Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 14:11:27 Player: Cracklepappy Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (6146) 6146 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 12873 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 272 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -1016 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 36/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Power Sword Phasing Sabre > --- INVENTORY (4) ---- YI-UF0's Bottomless Matter Pit (1360) Makeshift Transmission Jammer Improved EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Light Treads Medium Treads Improved Heat Sink Coolant Injector Large Storage Unit Energy Well YI-UF0's Bottomless Matter Pit Advanced Sensor Array Advanced Signal Interpreter Makeshift Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Shield Generator Hacking Suite Relay Coupler [Behemoth] High-powered Shock Rifle High-powered Shock Rifle Force Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Shock Bomb Launcher Shock Bomb Launcher Remote Datajack Power Sword [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Phasing Sabre Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . Utility 5 | . . . 2 . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 203 | 7 14 5 9 9 12 . 21 13 10 . 36 18 10 11 28 Power 28 | 1 2 . 1 . 1 . 8 1 1 . 7 2 . 2 2 Engine 13 | 1 2 . 1 . 1 . 3 . . . 2 . . 2 1 Core 13 | . . . . . . . 5 1 1 . 4 2 . . . Reactor 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 43 | 2 4 1 1 2 3 . 3 3 2 . 7 1 6 1 7 Treads 26 | . 4 . . 2 3 . 3 3 2 . 2 . 4 . 3 Leg 12 | . . . . . . . . . . . 5 1 2 1 3 Wheel 4 | 2 . 1 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 44 | 1 5 1 3 . . . 5 2 6 . 4 9 3 2 3 Device 12 | . . . 1 . . . 1 1 1 . 2 2 2 1 1 Storage 11 | 1 4 1 2 . . . . . . . . 3 . . . Processor 1 | . . . . . . . 1 . . . . . . . . Hackware 3 | . . . . . . . 2 . 1 . . . . . . Protection 17 | . 1 . . . . . 1 1 4 . 2 4 1 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | 3 3 3 4 7 8 . 5 7 1 . 18 6 1 6 16 Energy Gun 19 | 2 . . 2 3 . . . 3 1 . 7 . . . 1 Energy Cannon 28 | . 1 . 1 3 5 . 3 4 . . 10 . . . 1 Ballistic Gun 21 | . 2 2 1 . . . . . . . 1 5 . 3 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . 3 . 1 . . . . . 1 3 . Special Weapon 4 | 1 . . . 1 . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . 1 . . . . Parts Lost 83 | . 10 2 6 . 3 . 5 7 5 . 14 . 1 9 21 Power 17 | . 2 . 1 . 1 . 2 1 1 . 3 . . 2 4 Propulsion 28 | . 4 1 1 . . . 1 3 2 . 5 . 1 2 8 Utility 12 | . 1 . . . . . . 1 1 . 2 . . 3 4 Weapon 26 | . 3 1 4 . 2 . 2 2 1 . 4 . . 2 5 Highest Loss Streak 16 | . 4 2 5 . 1 . 3 5 5 . 5 . 1 3 16 Average Slot Usage (%) 94 | . 93 99 89 99 99 100 96 99 89 100 97 99 99 94 92 Engine 10 | . 12 14 11 11 11 11 8 7 . . 2 . . 6 12 Core 2 | . . . . . . . 6 6 8 15 10 13 13 5 . Treads 15 | . 21 27 7 21 22 22 22 22 19 23 12 . 15 23 12 Leg 1 | . . . . . . . . . . . 9 26 9 . . Hover 3 | . . . . . . . . . . . . . . . 5 Device 6 | . . . 3 11 11 11 7 6 7 7 6 6 13 10 6 Storage 21 | . 17 28 31 33 33 33 23 23 23 23 23 19 20 20 20 Processor 5 | . . . . . . . 7 7 7 7 7 6 6 6 5 Protection 8 | . 7 . . . . . 4 7 6 7 6 12 6 7 12 Energy Cannon 3 | . 4 4 3 14 17 22 14 9 7 7 8 . . . . Ballistic Gun 2 | . 17 18 12 . . . . . . . . 12 6 11 . Slashing Weapon 6 | . . . . . . . . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 10 58 73 92 94 94 92 125 125 121 121 121 131 132 131 131 Greatest Support 91 | 26 40 40 20 46 46 43 63 69 74 74 74 75 91 91 56 Greatest Overweight (x) 32 | . 2 7 9 4 2 2 3 2 4 1 32 1 2 2 6 Average Overweight (x) 1 | . . 1 7 1 1 2 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 28 | 6 18 20 26 26 26 26 26 26 26 26 26 28 28 28 28 Average Capacity 26 | 5 12 19 25 26 26 26 26 26 26 26 26 26 28 28 27 Most Carried 28 | 6 17 20 22 26 26 26 26 26 26 26 26 28 28 28 28 Average Carried 25 | 4 8 18 19 25 25 25 25 24 24 26 24 25 27 27 27 Final Capacity 28 | 6 18 20 26 26 26 26 26 26 26 26 26 28 28 28 4 Final Carried 28 | 6 16 20 19 26 26 26 26 25 26 26 25 28 28 28 4 Class Distribution -------------------- 86% | Hauler-Mutant 8% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 5352 | 270 365 281 157 . 1061 145 623 260 114 . 501 272 230 340 733 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6290 | 108 775 323 102 34 988 7 691 473 209 . 1137 332 259 654 198 Parts 347 | 5 55 24 9 4 61 2 37 17 8 . 47 26 10 34 8 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . 17 8 . 53 . . 18 13 Prevented 30 | . . . . . . . . 3 . . 11 . 5 11 . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 144 | . 16 11 5 1 28 . 14 10 5 . 25 7 4 16 2 Guns 48 | . 13 3 2 . . . . . 2 . 11 7 . 8 2 Cannons 55 | . 2 1 3 1 15 . 14 9 3 . 7 . . . . AOE 35 | . 1 7 . . 13 . . . . . 4 . 3 7 . Classes Destroyed 16 | 2 5 1 1 . 1 . 2 1 . . 1 . . . 2 Worker 2 | . . 1 . . . . 1 . . . . . . . . Builder 4 | . 1 1 . . . 1 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . 1 . . . Swarmer 58 | . 3 9 4 . 12 . 3 1 3 . 10 3 . 10 . Grunt 54 | . 13 2 . 1 13 . 6 3 1 . 7 . 3 5 . Brawler 4 | . . . . . 1 . . . 1 . 1 . 1 . . Duelist 3 | . . . . . . . . . . . 3 . . . . Sentry 11 | . . . 1 . 2 . 2 2 . . 1 3 . . . Hunter 3 | . . . . . . . 1 1 . . 1 . . . . Programmer 8 | . . . . . . . 2 2 . . 2 1 . 1 . Zionite 1 | . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 1 5 4 5 1 8 1 7 3 4 . 3 3 4 4 2 Combat Bots Only 8 | . 5 3 5 1 8 . 7 3 4 . 3 3 4 4 1 Max Kills in Single Turn 3 | 1 1 2 1 1 3 1 1 1 1 . 3 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 3 . . . . . 3 . 2 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 12480 | . 1132 361 392 124 693 27 726 1189 418 . 2415 418 330 1148 3107 Core 1896 | . 169 51 90 . 81 . 47 134 67 . 386 13 40 93 725 Absorbed by Shields 17 | . . . . . . 3 14 . . . . . . . . Core Remaining (%) 44 | 100 . 12 . . . 57 . . . . 9 . . . . Volleys Fired 502 | 5 86 29 20 7 61 1 42 42 25 . 78 23 6 50 27 Largest 2 | 1 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 170 | 40 100 80 125 136 136 136 136 149 160 . 170 56 60 60 170 Shots Fired 856 | 5 147 51 37 11 106 2 81 69 37 1 141 42 7 74 45 Gun 436 | 5 117 35 28 . . . . 19 12 1 82 42 2 50 43 Cannon 363 | . 25 7 9 8 96 2 81 50 25 . 59 . . . 1 Launcher 48 | . . 9 . . 10 . . . . . . . 5 24 . Special 9 | . 5 . . 3 . . . . . . . . . . 1 Kinetic 280 | . 97 35 11 . . . . . . . 5 42 2 50 38 Thermal 408 | . 30 7 26 11 96 2 81 63 37 1 48 . . . 6 Explosive 19 | . . 9 . . 10 . . . . . . . . . . Electromagnetic 148 | 5 20 . . . . . . 6 . . 88 . 5 24 . Robot Hit Streak 20 | 3 14 7 12 2 18 . 12 17 7 . 20 8 2 18 13 Robot Miss Streak 8 | 1 8 2 2 2 4 2 5 3 3 . 5 6 3 6 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . 2 . . . . . . . . . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . 1 . Shots Hit Robots 584 | 4 88 37 26 4 66 . 60 51 25 . 104 27 3 53 36 Core Hits 303 | 3 34 24 7 1 45 . 25 18 12 . 58 30 8 31 7 Critical Hits 28 | . 1 . . 1 11 . 7 5 . . . . . 2 1 Critical Kills 12 | . . . . . 5 . 5 1 . . . . . 1 . Critical Parts Destroyed 16 | . 1 . . 1 6 . 2 4 . . . . . 1 1 Melee Attacks 11 | . . . . . . . 6 . . . . 1 . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 1 . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14180 | 52 1206 980 322 80 2434 7 1075 1223 553 . 2664 619 461 1738 766 Guns 5537 | 52 899 257 201 . . . . 325 183 . 1222 619 12 1001 766 Cannons 5177 | . 263 71 121 80 1389 . 1066 898 370 . 919 . . . . Explosions 3444 | . 44 652 . . 1045 . . . . . 523 . 449 731 . Melee . | . . . . . . . . . . . . . . . . Ramming 22 | . . . . . . 7 9 . . . . . . 6 . Kinetic 3446 | . 781 257 63 . . . . . . . 42 619 12 1001 671 Thermal 6444 | . 307 71 259 80 1389 . 1066 1079 553 . 1414 . 99 32 95 Explosive 1697 | . . 652 . . 1045 . . . . . . . . . . Electromagnetic 2571 | 52 118 . . . . . . 144 . . 1208 . 350 699 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 6 6 6 . 1 3 3 Average Corruption 3 | . . . . . . . 1 3 6 6 6 . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 344 | . . . . . . . 2 18 20 4 79 . 1 16 204 Message Errors 108 | . . . . . . . 2 4 3 . 10 . . 4 85 Matter Fused 52 | . . . . . . . . 5 4 1 21 . . 4 17 Heat Flow Errors 42 | . . . . . . . . 2 4 . 4 . . 2 30 Energy Discharges 52 | . . . . . . . . 2 2 1 14 . 1 4 28 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 63 | . . . . . . . . 3 3 1 12 . . 1 43 Data Loss (major) 5 | . . . . . . . . . 2 . 3 . . . . Misfires 4 | . . . . . . . . . . 1 3 . . . . Targeting Errors 16 | . . . . . . . . 2 2 . 10 . . 1 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 193 | . 50 17 . . 45 . . 7 3 . 71 . . . . Projectiles 48 | . . . . . . . . 7 3 . 38 . . . . Explosions 145 | . 50 17 . . 45 . . . . . 33 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 883 | . 145 149 . . 193 . . . . . 156 71 106 63 . Shots 32 | . 2 7 . . 6 . . . . . 3 1 7 6 . Rammed 2 | . . . . . . . 1 . . . . . . 1 . Targets Rammed 3 | . . . . . . 1 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . Highest Temperature 424 | . 144 54 162 33 108 9 219 363 263 27 424 . 10 262 261 Average Temperature 92 | . 42 24 73 14 34 6 47 154 113 19 141 . 7 112 104 Received Heat Transfer 2026 | . 510 33 99 45 150 . 151 192 189 . 312 42 99 204 . Effects 6 | . . . . . . . . 1 . . 5 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . 3 . 1 1 . Combat Hostiles 6 | . . . . . . . . 1 . . 3 . 1 1 . Parts Fried 14 | . . . . . . . . 1 . . 11 . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . 2 . 3 . 3 2 1 . 7 . . . . Heat Transferred 11050 | . 605 148 592 148 2206 . 1887 1830 1148 . 2300 . 50 100 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . . . . . . . . . 5 . 2 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 1239 | 10 241 145 125 113 973 723 1239 . . . . 215 . . . Average Influence 275 | 4 89 24 39 66 662 543 427 . . . . 50 . . . Maximum Alert Level 4 | . 1 . . . 3 3 4 . . . . 1 . . . Low Security (%) 52 | 100 95 100 100 100 4 . . . . . . 90 . . . Level 1 18 | . 4 . . . 7 . 74 . . . . 9 . . . Level 2 18 | . . . . . 42 95 14 . . . . . . . . Level 3 8 | . . . . . 45 4 . . . . . . . . . Level 4 2 | . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 1 2 . . 5 . . . 1 1 . . . Investigation 3 | . 1 . . 1 . . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . Reinforcement 8 | . 3 . 1 1 . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 4 | . 3 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 28 11 6 7 39 12 21 16 7 . 47 9 4 16 4 Peak Tracking Total 7 | . 5 3 5 4 7 4 3 5 4 . 7 3 4 4 3 Tactical Retreats 35 | . 3 . 1 1 8 . . 4 2 . 14 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 8 | . 1 . . . 4 . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 12 | . 2 1 . 1 4 2 . . . . . 2 . . . Max in Single Turn 2 | . 1 1 . 1 1 . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 32 | . 2 1 4 3 . 5 3 3 1 4 . 5 1 . . Terminals 18 | . 2 1 4 2 . 3 3 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Total Hacks 81 | . 4 3 6 7 . 7 5 7 1 27 . 13 1 . . Successful 57 | . 2 2 2 3 . 3 2 7 1 27 . 7 1 . . Failed 24 | . 2 1 4 4 . 4 3 . . . . 6 . . . Catastrophic 3 | . 1 . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 2 2 1 . . 5 3 1 . 1 . 4 . . . Terminals 36 | . 4 3 6 4 . 5 5 2 . . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 5 . . . Garrison Access 4 | . . . . 3 . . . . . . . 1 . . . Terminal Hacks 50 | . 2 2 2 2 . 1 2 7 1 27 . 3 1 . . Record 17 | . . . . . . . . 6 . 11 . . . . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Prototype ID Bank 6 | . 1 . . . . 1 . . . 3 . 1 . . . Open Door 5 | . . . . 2 . . . 1 1 . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 3 2 . 3 3 . . . . 4 . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 7 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . . . 6 . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 purge_threat 5 | . . . . . . . 5 . . . . . . . . link_fov 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . . . . . Attached 3 | . . . . . . . 2 . 1 . . . . . . Robots Rewired 18 | . . . . . . 16 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Total Allies 19 | . . . . . . 16 . . . . 3 . . . . Largest Group 14 | . . . . . . 14 8 . . . 2 . . . . Highest-Rated Group 204 | . . . . . . 204 138 . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . 34 34 . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . 71 6 . . . 34 . . . . Total Damage 3199 | . . . . . . 1664 401 . . . 1134 . . . . Kills 43 | . . . . . . 31 5 . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 2 . 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 29252 | 81 926 1243 315 276 1292 644 1540 1089 720 141 2331 1197 440 1189 15828 Spaces Moved 7114 | 58 388 639 144 118 544 212 698 506 335 79 1140 698 241 566 748 Core 11 | 8 . . . . . . . . . . 2 . . . 1 Treads 5399 | . 271 607 . 112 544 212 698 506 335 79 594 . 148 566 727 Legs 1355 | . . . . . . . . . . . 544 698 93 . 20 Wheels 349 | 50 117 32 144 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 150 120 120 180 200 180 180 180 180 150 150 150 180 150 Average Speed 178 | 84 154 178 157 188 198 200 184 186 188 180 168 150 168 184 203 Slowest Speed 1650 | 90 200 220 170 220 200 200 220 200 240 180 1650 150 180 200 280 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 78 97 12 20 87 51 16 69 43 69 91 16 53 78 13 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 10 | . . 2 . . . 2 . 2 . 1 1 . 1 1 . Known Exits Taken 5 | . . . 1 1 . . 1 . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . . . 1 . 1 1 1 1 . . 1 . Scrap Searched 14 | . . 2 . . . . . 1 2 . 5 . 1 3 . Spaces Dug 35 | . 5 . . . 23 . . . . . . . . 3 4 Terrain Destroyed 213 | . 28 73 . . 42 . . . . . 22 24 10 9 5 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile 9 | . 5 . . . . . . . . . 1 . . 2 1 AOE 200 | . 23 73 . . 42 . . . . . 21 24 10 7 . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Total 22797 | 84 558 692 197 156 652 430 863 579 384 78 1397 813 270 635 15009 Wait 14458 | 3 46 8 17 2 12 5 62 13 3 . 80 22 . 2 14183 Move 7098 | 57 387 638 143 117 542 211 697 505 334 78 1139 697 240 565 748 Hop . | . . . . . . . . . . . . . . . . Pick Up 169 | 12 21 9 7 12 8 1 18 6 7 . 23 29 5 5 6 Fast Attach 35 | . 1 . . 4 1 . 4 1 2 . 4 4 4 1 9 Attach 85 | 6 10 2 9 . 3 . 8 7 3 . 13 3 4 6 11 Detach 3 | . . . 1 . . . . . . . . . . 1 1 Swap 83 | 1 3 3 . 5 8 . 9 5 5 . 19 11 2 4 8 Drop 97 | . 4 3 . 9 6 1 15 . 3 . 12 23 9 . 12 Fire 502 | 5 86 29 20 7 61 1 42 42 25 . 78 23 6 50 27 Melee 11 | . . . . . . . 6 . . . . 1 . . 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 1 . . . . . . 1 . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . Rewire 245 | . . . . . 3 210 1 . 2 . 29 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 296 | -10/Materials | Lost 4 parts (1p2n1w) 312 | -10/Materials | Build established: Mutant 687 | -10/Materials | Core integrity fell below 50% 721 | -10/Materials | Lost 3 parts (1n1u1w) 958 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned location of Mines (-8) 1195 | -10/Mines | Learned location of Zion (-6) 1445 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1544 | -10/Mines | Destroyed YI-UF0 1560 | -10/Mines | Found Prototype Storage 1647 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1782 | -10/Mines | Core integrity fell below 20% 1855 | -10/Mines | Build established: Hauler-Mutant 1858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2225 | -10/Mines | Discovered new exit (range 14) 2251 | -10/Mines | Entered Materials 2251 | -9/Materials | Evolved 2 slots: Utility x2 2251 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 2307 | -9/Materials | Identified exit to Mines 2307 | -9/Materials | Identified exit to Storage 2501 | -9/Materials | Lost 5 parts (1p1n3w) 2566 | -9/Materials | Entered Storage 2840 | -9/Storage | Identified exit to Garrison 2842 | -9/Storage | Entered Garrison 2916 | -9/Garrison | Triggered checkpoint 2925 | -9/Garrison | Destroyed 8 combat bots 2949 | -9/Garrison | Garrison Relay disabled 3076 | -9/Garrison | Triggered checkpoint 3262 | -9/Garrison | Triggered checkpoint 3347 | -9/Garrison | Garrison Relay disabled 3431 | -9/Garrison | Discovered new exit (range 10) 3459 | -9/Garrison | Installed Relay Interface Framework 3548 | -9/Garrison | Triggered checkpoint 3558 | -9/Garrison | Triggered checkpoint 3724 | -9/Garrison | Discovered new exit (range 14) 3800 | -9/Garrison | Triggered checkpoint 3840 | -9/Garrison | Garrison Relay disabled 3939 | -9/Garrison | Triggered checkpoint 4001 | -9/Garrison | Discovered new exit (range 9) 4044 | -9/Garrison | Triggered checkpoint 4074 | -9/Garrison | Garrison Relay disabled 4134 | -9/Garrison | Entered Recycling 4169 | -9/Recycling | Spotter reported a threat 4177 | -9/Recycling | Spotter reported a threat 4179 | -9/Recycling | Spotter reported a threat 4189 | -9/Recycling | Spotter reported a threat 4250 | -9/Recycling | Spotter reported a threat 4250 | -9/Recycling | Spotter reported a threat 4253 | -9/Recycling | Spotter reported a threat 4264 | -9/Recycling | Spotter reported a threat 4275 | -9/Recycling | Spotter reported a threat 4288 | -9/Recycling | Spotter reported a threat 4290 | -9/Recycling | Spotter reported a threat 4293 | -9/Recycling | Spotter reported a threat 4312 | -9/Recycling | Spotter reported a threat 4325 | -9/Recycling | Spotter reported a threat 4341 | -9/Recycling | Spotter reported a threat 4360 | -9/Recycling | Spotter reported a threat 4408 | -9/Recycling | Spotter reported a threat 4408 | -9/Recycling | Spotter reported a threat 4409 | -9/Recycling | Spotter reported a threat 4410 | -9/Recycling | Spotter reported a threat 4458 | -9/Recycling | Spotter reported a threat 4458 | -9/Recycling | Spotter reported a threat 4458 | -9/Recycling | Spotter reported a threat 4461 | -9/Recycling | Spotter reported a threat 4496 | -9/Recycling | Spotter reported a threat 4496 | -9/Recycling | Spotter reported a threat 4496 | -9/Recycling | Spotter reported a threat 4509 | -9/Recycling | Discovered new exit (range 16) 4593 | -9/Recycling | Spotter reported a threat 4593 | -9/Recycling | Spotter reported a threat 4593 | -9/Recycling | Spotter reported a threat 4593 | -9/Recycling | Spotter reported a threat 4651 | -9/Recycling | Spotter reported a threat 4667 | -9/Recycling | Spotter reported a threat 4693 | -9/Recycling | Spotter reported a threat 4720 | -9/Recycling | Spotter reported a threat 4724 | -9/Recycling | Spotter reported a threat 4724 | -9/Recycling | Spotter reported a threat 4760 | -9/Recycling | Spotter reported a threat 4770 | -9/Recycling | Spotter reported a threat 4777 | -9/Recycling | Spotter reported a threat 4777 | -9/Recycling | Spotter reported a threat 4778 | -9/Recycling | Entered Factory 4778 | -7/Factory | Accompanied by 8 allies 4778 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5353 | -7/Factory | Destroyed 7 combat bots 5357 | -7/Factory | Lost 3 parts (1p2w) 5724 | -7/Factory | Discovered new exit (range 9) 5939 | -7/Factory | Identified exit to Lower Caves 6318 | -7/Factory | Entered Lower Caves 6320 | -7/Lower Caves | Adv. Beam Cannon stolen by Master Thief 6738 | -7/Lower Caves | Learned location of Extension (-6) 6747 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7250 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7388 | -7/Lower Caves | Discovered new exit (range 5) 7407 | -7/Lower Caves | Entered another Lower Caves area 7553 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7580 | -7/Lower Caves | Discovered new exit (range 13) 8075 | -7/Lower Caves | Discovered new exit (range 12) 8127 | -7/Lower Caves | Entered Data Miner 8127 | -7/Data Miner | Discovered new exit (range 6) 8162 | -7/Data Miner | Met Data Miner 8210 | -7/Data Miner | Learned location of Section 7 (-3) 8210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8226 | -7/Data Miner | Received God Mode back door access code from Data Miner 8268 | -7/Data Miner | Entered Proximity Caves 8288 | -6/Proximity Caves | Escorted by Enhanced Grunt 8335 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8621 | -6/Proximity Caves | Found Prototype Device 8622 | -6/Proximity Caves | Identified Exp. Thermal Shield 9292 | -6/Proximity Caves | Core integrity fell below 50% 9614 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 9692 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9849 | -6/Proximity Caves | Core integrity fell below 20% 9893 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 10053 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10461 | -6/Proximity Caves | Learned location of 1 exit from Factory 10507 | -6/Proximity Caves | Discovered new exit (range 6) 10599 | -6/Proximity Caves | Entered Factory 10599 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -6/Factory | Identified exit to Lower Caves 10904 | -6/Factory | Build established: Scavenger-Mutant 11513 | -6/Factory | Discovered exit to Lower Caves (range 6) 11677 | -6/Factory | Discovered new exit (range 15) 11796 | -6/Factory | Entered Lower Caves 11993 | -6/Lower Caves | Identified exit to Lower Caves 11995 | -6/Lower Caves | Learned Factory terminal intel 12086 | -6/Lower Caves | Encountered a Warlord checkpoint 12236 | -6/Lower Caves | Entered another Lower Caves area 12274 | -6/Lower Caves | Build established: Hauler-Mutant 12657 | -6/Lower Caves | Build established: Scavenger-Mutant 12795 | -6/Lower Caves | Discovered new exit (range 14) 13169 | -6/Lower Caves | Lost 3 parts (1p1n1u) 13220 | -6/Lower Caves | Build established: Hauler-Mutant 13226 | -6/Lower Caves | Lost 3 parts (1n1u1w) 13310 | -6/Lower Caves | Encountered a Warlord checkpoint 13417 | -6/Lower Caves | Discovered new exit (range 3) 13425 | -6/Lower Caves | Entered Zion 13838 | -6/Zion | Discovered new exit (range 10) 29102 | -6/Zion | RIF detected upon attempting to enter Zion 29102 | -6/Zion | Attacked by Zionites 29102 | -6/Zion | Spotted H1-QXF(B) 29102 | -6/Zion | Spotted FT-QIF(B) 29129 | -6/Zion | Destroyed H1-QXF(B) 29161 | -6/Zion | Destroyed FT-QIF(B) 29166 | -6/Zion | Lost 5 parts (1p3n1w) 29222 | -6/Zion | P1-3CE came to Zion's defense 29232 | -6/Zion | Core integrity fell below 50% 29251 | -6/Zion | Core integrity fell below 20% 29253 | -6/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 29236_ Spk. Medium Treads destroyed. 29240_ Antimatter Reactor destroyed. 29240_ Force Rifle destroyed. 29242_ System corrupted: Remote Datajack targeting data glitched. 29242_ Jacked P1-3CE... >>parse_system Reading system data... New IDs: Quantum Reactor Med. Reactive Plating Hcp. Battery Adv. Matter Compressor Exp. Core Analyzer Exp. Hacking Suite P1-3CE's Gatling Flakker 29243_ Spk. Medium Treads destroyed. 29245_ System corrupted: Heat flow error (+265). 29245_ Autogun destroyed. 29252_ Imp. Heat Sink destroyed. 29252_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#######??? | | ????????????????????????????????????????#"# / ##?? | | ?????????????????????????????????????????# = [#?? | | ?????????????????????????????????????????#[ !#?? | | ?????????????????????????????????????????## !##?? | | ?????????????????????????????????????????## ###?? | | ?????????????????????????????????????????# #?? | | ????????????????????????????????????????## ##? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# ## | | ???????????????????????????????????????## ## # | | ???????????????????????????????????????#"##### # | | ???????????????????????????????????????###???## # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????? ???????#####?????????????????# | | ???????????????? 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"""""#?????????# | | ????????????????????????#!]"############?????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Hcp. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationUltimateCycler Manual? 0 Play Time 02:30:03 Cumulative 135.5 hours Start 2020.08.25 @ 18:55:45 End 2020.08.26 @ 14:11:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00dafe6f-323e-42d0-b2ce-c0360eec81a1