Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 21:57:28 Player: dorusv Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1029) 1029 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 56/100 System Corruption 0% Temperature Cool (9) Movement Flying (260) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Heat Sink Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 49 | 7 8 18 16 Power 9 | 1 3 4 1 Engine 8 | 1 3 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 22 | 2 2 7 11 Treads 5 | . 2 3 . Leg 1 | . . 1 . Wheel 3 | 2 . . 1 Hover . | . . . . Flight 13 | . . 3 10 Utility 9 | 2 1 4 2 Device 5 | 1 . 3 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 28 | . 6 5 17 Power 4 | . 1 1 2 Propulsion 12 | . 2 3 7 Utility 5 | . 1 . 4 Weapon 7 | . 2 1 4 Highest Loss Streak 12 | . 6 2 12 To Critical Strikes . | . . . . Average Backups 14 | 4 8 16 17 Power 3 | . 1 4 4 Propulsion 9 | 3 5 10 11 Utility . | . . . . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 9 | . . 2 7 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 95 75 79 Engine 7 | . 13 5 7 Core 3 | . . 5 . Treads 7 | . 3 10 . Wheel 4 | . 23 . . Flight 11 | . . 9 32 Device 10 | . 11 10 10 Storage 11 | . 14 11 9 Protection 1 | . . . 4 Energy Gun 4 | . 13 3 . Ballistic Gun 16 | . 14 18 10 Peak Build Rating 17 | 7 8 12 17 Average Rating 9 | 5 6 9 14 On Entrance 6 | . 7 6 12 Naked Turns . | . . . . Heaviest Build 54 | 13 48 54 54 Greatest Support 40 | 20 40 40 17 Greatest Overweight (x) 15 | . 4 15 5 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 8 11 20 20 Average Carried 14 | 4 8 16 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 5 20 16 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 812 | 309 89 321 93 Remotely . | . . . . Salvage Created 1267 | 164 362 590 151 Parts 96 | 12 22 50 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 10 20 7 Guns 31 | . 10 20 1 Cannons 6 | . . . 6 Classes Destroyed 7 | 2 3 2 . Worker 2 | . . 1 1 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 17 | . 3 11 3 Grunt 17 | . 7 7 3 Sentry 3 | . . 2 1 Best Kill Streak 8 | 2 3 7 8 Combat Bots Only 7 | . 3 7 7 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 58 118 145 Missed 80 | . 12 31 37 Hits 241 | . 46 87 108 Projectile 241 | . 46 87 108 Critical Strikes 9 | . . . 9 Damage Taken 2999 | . 541 843 1615 Core 834 | . 79 204 551 Absorbed by Shields 60 | . . . 60 Core Remaining (%) 72 | 100 68 49 . Volleys Fired 117 | 13 34 50 20 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 70 57 Shots Fired 220 | 26 65 100 29 Gun 203 | 26 65 100 12 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 148 | 13 34 72 29 Thermal 72 | 13 31 28 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 7 7 11 11 Robot Miss Streak 7 | 3 5 7 5 Penetration Max . | . . . . Secondary Targets 9 | . 2 7 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 152 | 14 45 70 23 Core Hits 91 | 6 20 35 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 4 | . 1 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1885 | 181 542 689 473 Guns 1436 | 181 509 686 60 Cannons 401 | . . . 401 Explosions . | . . . . Melee . | . . . . Ramming 48 | . 33 3 12 Kinetic 1240 | 81 272 426 461 Thermal 597 | 100 237 260 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 3 | . . 3 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 21 | . 16 . 5 Shots . | . . . . Rammed 9 | . 2 1 6 Targets Rammed 9 | . 2 1 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | 45 171 218 24 Average Temperature 60 | 16 63 106 8 Received Heat Transfer 1295 | . 237 213 845 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 1 1 . Heat Transferred 2072 | 296 777 999 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | 5 135 140 160 Initial 31 | . . 31 2 Average 35 | 1 44 32 53 Influence Increases 1051 | 25 309 497 220 Destroy 0b10 Robot/C 740 | . 200 400 140 Destroy 0b10 Robot/NC 45 | 25 5 10 5 Destroy Leader 164 | . 52 82 30 Successful Hack 12 | . 7 5 . Disable Machine 15 | . 15 . . Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 991 | 25 234 565 167 Entered New Map 49 | . . 44 5 Time Decay 645 | 25 174 364 82 Lost Part 180 | . 60 40 80 Purge Threat 117 | . . 117 . Squads Dispatched 6 | . 3 2 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 13 26 17 Peak Tracking Total 8 | . 3 7 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 9 11 . Successful 9 | . 5 4 . Failed 11 | . 4 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 9 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Record 3 | . 3 . . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 5 | . 2 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 355 | 45 310 . . Seismic 355 | 45 310 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2285 | 153 389 1413 330 Spaces Moved 855 | 127 253 373 102 Core 28 | 21 . 7 . Treads 307 | . 17 290 . Legs 5 | . . 5 . Wheels 347 | 106 236 . 5 Hover . | . . . . Flight 168 | . . 71 97 Fastest Speed 50 | 50 80 240 140 Average Speed 212 | 75 108 325 228 Slowest Speed 920 | 80 240 920 271 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 32 29 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1109 | 154 306 481 168 Wait 22 | . 6 5 11 Move 852 | 126 252 372 102 Hop . | . . . . Pick Up 30 | 8 . 17 5 Fast Attach 22 | 7 . 12 3 Attach 23 | . 5 4 14 Detach 7 | . . 3 4 Swap 14 | . 5 7 2 Drop 13 | . 2 10 1 Fire 117 | 13 34 50 20 Melee . | . . . . Ram 8 | . 2 . 6 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 521 | -10/Materials | Lost 6 parts (1p2n1u2w) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Destroyed 7 combat bots 1187 | -9/Materials | Build established: Scavenger-Mutant 1775 | -9/Materials | Core integrity fell below 50% 1913 | -9/Materials | Discovered new exit (range 16) 1956 | -9/Materials | Entered another Materials area 1956 | -8/Materials | Evolved 2 slots: Propulsion x2 2187 | -8/Materials | Lost 12 parts (1p5n3u3w) 2197 | -8/Materials | Destroyed 7 combat bots 2258 | -8/Materials | Core integrity fell below 50% 2279 | -8/Materials | Core integrity fell below 20% 2286 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02187_ Acquired 16 matter. 02189_ Acquired 26 matter. 02192_ Acquired Flight Unit. 02193_ Acquired 2 matter. 02197_ Acquired Flight Unit. 02199_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02202_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02222_ W-25 Informer sends out distress signal. 02240_ Acquired Hardlight Generator. 02251_ Flak Cannon destroyed. 02251_ Critical hit (Burn: +26). 02252_ Acquired Imp. Signal Interpreter. 02259_ Slammed into Y-45 Defender. 02263_ Lgt. Ion Engine destroyed. 02264_ Slammed into G-47 Trooper. 02267_ Critical hit (Burn: +37). 02267_ Flight Unit destroyed. 02269_ Critical hit (Burn: +37). 02271_ Hardlight Generator destroyed. 02276_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# ??????????####+#####???????? | | ??????????????????# ??????????# #???????? | | ??????????????????+ ?????????# #???????? | | ??????????????????# ?????????# #?? #???? | | ??????????????????# ?????????# # #???? | | ??????????????????# ?????????# + #???? | | ????????????#?????# ?????????# # #???? | | ????????????# ##### ##########[% %* #? #???? | | ????????????# * +[*% #?? #???? | | ????????????# ######! #???????? | | ??????????### #????##########???????? | | ????????? #?????????????????????? | | ?????????####+### #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ########??????????????? | | ????????????????# w #= #??????????????? | | ????????????????# # """ #??????????????? | | ???????????????## # """ #??????????????? | | ???????????????+ / """ #??????????????? | | ???????????????###+### gg # #??????????????? | | ?????????????????????# Y # #??????????????? | | ?????????????????????# gg#########??????????????? | | ?????????????????????# # | #???????????????? | | ?????????????????????# + #???????????????? | | ?????????????????????# # """ #???????????????? | | ?????????????????????# @#??"" #???????????????? | | ?????????????????????#k #???? #???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????####+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionIntegratedCloak Manual? 0 Play Time 00:17:33 Cumulative 13.6 hours Start 2025.06.15 @ 21:43:28 End 2025.06.15 @ 21:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e6fe3c-aef2-46e1-99ab-57fa13b09c5a