 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19306 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 19547 | -6/Proximity Caves | Identified exit to Factory 20968 | -6/Proximity Caves | Spotted B-75 Beast 21637 | -6/Proximity Caves | Build established: Skirmisher 21662 | -6/Proximity Caves | Entered Factory 21662 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21840 | -6/Factory | Watched by a mysterious "MATRIX" hacker 22044 | -6/Factory | Fabricated Exp. Sensor Array (x1) 23466 | -6/Factory | Discovered new exit (range 19) 23528 | -6/Factory | Discovered new exit (range 22) 23990 | -6/Factory | Identified exit to Factory 24490 | -6/Factory | Discovered new exit (range 5) 24498 | -6/Factory | Identified exit to Lower Caves 24505 | -6/Factory | Entered Lower Caves 24579 | -6/Lower Caves | Learned Factory trap positions 24794 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24836 | -6/Lower Caves | Found DCF Scrap (12 items) 24993 | -6/Lower Caves | Learned 4 Factory zone layouts 25261 | -6/Lower Caves | Found Prototype Device 25261 | -6/Lower Caves | Identified Heart of Steel 25510 | -6/Lower Caves | Build established: Mutant 26364 | -6/Lower Caves | Discovered new exit (range 2) 26366 | -6/Lower Caves | Identified exit to Lower Caves 26714 | -6/Lower Caves | Entered another Lower Caves area 26849 | -6/Lower Caves | Discovered exit to Factory (range 12) 26960 | -6/Lower Caves | Learned location of 1 exit from Factory 27073 | -6/Lower Caves | Found DRS Beacon 27809 | -6/Lower Caves | Found DCF Scrap (15 items) 28202 | -6/Lower Caves | Learned location of 1 exit from Factory 28222 | -6/Lower Caves | Entered a destroyed Warlord outpost 28377 | -6/Lower Caves | Discovered new exit (range 6) 28392 | -6/Lower Caves | Identified exit to Zion 28702 | -6/Lower Caves | Heart of Steel transformed into Warbot 29078 | -6/Lower Caves | Build established: Skirmisher 29536 | -6/Lower Caves | Entered Zion 29536 | -6/Zion | Accompanied by 1 ally (Warbot) 29646 | -6/Zion | Learned 8 Factory zone layouts 29732 | -6/Zion | Discovered new exit (range 8) 29829 | -6/Zion | Gained Derelict followers 29997 | -6/Zion | Learned Factory stockpile data 30334 | -6/Zion | Learned location of Warlord (-4) 30371 | -6/Zion | Given the Hacking Drone Bay 30381 | -6/Zion | Given A8's code to call for help 30891 | -6/Zion | Met Imprinter 30970 | -6/Zion | Imprinted 30972 | -6/Zion | Declared Zion's savior 31377 | -6/Zion | Identified exit to Proximity Caves 31399 | -6/Zion | Entered Proximity Caves 31399 | -5/Proximity Caves | Accompanied by 7 allies (Warbot) 31592 | -5/Proximity Caves | Lost 3 allies 31730 | -5/Proximity Caves | Learned Factory terminal intel 31864 | -5/Proximity Caves | Attracted the attention of an 0b10 base 31904 | -5/Proximity Caves | Learned Armory garrison access intel 31904 | -5/Proximity Caves | Learned Factory terminal intel 32006 | -5/Proximity Caves | Spotted B-75 Beast 32031 | -5/Proximity Caves | Allies destroyed B-75 Beast 32144 | -5/Proximity Caves | Entered Factory 32144 | -5/Factory | Accompanied by 1 ally (Warbot) 32144 | -5/Factory | Evolved 2 slots: Propulsion x2 32145 | -5/Factory | Identified exit to Upper Caves 32146 | -5/Factory | Identified exit to Factory 32148 | -5/Factory | Loaded intel: 75 trap records 32150 | -5/Factory | Loaded intel: 26 terminal locations 32269 | -5/Factory | Zion Heavy Resupply teleported in 32348 | -5/Factory | Build established: Mutant 32533 | -5/Factory | Zion Light squad teleported in 32674 | -5/Factory | Fabricated Lrn. Proton Cannon? 32793 | -5/Factory | Garrison activated, responded to threat 32795 | -5/Factory | P-70 Sage assimilated allied KZ-WWI(z) 32913 | -5/Factory | Build established: Hacker-Mutant 33211 | -5/Factory | Lost 4 parts (1p3u) 33419 | -5/Factory | Zion Demo squad teleported in 33503 | -5/Factory | Zion Heavy squad teleported in 33515 | -5/Factory | Build established: Mutant 33594 | -5/Factory | Spotted B-75 Beast 33605 | -5/Factory | Destroyed B-75 Beast 33718 | -5/Factory | Terminal network hard line cut 33894 | -5/Factory | Discovered exit to Factory (range 7) 33944 | -5/Factory | First assault squad dispatched 33962 | -5/Factory | Incoming assault squad redirected 34058 | -5/Factory | Lost 3 allies 35128 | -5/Factory | Entered Upper Caves 35326 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35405 | -5/Upper Caves | Learned Factory security intel 36025 | -5/Upper Caves | Discovered new exit (range 5) 36030 | -5/Upper Caves | Identified exit to Upper Caves 36037 | -5/Upper Caves | Entered another Upper Caves area 36518 | -5/Upper Caves | Learned Factory security intel 36523 | -5/Upper Caves | Discovered new exit (range 14) 36540 | -5/Upper Caves | Encountered a Warlord checkpoint 36542 | -5/Upper Caves | Identified exit to Zhirov 36544 | -5/Upper Caves | Entered Zhirov 36545 | -5/Zhirov | Discovered new exit (range 3) 36575 | -5/Zhirov | Met Zhirov 36605 | -5/Zhirov | Learned location of Quarantine (-2) 36605 | -5/Zhirov | Learned location of Testing (-3) 36605 | -5/Zhirov | Learned location of Command (-1) 36621 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36648 | -5/Zhirov | Found Alien Artifact 36648 | -5/Zhirov | Identified Integrated Dissipator 36648 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36677 | -5/Zhirov | Found Alien Artifact 36950 | -5/Zhirov | Identified exit to Proximity Caves 36952 | -5/Zhirov | Entered Proximity Caves 37395 | -4/Proximity Caves | Learned location of 2 exits from Research 37622 | -4/Proximity Caves | Discovered exit to Factory (range 9) 37635 | -4/Proximity Caves | Entered Factory 37635 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37637 | -4/Factory | Loaded intel: 27 terminal locations 37646 | -4/Factory | Zion hero teleported in (ME-RLN) 37803 | -4/Factory | Zion Heavy squad teleported in 37829 | -4/Factory | Zion Fire squad teleported in 37949 | -4/Factory | Found Quantum Capacitor 37988 | -4/Factory | Retrieved Zion intel report: Trap Installations 38235 | -4/Factory | Build established: Skirmisher 38273 | -4/Factory | P-70 Sage assimilated allied 4S-WOQ(i) 38275 | -4/Factory | P-70 Sage assimilated allied 8U-X8R(Z) 38385 | -4/Factory | First assault squad dispatched 38385 | -4/Factory | ME-RLN assimilated hostile S-27 Virus 38410 | -4/Factory | Incoming assault squad redirected 38628 | -4/Factory | Destroyed 11 combat bots 38636 | -4/Factory | Zion Light squad teleported in 38732 | -4/Factory | Lost 3 allies 38776 | -4/Factory | Zion Heavy squad teleported in 38847 | -4/Factory | Retrieved Zion intel report: Emergency Access 38848 | -4/Factory | Zion Demo squad teleported in 38985 | -4/Factory | Zion Fire squad teleported in 39115 | -4/Factory | Discovered new exit (range 6) 39122 | -4/Factory | Identified exit to Research 39150 | -4/Factory | Entered Research 39150 | -3/Research | Accompanied by 5 allies 39150 | -3/Research | Evolved 2 slots: Utility x2 39151 | -3/Research | Identified exit to Testing 39152 | -3/Research | Identified exit to Research 39400 | -3/Research | First assault squad dispatched 39420 | -3/Research | Incoming assault squad redirected 39628 | -3/Research | Build established: Scavenger-Skirmisher 39658 | -3/Research | Zion Light squad teleported in 39695 | -3/Research | Unchained authorized (6S-H0T) 39708 | -3/Research | Zion Heavy squad teleported in 39723 | -3/Research | P-80 Master assimilated allied 6A-WWL(i) 39976 | -3/Research | Entered Testing 39976 | -3/Testing | Accompanied by 4 allies 39997 | -3/Testing | Found Prototype Device 40001 | -3/Testing | Identified Exp. Thermal Shield 40135 | -3/Testing | Retrieved Zion intel report: Active Garrisons 40148 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 40228 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 40694 | -3/Testing | Discovered exit to Research (range 11) 40773 | -3/Testing | Found Prototype Energy Gun 40777 | -3/Testing | Identified Hyp. EM Gauss Rifle 40840 | -3/Testing | Retrieved Zion intel report: Active Terminals 41106 | -3/Testing | Found Prototype Protection 41106 | -3/Testing | Identified Hvy. Regenerative Plating 41111 | -3/Testing | Found Prototype Protection 41111 | -3/Testing | Identified SHELL Armor 41115 | -3/Testing | Found Prototype Protection 41115 | -3/Testing | Identified Med. Regenerative Plating 41162 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 41205 | -3/Testing | Terminal network hard line cut 41213 | -3/Testing | Found Prototype Launcher 41227 | -3/Testing | Identified Hellfire Missile Launcher 41316 | -3/Testing | Spotted Striker 41316 | -3/Testing | Spotted Striker 41333 | -3/Testing | Found Prototype Device 41346 | -3/Testing | Identified Exp. EM Disruption Field 41362 | -3/Testing | Spotted Alpha 7 41369 | -3/Testing | Destroyed Striker 41373 | -3/Testing | Destroyed Striker 41380 | -3/Testing | Destroyed Alpha 7 41431 | -3/Testing | Stole the SGEMP Prototype 41476 | -3/Testing | First assault squad dispatched 41590 | -3/Testing | Incoming assault squad redirected 41633 | -3/Testing | Destroyed 8 combat bots 41903 | -3/Testing | Build established: Skirmisher 41932 | -3/Testing | Entered Research 41932 | -2/Research | Evolved 2 slots: Utility x2 42182 | -2/Research | First assault squad dispatched 42654 | -2/Research | Unchained authorized (6S-H0T) 42894 | -2/Research | Zion Experimental squad teleported in 42921 | -2/Research | Garrison activated, responded to threat 42938 | -2/Research | Spotted 6S-H0T 42950 | -2/Research | Allies destroyed 6S-H0T 42953 | -2/Research | Incoming assault squad redirected 43067 | -2/Research | Build established: Mutant 43110 | -2/Research | Retrieved Zion intel report: Active Garrisons 43111 | -2/Research | Zion Trap Resupply teleported in 43147 | -2/Research | Cargo convoy interrupted 43147 | -2/Research | Spotted Striker 43153 | -2/Research | Spotted Striker 43154 | -2/Research | Allies destroyed Striker 43154 | -2/Research | P-80 Master assimilated allied UQ-1DU(A) 43177 | -2/Research | Allies destroyed Striker 43200 | -2/Research | Lost 6 parts (2p2n2u) 43259 | -2/Research | System corruption reached 10% 43261 | -2/Research | High security lockdown imminent 43341 | -2/Research | High security lockdown engaged 43374 | -2/Research | Discovered new exit (range 12) 43403 | -2/Research | Entered Quarantine 43404 | -2/Quarantine | Destroyed 7 combat bots 43431 | -2/Quarantine | Lost 4 parts (1p1u2w) 43613 | -2/Quarantine | Found Alien Artifact 43653 | -2/Quarantine | First assault squad dispatched 43697 | -2/Quarantine | Incoming assault squad redirected 43724 | -2/Quarantine | Garrison activated, responded to threat 43752 | -2/Quarantine | Lost 4 parts (4u) 43765 | -2/Quarantine | Destroyed 11 combat bots 43806 | -2/Quarantine | Identified Subatomic Replicator 43806 | -2/Quarantine | Used Subatomic Replicator to replicate SHELL Armor 43925 | -2/Quarantine | Incoming assault squad redirected 43934 | -2/Quarantine | High security lockdown imminent 43987 | -2/Quarantine | Discovered new exit (range 16) 44011 | -2/Quarantine | Entered Access 44011 | -1/Access | Evolved 2 slots: Utility x2 44012 | -1/Access | Delivered the SGEMP Prototype to Zhirov 44012 | -1/Access | Zhirov transferred Access data 44013 | -1/Access | Loaded intel: 121 machine locations 44013 | -1/Access | Loaded intel: 56 trap records 44013 | -1/Access | Identified exit to Surface 44013 | -1/Access | Discovered exit to Surface (range 187) 44013 | -1/Access | Identified exit to Command 44013 | -1/Access | Discovered exit to Command (range 96) 44035 | -1/Access | Zion Light squad teleported in 44140 | -1/Access | Zion Zionite Resupply teleported in 44145 | -1/Access | Found Prototype Protection 44145 | -1/Access | Identified Zio. Weapon Casing 44149 | -1/Access | Found Prototype Protection 44149 | -1/Access | Identified Zio. Shade Carapace 44239 | -1/Access | Zion Offense Resupply teleported in 44254 | -1/Access | Zhirov warped through subspace 44261 | -1/Access | First assault squad dispatched 44373 | -1/Access | Garrison activated, responded to threat 44409 | -1/Access | Incoming assault squad redirected 44432 | -1/Access | Destroyed 13 combat bots 44436 | -1/Access | Lost 4 parts (2p1n1w) 44513 | -1/Access | System corruption reached 10% 44530 | -1/Access | Incoming assault squad redirected 44568 | -1/Access | Entered Command 44593 | -1/Command | Lost 13 parts (3p6n2u2w) 45068 | -1/Command | First assault squad dispatched 45072 | -1/Command | Released all parts (3) 45090 | -1/Command | Incoming assault squad redirected 45117 | -1/Command | Retrieved Zion intel report: Active Terminals 45163 | -1/Command | Spotted B-99 Colossus 45242 | -1/Command | Retrieved Zion intel report: Main Access 45245 | -1/Command | Enhanced Grunt warped into view, answering call for help 45251 | -1/Command | Enhanced Grunt warped into view, answering call for help 45366 | -1/Command | Core integrity fell below 50% 45393 | -1/Command | Spotted Alpha 7 45393 | -1/Command | Spotted Alpha 7 45393 | -1/Command | Spotted Striker 45393 | -1/Command | Spotted Striker 45393 | -1/Command | Spotted Executioner 45393 | -1/Command | Spotted Executioner 45393 | -1/Command | Spotted Executioner 45393 | -1/Command | Spotted Executioner 45395 | -1/Command | Core integrity fell below 20% 45395 | -1/Command | Spotted B-99 Colossus 45395 | -1/Command | Spotted B-99 Colossus 45398 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 45394_ A bubble of rippling energy engulfs the area. 45394_ Field strength at 94. 45394_ Knocked back. 45395_ Triggered Stasis Trap. 45395_ A bubble of rippling energy engulfs the area. 45395_ Field strength at 94. 45395_ Penetrated by Slug. 45395_ Slug penetrates Wall. 45395_ Field strength at 71. 45395_ Penetrated by Slug. 45395_ Slug penetrates Wall. 45395_ Slug penetrates Executioner. 45395_ Penetrated by Slug. 45395_ Slug penetrates Wall. 45396_ Knocked back. 45397_ Field strength at 20. 45397_ Stasis field depleted. 45398_ Penetrated by Slug. 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