Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 20:41:15 Player: Spoodle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (370) 1850 Value Destroyed (13595) 13595 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3541) 3541 TOTAL SCORE: 25586 Bonus ------- High Alert Combat Kills 2434 Follower Combat Kills 1290 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -1883 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 177/340 System Corruption 6% Temperature Cool (-102) Movement Immobile (Siege) Location -6/Factory Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Improved Heavy Treads Armored Heavy Treads > --- UTILITY (7) ------ Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Quantum Rifle > --- INVENTORY (25) --- Cold Fusion Reactor Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Energy Well (350) Improved Sensor Array Advanced Terrain Scanner Weapon Cycler Cloaking Device Improved Light Armor Plating Advanced Force Field Improved Hacking Suite Relay Coupler [NC] (29) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (19) Improved System Restoration Module Improved Heavy Laser Linear Accelerator Long-range Missile Launcher Scatter Rocket Array Fusion Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Laser Quantum Rifle Linear Accelerator > --- INVENTORY -------- Cold Fusion Reactor Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Terrain Scanner Weapon Cycler Cloaking Device Improved Light Armor Plating Advanced Force Field Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] System Restoration Module Improved Heavy Laser Improved Heavy Laser Long-range Missile Launcher Improved Concussive RPG Scatter Rocket Array Fusion Bomb Launcher Remote Datajack [Rating: 100] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . Utility 5 | . . . 1 . 1 . . 2 . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 174 | 7 16 7 16 1 20 10 6 13 4 8 1 . . 2 23 3 8 20 9 Power 17 | 1 2 2 2 . 2 1 . . 2 . . . . . 2 1 . . 2 Engine 10 | 1 2 2 1 . 2 1 . . . . . . . . 1 . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 2 . . . . . 1 1 . . 2 Propulsion 39 | 2 6 . 7 1 4 2 3 . 1 2 . . . . 2 1 . 8 . Treads 31 | . 4 . 7 1 4 2 3 . 1 2 . . . . . 1 . 6 . Leg 6 | 2 2 . . . . . . . . . . . . . . . . 2 . Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 4 2 2 . 10 3 1 9 1 6 1 . . . 10 1 2 9 6 Device 32 | 1 2 2 . . 5 1 . 4 . 3 1 . . . 5 1 . 4 3 Storage 7 | 1 2 . 1 . . . . 1 . 1 . . . . 1 . . . . Processor 11 | . . . . . 4 . 1 2 . 1 . . . . 1 . 1 . 1 Hackware 12 | . . . 1 . 1 1 . 2 1 1 . . . . 2 . . 2 1 Protection 7 | . . . . . . 1 . . . . . . . . 1 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 3 5 . 4 4 2 4 . . . . . 2 9 . 6 3 1 Energy Gun 26 | 1 3 1 4 . 1 . . 2 . . . . . 1 6 . 4 2 1 Energy Cannon 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . Ballistic Gun 11 | 1 . 1 . . 3 4 1 . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . 1 1 . . . 1 . . . . . . 1 1 . 1 . . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 1 . . . . . . 3 . 1 . 1 Parts Lost 23 | . . . . . 4 . . . . . . . . . 3 . 1 13 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . 1 . . . . . . . . . . . . 3 . Utility 12 | . . . . . 3 . . . . . . . . . . . . 8 1 Weapon 5 | . . . . . . . . . . . . . . . 3 . . 2 . Highest Loss Streak 6 | . . . . . 1 . . . . . . . . . 1 . 1 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 12 15 18 20 19 20 20 19 19 18 19 19 19 19 22 22 22 22 22 Power 1 | 1 1 1 1 1 1 . . . . 1 1 1 1 1 2 2 1 1 1 Propulsion 2 | 1 2 3 4 4 2 3 3 3 2 2 2 2 2 2 1 . 1 1 2 Utility 9 | . 5 6 5 5 5 7 9 8 9 8 9 9 9 9 12 15 13 13 13 Weapon 6 | 1 2 3 7 8 10 8 6 6 6 6 6 6 6 6 4 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 4 2 5 . 11 2 2 1 3 1 . . . . 5 . 3 6 19 Power 5 | . 1 . 1 . . . . . . . . . . . 2 . . 1 . Propulsion 15 | . 1 . 1 . 2 . . 1 3 . . . . . 1 . . 4 2 Utility 27 | . 1 2 . . 1 2 2 . . 1 . . . . 2 . . 1 15 Weapon 15 | . 1 . 3 . 7 . . . . . . . . . . . 3 . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 100 99 100 100 99 96 91 92 92 92 92 85 86 85 85 80 Engine 4 | . 14 14 8 11 9 9 9 7 3 . . . . . . . 1 6 1 Reactor 3 | . . . . . . . . . 3 7 7 7 7 7 6 6 4 . 4 Treads 17 | . 17 28 33 33 26 27 27 23 19 14 15 15 15 15 9 6 6 10 13 Wheel 1 | . . . . . . . . . . . . . . . 2 6 6 1 . Device 14 | . 13 14 11 11 10 9 9 7 7 14 14 15 15 14 22 18 18 19 14 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 Processor 13 | . . . . . 8 9 17 22 23 20 23 23 23 23 13 14 16 9 9 Hackware 2 | . . . 10 11 7 8 . 1 4 2 . . . . . 6 3 . 4 Protection 1 | . . . . . . . . 5 2 . . . . . 1 . . 6 4 Energy Gun 9 | . 17 16 15 22 12 . . . . . . . . 2 16 6 10 18 14 Energy Cannon 2 | . . . . . . . . 1 3 5 2 7 7 4 2 6 5 . . Ballistic Gun 9 | . 8 10 4 . 14 26 27 20 11 12 19 15 15 14 . . . . . Special Weapon 1 | . 2 . 1 . . . . . 6 4 . . . . . 6 2 . 2 Peak Build Rating 100 | 7 9 15 27 28 42 47 50 56 67 67 67 66 66 67 82 81 85 98 100 Average Rating 59 | 5 8 13 23 27 39 42 48 52 59 63 64 65 66 65 78 78 80 81 93 On Entrance 50 | . 7 9 15 27 28 41 47 47 56 67 65 65 66 66 66 79 79 83 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 15 30 32 55 55 59 63 65 69 71 79 76 77 77 77 124 116 119 123 138 Greatest Support 140 | 20 40 40 60 60 60 76 84 84 90 99 90 90 90 90 140 70 28 135 135 Greatest Overweight (x) 4 | . 1 . . . . 1 . 1 . . . . . . 4 4 4 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 3 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | 4 12 14 18 19 19 19 19 19 19 19 20 19 20 20 23 24 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 7 15 15 20 20 20 20 19 19 20 20 20 20 20 20 25 25 24 25 25 Class Distribution -------------------- 23% | Skirmisher 23% | Gunner 17% | Scavenger-Skirmisher 9% | Mutant 8% | Bothacker-Tank 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Matter Collected 9344 | 288 343 172 504 27 901 1158 757 903 232 592 432 24 . 104 1367 105 325 558 552 Remotely 379 | 128 251 . . . . . . . . . . . . . . . . . . Salvage Created 15836 | 139 639 453 1093 . 1963 1249 1072 1191 401 799 451 139 . 200 1944 215 361 2110 1417 Parts 784 | 15 47 31 69 . 117 80 51 61 9 48 19 1 . 10 52 6 9 94 65 Haulers Intercepted 20 | . 2 . 5 . 4 . 3 1 . 1 . . . . 1 . . . 3 Recyclers Shooed 16 | . 3 . . . 1 . . 2 . . . . . . 4 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 16 . . 10 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Combat Hostiles Destroyed 250 | . 14 14 16 . 34 38 15 12 1 11 10 . . 4 24 . 3 34 20 Guns 182 | . 14 13 12 . 24 29 11 10 1 6 6 . . 2 17 . 2 19 16 Cannons 9 | . . . . . . . . . . 5 . . . . . . 1 . 3 AOE 48 | . . . 4 . 9 9 4 2 . . 4 . . 2 2 . . 12 . Classes Destroyed 20 | 2 6 . 2 . 5 3 . . 1 . . . . . . . . 1 . Worker 18 | . 1 1 1 . 5 . 4 3 . . . . . . 1 . . . 2 Builder 13 | . . . . . 2 . 2 3 . 4 . . . . . . . . 2 Tunneler 7 | 3 . 1 2 . . . . . . . . . . . 1 . . . . Hauler 20 | . 2 . 5 . 4 . 3 1 . 1 . . . . 1 . . . 3 Recycler 23 | 1 1 . 3 . 4 . 1 6 . 1 . . . . 5 . 1 . . Mechanic 4 | . . . 1 . . . 1 . . . . . . . 2 . . . . Operator 7 | . 1 . 1 . 2 . 1 1 . . . . . . 1 . . . . Watcher 20 | . 1 . 2 . 5 . 1 2 . 2 . . . . 4 . 1 . 2 Swarmer 49 | . 6 6 3 . 7 13 . . . 3 . . . . 4 . . 4 3 Grunt 106 | . 8 8 9 . 10 13 9 8 . 2 7 . . 4 3 . 2 15 8 Brawler 6 | . . . . . 4 . 2 . . . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . . . . . . . 2 2 Protector 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 39 | . . . 4 . 9 5 3 2 . 2 . . . . 4 . . 9 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 5 | . . . . . . 1 . . . . . . . . 2 . . . 2 Hunter 13 | . . . . . 2 1 1 . . 1 . . . . 4 . . 3 1 Programmer 19 | . . . . . . 3 . 2 . 3 . . . . 7 . 1 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Martyr 3 | . . . . . . . . . 2 . . . . . . 1 . . . Best Kill Streak 11 | 4 4 4 8 . 10 6 8 8 1 5 3 . . 3 4 . 3 11 7 Combat Bots Only 11 | . 3 3 3 . 6 6 5 3 1 3 3 . . 3 4 . 2 11 6 Max Kills in Single Turn 7 | 1 2 2 3 . 4 3 3 7 1 2 2 1 . 2 2 1 1 5 2 Gunslinging 1 | . . . . . . 1 . . . 1 1 . . . 1 . . . 1 Exploded 5 | . . . 2 . 3 3 3 2 . . 2 . . 2 2 . . 5 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Hostile Shots Fired 1425 | . 58 67 51 . 108 111 49 71 . 60 19 . . 7 263 . 44 403 114 Missed 437 | . 17 28 16 . 36 29 12 27 . 15 4 . . 2 84 . 14 127 26 Damage Taken 12675 | . 459 392 409 . 1183 1111 492 284 20 464 156 . . 47 2255 . 533 3473 1397 Core 1500 | . 101 76 79 . 103 119 72 5 . 51 42 . . . 226 . 52 424 150 Absorbed by Shields 904 | . . . . . 48 140 92 180 . 155 150 . . 49 90 . . . . Reduced by Siege Mode 218 | . . . . . . . . . . . 16 . . 3 52 . . 128 19 Redirected to Shielding 213 | . . . . . . . . 7 . . . . . . 40 . . 166 . Regen/Repaired (Parts) 1981 | . . . . . 306 . . 455 . 258 . . . . 480 405 77 . . Core Remaining (%) 68 | 100 . 29 . 80 . . 46 . . . . . . 86 . . . . . Volleys Fired 986 | 6 55 48 66 2 95 69 46 52 36 57 41 19 . 19 133 28 23 112 79 Largest 3 | 2 2 2 2 2 3 3 3 3 2 3 3 1 . 3 3 2 3 3 3 Hottest 255 | 70 100 100 110 110 165 78 83 90 90 143 143 90 . 138 255 170 251 220 224 Shots Fired 2051 | 12 107 86 114 5 265 180 128 114 46 101 65 19 . 29 277 31 45 242 185 Gun 1722 | 12 104 80 105 5 255 175 125 95 29 62 38 1 . 15 215 3 29 223 151 Cannon 242 | . . . . . . . . 15 11 36 23 18 . 13 57 26 10 11 22 Launcher 42 | . . 6 6 . 8 5 3 . . . 4 . . 1 2 . . 7 . Special 45 | . 3 . 3 . 2 . . 4 6 3 . . . . 3 2 6 1 12 Kinetic 777 | 6 41 34 26 . 105 175 125 95 29 62 38 1 . 10 7 . . 1 22 Thermal 1195 | 6 66 46 82 5 152 . . 15 11 36 23 18 . 18 265 29 39 233 151 Explosive 41 | . . 6 5 . 8 5 3 . . . 4 . . 1 2 . . 7 . Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 3 10 11 9 . 16 20 24 23 21 13 12 3 . 11 36 5 15 42 30 Robot Miss Streak 5 | 2 3 4 5 . 2 3 5 2 1 1 1 1 . 2 5 2 1 3 3 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . . . . . . Secondary Targets 30 | . 2 5 . . 2 6 1 2 . 2 1 . . . 3 . . 3 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . 1 1 . . . 1 . . 1 1 Shots Hit Robots 1295 | 6 63 51 63 . 177 120 83 65 38 55 32 4 . 13 161 21 32 178 133 Core Hits 682 | 5 33 20 34 1 91 67 44 40 7 26 20 2 . 13 114 13 9 98 45 Critical Kills 8 | . . 1 . . . 1 . 2 2 2 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . 2 1 . 1 . . . . . . . . . Critical Strikes 56 | . 5 4 3 . 12 1 2 3 3 3 . . . . 11 . . 5 4 Burn 39 | . 5 3 3 . 11 . . . . . . . . . 11 . . 5 1 Meltdown 2 | . . . . . . . . . 2 . . . . . . . . . . Destroy 12 | . . 1 . . 1 1 2 3 1 3 . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36319 | 83 885 927 1868 24 4657 2742 2625 2334 826 1418 1150 108 . 434 4488 854 809 6199 3888 Guns 26001 | 83 838 898 1235 . 3241 2169 1749 1262 540 860 528 14 . 252 3843 85 657 4440 3307 Cannons 2694 | . . . . . . . . . 286 543 32 94 . . 172 769 152 104 542 Explosions 7232 | . . . 588 . 1370 573 857 1026 . . 590 . . 182 391 . . 1655 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 392 | . 47 29 45 24 46 . 19 46 . 15 . . . . 82 . . . 39 Kinetic 10316 | 45 332 523 274 . 1233 2169 1749 1262 540 860 528 14 . 129 116 . . . 542 Thermal 19639 | 38 506 375 1081 . 2270 . . 878 286 543 32 94 . 123 3899 854 809 4544 3307 Explosive 5890 | . . . 418 . 1108 573 857 116 . . 590 . . 182 391 . . 1655 . Electromagnetic 82 | . . . 50 . . . . 32 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 1 1 . 5 5 . . . . . . . 3 . . . 6 Average Corruption 1 | . 2 2 1 1 . 4 5 . . . . . . . 1 . . . 1 Corruption Purged 8 | . . . . . . . . . . . . . . . 5 . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 63 | . . 15 3 3 . 16 . . . . . . . . 15 . . . 11 Message Errors 12 | . . 5 . . . 2 . . . . . . . . 3 . . . 2 Matter Fused 14 | . . 1 1 1 . 3 . . . . . . . . 6 . . . 2 Heat Flow Errors 4 | . . 2 . . . 2 . . . . . . . . . . . . . Energy Discharges 11 | . . 4 . . . 3 . . . . . . . . 1 . . . 3 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . 1 . 1 . 2 . . . . . . . . 3 . . . 1 Data Loss (major) 3 | . . . 2 . . 1 . . . . . . . . . . . . . Misfires 4 | . . . . 1 . 1 . . . . . . . . 1 . . . 1 Alerts 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 527 | . 1 . 44 . 60 . 12 129 12 6 . 36 . . 64 12 40 55 56 Projectiles 193 | . . . . . . . . . 12 6 . 36 . . 31 12 40 . 56 Explosions 333 | . . . 44 . 60 . 12 129 . . . . . . 33 . . 55 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 2 . . . . . 1 . . . . . . 1 . . . 2 Impact 6 | . . 2 . . . . . 1 . . . . . . 1 . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 493 | . . . . . 197 41 . . . . . . . . 64 . . 191 . Shots 15 | . . . . . 4 2 . . . . . . . . 1 . . 8 . Rammed 55 | . 7 4 5 6 9 . 4 5 . 3 . . . . 6 . . . 6 Targets Rammed 63 | . 12 4 6 6 9 . 5 5 . 3 . . . . 6 . . . 7 Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Highest Temperature 302 | 36 150 220 166 66 245 152 106 84 221 209 143 133 . 172 270 219 210 87 302 Average Temperature 55 | 16 31 70 38 30 53 49 32 23 100 50 51 57 . 60 87 75 70 42 95 Received Heat Transfer 3253 | . 195 144 147 . 362 226 225 87 9 51 65 . . 20 315 . 165 918 324 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . 2 . . 1 4 . . 4 4 Total Turns 240 | . . . . . . . . . . . 40 . . 22 47 . . 70 61 Longest Duration 32 | . . . . . . . . . . . 32 . . 22 20 . . 24 32 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . 1 . . 1 . . . 2 . . . . . 8 1 . 3 1 Combat Hostiles 11 | . . 1 . . 1 . . . . . . . . . 5 . . 3 1 Parts Melted 112 | . 4 . 5 . 16 . . . 5 . . . . . 47 2 4 22 7 Heat Transferred 35926 | 111 1815 1332 2172 . 4949 . . 600 450 750 50 150 . 275 9725 1400 1126 6470 4551 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Maximum Alert Level 4 | . . 1 1 . 2 4 3 2 . 1 . . . . 2 1 2 4 3 Low Security (%) 48 | 100 100 92 89 100 23 . . 24 100 71 . . . . 78 90 35 . . Level 1 16 | . . 7 10 . 41 . . 63 . 28 . . . . 16 9 21 8 . Level 2 13 | . . . . . 35 18 10 11 . . . . . . 5 . 43 12 43 Level 3 14 | . . . . . . 43 89 . . . . . . . . . . 33 56 Level 4 6 | . . . . . . 37 . . . . . . . . . . . 46 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1671 | 5 112 293 341 136 626 1538 846 565 191 327 . . . . 664 231 476 1671 877 Initial 877 | . . 21 111 126 . 390 749 350 191 . . . . . . 231 . 320 877 Average 372 | 1 47 58 133 45 345 1022 749 275 46 137 . . . . 127 77 277 1062 673 Influence Increases 11126 | 20 451 581 686 25 1147 1188 607 717 29 856 175 . . 90 1297 38 1096 1521 602 Destroy 0b10 Robot/C 5400 | . 280 280 320 . 660 740 300 240 . 400 140 . . 80 480 . 380 700 400 Destroy 0b10 Robot/NC 615 | 20 30 10 75 . 115 5 65 80 . 40 . . . . 75 . 25 30 45 Destroy Leader 1104 | . 56 50 84 . 198 40 78 46 . 106 20 . . 10 160 . 136 40 80 Allied During Kill 452 | . . . . . . . . . . 87 . . . . . . 330 35 . Successful Hack 445 | . 22 . 31 10 24 . 61 47 . 46 . . . . 139 . 31 14 20 Select Force Hacks 120 | . 30 . 30 . 60 . . . . . . . . . . . . . . Disable Machine 1065 | . . 210 45 15 30 . 30 225 . 135 . . . . 270 . 60 45 . Anti-Garrison Action 800 | . . . . . . 300 . . . . . . . . . . . 500 . Destroy Structure 780 | . 3 16 56 . 60 73 43 64 29 27 . . . . 158 38 74 127 12 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 300 | . 30 15 45 . . 30 30 15 . 15 15 . . . 15 . 60 30 . Influence Decreases 6704 | 20 397 315 472 151 547 40 584 520 220 543 305 54 . 90 637 269 638 170 732 Time Decay 5658 | 20 397 315 472 151 507 . 434 510 180 443 305 54 . 90 491 249 478 . 562 Lost Part 230 | . . . . . 40 . . . . . . . . . 30 . 10 130 20 Lost Ally 400 | . . . . . . 40 . 10 40 100 . . . . . 20 150 40 . Purge Threat 416 | . . . . . . . 150 . . . . . . . 116 . . . 150 Squads Dispatched 52 | . 4 1 2 . 7 . 2 5 . 8 . . . . 8 . 6 . 9 Investigation 11 | . 1 . 1 . 2 . . 1 . 4 . . . . . . . . 2 Extermination 16 | . . . . . . . . 1 . 2 . . . . 6 . 4 . 3 Reinforcement 16 | . 3 . 1 . 1 . 1 2 . 2 . . . . 2 . 1 . 3 Assault 5 | . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 Garrison 4 | . . . . . 3 . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 . 2 Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Distress Signals 17 | . 2 . 5 . 2 . 3 . . 2 . . . . . . 2 . 1 Communications Jammed 19 | . . . . . . . . . . . . . . . 1 . 18 . . Distress Signals 18 | . . . . . . . . . . . . . . . 1 . 17 . . Times Spotted 371 | . 30 15 27 . 46 37 27 15 5 23 11 . . 2 40 2 24 35 32 Peak Tracking Total 8 | . 5 4 5 . 6 5 4 3 2 3 4 . . 1 4 1 4 8 4 Tactical Retreats 17 | . 2 1 2 . . 1 2 1 . 1 1 . . . 1 . 3 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Traps Triggered 17 | . 2 . 1 . . 2 . 1 . 1 . . . . 2 . 1 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Machines Disabled 80 | . . 14 3 1 2 4 2 15 . 9 . . . . 18 . 4 8 . Max in Single Turn 5 | . . 3 1 1 2 2 1 5 . 3 . . . . 5 . 2 2 . Garrison Access 4 | . . . . . . . . 2 . . . . . . 1 . . . 1 Garrison Relay 4 | . . . . . . 1 . . . . . . . . . . . 3 . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Machines Accessed 107 | . 6 . 10 1 12 2 8 10 . 9 2 1 3 . 23 . 11 1 8 Terminals 59 | . 5 . 8 1 8 2 7 4 . 3 . . . . 12 . 6 1 2 Fabricators 11 | . . . . . . . . 2 . 3 . . . . 3 . 1 . 2 Repair Stations 10 | . . . . . 1 . . 1 . 2 . . . . 4 . 1 . 1 Recycling Units 12 | . 1 . 1 . 2 . . 1 . . . . . . 3 . 2 . 2 Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . . . . . . 1 . 1 . 1 Total Hacks 356 | . 21 . 38 4 33 5 31 33 . 43 6 1 20 . 72 . 20 2 27 Successful 214 | . 9 . 26 3 22 . 20 17 . 28 6 1 20 . 37 . 10 1 14 Failed 141 | . 12 . 11 1 11 5 11 16 . 15 . . . . 35 . 10 1 13 Catastrophic 18 | . . . . . 1 1 1 2 . 4 . . . . 6 . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 184 | . 15 . 27 4 24 . 19 17 . 11 . . . . 40 . 11 1 15 Terminals 194 | . 17 . 32 4 25 5 27 10 . 10 . . . . 46 . 13 2 3 Fabricators 30 | . . . . . . . . 9 . 8 . . . . 5 . 2 . 6 Repair Stations 38 | . . . . . 4 . . 6 . 11 . . . . 11 . 1 . 5 Recycling Units 29 | . 4 . 1 . 3 . . 2 . . . . . . 8 . 3 . 8 Scanalyzers 23 | . . . 5 . . . 4 . . 14 . . . . . . . . . Garrison Access 15 | . . . . . 1 . . 6 . . . . . . 2 . 1 . 5 Terminal Hacks 71 | . 2 . 9 3 6 . 8 . . 3 6 1 20 . 9 . 3 1 . Record 11 | . . . . . . . . . . . 5 . 6 . . . . . . Part Schematic 11 | . . . . 1 1 . . . . 1 . . 8 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . Robot Analysis 4 | . . . 3 1 . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 1 . 4 1 1 . 3 . . 1 . . 3 . 3 . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . . . . Locate Traps 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Hacks 11 | . . . . . . . . 4 . 3 . . . . 1 . 1 . 2 Network Status 5 | . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 Load Schematic 4 | . . . . . . . . 2 . 1 . . . . . . . . 1 Build 2 | . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 24 | . . . . . 4 . . 4 . 6 . . . . 7 . . . 3 Scan Component 15 | . . . . . 2 . . 2 . 4 . . . . 4 . . . 3 Repair 9 | . . . . . 2 . . 2 . 2 . . . . 3 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 2 . . . 2 Retrieve Components 4 | . . . . . . . . . . . . . . . 2 . . . 2 Scanalyzer 18 | . . . 3 . . . 2 . . 13 . . . . . . . . . Insert Component 9 | . . . 2 . . . 1 . . 6 . . . . . . . . . Analyze 9 | . . . 1 . . . 1 . . 7 . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 2 . . . . . . 2 . 1 . 2 Unlock Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . 2 . . . . . . 1 . . . 1 Coupler Status 2 | . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 78 | . 7 . 14 . 11 . 10 7 . 3 . . . . 16 . 5 . 5 Terminals 59 | . 6 . 13 . 9 . 10 1 . 1 . . . . 14 . 4 . 1 Track 14 | . . . 5 . 1 . 2 . . . . . . . 5 . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 14 | . 1 . 2 . 2 . 2 . . 1 . . . . 3 . 2 . 1 Operators 5 | . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . Skim 25 | . 5 . 5 . 5 . 5 . . . . . . . 5 . . . . Fabricators 6 | . . . . . . . . 3 . 1 . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 9 | . 1 . 1 . 2 . . 1 . . . . . . 1 . 1 . 2 Recyclers 4 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . 1 Tunnel 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . Watchers 2 | . . . . . . . . 1 . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 5 . 8 1 10 2 7 8 . 9 . . . . 21 . 11 1 8 Full Trace Events 8 | . . . 1 . . 2 . . . 3 . . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 1 . 1 . . 6 . . 8 . . . . . . Parts Built 2 | . . . . . . . . 1 . 1 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . Time 153 | . . . . . . . . 102 . 51 . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 8 . 1 . . . . . . . . . Parts Repaired 9 | . . . . . 2 . . 2 . 2 . . . . 3 . . . . Time 470 | . . . . . 76 . . 76 . 156 . . . . 162 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . . . . . . . . . . 11 . . . 17 Parts Scanalyzed 6 | . . . 1 . . . . . . 5 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 20 | . . . . . . . . 3 5 1 . . . . 1 2 2 . 6 Non-combat 13 | . . . . . . . . 3 . 1 . . . . 1 . 2 . 6 Combat 7 | . . . . . . . . . 5 . . . . . . 2 . . . Robot Hacks Applied 30 | . . . . . . . . 3 6 2 . . . . 3 2 5 . 9 parse_system 4 | . . . . . . . . 1 1 . . . . . . . . . 2 generate_echo 2 | . . . . . . . . . . . . . . . . . 1 . 1 ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . 1 map_walls 2 | . . . . . . . . . . . . . . . . . . . 2 map_earth 2 | . . . . . . . . . . . . . . . . . 1 . 1 find_fabricator 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . 1 . 1 . . locate_stockpiles 2 | . . . . . . . . . . . . . . . 1 . 1 . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . 1 ignore_targets 7 | . . . . . . . . . 5 . . . . . . 2 . . . Relay Couplers Released 21 | . . . . . . 3 . 1 . . . . . . 2 . . 12 3 Machine Destruction 21 | . . . . . . 3 . 1 . . . . . . 2 . . 12 3 Attached 7 | . . . . . . 1 . . 1 . . . . . 2 . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Total Allies 44 | . . 1 . . . 2 . 1 20 . . . . . . 18 . 2 . Largest Group 19 | . . 1 . . . 2 . 1 19 7 . . . . . 18 11 2 . Highest-Rated Group 656 | . . 31 . . . 70 . 10 475 211 . . . . . 656 425 75 . Highest-Rated Ally 50 | . . 31 . . . 39 . 10 35 31 . . . . . 50 47 46 . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 509 | . . 3 . . . 5 . . 198 84 . . . . . 116 91 12 . Total Damage 12481 | . . 43 . . . 40 . . 4591 1337 . . . . . 3745 2597 128 . Kills 48 | . . . . . . . . . 12 9 . . . . . 7 19 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 2 . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Active Infowar (turns) 18496 | . 85 512 775 419 263 . . 1181 775 1881 1442 1421 126 768 3953 824 1566 863 1642 Optics 798 | . . . . . . . . . . . . . . . . . . . 798 Sensors 13975 | . . . . . . . . 1181 775 1679 1402 1421 126 757 3460 824 1525 400 425 Terrain 12634 | . . 512 775 419 263 . . . . 1817 1297 1421 126 734 3025 . 1002 16 1227 Seismic 85 | . 85 . . . . . . . . . . . . . . . . . . Machine Analysis 901 | . . . . . . . . . . . . . . . . . 883 18 . Jamming 6531 | . . . . . . . . . . . 143 . . 32 3488 824 1566 478 . Robot Analysis Total 4 | . . . 3 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Turns Passed 26627 | 91 1192 922 1339 435 1908 1657 1071 1387 775 1881 1456 1421 126 786 4020 824 1566 2100 1670 Spaces Moved 12893 | 52 621 447 648 256 830 821 417 668 395 933 779 822 77 386 1916 326 872 852 775 Core 12 | 12 . . . . . . . . . . . . . . . . . . . Treads 10670 | . 368 447 648 256 830 821 417 668 395 933 779 822 77 386 1155 229 . 664 775 Legs 293 | 40 253 . . . . . . . . . . . . . . . . . . Wheels 1918 | . . . . . . . . . . . . . . . 761 97 872 188 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 163 163 160 160 165 165 165 165 165 165 145 160 145 158 165 Average Speed 165 | 103 144 160 160 160 169 170 161 164 165 165 165 165 165 165 159 216 158 190 166 Slowest Speed 250 | 120 240 160 160 163 170 250 163 246 166 165 165 165 165 165 240 240 160 250 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 86 97 61 51 72 87 42 22 96 30 85 90 68 58 53 96 29 84 23 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 15 | . 1 1 4 . 2 . 3 . . . 1 . 1 . 2 . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 2 . . . . . . 3 1 . 1 . . . . . Spaces Dug 108 | . 2 . 4 . 8 8 . 8 . 12 11 8 . 7 28 . 2 6 4 Terrain Destroyed 834 | . 3 16 62 . 52 105 54 77 1 25 72 15 . 29 183 1 31 96 12 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 162 | . 3 5 7 . 2 1 9 12 1 15 21 15 . 13 41 1 4 . 12 AOE 672 | . . 11 55 . 50 104 45 65 . 10 51 . . 16 142 . 27 96 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Total 16428 | 75 796 568 826 271 1158 993 725 866 474 1187 887 871 76 502 2590 418 1017 1122 1006 Wait 1520 | . 54 47 45 . 122 26 227 82 26 145 44 24 . 84 355 43 68 40 88 Move 12874 | 51 620 446 647 255 829 819 416 668 394 932 778 821 76 385 1916 325 871 850 775 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 11 15 5 15 1 25 10 4 9 4 6 1 3 . . 28 6 8 23 11 Fast Attach 58 | 3 2 1 2 . 8 3 . 4 2 3 1 . . . 11 3 2 10 3 Attach 48 | 4 . . 2 . 6 1 . 3 . 1 . . . . 10 2 2 14 3 Detach 8 | . 1 . . . . . . 2 . . . . . . 2 . . 1 2 Swap 441 | . 20 8 27 2 37 43 20 34 5 31 21 1 . 14 103 2 24 23 26 Drop 193 | . 17 9 16 1 27 13 7 7 7 9 1 3 . . 26 9 11 18 12 Fire 986 | 6 55 48 66 2 95 69 46 52 36 57 41 19 . 19 133 28 23 112 79 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . Crush 54 | . 7 4 6 6 9 . 5 5 . 3 . . . . 2 . . . 7 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . Rewire 40 | . . . . . . 9 . . . . . . . . . . . 31 . Trap 4 | . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 592 | -10/Materials | Derelicts attacked the area 698 | -10/Materials | Discovered new exit (range 6) 855 | -10/Materials | Discovered new exit (range 16) 1284 | -10/Materials | Entered Mines 1289 | -10/Mines | Core integrity fell below 50% 1329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1422 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1461 | -10/Mines | Discovered new exit (range 9) 1670 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1674 | -10/Mines | Found Prototype Device 1752 | -10/Mines | Met a Derelict testing a Signal Generator 1753 | -10/Mines | Learned location of Zion (-6) 1942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1942 | -10/Mines | Discovered new exit (range 5) 2073 | -10/Mines | Discovered new exit (range 10) 2121 | -10/Mines | Discovered new exit (range 10) 2206 | -10/Mines | Entered Materials 2206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2481 | -9/Materials | Discovered new exit (range 7) 2560 | -9/Materials | Discovered new exit (range 14) 2583 | -9/Materials | Identified Exp. Sensor Array 2671 | -9/Materials | Discovered new exit (range 6) 2930 | -9/Materials | Build established: Scavenger-Mutant 2977 | -9/Materials | Identified exit to Storage 3006 | -9/Materials | Identified exit to Mines 3006 | -9/Materials | Identified exit to Materials 3026 | -9/Materials | Learned location of 1 exit from Recycling 3037 | -9/Materials | Learned location of Storage (-9) 3519 | -9/Materials | Central database locked down 3545 | -9/Materials | Entered Mines 3550 | -9/Mines | Learned Materials stockpile data 3757 | -9/Mines | Found a hidden stash of uninstalled traps 3858 | -9/Mines | Discovered exit to Materials (range 11) 3980 | -9/Mines | Entered Materials 3980 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4312 | -8/Materials | Garrison activated, responded to threat 4431 | -8/Materials | Build established: Gunner 4749 | -8/Materials | Discovered new exit (range 16) 5170 | -8/Materials | Learned Factory emergency access door positions 5245 | -8/Materials | Identified exit to Factory 5312 | -8/Materials | Learned 4 Factory zone layouts 5367 | -8/Materials | Learned Storage emergency access door positions 5466 | -8/Materials | Learned Storage emergency access door positions 5501 | -8/Materials | Repaired Arm. Treads 5530 | -8/Materials | Learned 2 Lower Caves zone layouts 5541 | -8/Materials | Repaired Arm. Treads 5580 | -8/Materials | First assault squad dispatched 5818 | -8/Materials | Identified exit to Garrison 5888 | -8/Materials | Entered Garrison 6098 | -8/Garrison | Triggered checkpoint 6341 | -8/Garrison | Discovered new exit (range 10) 6426 | -8/Garrison | Triggered checkpoint 6505 | -8/Garrison | Discovered new exit (range 10) 6540 | -8/Garrison | Triggered checkpoint 6580 | -8/Garrison | Triggered checkpoint 6582 | -8/Garrison | Garrison Relay disabled 6714 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Triggered checkpoint 6981 | -8/Garrison | Phase Generator disabled 7000 | -8/Garrison | Installed Relay Interface Framework 7252 | -8/Garrison | Discovered new exit (range 15) 7356 | -8/Garrison | Triggered checkpoint 7545 | -8/Garrison | Entered Materials 7945 | -8/Materials | First assault squad dispatched 8177 | -8/Materials | Discovered exit to Factory (range 10) 8205 | -8/Materials | Learned location of 1 exit from Extension 8290 | -8/Materials | Core integrity fell below 50% 8330 | -8/Materials | Learned 12 Factory zone layouts 8375 | -8/Materials | Learned 2 Storage zone layouts 8470 | -8/Materials | Learned location of 2 exits from Factory 8552 | -8/Materials | Learned location of Lower Caves (-7) 8616 | -8/Materials | Entered Factory 8616 | -7/Factory | Evolved 2 slots: Utility x2 8617 | -7/Factory | Identified exit to Lower Caves 8618 | -7/Factory | Identified exit to Factory 8849 | -7/Factory | Repaired Arm. Treads? 8895 | -7/Factory | Repaired Arm. Treads 9615 | -7/Factory | Garrison activated, responded to threat 9895 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10003 | -7/Factory | Sucked down chute 10003 | -7/Factory | Entered Waste 10004 | -7/Waste | Met a frightened Derelict 10058 | -7/Waste | Spotted C-40 Crusher 10088 | -7/Waste | Spotted C-40 Crusher 10093 | -7/Waste | Spotted C-40 Crusher 10101 | -7/Waste | Spotted C-40 Crusher 10122 | -7/Waste | Spotted C-40 Crusher 10175 | -7/Waste | Spotted C-40 Crusher 10201 | -7/Waste | Warlord forces began an assault 10209 | -7/Waste | Allies destroyed C-40 Crusher 10238 | -7/Waste | Lost 3 allies 10289 | -7/Waste | Allies destroyed C-40 Crusher 10319 | -7/Waste | Allies destroyed C-40 Crusher 10322 | -7/Waste | Lost 4 allies 10394 | -7/Waste | Destroyed C-40 Crusher 10398 | -7/Waste | Allies destroyed C-40 Crusher 10423 | -7/Waste | Lost 3 allies 10533 | -7/Waste | Discovered new exit (range 12) 10728 | -7/Waste | Build established: Scavenger-Gunner 10772 | -7/Waste | Identified exit to Factory 10778 | -7/Waste | Entered Factory 10778 | -7/Factory | Accompanied by 7 allies 11090 | -7/Factory | Build established: Scavenger-Skirmisher 11175 | -7/Factory | Fabricated Huge Storage Unit (x1) 11310 | -7/Factory | Lost 3 allies 11407 | -7/Factory | Discovered exit to Factory (range 14) 11685 | -7/Factory | Discovered exit to Lower Caves (range 15) 12473 | -7/Factory | Repaired Broken Hvy. Treads 12560 | -7/Factory | Repaired Broken Hvy. Treads 12615 | -7/Factory | Build established: Skirmisher 12659 | -7/Factory | Entered Lower Caves 12681 | -7/Lower Caves | Entered an active Warlord outpost 12691 | -7/Lower Caves | Identified exit to Lower Caves 13204 | -7/Lower Caves | Learned Factory trap positions 13415 | -7/Lower Caves | Learned location of 1 exit from Factory 14115 | -7/Lower Caves | Entered another Lower Caves area 14209 | -7/Lower Caves | Discovered exit to Factory (range 15) 14498 | -7/Lower Caves | Spotted B-75 Beast 14551 | -7/Lower Caves | Learned Factory non-interactive machine intel 15096 | -7/Lower Caves | Discovered new exit (range 9) 15507 | -7/Lower Caves | Identified exit to Data Miner 15536 | -7/Lower Caves | Entered Data Miner 15536 | -7/Data Miner | Discovered new exit (range 6) 15543 | -7/Data Miner | Identified exit to Proximity Caves 15568 | -7/Data Miner | Met Data Miner 15599 | -7/Data Miner | Learned location of Section 7 (-3) 15599 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15624 | -7/Data Miner | Received God Mode back door access code from Data Miner 15662 | -7/Data Miner | Entered Proximity Caves 16314 | -6/Proximity Caves | Discovered exit to Factory (range 16) 16448 | -6/Proximity Caves | Entered Factory 16448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16449 | -6/Factory | Identified exit to Lower Caves 16450 | -6/Factory | Loaded intel: 88 trap records 16451 | -6/Factory | Loaded intel: 277 non-interactive machine locations 16655 | -6/Factory | Repaired Antimatter Reactor 16876 | -6/Factory | Discovered new exit (range 15) 17122 | -6/Factory | Repaired Hvy. Treads 17168 | -6/Factory | Repaired Gatling Laser 17421 | -6/Factory | Build established: Scavenger-Skirmisher 18612 | -6/Factory | Discovered exit to Lower Caves (range 7) 18837 | -6/Factory | Identified exit to Factory 18895 | -6/Factory | Discovered exit to Factory (range 12) 18917 | -6/Factory | Learned location of Warlord (-5) 18986 | -6/Factory | Learned location of 3 exits from Factory 19043 | -6/Factory | Learned Extension emergency access door positions 19091 | -6/Factory | Learned location of 1 exit from Hub_04(d) 19129 | -6/Factory | Learned 2 Proximity Caves zone layouts 19495 | -6/Factory | Build established: Tank 20322 | -6/Factory | Build established: Skirmisher 20468 | -6/Factory | Sucked down chute 20468 | -6/Factory | Entered Waste 20469 | -6/Waste | Identified exit to Factory 20491 | -6/Waste | Spotted C-40 Crusher 20525 | -6/Waste | Spotted C-40 Crusher 20542 | -6/Waste | Spotted C-40 Crusher 20580 | -6/Waste | Warlord forces began an assault 20653 | -6/Waste | Spotted C-40 Crusher 20655 | -6/Waste | Allies destroyed C-40 Crusher 20691 | -6/Waste | Spotted C-40 Crusher 20697 | -6/Waste | Allies destroyed C-40 Crusher 20765 | -6/Waste | Build established: Scavenger-Skirmisher 20885 | -6/Waste | Allies destroyed C-40 Crusher 20956 | -6/Waste | Allies destroyed C-40 Crusher 21292 | -6/Waste | Entered Factory 21292 | -6/Factory | Accompanied by 11 allies 21596 | -6/Factory | Spotted B-75 Beast 21605 | -6/Factory | Allies destroyed B-75 Beast 22365 | -6/Factory | Lost 4 allies 22557 | -6/Factory | Found Prototype Launcher 22557 | -6/Factory | Identified Scatter Rocket Array 22644 | -6/Factory | Build established: Skirmisher 22692 | -6/Factory | First assault squad dispatched 22719 | -6/Factory | Incoming assault squad redirected 22855 | -6/Factory | Identified exit to Garrison 22858 | -6/Factory | Entered Garrison 22870 | -6/Garrison | Triggered checkpoint 22990 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 23064 | -6/Garrison | Triggered checkpoint 23159 | -6/Garrison | Build established: Tank 23174 | -6/Garrison | Garrison Relay disabled 23276 | -6/Garrison | Triggered checkpoint 23278 | -6/Garrison | Triggered checkpoint 23349 | -6/Garrison | Destroyed 11 combat bots 23349 | -6/Garrison | Triggered checkpoint 23363 | -6/Garrison | Core integrity fell below 50% 23400 | -6/Garrison | Lost 6 parts (2n4u) 23402 | -6/Garrison | Destroyed 8 combat bots 23541 | -6/Garrison | Discovered new exit (range 13) 23678 | -6/Garrison | Garrison Relay disabled 23940 | -6/Garrison | Spotted B-75 Beast 23950 | -6/Garrison | Destroyed B-75 Beast 24001 | -6/Garrison | Build established: Bothacker-Tank 24005 | -6/Garrison | Lost 4 parts (1n3u) 24076 | -6/Garrison | Found Fusion Bomb Launcher 24135 | -6/Garrison | Core integrity fell below 20% 24196 | -6/Garrison | Lost 3 parts (1u2w) 24363 | -6/Garrison | Phase Generator disabled 24588 | -6/Garrison | Triggered checkpoint 24613 | -6/Garrison | Garrison Relay disabled 24743 | -6/Garrison | Discovered new exit (range 12) 24860 | -6/Garrison | Discovered new exit (range 15) 24958 | -6/Garrison | Entered Factory 25055 | -6/Factory | Discovered exit to Factory (range 94) 25754 | -6/Factory | Cargo convoy interrupted 25762 | -6/Factory | Allied Derelicts emerged from ambush trap array 25799 | -6/Factory | Incoming investigation squad redirected 25923 | -6/Factory | Discovered exit to Lower Caves (range 12) 26358 | -6/Factory | First assault squad dispatched 26375 | -6/Factory | Incoming assault squad redirected 26445 | -6/Factory | Build established: Tank 26593 | -6/Factory | Spotted B-75 Beast 26628 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 26536_ K-01 Serf collects debris. 26548_ Acquired 6 matter. 26550_ R-10 Processor collects Imp. VSS Leg. 26551_ Acquired 3 matter. 26553_ R-10 Processor collects Unknown Storage. 26574_ A-15 Conveyor calls for reinforcements. 26574_ ALERT: Hostile activity reported, dispatching reinforcements to area. 26583_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7R. 26585_ A-15 Conveyor heat damages Adv. Weight Redist. System. 26586_ A-15 Conveyor heat spikes uncontrollably. 26588_ Triggered Shock Trap. 26588_ The floor emits a surge of raw power. 26588_ System corrupted (+2). 26589_ System corrupted: FCS attempts to trigger Imp. Heavy Laser. 26589_ System corrupted: Imp. Heavy Laser misfires. 26604_ System corrupted: Energy discharge (-122). 26624_ System corrupted: Energy discharge (-115). 26625_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????? # / # " ?#????# | | ??????? ? ??? # ! # " ??????# | | ?????????????#?# / #??? ??????# | | ???????????? ?# #????? 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""" """ ## | | #?#???######### # """ """ ## | | R ##########????######### ## | | #?????? ? ????# """ """ ?# | | ##?##????"""???# ""? """ ?# | | ##???#??"T"?? ?# ?"??""???# | | %% ##???? ?? ????# = ????????######### | | % % %##?#??#??#+#???# ????????#????????? | | ####### % #??#?????# #???######??????????#?????# | | #?#?# ########?# #??????# #?#???#??????##### | | =##?## ### ##?????# #????????????# ^ | | #??# #######+##???????#???# | | ####T # ! * ######??????# | | %##### # ######?#????## ^ | | ##### # ######??#????# | | ###### ### # """""" ######???????# | | ###### ### + """""" ######???????#! | | ######## ### # """""" ######???##??# | | ?####### ### # """""" #######?#?#??# | | ??###### ### # #######??#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 8 Armor Coverage 1200 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 36 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Mines | Hacked Adv. Treads | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Lrn. Missile Launcher | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Huge Storage Unit | x1 | -7/Factory Repaired ---------- Arm. Treads | 33% | -8/Materials Arm. Treads | 64% | -8/Materials Arm. Treads | 16% | -7/Factory Arm. Treads | 32% | -7/Factory Hvy. Treads | 90% | -7/Factory | Broken Hvy. Treads | 57% | -7/Factory | Broken Antimatter Reactor | 45% | -6/Factory Hvy. Treads | 26% | -6/Factory Gatling Laser | 31% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed NuclearPhysicsExpander Manual? 0 Play Time 04:14:59 Cumulative 365.0 hours Start 2025.03.09 @ 21:38:45 End 2025.03.15 @ 20:41:15 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/3/2/0/0/0/1/0/0 Lore% 82 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cfa0571-4e4b-4d4a-9b62-afd2c86f4b9e