Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 01:04:47 Player: grhkm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (323) 323 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 838 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Warm (113) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Light Armor Plating Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 14 . Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 8 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 84 100 Engine 13 | . 13 14 Leg 23 | . 23 28 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 6 | . 7 . Energy Cannon 1 | . 1 14 Ballistic Gun 4 | . 4 14 Launcher 3 | . 3 . Special Weapon 3 | . 3 . Peak Build Rating 8 | 5 8 8 Average Rating 5 | 4 5 8 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 15 | 11 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 8 8 Average Carried 3 | . 3 8 Final Capacity 8 | 8 8 8 Final Carried 8 | . 8 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 423 | 260 163 . Remotely . | . . . Salvage Created 397 | . 397 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 6 | . 6 . Cannons 2 | . 2 . AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 92 11 Missed 27 | . 25 2 Damage Taken 924 | . 799 125 Core 259 | . 235 24 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 58 3 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 77 | . 71 6 Gun 53 | . 50 3 Cannon 12 | . 9 3 Launcher 4 | . 4 . Special 8 | . 8 . Kinetic 23 | . 20 3 Thermal 50 | . 47 3 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 11 | . 11 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | . 37 5 Core Hits 29 | . 28 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 5 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 693 | . 621 72 Guns 321 | . 303 18 Cannons 122 | . 68 54 Explosions 220 | . 220 . Melee . | . . . Ramming 22 | . 22 . Kinetic 156 | . 138 18 Thermal 295 | . 241 54 Explosive 220 | . 220 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 7 | . 7 . Kicked 7 | . 7 . Crushed . | . . . Highest Temperature 160 | . 160 104 Average Temperature 49 | . 49 47 Received Heat Transfer 447 | . 378 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 709 | . 598 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 232 | . 232 90 Initial 90 | . . 90 Average 107 | . 131 90 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 100 Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 24 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 725 | 132 583 10 Spaces Moved 428 | 108 318 2 Core 40 | 9 31 . Treads . | . . . Legs 388 | 99 287 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 124 | 114 128 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 44 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 536 | 114 417 5 Wait 1 | . 1 . Move 426 | 107 317 2 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 13 | 5 8 . Attach 5 | . 5 . Detach 2 | . 2 . Swap 2 | 1 1 . Drop 2 | 1 1 . Fire 61 | . 58 3 Melee 5 | . 5 . Ram . | . . . Kick 7 | . 7 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Lost 5 parts (1p2n2w) 602 | -10/Materials | Core integrity fell below 20% 716 | -10/Materials | Entered Mines 726 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Acquired 8 matter. K-01 Serf collects debris. S-10 Pest destroyed. Acquired 1 matter. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. U-05 Engineer builds a Door. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Recycling Unit. R-06 Scavenger collects Wheel. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????#?#???????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ??????????????#### ####????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #???#????????????????????? | | ??????????????# """ #???????????#????????????? | | ??????????????# """ #????????????????????????? | | ??????????????# """ ###### #?????????????????? | | ??????????????# g @ #?????????????????? | | ??????????????# g ########?????????????????? | | ??????????????#########????????????????????????? | | ???????????#???????????????????????????????????? | | ????????????????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegRingArmor Manual? 0 Play Time 00:12:50 Cumulative 1.8 hours Start 2024.09.01 @ 00:51:50 End 2024.09.01 @ 01:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9c8bcb6-451d-447c-85a8-ed90cf411953